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DC Universe Online – Daybreak Game Company – WB Games – Director S.J. Mueller – Writer Geoff John - Microsoft Windows – PlayStation 3 – PS3 – PS4 - PlayStation 4 – Xbox One X – Xbox One– Unreal Engine 3 - – eSports - Overwatch League – Injustice 2 – The Next Legend Is You DC Universe Online (abbreviated DCUO) is a free-to-play action combat massive multiplayer online game set in the DC Universe of DC Comics. Developed by Daybreak Game Company and co-published by Daybreak Game Company and WB Games, the game was released on January 11, 2011. The opening cinematic takes place in a gritty, war-torn future depicting a final battle between the world's greatest heroes and villains. A future version of Lex Luthor provides voice-over narration. This battle takes place in the ruins of Metropolis. Lex Luthor, wearing a heavy mech armor, commands an army of super-villains that includes Joker, Harley Quinn, Circe, Deathstroke, Black Adam, Giganta, Metallo and Poison Ivy. A scarred, armored Batman commands the heroes, which includes Cyborg, Flash, Green Lantern, Wonder Woman and Green Arrow. Both Ivy and Arrow are shown dead at the beginning of the cutscene. The battle culminates with the death of Wonder Woman at the hands of Lex Luthor, at which point an unshaven, weary Superman hears her dying screams from orbit and flies to Earth to confront Lex. As Superman cradles Wonder Woman's dead body, he collapses to the ground and it is revealed that Lex hid Kryptonite pellets in her mouth as a trap. Lex impales Superman with a kryptonite-tipped spear, and stands back to proclaim his victory only to see Brainiac's war fleet fill the skies.
  • 12 Apr 2018
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DC Universe Online – Daybreak Game Company – WB Games – Director S.J. Mueller – Writer Geoff John - Microsoft Windows – PlayStation 3 – PS3 – PS4 - PlayStation 4 – Xbox One X – Xbox One– Unreal Engine 3 - – eSports - Overwatch League – Injustice 2 – The Next Legend Is You DC Universe Online (abbreviated DCUO) is a free-to-play action combat massive multiplayer online game set in the DC Universe of DC Comics. Developed by Daybreak Game Company and co-published by Daybreak Game Company and WB Games, the game was released on January 11, 2011. The opening cinematic takes place in a gritty, war-torn future depicting a final battle between the world's greatest heroes and villains. A future version of Lex Luthor provides voice-over narration. This battle takes place in the ruins of Metropolis. Lex Luthor, wearing a heavy mech armor, commands an army of super-villains that includes Joker, Harley Quinn, Circe, Deathstroke, Black Adam, Giganta, Metallo and Poison Ivy. A scarred, armored Batman commands the heroes, which includes Cyborg, Flash, Green Lantern, Wonder Woman and Green Arrow. Both Ivy and Arrow are shown dead at the beginning of the cutscene. The battle culminates with the death of Wonder Woman at the hands of Lex Luthor, at which point an unshaven, weary Superman hears her dying screams from orbit and flies to Earth to confront Lex. As Superman cradles Wonder Woman's dead body, he collapses to the ground and it is revealed that Lex hid Kryptonite pellets in her mouth as a trap. Lex impales Superman with a kryptonite-tipped spear, and stands back to proclaim his victory only to see Brainiac's war fleet fill the skies.
  • 12 Apr 2018
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 11 Apr 2018
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 11 Apr 2018
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 11 Apr 2018
  • 290
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 11 Apr 2018
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 10 Apr 2018
  • 565
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 10 Apr 2018
  • 650
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 10 Apr 2018
  • 460
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 9 Apr 2018
  • 735
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 9 Apr 2018
  • 656
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 9 Apr 2018
  • 467
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Heroes of the Storm - Blizzard Entertainment – BlizzCon – Composer Glenn Stafford & Jason Hayes - StarCraft II: Wings of Liberty - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft - Microsoft Windows – PlayStation 4 – Xbox One X – Activision – eSports - Overwatch League – Warcraft – Unity – Unity Engine - Gamescom – E3 – Tokyo Game Show – Brazil Game Show Heroes of the Storm (HotS) is a multiplayer online battle arena video game developed and published by Blizzard Entertainment for Microsoft Windows and macOS that was released on June 2, 2015. The game features heroes from Blizzard's franchises including Warcraft, Diablo, StarCraft, The Lost Vikings, and Overwatch. The game uses both free-to-play and freemium models and is supported by micropayments, which can be used to purchase heroes, visual alterations for the heroes in the game, and mounts. Blizzard does not call the game a "multiplayer online battle arena" or an "action real-time strategy" because they feel it is something different with a broader playstyle; they refer to it as an online "hero brawler". Heroes of the Storm revolves around online 5-versus-5 matches, operated through Blizzard's online gaming service Battlenet. Players can choose from different game modes, which include playing against computer-controlled heroes or other players. Initially, no heroes are available for permanent use; however, players may choose from a list of heroes that are free to use from a weekly rotation. By using gold coins, the in-game currency, or through microtransactions, they can gain permanent access to a hero. As of March 2017, there are currently 77 heroes in the game, divided into four separate roles: Assassin, Warrior, Support, and Specialist. These heroes include one multiclass hero. There are currently 14 maps available to play, all of which have different objectives to secure, with some having different victory conditions.
  • 9 Apr 2018
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StarCraft II: Wings of Liberty - - Blizzard Entertainment – Producer Chris Sigaty - Designers Dustin Browder & Matthew Morris – Programmers Carl Chimes & Bob Fitch - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show - BlizzCon StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment. It was released worldwide in July 2010 for Microsoft Windows and Mac OS X. A sequel to the 1998 video game StarCraft and its expansion set Brood War, the game is split into three installments: the base game with the subtitle Wings of Liberty, an expansion pack Heart of the Swarm, and a stand-alone expansion pack Legacy of the Void. The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms; and the Protoss, a technologically advanced species with vast mental powers. Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void focus on the Zerg and Protoss, respectively. The game is set four years after the events of 1998's StarCraft: Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game includes both new and returning characters and locations from the original game. During BlizzCon 2017, it was announced that StarCraft II would be re-branded as a free-to-play game going forward. This unlocked the Wings of Liberty campaign, multiplayer and other modes of the game for everyone. The change was in line with Blizzard's vision going forward, that is, supporting the game with micro-transactions such as Skins, Co-op Commanders, Voice Packs and War Chests.
  • 8 Apr 2018
  • 269
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StarCraft II: Wings of Liberty - - Blizzard Entertainment – Producer Chris Sigaty - Designers Dustin Browder & Matthew Morris – Programmers Carl Chimes & Bob Fitch - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show - BlizzCon StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment. It was released worldwide in July 2010 for Microsoft Windows and Mac OS X. A sequel to the 1998 video game StarCraft and its expansion set Brood War, the game is split into three installments: the base game with the subtitle Wings of Liberty, an expansion pack Heart of the Swarm, and a stand-alone expansion pack Legacy of the Void. The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms; and the Protoss, a technologically advanced species with vast mental powers. Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void focus on the Zerg and Protoss, respectively. The game is set four years after the events of 1998's StarCraft: Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game includes both new and returning characters and locations from the original game. During BlizzCon 2017, it was announced that StarCraft II would be re-branded as a free-to-play game going forward. This unlocked the Wings of Liberty campaign, multiplayer and other modes of the game for everyone. The change was in line with Blizzard's vision going forward, that is, supporting the game with micro-transactions such as Skins, Co-op Commanders, Voice Packs and War Chests.
  • 8 Apr 2018
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StarCraft II: Wings of Liberty - - Blizzard Entertainment – Producer Chris Sigaty - Designers Dustin Browder & Matthew Morris – Programmers Carl Chimes & Bob Fitch - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show - BlizzCon StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment. It was released worldwide in July 2010 for Microsoft Windows and Mac OS X. A sequel to the 1998 video game StarCraft and its expansion set Brood War, the game is split into three installments: the base game with the subtitle Wings of Liberty, an expansion pack Heart of the Swarm, and a stand-alone expansion pack Legacy of the Void. The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms; and the Protoss, a technologically advanced species with vast mental powers. Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void focus on the Zerg and Protoss, respectively. The game is set four years after the events of 1998's StarCraft: Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game includes both new and returning characters and locations from the original game. During BlizzCon 2017, it was announced that StarCraft II would be re-branded as a free-to-play game going forward. This unlocked the Wings of Liberty campaign, multiplayer and other modes of the game for everyone. The change was in line with Blizzard's vision going forward, that is, supporting the game with micro-transactions such as Skins, Co-op Commanders, Voice Packs and War Chests.
  • 8 Apr 2018
  • 192
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StarCraft II: Wings of Liberty - - Blizzard Entertainment – Producer Chris Sigaty - Designers Dustin Browder & Matthew Morris – Programmers Carl Chimes & Bob Fitch - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show - BlizzCon StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment. It was released worldwide in July 2010 for Microsoft Windows and Mac OS X. A sequel to the 1998 video game StarCraft and its expansion set Brood War, the game is split into three installments: the base game with the subtitle Wings of Liberty, an expansion pack Heart of the Swarm, and a stand-alone expansion pack Legacy of the Void. The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms; and the Protoss, a technologically advanced species with vast mental powers. Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void focus on the Zerg and Protoss, respectively. The game is set four years after the events of 1998's StarCraft: Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game includes both new and returning characters and locations from the original game. During BlizzCon 2017, it was announced that StarCraft II would be re-branded as a free-to-play game going forward. This unlocked the Wings of Liberty campaign, multiplayer and other modes of the game for everyone. The change was in line with Blizzard's vision going forward, that is, supporting the game with micro-transactions such as Skins, Co-op Commanders, Voice Packs and War Chests.
  • 8 Apr 2018
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StarCraft II: Wings of Liberty - - Blizzard Entertainment – Producer Chris Sigaty - Designers Dustin Browder & Matthew Morris – Programmers Carl Chimes & Bob Fitch - World of Warcraft - Hearthstone – Overwatch - Heroes of Warcraft Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show - BlizzCon StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment. It was released worldwide in July 2010 for Microsoft Windows and Mac OS X. A sequel to the 1998 video game StarCraft and its expansion set Brood War, the game is split into three installments: the base game with the subtitle Wings of Liberty, an expansion pack Heart of the Swarm, and a stand-alone expansion pack Legacy of the Void. The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms; and the Protoss, a technologically advanced species with vast mental powers. Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void focus on the Zerg and Protoss, respectively. The game is set four years after the events of 1998's StarCraft: Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game includes both new and returning characters and locations from the original game. During BlizzCon 2017, it was announced that StarCraft II would be re-branded as a free-to-play game going forward. This unlocked the Wings of Liberty campaign, multiplayer and other modes of the game for everyone. The change was in line with Blizzard's vision going forward, that is, supporting the game with micro-transactions such as Skins, Co-op Commanders, Voice Packs and War Chests.
  • 8 Apr 2018
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