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The game features a nonlinear story, that follows the unnamed player character as they go to become a racing icon in the United States by winning in all racing disciplines available in the game. There are four disciplines: Street Racing, Off Road, Freestyle and Pro Racing. In Street Racing, the player is assisted by Latrell. In Off Road, the player is assisted by Tucker "Tuck" Morgan. In Freestyle, the player is assisted by Sofia and her father. In Pro Racing, the player is assisted by Alexis. As the game features a variety of vehicles, Ivory Tower also needed to improve the game's graphics. According to the game's producer, Stephane Jankowski, these new types of vehicles allow players to explore the open world with new perspectives. For instance, flying a plane means that players can see objects that are very far away. As a result, the engine had to be modified to significantly improve the game's draw distance. The engine was also updated to include other enhancements, such as atmospheric clouds and realistic vegetation The game's control was designed to be accessible but "hard to master".
  • 31 Aug 2018
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The game features a nonlinear story, that follows the unnamed player character as they go to become a racing icon in the United States by winning in all racing disciplines available in the game. There are four disciplines: Street Racing, Off Road, Freestyle and Pro Racing. In Street Racing, the player is assisted by Latrell. In Off Road, the player is assisted by Tucker "Tuck" Morgan. In Freestyle, the player is assisted by Sofia and her father. In Pro Racing, the player is assisted by Alexis. As the game features a variety of vehicles, Ivory Tower also needed to improve the game's graphics. According to the game's producer, Stephane Jankowski, these new types of vehicles allow players to explore the open world with new perspectives. For instance, flying a plane means that players can see objects that are very far away. As a result, the engine had to be modified to significantly improve the game's draw distance. The engine was also updated to include other enhancements, such as atmospheric clouds and realistic vegetation The game's control was designed to be accessible but "hard to master".
  • 31 Aug 2018
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The game features a nonlinear story, that follows the unnamed player character as they go to become a racing icon in the United States by winning in all racing disciplines available in the game. There are four disciplines: Street Racing, Off Road, Freestyle and Pro Racing. In Street Racing, the player is assisted by Latrell. In Off Road, the player is assisted by Tucker "Tuck" Morgan. In Freestyle, the player is assisted by Sofia and her father. In Pro Racing, the player is assisted by Alexis. As the game features a variety of vehicles, Ivory Tower also needed to improve the game's graphics. According to the game's producer, Stephane Jankowski, these new types of vehicles allow players to explore the open world with new perspectives. For instance, flying a plane means that players can see objects that are very far away. As a result, the engine had to be modified to significantly improve the game's draw distance. The engine was also updated to include other enhancements, such as atmospheric clouds and realistic vegetation The game's control was designed to be accessible but "hard to master".
  • 31 Aug 2018
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Antigraviator is an anti-gravity racing video game developed by Cybernetic Walrus and published by Iceberg Interactive in 2018 for Windows PC, PlayStation 4 and Xbox One Antigraviator's setting is described as a near future future where racing has gotten very popular due to scientific breakthroughs in anti-gravity and terraforming. As a result of these breakthroughs, the antigraviator tournament was born. The anti-gravity ships used in this tournament are called 'Gravs
  • 30 Aug 2018
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WHO’S THE BOSS? Well, it’s finally you! So grab your friends and get ready for the craziest fights in our fast-paced asymmetrical multiplayer game. The meanest? The baddest? The silliest? Choose from a variety of unique bosses that are yours to command! Strike fear in your enemies as a mighty fortress or keep them on edge as an angry slice of bread, it all depends on how bossy you feel today! If you’re more of a team player, team up with your friends and fight together as a warband of brave vikings. From the bulkiest to the shortest, the Vikings are going all in. Go toe-to-toe with the Bosses as a Melee warrior or keep your cool and distance as a Ranged hero. Axes, hammers, bows and even bare knuckles will help you drop the pain on the Boss. What’s your weapon of choice? Spice things up with an array of Whacky arenas. Bass-blasting concert stages, giant deadly espresso machines, choose where you make your stand! Choose carefully though as each environment will test your mettle with themed traps that bring unexpected gameplay variations.
  • 30 Aug 2018
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Antigraviator is an anti-gravity racing video game developed by Cybernetic Walrus and published by Iceberg Interactive in 2018 for Windows PC, PlayStation 4 and Xbox One Antigraviator's setting is described as a near future future where racing has gotten very popular due to scientific breakthroughs in anti-gravity and terraforming. As a result of these breakthroughs, the antigraviator tournament was born. The anti-gravity ships used in this tournament are called 'Gravs.
  • 30 Aug 2018
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Anno 1800 is a city building real-time strategy video game developed by Blue Byte and published by Ubisoft. It is expected to launch in February 2019.[1] After the last two titles, Anno 2205 and Anno 2070, were set in the future, the Anno series goes back to the past with Anno 1800. It is set in the time of the Industrial Revolution in the 19th century. Anno 1800 takes place in the 19th century at the dawn of the Industrial Age.[2] The game will feature a story campaign, a sandbox mode, and multiplayer mode. Like Anno 2205, the game will feature multi-session gameplay, though unlike its predecessor, combat and city-building sessions will not be separated. Furthermore, randomly generated maps, AI opponents that build on the same map as the player, in addition to shippable trade goods and items will make a return from the previous installments of the series. The blueprint mode of Anno 1800 is one of the innovations with which the developers want to make life easier for the player, as builder, during the industrial revolution.[4] This bis an important and new feature, as less attention has to be paid towards the development of the cities, than in the previous versions. Simply, because for the first time the attractiveness of the locations is measured and evaluated within the programme. A metropolis that is attractive according to these requirements attracts more tourists - and that increases the cities income.
  • 29 Aug 2018
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Sekiro: Shadows Die Twice is an upcoming action-adventure video game developed by FromSoftware and published by Activision. The game is scheduled to be released for Microsoft Windows, PlayStation 4, and Xbox One on 22 March 2019. The game follows a shinobi named Sekiro as he attempts to take revenge on a samuraiwho attacked him and kidnapped his lord.
  • 29 Aug 2018
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Blacks in Entertainment: Designing for the Culture/Spotlight on Ryan Benjamin Panelists include Evan Narcisse (writer, Black Panther), Travis Williams (VP, Lightstorm Ent), Charles Babb (CEO, Fairchild Consortium), Ryan Benjamin (DC and game artist), Kevin Grevioux (writer/actor), Eric T. Elder (CEO, Online Worlds Ent), Leon Pryor (Microsoft developer), and Kadeem Hardison (writer/director/actor). Saturday March 24, 2018 2:00pm - 3:00pm Room 209 WonderCon is an annual comic book, science fiction, and film convention held in the San Francisco Bay Area (1987–2011), then - under the name WonderCon Anaheim - in Anaheim, California (2012–2015, 2017–), and WonderCon Los Angeles in 2016. The convention returned to the Anaheim Convention Center in 2017 after a one-year stint in Los Angeles. While the main attraction of WonderCon has always been various retailers selling back issues of comic books and action figures, the exhibitor list has grown to include retailers of specialty DVDs. There is also an "Artists Alley" featuring mainly comic book artists selling artwork, signing books, and doing sketches; and mainstream celebrities signing autographed pictures.
  • 28 Aug 2018
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Blacks in Entertainment: Designing for the Culture/Spotlight on Ryan Benjamin Panelists include Evan Narcisse (writer, Black Panther), Travis Williams (VP, Lightstorm Ent), Charles Babb (CEO, Fairchild Consortium), Ryan Benjamin (DC and game artist), Kevin Grevioux (writer/actor), Eric T. Elder (CEO, Online Worlds Ent), Leon Pryor (Microsoft developer), and Kadeem Hardison (writer/director/actor). Saturday March 24, 2018 2:00pm - 3:00pm Room 209 WonderCon is an annual comic book, science fiction, and film convention held in the San Francisco Bay Area (1987–2011), then - under the name WonderCon Anaheim - in Anaheim, California (2012–2015, 2017–), and WonderCon Los Angeles in 2016. The convention returned to the Anaheim Convention Center in 2017 after a one-year stint in Los Angeles. While the main attraction of WonderCon has always been various retailers selling back issues of comic books and action figures, the exhibitor list has grown to include retailers of specialty DVDs. There is also an "Artists Alley" featuring mainly comic book artists selling artwork, signing books, and doing sketches; and mainstream celebrities signing autographed pictures.
  • 28 Aug 2018
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Blacks in Entertainment: Designing for the Culture/Spotlight on Ryan Benjamin Panelists include Evan Narcisse (writer, Black Panther), Travis Williams (VP, Lightstorm Ent), Charles Babb (CEO, Fairchild Consortium), Ryan Benjamin (DC and game artist), Kevin Grevioux (writer/actor), Eric T. Elder (CEO, Online Worlds Ent), Leon Pryor (Microsoft developer), and Kadeem Hardison (writer/director/actor). Saturday March 24, 2018 2:00pm - 3:00pm Room 209 WonderCon is an annual comic book, science fiction, and film convention held in the San Francisco Bay Area (1987–2011), then - under the name WonderCon Anaheim - in Anaheim, California (2012–2015, 2017–), and WonderCon Los Angeles in 2016. The convention returned to the Anaheim Convention Center in 2017 after a one-year stint in Los Angeles. While the main attraction of WonderCon has always been various retailers selling back issues of comic books and action figures, the exhibitor list has grown to include retailers of specialty DVDs. There is also an "Artists Alley" featuring mainly comic book artists selling artwork, signing books, and doing sketches; and mainstream celebrities signing autographed pictures.
  • 28 Aug 2018
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Assassin's Creed III: Liberation is a 2012 action-adventure video game developed and published by Ubisoft, initially as an exclusive title for PlayStation Vita. Sonyannounced the game at its press conference during the Electronic Entertainment Expo 2012, few days after first leaks about the game presented in Game Informer. It was released on October 30, 2012 alongside Assassin's Creed III, with which it can be linked. The game was re-released as Assassin's Creed: Liberation HD for the PlayStation 3, Xbox 360 and Microsoft Windows via the PlayStation Network, Xbox Live Arcade and Steam, respectively. It was later packed as part of "Assassin's Creed The Americas Collection" for the PlayStation 3 and Xbox 360, along with Assassin's Creed III and Assassin's Creed IV: Black Flag. The plot is set in a fictional history of real world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The game is set between 1765 and 1777, and primarily features the series' first female protagonist, Aveline de Grandpré, an African-French Assassin around the end of the French and Indian War, in 18th century New Orleans Assassin's Creed III: Liberation retains the "franchise's trademark open world and gameplay", while making use of the PlayStation Vita's touchscreen and rear touch pad, cameras and gyroscope. These include Chain Kill combat, and the ability to pickpocket people. By linking the game to Assassin's Creed III, the player receives an in-game version of Connor's tomahawk, an exclusive character skin, a multiplayer character and a complete upgrade of all ammunition pouches. It was announced on September 10, 2013, that the game would be re-released as Assassin's Creed: Liberation HD for PlayStation 3, Xbox 360 and Microsoft Windows via the PlayStation Network, Xbox Live Arcade and Steam, respectively, in 2014.
  • 28 Aug 2018
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Assassin's Creed III: Liberation is a 2012 action-adventure video game developed and published by Ubisoft, initially as an exclusive title for PlayStation Vita. Sonyannounced the game at its press conference during the Electronic Entertainment Expo 2012, few days after first leaks about the game presented in Game Informer. It was released on October 30, 2012 alongside Assassin's Creed III, with which it can be linked. The game was re-released as Assassin's Creed: Liberation HD for the PlayStation 3, Xbox 360 and Microsoft Windows via the PlayStation Network, Xbox Live Arcade and Steam, respectively. It was later packed as part of "Assassin's Creed The Americas Collection" for the PlayStation 3 and Xbox 360, along with Assassin's Creed III and Assassin's Creed IV: Black Flag. The plot is set in a fictional history of real world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The game is set between 1765 and 1777, and primarily features the series' first female protagonist, Aveline de Grandpré, an African-French Assassin around the end of the French and Indian War, in 18th century New Orleans Assassin's Creed III: Liberation retains the "franchise's trademark open world and gameplay", while making use of the PlayStation Vita's touchscreen and rear touch pad, cameras and gyroscope. These include Chain Kill combat, and the ability to pickpocket people. By linking the game to Assassin's Creed III, the player receives an in-game version of Connor's tomahawk, an exclusive character skin, a multiplayer character and a complete upgrade of all ammunition pouches. It was announced on September 10, 2013, that the game would be re-released as Assassin's Creed: Liberation HD for PlayStation 3, Xbox 360 and Microsoft Windows via the PlayStation Network, Xbox Live Arcade and Steam, respectively, in 2014.
  • 28 Aug 2018
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Assassin's Creed: Liberation HD is a 2012 action-adventure video game developed and published by Ubisoft, initially as an exclusive title for PlayStation Vita. Sonyannounced the game at its press conference during the Electronic Entertainment Expo 2012, few days after first leaks about the game presented in Game Informer. It was released on October 30, 2012 alongside Assassin's Creed III, with which it can be linked. The game was re-released as Assassin's Creed: Liberation HD for the PlayStation 3, Xbox 360 and Microsoft Windows via the PlayStation Network, Xbox Live Arcade and Steam, respectively. It was later packed as part of "Assassin's Creed The Americas Collection" for the PlayStation 3 and Xbox 360, along with Assassin's Creed III and Assassin's Creed IV: Black Flag. The plot is set in a fictional history of real world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The game is set between 1765 and 1777, and primarily features the series' first female protagonist, Aveline de Grandpré, an African-French Assassin around the end of the French and Indian War, in 18th century New Orleans Assassin's Creed III: Liberation retains the "franchise's trademark open world and gameplay", while making use of the PlayStation Vita's touchscreen and rear touch pad, cameras and gyroscope. These include Chain Kill combat, and the ability to pickpocket people. By linking the game to Assassin's Creed III, the player receives an in-game version of Connor's tomahawk, an exclusive character skin, a multiplayer character and a complete upgrade of all ammunition pouches. It was announced on September 10, 2013, that the game would be re-released as Assassin's Creed: Liberation HD for PlayStation 3, Xbox 360 and Microsoft Windows via the PlayStation Network, Xbox Live Arcade and Steam, respectively, in 2014.
  • 28 Aug 2018
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Assassin's Creed Origins is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series and the successor to 2015's Assassin's Creed Syndicate. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 27, 2017. The game is set in Egypt near the end of the Ptolemaic period (49–47 BC) and recounts the secret fictional history of real-world events. The story follows a Medjay named Bayek, and explores the origins of the centuries-long conflict between the Brotherhood of Assassins, who fight for peace by promoting liberty, and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forced imposition of order. Origins received positive reviews from critics, who praised the story, characters, voice acting, reworked gameplay-systems, immersive world of Egypt and the visuals, while criticizing some of the pacing and technical issues. The game will be followed by Assassin's Creed Odyssey, which takes place in Ancient Greece and is scheduled to be released in October 2018. The player takes on the role of a Medjay named Bayek and his wife Aya, as they work to protect the people of the Ptolemaic Kingdom during a time of widespread upheaval: the Pharaoh, Ptolemy XIII, struggles to maintain his rule while harbouring ambitions of expanding his kingdom; his sister, the recently deposed Cleopatra, begins marshalling loyalist forces to launch a counter-coup against Ptolemy; and frequent incursions into the Kingdom by the Roman Republic under the command of Julius Caesar lead to fears of an imminent invasion. Bayek's role as a Medjay brings him and Aya into contact with the secretive forces manipulating these events and into becoming the first Assassins.
  • 28 Aug 2018
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Assassin's Creed Origins is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series and the successor to 2015's Assassin's Creed Syndicate. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 27, 2017. The game is set in Egypt near the end of the Ptolemaic period (49–47 BC) and recounts the secret fictional history of real-world events. The story follows a Medjay named Bayek, and explores the origins of the centuries-long conflict between the Brotherhood of Assassins, who fight for peace by promoting liberty, and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forced imposition of order. Origins received positive reviews from critics, who praised the story, characters, voice acting, reworked gameplay-systems, immersive world of Egypt and the visuals, while criticizing some of the pacing and technical issues. The game will be followed by Assassin's Creed Odyssey, which takes place in Ancient Greece and is scheduled to be released in October 2018. The player takes on the role of a Medjay named Bayek and his wife Aya, as they work to protect the people of the Ptolemaic Kingdom during a time of widespread upheaval: the Pharaoh, Ptolemy XIII, struggles to maintain his rule while harbouring ambitions of expanding his kingdom; his sister, the recently deposed Cleopatra, begins marshalling loyalist forces to launch a counter-coup against Ptolemy; and frequent incursions into the Kingdom by the Roman Republic under the command of Julius Caesar lead to fears of an imminent invasion. Bayek's role as a Medjay brings him and Aya into contact with the secretive forces manipulating these events and into becoming the first Assassins.
  • 28 Aug 2018
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Assassin's Creed Origins is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series and the successor to 2015's Assassin's Creed Syndicate. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 27, 2017. The game is set in Egypt near the end of the Ptolemaic period (49–47 BC) and recounts the secret fictional history of real-world events. The story follows a Medjay named Bayek, and explores the origins of the centuries-long conflict between the Brotherhood of Assassins, who fight for peace by promoting liberty, and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forced imposition of order. Origins received positive reviews from critics, who praised the story, characters, voice acting, reworked gameplay-systems, immersive world of Egypt and the visuals, while criticizing some of the pacing and technical issues. The game will be followed by Assassin's Creed Odyssey, which takes place in Ancient Greece and is scheduled to be released in October 2018. The player takes on the role of a Medjay named Bayek and his wife Aya, as they work to protect the people of the Ptolemaic Kingdom during a time of widespread upheaval: the Pharaoh, Ptolemy XIII, struggles to maintain his rule while harbouring ambitions of expanding his kingdom; his sister, the recently deposed Cleopatra, begins marshalling loyalist forces to launch a counter-coup against Ptolemy; and frequent incursions into the Kingdom by the Roman Republic under the command of Julius Caesar lead to fears of an imminent invasion. Bayek's role as a Medjay brings him and Aya into contact with the secretive forces manipulating these events and into becoming the first Assassins.
  • 28 Aug 2018
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Blacks in Entertainment: Designing for the Culture/Spotlight on Ryan Benjamin Panelists include Evan Narcisse (writer, Black Panther), Travis Williams (VP, Lightstorm Ent), Charles Babb (CEO, Fairchild Consortium), Ryan Benjamin (DC and game artist), Kevin Grevioux (writer/actor), Eric T. Elder (CEO, Online Worlds Ent), Leon Pryor (Microsoft developer), and Kadeem Hardison (writer/director/actor). Saturday March 24, 2018 2:00pm - 3:00pm Room 209 WonderCon is an annual comic book, science fiction, and film convention held in the San Francisco Bay Area (1987–2011), then - under the name WonderCon Anaheim - in Anaheim, California (2012–2015, 2017–), and WonderCon Los Angeles in 2016. The convention returned to the Anaheim Convention Center in 2017 after a one-year stint in Los Angeles. While the main attraction of WonderCon has always been various retailers selling back issues of comic books and action figures, the exhibitor list has grown to include retailers of specialty DVDs. There is also an "Artists Alley" featuring mainly comic book artists selling artwork, signing books, and doing sketches; and mainstream celebrities signing autographed pictures.
  • 27 Aug 2018
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