Newest Videos in Art Animation
Art is amazing, isn't it? And this is something that combines amazing art and craftsmanship, which would keep your eyes busy and amazed at the same time.
  • 8 Oct 2017
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Our realistic Baby Raptor puppet- ready for action!
  • 6 Oct 2017
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Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Wolverine – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
  • 4 Oct 2017
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Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Wolverine – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
  • 4 Oct 2017
  • 767
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Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Wolverine – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
  • 4 Oct 2017
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Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Wolverine – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
  • 4 Oct 2017
  • 623
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Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Wolverine – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
  • 4 Oct 2017
  • 522
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This is just amazing. A spider painted on a girl's blond hair, probably you should try one, don’t you?
  • 3 Oct 2017
  • 393
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Normally, we tend to cook eggs in a certain cliched manner but this guy possesses egg cooking skills of another level whatsoever. Check it out now.
  • 3 Oct 2017
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After you see this, you will surely be confused. You may not believe your eyes, you will probably not be able to believe that this is a robot, but not a real woman.
  • 29 Sep 2017
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See this talented and extremely skillful artist who is seen using his bare hands dripped with colors to draw a canvas paintaing.
  • 29 Sep 2017
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This guy here is talented. Watch how beautifully he creates corn out of a cucumber. Next time you see corn, make sure it is real.
  • 25 Sep 2017
  • 828
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Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Wolverine – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
  • 20 Sep 2017
  • 1 046
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Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
  • 20 Sep 2017
  • 1 113
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Who could have known or even foresee a situation where one could just simply use sound to facilitate the creation of epic designs and artwork.
  • 19 Sep 2017
  • 727
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Best of Gamescom 2017 – Evolve Stage 2 – 2K Games – Turtle Rock Studios – Designer Chris Ashton – Director Phil Robb – Producer – Denby Grace - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – CryEngine – Crytek – Take Two Interactive Evolve is a first-person shooter video game developed by Turtle Rock Studios, published by 2K Games and distributed by Take-Two Interactive. Announced in January 2014 and originally set to be released in late 2014, the game was delayed and released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger. The game can be played alone or with multiple players. Evolve was Turtle Rock Studios' first major project after the company split from Valve Corporation in 2011. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down. The game is powered by Crytek's CryEngine, as they believed that the engine is capable of creating the dark and dense forests featured in the game. Turtle Rock found difficulty when seeking publishers that could provide funding and marketing for the game. THQ was originally set to serve as the game's publisher, but the rights to the franchise and publishing duties were transferred to Take-Two Interactive after THQ filed for bankr
  • 17 Sep 2017
  • 742
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Best of Gamescom 2017 – Evolve Stage 2 – 2K Games – Turtle Rock Studios – Designer Chris Ashton – Director Phil Robb – Producer – Denby Grace - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – CryEngine – Crytek – Take Two Interactive Evolve is a first-person shooter video game developed by Turtle Rock Studios, published by 2K Games and distributed by Take-Two Interactive. Announced in January 2014 and originally set to be released in late 2014, the game was delayed and released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger. The game can be played alone or with multiple players. Evolve was Turtle Rock Studios' first major project after the company split from Valve Corporation in 2011. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down. The game is powered by Crytek's CryEngine, as they believed that the engine is capable of creating the dark and dense forests featured in the game. Turtle Rock found difficulty when seeking publishers that could provide funding and marketing for the game. THQ was originally set to serve as the game's publisher, but the rights to the franchise and publishing duties were transferred to Take-Two Interactive after THQ filed for bankr
  • 16 Sep 2017
  • 673
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Best of Gamescom 2017 – Evolve Stage 2 – 2K Games – Turtle Rock Studios – Designer Chris Ashton – Director Phil Robb – Producer – Denby Grace - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – CryEngine – Crytek – Take Two Interactive Evolve is a first-person shooter video game developed by Turtle Rock Studios, published by 2K Games and distributed by Take-Two Interactive. Announced in January 2014 and originally set to be released in late 2014, the game was delayed and released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger. The game can be played alone or with multiple players. Evolve was Turtle Rock Studios' first major project after the company split from Valve Corporation in 2011. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down. The game is powered by Crytek's CryEngine, as they believed that the engine is capable of creating the dark and dense forests featured in the game. Turtle Rock found difficulty when seeking publishers that could provide funding and marketing for the game. THQ was originally set to serve as the game's publisher, but the rights to the franchise and publishing duties were transferred to Take-Two Interactive when THQ filed bankruptcy
  • 16 Sep 2017
  • 593
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