www.GameAlmighty.com - Matt Butrovich fills you in on the newest games and industry news for the week.
www.GameAlmighty.com - Chad Findley explains the process of going from zero to hero over the course of your career in Tony Hawk's Proving Ground.
www.GameAlmighty.com - Activision's Jamie Bafus tries to help you get your arms around what Spider-man: Friend or Foe is all about and in the process gets her hands in the Captain's gloves. Very naughty.
www.GameAlmighty.com - Paul Wedgwood, Creative Director of Splash Damage, shares some of the coolest new features in Quake Wars and also how he can kick Captain Almighty's ass.
www.GameAlmighty.com - Alan Flores, Lead Designer, and Chris Paresi, Producer, of Guitar Hero III share their thoughts on the games' new look and the challenging battle modes (as well as give a tip to the Captain about beating your opponent with the actual guitar).
www.GameAlmighty.com - Greg Rizzer talks about the combination of humor and adventure in the upcoming Simpsons title. He also shares a super power he would like to have that involves his boss...
www.GameAlmighty.com - Daniel Sussman, Producer at Harmonix, explains some of the perils of challenging a rockstar in Rock Band. "Let's say you want to go up against me..."
www.GameAlmighty.com - Scott Warner, Mercenaries 2 Lead Designer, explains how different the game is this second time around and just how much you can blow up and destroy. (Hint: Just about everything.)
www.GameAlmighty.com - In spite of our spelling the title wrong in the video, we really are very excited about this game. So is Michael Booth, founder of developer Turtle Rock Studios, as he tells us about some of the different zombies in the game and his preferred method of dealing with them.
www.GameAlmighty.com - An interview with Infinity Ward's Studio Head, Vince Zampella.