In this video, I design a faction of poverty-stricken hackers from the ground up, explaining the artistic reasoning behind each and every detail.
A good faction helps you capture the creative spark of your campaign. Rolling your ideas into a faction gives you something you can use, something your characters can interact with and understand, and a vehicle for telling stories that suit your campaign's tone and direction.
The essay by Albert Einstein, 'Why Socialism', written for the inaugural issue of Monthly Review magazine in 1949. It was re-published for the internet age in 2009.
Read aloud here by Nathan Hawks as a public service. This presentation is the "LoTek edition" because I can't afford to go all crazy sprucing it up right now :)
This video was made using 100% free & open source software.
An introduction to a tabletop RPG called Savage Worlds - the runaway success by Great White Games and Pinnacle Entertainment Group.
This video was originally posted in 2013, when Savage Worlds was celebrating ten years of "Fast! Furious! and Fun!" adventure.
All you need is your dungeon sketch, a free image editor called GIMP (comparable to an open source Photoshop) and a library of mapping images (which you can find at sites like rpgmapshare). After that, follow what I teach in this demonstration, to make maps that look pretty much professional quality, a lot faster than you expect!
Reposted during the YouTube Exodus of 2017.