emehT drowS drawykS :adleZ fo dnegeL ehT - http://t.co/o63l0L4
http://t.co/o63l0L4 - The Legend of Zelda Skyward Sword E3 2010 Debut Trailer [HD] Developer: Nintendo Release: 2011 Genre: Action/Adventure Platform: Wii Publisher: Nintendo The Legend of Zelda™: Skyward Sword marks a turning point for The Legend of Zelda franchise. The introduction of full motion control enabled by the Wii MotionPlus™ accessory synchronizes player movements with Link's actions while offering the most intuitive play control of any game in The Legend of Zelda franchise to date.
http://t.co/MIaF8TYE - Click here to watch Rise of Nightmares Live Action Trailer [HD]! Rise of Nightmares SeaNanners Kinect Promo SeaNanners receives a copy of Rise of Nightmare and the rest of the Respawn crew begins acting a little strange... Rise of Nightmares is a truly mature experience for Microsoft Kinect. Survive one hellish night as you fight hand to hand against undead enemies and mad scientists using the hands-free controls of Microsoft Kinect. Using knives, chainsaws and your bare hands, rip your foes limb from limb while uncovering the location of your kidnapped wife. This video will show you... HOW TO properly get terrified playing the Kinect HOW TO slay the undead HOW TO scare your co-workers
Here's yet another creepy trailer for Rise of Nightmares, available exclusively on the Kinect for the Xbox 360. For more on this game, check out: http://t.co/MIaF8TYE
http://t.co/A7CcoVhm - from Nintendos European 3DS presentation in Amsterdam. Nintendo confirmed the pan-european release of the 3DS for March 25th 2011 features from the press release Size (when closed): 2.9 inches high, 5.3 inches long, 0.8 inches deep. Weight: Approximately 8 ounces (including battery pack, stylus, SD memory card). Upper Screen: Wide-screen LCD display, enabling 3D view without the need for special glasses. Capable of displaying approximately 16.77 million colors. 3.53 inches display (3.02 inches wide, 1.81 inches high) with 800 x 240 pixel resolution. 400 pixels are allocated to each eye to enable 3D viewing. Lower Screen: LCD with a touch screen capable of displaying 16.77 million colors. 3.02 inches (2.42 inches wide, 1.81 inches high) with 320 x 240 pixel resolution. Cameras: One inner camera and two outer cameras. Resolutions are 640 x 480 for each camera. Lens are single focus and uses the CMOS capture element. The active pixel count is approximately 300,000 pixels. Wireless Communication: 2.4 GHz. Enabling local wireless communication among multiple Nintendo 3DS systems for game play and StreetPass. Enabling access to the Internet through wireless LAN access points (supports IEEE802.11 b/g with the WPA™/WPA2™ security feature). Recommended distance of wireless communication is within 98.4 feet. This can be shorter depending on the enviromental situation. WPA and WPA2 are marks of the Wi-Fi Alliance. Input Controls: Input controls are the following: • A/B/X/Y Button, +Control Pad, L/R Button, START/SELECT • Circle Pad (enabling 360-degree analog input) • Touch screen • Embedded microphone • Camera • Motion sensor • Gyro sensor Other Input Controls: Other input controls are the following: • 3D Depth Slider (enabling smooth adjustment of the 3D level effect) • HOME Button (brings up the HOME menu) • Wireless switch (can disable wireless functionality even during game play) • POWER button Connector: Connector includes: • Game Card slot • SD Card slot • Cradle connector • AC adapter connector • Audio jack (stereo output) Sound: Stereo speakers positioned to the left and right of the top screen (supports virtual surround sound). Stylus: Telescoping stylus (approximately 3.94 inches when fully extended). Electric Power: AC adaptor (WAP-002 [EUR). Nintendo 3DS Battery Pack (lithium ion battery) [CTR-003]. Charge Time: About 3.5 hours Battery Duration: When playing Nintendo 3DS software about 3-5 hours. When playing Nintendo DS software about 5-8 hours. Battery duration differs depending on the brightness setting of the screen. The information regarding battery duration is a rough standard. It can be shorter depending on what functions of the Nintendo 3DS system are used. Game Card: Nintendo 3DS Game Card. The size is approximately the same as Nintendo DS Game Card. Characteristic Features: • 3D screen, enabling 3D view without the need for special glasses and the ability to adjust or turn off 3D effect with the 3D Depth Slider. • Stereo cameras that enable users to take 3D photos that can be viewed instantly on the 3D screen. • New input interfaces including the Circle Pad, motion sensor, gyro sensor • SpotPass, a feature that lets Nintendo 3DS detect wireless hotspots or wireless LAN access points and obtain information, game data, free software, videos and so on for players even when the system is in sleep mode.* • StreetPass, a feature that lets Nintendo 3DS exchange data automatically with other Nintendo 3DS systems within range, even in sleep mode once this feature is activated by the user. Data for multiple games can be exchanged simultaneously. • Convenient features that users can access without stopping game play such as the HOME menu, Internet Brower, Notifications, etc. • Plenty of built-in software such as the Nintendo 3DS Camera, Nintendo 3DS Sound, Mii Maker, StreetPass, Mii Plaza, AR Games, Activity Log, Face Raiders, etc. • Nintendo eShop where users can view trailers, software rankings and purchase software. • System Transfer w...
http://t.co/A7CcoVhm - The 3DS DOES NOT show up in "3D" on camera, you have to see it in person, please visit the URL above to get our written hands on. I got some hands-on with several Nintendo 3DS titles and demos. The basic tech demo shown after Nintendo's press conference was really cool, and it did a good job of showing the basic features of the new top screen and its 3D abilities. The best of the screenshots they showed was Zelda. After trying it on the show floor, I got my hands on ten more titles. Samurai Warriors was good. It did not go overboard with the 3D, but it felt natural. The controls were not the best, but it is only a demo. Kingdom Hearts was only a video, but it looked all right at best. Ridge Racer allowed me to actually race, which felt pretty good, but it played with my eyes a bit. I used the analog slider, which felt great. I was also able to briefly check out Resident Evil, Animal Crossing, Metal Gear Solid, Paper Mario, The Sims 3, and Kid Icarus demos. They all looked great, but because of time, I had to move on to other titles. I cannot wait to see the final products. The last demo I was able to try was an augmented reality shooter. It reminded me of System Flaw, as I was moving the 3DS around in real life to shoot spaceships with my face on them. While this was just a demo, it did prove that the 2 cameras on the front work great together to create a wonderful looking 3D environment, despite their 0.3 megpixels. Overall, the 3DS looked great, and it felt great too. The 3D slider on the side was able to scale the intensity of the 3D effect. I was amazed how the picture popped out at me when changing from 2D to 3D. Speaking of the graphics, they looked on par with the GameCube and some Wii games, which is excellent. As stated earlier, the analog slider felt great. It was not as stiff as I would have wanted in Ridge Racer, but it is much better than the analog nub on the PSP. It also felt great at the top, while the control pad felt natural under it. Even reaching for the control pad did not cramp my hand. Knowing that the design is not final, I was pleased with what I saw at E3. With other games like Mario Kart, Starfox, Pilot Wings, DJ Hero, Professor Layton, BloodRayne, Nintendogs+cats, Sonic, Dead or Alive, Ninja Gaiden, Assassin's Creed, Ghost Recon, Splinter Cell, Saints Row, and Driver, the Nintendo 3DS is shaping up very nicely. With some very minute tweaks, I believe Nintendo will have a great handheld product on its hands that might even be a threat to its own home console.
http://t.co/A7CcoVhm - Nintendo 3DS TV is an almost-daily show about the Nintendo 3DS handheld video game system. There is a focus on news, rumors and speculation, with an occasional dose of humor. At times there are also videos about the Wii U, or anything that I feel is somewhat interesting or relevant.
He´s Coming. Max Payne 3 for PS3,Xbox360 and PC.The new official Screenshots of Max Payne 3 and the theme music of Max Payne in HD. http://t.co/Op9Xk6T
http://t.co/Op9Xk6T - Max Payne 3 is an upcoming third-person shooter video game in the Max Payne franchise published by Rockstar Games for Microsoft Windows, PlayStation 3 and Xbox 360. Development is led by Rockstar Vancouver in collaboration with the New England, London and Toronto studios. This is the first game in the series not to be developed by Finnish game developer Remedy Entertainment and not being written by series creator Sam Lake. The game was originally scheduled for release in late 2009. However, it was pushed back to 2010 alongside several other Take-Two Interactive franchises in order to "benefit from having more development time." In June 2010, the game was again pushed back to 2011. On December 21, it was not present on the 2011-2012 calendar year, and was pushed back again. The game was confirmed to be still in development and not canceled or indefinitely halted when Rockstar released two new screenshots for the game. It was finally announced on September 8, 2011 that Max Payne 3 will be released in March 2012.
http://t.co/Op9Xk6T - The first glimpse of the long-awaited return of Max Payne - in action. Coming March 2012 to Xbox 360, PlayStation 3 and PC. Still haunted by the memories of his traumatic past, Max begins a new life working private security protecting a wealthy industrialist and his family in São Paulo, Brazil. When gangs target the family under his protection, Max is forced to fight to save his clients and clear his name, in a bid to, once and for all, rid himself of the demons that have tortured him for far too long.