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Gameplay
2 Sep 2017
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Gameplay Trailer
3 Sep 2017
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Gameplay Trailer Gamescom 2016
5 Sep 2017
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Best of Gamescom 2017 – Evolve Stage 2 – 2K Games – Turtle Rock Studios – Designer Chris Ashton – Director Phil Robb – Producer – Denby Grace - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – CryEngine – Crytek – Take Two Interactive Evolve is a first-person shooter video game developed by Turtle Rock Studios, published by 2K Games and distributed by Take-Two Interactive. Announced in January 2014 and originally set to be released in late 2014, the game was delayed and released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger. The game can be played alone or with multiple players. Evolve was Turtle Rock Studios' first major project after the company split from Valve Corporation in 2011. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down. The game is powered by Crytek's CryEngine, as they believed that the engine is capable of creating the dark and dense forests featured in the game. Turtle Rock found difficulty when seeking publishers that could provide funding and marketing for the game. THQ was originally set to serve as the game's publisher, but the rights to the franchise and publishing duties were transferred to Take-Two Interactive when THQ filed bankruptcy
16 Sep 2017
184
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1:15
Best of Gamescom 2017 – Evolve Stage 2 – 2K Games – Turtle Rock Studios – Designer Chris Ashton – Director Phil Robb – Producer – Denby Grace - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – CryEngine – Crytek – Take Two Interactive Evolve is a first-person shooter video game developed by Turtle Rock Studios, published by 2K Games and distributed by Take-Two Interactive. Announced in January 2014 and originally set to be released in late 2014, the game was delayed and released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger. The game can be played alone or with multiple players. Evolve was Turtle Rock Studios' first major project after the company split from Valve Corporation in 2011. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down. The game is powered by Crytek's CryEngine, as they believed that the engine is capable of creating the dark and dense forests featured in the game. Turtle Rock found difficulty when seeking publishers that could provide funding and marketing for the game. THQ was originally set to serve as the game's publisher, but the rights to the franchise and publishing duties were transferred to Take-Two Interactive after THQ filed for bankr
16 Sep 2017
185
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1:15
Best of Gamescom 2017 – Evolve Stage 2 – 2K Games – Turtle Rock Studios – Designer Chris Ashton – Director Phil Robb – Producer – Denby Grace - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – CryEngine – Crytek – Take Two Interactive Evolve is a first-person shooter video game developed by Turtle Rock Studios, published by 2K Games and distributed by Take-Two Interactive. Announced in January 2014 and originally set to be released in late 2014, the game was delayed and released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger. The game can be played alone or with multiple players. Evolve was Turtle Rock Studios' first major project after the company split from Valve Corporation in 2011. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down. The game is powered by Crytek's CryEngine, as they believed that the engine is capable of creating the dark and dense forests featured in the game. Turtle Rock found difficulty when seeking publishers that could provide funding and marketing for the game. THQ was originally set to serve as the game's publisher, but the rights to the franchise and publishing duties were transferred to Take-Two Interactive after THQ filed for bankr
17 Sep 2017
349
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2:02
Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Wolverine – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite release is 9-19-2017
19 Sep 2017
126
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1:25
Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
20 Sep 2017
165
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1:04
This is a clip of the gameplay from Heavenly Sword, an upcoming game for the PS3
18 Oct 2006
4323
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1:00
gow released in usa. now. game got 9.6 rating from gamespot. so here is the new gameplay enjoy
8 Nov 2006
13664
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1:23
Def jam icon game new gameplay movie.Def jam icon on next gen consoles in march 2007.Watch this awesome gameplay footage.Man i cant wait to play this game.Def jam icon developed by def jam interactive & published by ea games
7 Feb 2007
3116
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0:44
Gameplay video
21 Feb 2007
336
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6:56
This is the long gameplay demo of upcoming scary shooter bioshock,its on 360 & pc also.So just sit back & enjoy, this awesome gameplay demo footage of bioshock.Release date of game is august 21 (2007).Enjoy
5 Mar 2007
5119
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1:34
Gameplay of Tony Hawk's Downhill Jam for the Nintendo Wii. Provided by Activision to GameFreaks365****
31 Mar 2007
1586
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1:16
Gameplay video of Battlestations: Midway for the PC and Xbox 360. Published by Eidos. *******gamefreaks365****/review.php?artid=1130
1 Apr 2007
4757
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5:00
need for speed carbon psp gameplay
3 May 2007
4114
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