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0:09
This young dude shows exactly what it feels like to touch your crush. But sadly, I never felt like this cause you don’t get to touch her when you’re ugly.
30 Mar 2018
423
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0:52
50 percent print is a top Malaysia based online digital printing company has established itself as a major player in the printing industry 50 Percent Providing Services is Digital Printing Business Cards Booklet Digital Print Car Stickers.
21 Mar 2018
10
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0:58
conanas player
24 Mar 2018
15
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0:48
Global Foodservice industry profile provides top-line qualitative and quantitative summary information including: market size (value and volume 2012-16, and forecast to 2021). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
27 Mar 2018
32
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1:00
The report titled “Agricultural and Forestry Machinery in Spain: ISIC 2921”, provides a comprehensive analysis of Spain’s agricultural machinery and forestry equipment, agriculture, forest and gardening machinery, overview of agriculture and forestry machinery in Spain, Spain’s leading players in agriculture and forestry machinery, major drawbacks in agriculture and forestry machinery in Spain, and future of agriculture and forestry machinery in Spain.
29 Mar 2018
23
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0:42
Cordlife is amongst the leading players for private cord blood banking services in all the markets it operates in, namely Singapore, Hong Kong, Malaysia, India, Indonesia and the Philippines. Inhabiting a distinctive niche in the healthcare industry, the Group is one of the foremost private cord blood banks to have gained a solid foothold in Asia. In the last 16 years, Cordlife has dedicated its undertakings to achieve market leadership in the industry.
29 Mar 2018
9
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7:37
Tracking Ida is an educational alternate reality game (ARG) inspired by the pioneering investigative journalism of Ida B. Wells in the 1890s. Players uncover Ida B. Wells’ crusade against lynching and use her strategies to investigate police and vigilante killings today. Along the way, they solve puzzles, decode messages through a phonograph, role-play as investigative journalists, interview members of their community, and harness social media to spread awareness. IndieCade 2017 – Impact Award Winner The Impact Award - This award honors games which tackle, or offer a method for discussing, social issues in a whole new way. This may be in the form of serious games and advocacy or something more abstract: an invitation to understand, empathize, and do better by one another. Impact Award games take us out of our comfort zones and confront us directly on inequality, buried histories, and social progress yet to be done.
30 Mar 2018
2182
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1:20
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – PAX West – PAX East – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. The game has been favorably reviewed by critics and is financially successful for Blizzard, making as much as $40 million per month as of August 2017.
30 Mar 2018
225
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0:57
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
30 Mar 2018
182
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13:16
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
30 Mar 2018
211
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7:18
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
30 Mar 2018
251
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0:54
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
31 Mar 2018
303
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