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3:22
Classic Game Room presents a CGRundertow review of Oops! Prank Party from Hudson Soft for the Nintendo Wii. Oops! Prank Party is a collection of minigames played within the structure of a virtual board game. You and up to three players take turns rolling a set of virtual dice to traverse a virtual game board. Along the way, you'll stumble across plenty of gimmicky squares — some cause you to lose points, others give you items you can use against your friends and a few prompt four-player minigame challenges. This video review features video gameplay footage of Oops! Prank Party for the Nintendo Wii and audio commentary from Classic Game Room's Derek.
25 Sep 2012
1320
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3:05
Game no Tetsujin review. Classic Game Room presents a CGRundertow import review of Game no Tetsujin for Super Famicom. Even back on the SFC, folks were jamming together groups of somewhat unrelated board games. Even Sunsoft, who apparently ran out of that sweet, sweet 53 Stations of the Tokaido money (and subsequent record deal) and just had to make another game to A) Drum up some cash and B) continue to express their seething hatred of gamers. (They did make Fester's Quest, after all.) So, as a result, I waited almost three minutes for the computer to make a move in Shogi. I can't make this up. This video review features video gameplay footage of Game no Tetsujin for Super Famicom and audio commentary from Classic Game Room's TJ.
10 Oct 2012
201
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3:58
Mario Party 9 review. Classic Game Room presents a CGRundertow review of Mario Party 9 from Nd Cube and Nintendo for the Nintendo Wii. Mario Party 9 is a virtual board game in which players compete in minigames to earn stars, and the player with the most stars at the end of the board wins. From that familiar foundation, Mario Party 9 makes some interesting adjustments. Perhaps most importantly, it benefits from the restrained approach developers have learned to take toward motion. That means the waggle based minigames that were so prevalent in Mario Party 8 are replaced with minigames that mostly emphasize the pointer and the sideways, NES style controls. They're more interesting and more fun than they've been in a long time. This video review features video gameplay footage of Mario Party 9 for the Nintendo Wii and audio commentary from Classic Game Room's Derek.
13 Oct 2012
470
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4:58
Fortune Street review. Classic Game Room presents a CGRundertow review of Fortune Street from Square Enix and Nintendo for the Nintendo Wii. Fortune Street is a combination of Nintendo's Mario Party and the classic board game Monopoly. You roll the dice to move around the game board with the main objective being to accumulate wealth. Like Monopoly, you can buy properties. And you can also upgrade by investing money back into them. The first player to reach a given amount of wealth and return to the bank wins. The game also throws in a stock market, which has a profound effect on all of the transactions that happen in Fortune Street. If the market is up, your investments are going to yield positive returns. But a bad market can throw a wrench into your plans. In fact, while the game has a lot of complex elements, it also has a much simpler gameplay mode that streamlines the affair into a far more accessible experience. This video review features video gameplay footage of Fortune Street for the Nintendo Wii and audio commentary from Classic Game Room's Derek.
19 Oct 2012
220
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4:08
Monopoly Review. Classic Game Room presents a CGRundertow review of Monopoly for the PSone. Developed by Sculptured Software and published by Hasbro. You play an interactive board game against either AI or human controlled opponents. Same rules of the classic board game. This video review features video gameplay footage of Monopoly and audio commentary from Classic Game Room's Ryan.
10 Nov 2012
251
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3:48
Monopoly review. Classic Game Room presents a review of Monopoly for the iPhone made by EA Games. This game features your beloved board game that has you wanting to collect as much property as you can so you can own everything. Play as some of your classic favorite figurines including the top hat, battleship, and also the newer prius. This CGRundertow review features Monopoly gameplay and is by CGR's Amanda.
17 Nov 2012
224
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4:11
Clue review. Classic Game Room presents a CGRundertow review of the Clue for the iOS Coming out of the depths of Electronic Arts, this game will have any Clue fan reminiscing of the good old board game days. However the new techniques incorporated in Clue for the iOS allow you to have more of a detective feel as you take on the cases of who killed Boddy. Was it Ms. Scarlet with the rope, or Mr. Green in the Study with the candlestick? This CGRundertow review features CGRundertow's Amanda.
17 Nov 2012
239
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4:22
Classic Game Room presents a CGRundertow review of Words With Friends from Zynga for the iPhone. Developed and published by Zynga, a company with a knack for getting people who don't often play games to become gaming addicts, Words With Friends is really a clone of the board game Scrabble. You and your opponent take turns placing letters on a game board to spell words. But the thing is, each letter has an assigned point value, and so the objective is to outscore and ultimately outsmart your opponent. Words With Friends is a terrific interpretation of Scrabble with an emphasis on recreating its social aspects as closely as possible. This video review features video gameplay footage of Words With Friends for the iPhone and audio commentary from Classic Game Room's Derek.
21 Nov 2012
404
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4:16
Classic Game Room presents a CGRundertow video game review of Ticket to Ride, a railroad-construction board game developed by Next Level Games and published in 2008 by Playful Entertainment for the XBox Live Arcade. The board game classic comes to XBLA with this interpretation of Alan Moon's fantastic train-connecting strategy game. Featuring 5-player online support, as well as expansions for the Europe and USA 1910 sets, you can collect your cars and connect your destinations without having to invite actual human beings over. This CGRundertow video game review features video gameplay footage of Ticket to Ride for the XBox Live Arcade and audio commentary from Classic Game Room's TJ.
28 Nov 2012
290
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3:11
Daibakushou: Jinsei Gekijou - Dokidoki Seishun Hen review. Classic Game Room presents a CGRundertow import review of Daibakushou: Jinsei Gekijou - Dokidoki Seishun Hen (developed by Disco and published by Taito) for Super Famicom. You can be a winner at The Game Of Life! But instead, you're sitting there watching me on YouTube, as I try to make sense of this absurdly intricate Japanese board game high school life simulation... thing. This game is the fifth in a series of seven. Let me repeat that: THERE ARE SIX MORE OF THESE OUT THERE. Roll the roulette (because dice are so Famicom), move around town, get horrible haircuts, get pummeled by your judo instructor, and answer phones for spare cash. And then God shows up and gives you points. Thanks, God. This video review features video gameplay footage of Daibakushou: Jinsei Gekijou - Dokidoki Seishun Hen for Super Famicom and audio commentary from Classic Game Room's TJ.
29 Jan 2013
202
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3:29
Rabbids Land video review. Classic Game Room presents a CGRundertow video review of Rabbids Land from Ubisoft for the Nintendo Wii U. Rabbids Land is basically Mario Party: The Rabbids Edition. It's a four player board game that features about 20 minigames. Be the first player to grab the necessary amount and get back to the center, and you win. So again...Mario Party. But with more fur and longer ears. This video review features video gameplay footage of Rabbids Land for the Nintendo Wii U and audio commentary from Classic Game Room's Derek.
8 Feb 2013
380
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7:04
Sonic Shuffle review. *******www.ClassicGameRoom**** Shop CGR shirts & mugs! *******www.ClassicGameRoom**** Classic Game Room reviews SONIC SHUFFLE for Sega Dreamcast from 2000, a board game meets card game meets Sonic Adventure game which is the "ultimate party game" if you have a party in effect.
12 Feb 2013
291
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3:23
Hive review. Classic Game Room presents a CGRundertow review of Hive for XBox Live Arcade Indie Channel developed by Blue Line Game Studio. Bugs. Bugs and strategy. The tile-sliding bug-wrangling award-winning lack-of-board-game makes its way to XBLA, with an impressive presentation and online implementation. Only problem: No AI yet. They're still trying to convince a computer not to be afraid of them. In the meantime, you can play the greatest threat to chess this side of shogi with a local friend or over XBLA. This video review features video gameplay footage of Hive for XBox 360 and audio commentary from Classic Game Room's TJ.
12 Feb 2013
359
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3:26
Bad Badtz-Maru Robo Battle review. Classic Game Room presents a CGR Undertow import review of Bad Badtz-Maru Robo Battle for Game Boy Color developed and published by Imagineer. Sanrio's Badtz-Maru takes to the Game Boy Color in this amalgamation of a die-rolling boardgame and a gear-equipping RPG. It's all framed in the guise of a Robo-Battle tournament, where competitors pit their digital homunculi against one another in board game combat, complete with stat-altering spaces, wormholes to entirely different chunks of the board, HP-recovery houses, shops, and other effects. It's a nonlinear take on a classic gaming style. This video review features video gameplay footage of Bad Badtz-Maru Robo Battle for Game Boy Color and audio commentary from Classic Game Room's TJ.
16 Feb 2013
400
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3:14
Monopoly review. Classic Game Room presents a CGR Undertow review of Monopoly for Nintendo Game Boy developed by Sculptured Software and published by Parker Bros. Monopoly - arguably the most famous board game this side of chess - struggles sometimes with obtuse rules, fiddly calculations, and a long playtime due to having to search for deeds, analyze the board state, and so on. A digital representation was welcome, and thus the NES (and later this Game Boy) version were met with enthusiasm in 1991. Though these early versions weren't able to include the familiar "house rules" popular with most players, they did manage to teach the rules... even the ones no one could really remember. This video review features video gameplay footage of Monopoly for Game Boy and audio commentary from Classic Game Room's TJ.
26 Feb 2013
326
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4:22
Tiny Token Empires review. Classic Game Room presents a CGR Undertow review of Tiny Token Empires on the PlayStation Network for the PlayStation 3 developed and published by BiP Media. Tiny Token Empires is a hybrid puzzle game that proves its genre's flexibility. Basically a combination of the classic match-three puzzle concept and the board game Risk, Tiny Token Empires pits several ancient civilizations against each other in a quest for global conquest. If only the ancient Greeks could see themselves now! Players build armies and settlements on a world map, moving from region to region to invade and conquer. Battles play out as match-three puzzle games with an element of strategy. There are six individual campaigns, as well as five empires, 25 general and 50 unique units. This video review features video gameplay footage of Tiny Token Empires on the PlayStation Network for the PlayStation 3 and audio commentary from Classic Game Room's Derek.
11 Sep 2013
245
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