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5:34
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
1 Apr 2018
2791
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1:43
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
2 Apr 2018
441
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6:06
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
2 Apr 2018
434
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1:23
World of Warcraft - Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Designers Tom Chilton, Jeff Kaplan & Rob Pardo - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show - BlizzCon World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. It is the fourth released game set in the Warcraft fantasy universe. World of Warcraft takes place within the Warcraft world of Azeroth, approximately four years after the events at the conclusion of Blizzard's previous Warcraft release, Warcraft III: The Frozen Throne. Blizzard Entertainment announced World of Warcraft on September 2, 2001. The game was released on November 23, 2004, on the 10th anniversary of the Warcraft franchise. The first expansion of the game, The Burning Crusade, was released on January 16, 2007. The second expansion, Wrath of the Lich King, was released on November 13, 2008. The third expansion, Cataclysm, was released on December 7, 2010. The fourth expansion, Mists of Pandaria, was released on September 25, 2012. The fifth expansion, Warlords of Draenor, was released on November 13, 2014. The sixth expansion, Legion, was released on August 30, 2016. The seventh expansion, announced on November 3, 2017, is Battle for Azeroth. With a peak of 12 million subscriptions in October 2010 and Blizzard's final report of 5.5 million subscriptions in October 2015, World of Warcraft remains the world's most-subscribed MMORPG, and holds the Guinness World Record for the most popular MMORPG by subscribers. In January 2014, Blizzard announced that more than 100 million accounts had been created over the game's lifetime. At BlizzCon 2017, Blizzard announced that it is developing a classic server option before expansions.
2 Apr 2018
186
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1:50
Crysis 3 – Crytek - EA – Electronic Arts – Director Cevat Yerli - Designers Adam Duckett – Producer Joe Moulding - Microsoft Windows – Xbox 360 - Xbox One X – Xbox One – Esports - CryEngine 3 – Gamescom – E3 – Tokyo Game Show – Brazil Game Show Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Set in the year 2047, the game takes place in post-apocalyptic New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3's story revolves around Alcatraz, Prophet's successor, and a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet's former comrade, Psycho. The game's story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a new compound bow and the "hacking" feature, which allows players to hack into enemies' equipment, drones, and automated security defenses. Crysis 3 was met with positive reception after its release. Praise was directed at the game's level design, visuals and multiplayer, while it was criticised for its story and length. With a budget of $66 million, the game sold 205,000 copies in its debut month, and became a commercial failure for Electronic Arts. The game was later included in The Crysis Trilogy, a bundle released on 20 February 2014.
3 Apr 2018
283
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2:02
Crysis 3 – Crytek - EA – Electronic Arts – Director Cevat Yerli - Designers Adam Duckett – Producer Joe Moulding - Microsoft Windows - Xbox 360 - Xbox One X – Xbox One – Esports - CryEngine 3 – Gamescom – E3 – Tokyo Game Show – Brazil Game Show Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Set in the year 2047, the game takes place in post-apocalyptic New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3's story revolves around Alcatraz, Prophet's successor, and a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet's former comrade, Psycho. The game's story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a new compound bow and the "hacking" feature, which allows players to hack into enemies' equipment, drones, and automated security defenses. Crysis 3 was met with positive reception after its release. Praise was directed at the game's level design, visuals and multiplayer, while it was criticised for its story and length. With a budget of $66 million, the game sold 205,000 copies in its debut month, and became a commercial failure for Electronic Arts. The game was later included in The Crysis Trilogy, a bundle released on 20 February 2014.
3 Apr 2018
115
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1:48
Crysis 3 – Crytek - EA – Electronic Arts – Director Cevat Yerli - Designers Adam Duckett – Producer Joe Moulding - Microsoft Windows - Xbox 360 - Xbox One X – Xbox One – Esports - CryEngine 3 – Gamescom – E3 – Tokyo Game Show – Brazil Game Show Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Set in the year 2047, the game takes place in post-apocalyptic New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3's story revolves around Alcatraz, Prophet's successor, and a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet's former comrade, Psycho. The game's story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a new compound bow and the "hacking" feature, which allows players to hack into enemies' equipment, drones, and automated security defenses. Crysis 3 was met with positive reception after its release. Praise was directed at the game's level design, visuals and multiplayer, while it was criticised for its story and length. With a budget of $66 million, the game sold 205,000 copies in its debut month, and became a commercial failure for Electronic Arts. The game was later included in The Crysis Trilogy, a bundle released on 20 February 2014.
4 Apr 2018
1007
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1:41
Crysis 3 – Crytek - EA – Electronic Arts – Director Cevat Yerli - Designers Adam Duckett – Producer Joe Moulding - Microsoft Windows - Xbox 360 - Xbox One X – Xbox One – Esports - CryEngine 3 – Gamescom – E3 – Tokyo Game Show – Brazil Game Show Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Set in the year 2047, the game takes place in post-apocalyptic New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3's story revolves around Alcatraz, Prophet's successor, and a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet's former comrade, Psycho. The game's story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a new compound bow and the "hacking" feature, which allows players to hack into enemies' equipment, drones, and automated security defenses. Crysis 3 was met with positive reception after its release. Praise was directed at the game's level design, visuals and multiplayer, while it was criticised for its story and length. With a budget of $66 million, the game sold 205,000 copies in its debut month, and became a commercial failure for Electronic Arts. The game was later included in The Crysis Trilogy, a bundle released on 20 February 2014.
4 Apr 2018
778
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1:36
Crysis 3 – Crytek - EA – Electronic Arts – Director Cevat Yerli - Designers Adam Duckett – Producer Joe Moulding - Microsoft Windows - Xbox 360 - Xbox One X – Xbox One – Esports - CryEngine 3 – Gamescom – E3 – Tokyo Game Show – Brazil Game Show Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Set in the year 2047, the game takes place in post-apocalyptic New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3's story revolves around Alcatraz, Prophet's successor, and a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet's former comrade, Psycho. The game's story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a new compound bow and the "hacking" feature, which allows players to hack into enemies' equipment, drones, and automated security defenses. Crysis 3 was met with positive reception after its release. Praise was directed at the game's level design, visuals and multiplayer, while it was criticised for its story and length. With a budget of $66 million, the game sold 205,000 copies in its debut month, and became a commercial failure for Electronic Arts. The game was later included in The Crysis Trilogy, a bundle released on 20 February 2014.
4 Apr 2018
393
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2:10
Crysis 3 – Crytek - EA – Electronic Arts – Director Cevat Yerli - Designers Adam Duckett – Producer Joe Moulding - Microsoft Windows - Xbox 360 - Xbox One X – Xbox One – Esports - CryEngine 3 – Gamescom – E3 – Tokyo Game Show – Brazil Game Show Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Set in the year 2047, the game takes place in post-apocalyptic New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3's story revolves around Alcatraz, Prophet's successor, and a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet's former comrade, Psycho. The game's story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a new compound bow and the "hacking" feature, which allows players to hack into enemies' equipment, drones, and automated security defenses. Crysis 3 was met with positive reception after its release. Praise was directed at the game's level design, visuals and multiplayer, while it was criticised for its story and length. With a budget of $66 million, the game sold 205,000 copies in its debut month, and became a commercial failure for Electronic Arts. The game was later included in The Crysis Trilogy, a bundle released on 20 February 2014.
4 Apr 2018
100
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1:05
Crysis 3 – Crytek - EA – Electronic Arts – Director Cevat Yerli - Designers Adam Duckett – Producer Joe Moulding - Microsoft Windows - Xbox 360 - Xbox One X – Xbox One – Esports - CryEngine 3 – Gamescom – E3 – Tokyo Game Show – Brazil Game Show Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Set in the year 2047, the game takes place in post-apocalyptic New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3's story revolves around Alcatraz, Prophet's successor, and a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet's former comrade, Psycho. The game's story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a new compound bow and the "hacking" feature, which allows players to hack into enemies' equipment, drones, and automated security defenses. Crysis 3 was met with positive reception after its release. Praise was directed at the game's level design, visuals and multiplayer, while it was criticised for its story and length. With a budget of $66 million, the game sold 205,000 copies in its debut month, and became a commercial failure for Electronic Arts. The game was later included in The Crysis Trilogy, a bundle released on 20 February 2014.
4 Apr 2018
1833
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4:51
Crysis 3 – Crytek - EA – Electronic Arts – Director Cevat Yerli - Designers Adam Duckett – Producer Joe Moulding - Microsoft Windows - Xbox 360 - Xbox One X – Xbox One – Esports - CryEngine 3 – Gamescom – E3 – Tokyo Game Show – Brazil Game Show Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Set in the year 2047, the game takes place in post-apocalyptic New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3's story revolves around Alcatraz, Prophet's successor, and a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet's former comrade, Psycho. The game's story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a new compound bow and the "hacking" feature, which allows players to hack into enemies' equipment, drones, and automated security defenses. Crysis 3 was met with positive reception after its release. Praise was directed at the game's level design, visuals and multiplayer, while it was criticised for its story and length. With a budget of $66 million, the game sold 205,000 copies in its debut month, and became a commercial failure for Electronic Arts. The game was later included in The Crysis Trilogy, a bundle released on 20 February 2014.
4 Apr 2018
74
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