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*******www.juegostudio****/iphone-game-development.html *** *******www.juegostudio****/iphone-application-development.html *** Juego Studio -- An iPhone Game Development Company in India which excels in the competitive industry of iPhone Game Development. Get an iPhone Game Quote. *** *******www.juegostudio****
23 May 2013
120
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*******www.siliconinfo**** Android App Developers | Mobile Game Developers | Magento Ecommerce Developers
26 Jun 2013
146
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Red Apple Technologies presents Doobie's Fantasy, an amazing shooting bubbles game of recent times. This game developed by Red Apple, reputed mobile game developed company.
19 May 2017
87
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Mobile App Game Development Company India, android app development company usa, app development company in usa, application development company in usa, apps development company usa, best app development companies usa, Office: C-46,Sector-04, Noida-201301,UP Landline : 0120-4323534, Mob: +91-9871113534,+91-9718555667
5 Jun 2017
89
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We develop customized Android, iOS, eLearning games with customized design. Our mobile game developers are expert in making customized mobile games.
6 Jul 2017
53
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1:30
GameZombie.tv presents an exclusive video preview of VirtuePlay's Lunar Racing Championship. Produced by Spencer Striker, music by Chris Bates, and edited by Jessica Frasher of the GZ crew.
10 Mar 2008
134
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3:12
GameZombie.tv presents an exclusive interview with Adam Sessler, co-host of G4TV's X-Play. Produced by Spencer Striker, score remixed by Chris Bates, VJ'd by GZ's FiestyLilAsian, aka Jessica Frasher; edited by Gabe Goldstein of the GameZombie Crew.
10 Mar 2008
324
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2:12
GameZombie.tv presents an exclusive interview with Morgan Webb, co-host of G4TV's X-Play. Produced by Spencer Striker, score remixed by Chris Bates, VJ'd by GZ's FiestyLilAsian, aka Jessica Frasher; edited by Gabe Goldstein of the GameZombie Crew.
14 Jan 2010
1267
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3:26
GameZombie.tv presents an exclusive interview with Cliff Bleszinski, lead designer of Gears of War 2. CliffyB discusses the origins of his career, beer pong, and his inspiration for Gears of War. Produced by Spencer Striker, with the 'UMK3' score remixed by Chris Bates; VJ'd & edited by GameZombie.tv's FiestyLilAsian, aka Jessica Frasher
10 Mar 2008
724
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2:31
check link- early 2008 A look at the Home feature coming to the playstation 3... booya!
1 Apr 2008
1651
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0:45
GameZombie.tv presents an exclusive Microsoft announcement, "1 Billion Achievements". Creative Director/Executive Producer: Spencer Striker, Produced by Tyler Mager, motion graphics by Leetal Halamish, music remixed by Chris Bates, and edited by Ben McGill of the GZ crew.
6 Apr 2008
264
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2:30
GameZombie.tv presents an exclusive video interview with UltiZen Games, The Ultimate Game Lab. Creative Director/Executive Producer: Spencer Striker, Produced by Tyler Mager, motion graphics by Leetal Halamish, music remixed by Chris Bates, VJ'd by Jessica Frasher, and edited by Ross Haggerty of the GZ crew.
1 Jun 2011
370
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We discuss sequels, XNA development, and the death of HD DVD with Microsoft representative, John Schappert. See where they stand after GDC 2008!
13 Sep 2009
622
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THE PLAYFUL PARENT: GUIDELINES FOR CHOOSING TOYS THAT FAMILIES CAN ENJOY TOGETHER If you think you’re about to run out of toy options this season, think again! With the holiday season upon us, how do you know what kind of toys offer extended play value? It’s no surprise that play fosters intellectual, social and physical development. When looking for that perfect toy adults are encouraged to view toys as learning tools with different types of toys as builders of various life skills including creativity, self-esteem and cooperation. Another bonus: a toy that is fun as well as educational will engage children for more than one holiday season.
22 Nov 2008
426
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Danger Balls is a casual game intended for the XBox Live XNA Community platform. This is the first in a series of video blogs capturing this small project in the making.
19 Feb 2009
105
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Meet the team behind Car Jack Streets in the first episode going behind the scenes at Tag Games. Future updates will include the background behind the game, discussion of the art style, coding challenges and issues and much more!
16 Mar 2009
229
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