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Announced on 10 January 2018. Set to be released in Spring 2019, brings the Total War series to new lands in Ancient China during the rule of the ancient Han dynasty in 190 AD where the child Emperor Xian of Han is placed on the throne as a puppet ruler by his regent Dong Zhuo who holds the real power. The game centers on heroes who will fight tyranny but whose ambitions may break their fragile alliance and divide China leading up to the rise of the Three Kingdoms period. Total War is a series of strategy games developed by The Creative Assembly for personal computers. They combine turn-based strategy and resource management, with real-time tactical control of battles. The first of the series, Shogun: Total War was released in June 2000. The most recent major game released was Total War Saga: Thrones of Britannia on 3 May 2018. The series has sold over 20 million copies.
26 Jul 2018
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1:03
Valkyria Chronicles 4 is a tactical role-playing game developed and published by Sega. It was released in Japan for the PlayStation 4 in March 2018, and is scheduled to be released worldwide in September 2018, in addition for the Xbox One, Nintendo Switch, and Microsoft Windows. Valkyria Chronicles 4 is a strategy game in the style of the first three games in the series. It introduces a new soldier class known as the Grenadier, who can fire mortar rounds at enemies. If allied soldiers are present to provide battlefield information, they can fire without being seen by hostile forces. The Brave system is implemented, which is used when an allied soldier is killed and is nearly dead. When it's used, players can consume 1 CP and increase the stats of allied units with the "Entrust" skill or can restore 1 AP with the ability to move and attack while being invulnerable for one action with the "Stand Up" skill. The game was produced by Kei Mikami, who was involved in the production of Valkyria Revolution, and directed by Kohei Yamashita. The game's soundtrack was written by series composer Hitoshi Sakimoto, with the main theme, "Light Up My Life", being composed by Shilo and written and performed by Mai Kurak
26 Jul 2018
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0:56
Tom Clancy’s Rainbow Six Siege – Idris Elba Siege Day Video – Developer Ubisoft Montreal – Ubisoft – Director Xavier Marquis – Producers Sébastien Labbé – Designer Daniel Drapeau - AnvilNext 2.0 Engine – Programmers Jalal Eddine El Mansouri – Writers Li Kuo – Artist - Po Yuen Kenny Lam – Composers Paul Haslinger & Ben Frost - PlayStation 4 – PS4 - Xbox One – Microsoft Windows – Xbox One X – IndieCade – video games – eSports - Gamescom – E3 – PlayStation – LA Games Conference Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level. “As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“
27 Jul 2018
2388
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1:15
Tom Clancy’s Rainbow Six Siege – Operators Gameplay Trailer– Developer Ubisoft Montreal – Ubisoft – Director Xavier Marquis – Producers Sébastien Labbé – Designer Daniel Drapeau - AnvilNext 2.0 Engine – Programmers Jalal Eddine El Mansouri – Writers Li Kuo – Artist - Po Yuen Kenny Lam – Composers Paul Haslinger & Ben Frost - PlayStation 4 – PS4 - Xbox One – Microsoft Windows – Xbox One X – IndieCade – video games – eSports - Gamescom – E3 – PlayStation – LA Games Conference Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level. “As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“
27 Jul 2018
2315
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1:58
Tom Clancy’s Rainbow Six Siege – Celebrity Reactions Trailer– Hank Baskett, Joe B. Harris, Giancarlo Esposito, Kendra Wilkinson, Lisa and Rick Malambri, Alexandra Shipp, Developer Ubisoft Montreal – Ubisoft – Director Xavier Marquis – Producers Sébastien Labbé – Designer Daniel Drapeau - AnvilNext 2.0 Engine – Programmers Jalal Eddine El Mansouri – Writers Li Kuo – Artist - Po Yuen Kenny Lam – Composers Paul Haslinger & Ben Frost - PlayStation 4 – PS4 - Xbox One – Microsoft Windows – Xbox One X – IndieCade – video games – eSports - Gamescom – E3 – PlayStation – LA Games Conference Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level. “As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“
28 Jul 2018
17446
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2:37
Devil May Cry 5 is an upcoming action-adventure hack and slash video game developed and published by Capcom. It is a continuation of the mainline series which began with Devil May Cry in 2001, to its most recent entry Devil May Cry 4, which was released in 2008. The gameplay will feature the return of Dante and Nero as playable characters, along with a currently unknown third character. The gameplay is similar to the other titles in the Devil May Cry series, focusing on fast-paced "stylish action". The player fights off hoards of demons with a variety of attacks and weapons and receives a style-rating in combat based on a number of factors, such as move variety, the length of a combo and dodging attacks. Nero is equipped with his Red Queen sword, his Blue Rose double-barreled revolver, and a new robotic arm with a variety of functions such as grabbing enemies from a distance or stopping time to freeze an enemy in place.[6] The music in the game will change based on the player's performance in combat. The story takes place several years after the fourth title. Nero has set up his own demon hunting agency based out of a van adorned with a neon "Devil May Cry" sign given to him by Dante. Nero also has a new robotic hand called "Devil Breaker", which was created by the new agency's engineer Nico as a replacement for Nero's Devil Bringer arm after it had been severed off by a mysterious figure.
19 Jul 2018
3030
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1:51
Devil May Cry 4 is an action-adventure hack and slash video game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms. The game is the fourth installment to the Devil May Cry series. It later on generated a handheld version released on iOS, titled Devil May Cry 4: Refrain. The story follows Nero, a teenager possessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates demons from the Order of the Sword including its leader. During the game, the player controls both Nero and Dante as they fight enemies in close combat using firearms, swords, and other weapons. Devil May Cry 4 was the first entry in the series to release for multiple consoles at the same time; during its development, Capcom focused on all versions achieving the same visual quality. Critical reception to Devil May Cry 4 was positive, with praise aimed towards its challenging difficulty and the characters' special moves. However, it was also criticized for its backtracking and a troublesome camera. The game sold over 3 million units worldwide, becoming the series' best-selling title. It has also been adapted into a two-volume light novel by its original writer, Bingo Morihashi. A remastered version of the game was released in June 2015 as Devil May Cry 4: Special Edition, which adds both English and Japanese voice tracks, improved visual effects and textures, in-game re-balancing, additional costumes, and 3 bonus playable characters: Vergil, returning from Devil May Cry 3, Trish, playable for the first time since Devil May Cry 2, and Lady, who makes her playable debut.
19 Jul 2018
2768
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1:18
Devil May Cry 4 is an action-adventure hack and slash video game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms. The game is the fourth installment to the Devil May Cry series. It later on generated a handheld version released on iOS, titled Devil May Cry 4: Refrain. The story follows Nero, a teenager possessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates demons from the Order of the Sword including its leader. During the game, the player controls both Nero and Dante as they fight enemies in close combat using firearms, swords, and other weapons. Devil May Cry 4 was the first entry in the series to release for multiple consoles at the same time; during its development, Capcom focused on all versions achieving the same visual quality. Critical reception to Devil May Cry 4 was positive, with praise aimed towards its challenging difficulty and the characters' special moves. However, it was also criticized for its backtracking and a troublesome camera. The game sold over 3 million units worldwide, becoming the series' best-selling title. It has also been adapted into a two-volume light novel by its original writer, Bingo Morihashi. A remastered version of the game was released in June 2015 as Devil May Cry 4: Special Edition, which adds both English and Japanese voice tracks, improved visual effects and textures, in-game re-balancing, additional costumes, and 3 bonus playable characters: Vergil, returning from Devil May Cry 3, Trish, playable for the first time since Devil May Cry 2, and Lady, who makes her playable debut.
19 Jul 2018
2850
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3:07
Devil May Cry 4 is an action-adventure hack and slash video game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms. The game is the fourth installment to the Devil May Cry series. It later on generated a handheld version released on iOS, titled Devil May Cry 4: Refrain. The story follows Nero, a teenager possessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates demons from the Order of the Sword including its leader. During the game, the player controls both Nero and Dante as they fight enemies in close combat using firearms, swords, and other weapons. Devil May Cry 4 was the first entry in the series to release for multiple consoles at the same time; during its development, Capcom focused on all versions achieving the same visual quality. Critical reception to Devil May Cry 4 was positive, with praise aimed towards its challenging difficulty and the characters' special moves. However, it was also criticized for its backtracking and a troublesome camera. The game sold over 3 million units worldwide, becoming the series' best-selling title. It has also been adapted into a two-volume light novel by its original writer, Bingo Morihashi. A remastered version of the game was released in June 2015 as Devil May Cry 4: Special Edition, which adds both English and Japanese voice tracks, improved visual effects and textures, in-game re-balancing, additional costumes, and 3 bonus playable characters: Vergil, returning from Devil May Cry 3, Trish, playable for the first time since Devil May Cry 2, and Lady, who makes her playable debut.
19 Jul 2018
2946
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3:32
Devil May Cry 4 is an action-adventure hack and slash video game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms. The game is the fourth installment to the Devil May Cry series. It later on generated a handheld version released on iOS, titled Devil May Cry 4: Refrain. The story follows Nero, a teenager possessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates demons from the Order of the Sword including its leader. During the game, the player controls both Nero and Dante as they fight enemies in close combat using firearms, swords, and other weapons. Devil May Cry 4 was the first entry in the series to release for multiple consoles at the same time; during its development, Capcom focused on all versions achieving the same visual quality. Critical reception to Devil May Cry 4 was positive, with praise aimed towards its challenging difficulty and the characters' special moves. However, it was also criticized for its backtracking and a troublesome camera. The game sold over 3 million units worldwide, becoming the series' best-selling title. It has also been adapted into a two-volume light novel by its original writer, Bingo Morihashi. A remastered version of the game was released in June 2015 as Devil May Cry 4: Special Edition, which adds both English and Japanese voice tracks, improved visual effects and textures, in-game re-balancing, additional costumes, and 3 bonus playable characters: Vergil, returning from Devil May Cry 3, Trish, playable for the first time since Devil May Cry 2, and Lady, who makes her playable debut.
19 Jul 2018
3074
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1:48
Devil May Cry 4 is an action-adventure hack and slash video game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms. The game is the fourth installment to the Devil May Cry series. It later on generated a handheld version released on iOS, titled Devil May Cry 4: Refrain. The story follows Nero, a teenager possessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates demons from the Order of the Sword including its leader. During the game, the player controls both Nero and Dante as they fight enemies in close combat using firearms, swords, and other weapons. Devil May Cry 4 was the first entry in the series to release for multiple consoles at the same time; during its development, Capcom focused on all versions achieving the same visual quality. Critical reception to Devil May Cry 4 was positive, with praise aimed towards its challenging difficulty and the characters' special moves. However, it was also criticized for its backtracking and a troublesome camera. The game sold over 3 million units worldwide, becoming the series' best-selling title. It has also been adapted into a two-volume light novel by its original writer, Bingo Morihashi. A remastered version of the game was released in June 2015 as Devil May Cry 4: Special Edition, which adds both English and Japanese voice tracks, improved visual effects and textures, in-game re-balancing, additional costumes, and 3 bonus playable characters: Vergil, returning from Devil May Cry 3, Trish, playable for the first time since Devil May Cry 2, and Lady, who makes her playable debut.
19 Jul 2018
3171
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15:18
Best of WonderCon 2018 – Blacks in Entertainment - Designing Games & VR for the Culture Panel – Part #1 - Charles Babb, Veronica Kent, Travis Williams, Kevin Grevioux, Eric T. Elder & Leon Pryor – FuTurxTV – HHBMedia – Emre Erkan
22 Jul 2018
2863
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8:54
Best of WonderCon 2018 – Blacks in Entertainment: Designing Games & VR for the Culture Panel – Part #2 - Charles Babb, Veronica Kent, Travis Williams, Kevin Grevioux, Eric T. Elder & Leon Pryor – FuTurxTV – HHBMedia – Emre Erkan
23 Jul 2018
2819
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3:16
Best of WonderCon 2018 – Blacks in Entertainment: Designing Games & VR for the Culture Panel – Part #3 - Charles Babb, Veronica Kent, Travis Williams, Kevin Grevioux, Eric T. Elder & Leon Pryor – FuTurxTV – HHBMedia – Emre Erkan
23 Jul 2018
2871
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3:48
Best of WonderCon 2018 – Blacks in Entertainment: Designing Games & VR for the Culture Panel – Part #4 - 1080i Version - Charles Babb, Veronica Kent, Travis Williams, Kevin Grevioux, Eric T. Elder & Leon Pryor – FuTurxTV – HHBMedia – Emre Erkan WonderCon is an annual comic book, science fiction, and film convention held in the San Francisco Bay Area (1987–2011), then - under the name WonderCon Anaheim - in Anaheim, California (2012–2015, 2017–), and WonderCon Los Angeles in 2016. The convention returned to the Anaheim Convention Center in 2017 after a one-year stint in Los Angeles. While the main attraction of WonderCon has always been various retailers selling back issues of comic books and action figures, the exhibitor list has grown to include retailers of specialty DVDs. There is also an "Artists Alley" featuring mainly comic book artists selling artwork, signing books, and doing sketches; and mainstream celebrities signing autographed pictures.
25 Jul 2018
2518
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