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Stan Lee Los Angeles Comic-Con 2016 - Jason Reeves Interview - FuTurXTV & HHBMedia
23 Mar 2018
767
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3:30
Jason Derulo ft Maluma-Colors(lyrics/letras) Colors is the Coca-Cola Anthem for the 2018 Fifa World Cup!Oh, what a feeling Look what we've overcome Oh, I'm gonna wave-a-wave my flag Mmhm, tantos países Mismas raíces, baby Que juntos vienen a cantar [Pre-Chorus: Jason Derulo, Maluma] Saying "Oh-oh-oh-ouh, can't you taste the feeling, feeling" Griten "Go-o-o-o-o-ol" con el corazo-ón [Chorus: Jason Derulo, Maluma, Both] Look how far we've come Now, now, now, now There's beauty in the unity we've found El camino fue largo Y pa' celebrarlo Ven, vamo' a baila-la-la-la-la' Hands up for your colors Oh-oh-oh-oh-oh (wuuh) Oh-oh-oh-oh-oh (jajaja, Maluma, baby) [Verse 2: Maluma] ¿De dónde vienes, mujer? En verdad ni quiero saber Baila suave, baila lento No juzgamos por la piel Todo el mundo está esperando este momento De Colombia hasta Rusia saben lo que siento Me encanta este feeling El presentimiento de levantar la copa Y gritar duro al viento "Gol" Es nuestra pasión Se siente la fiebre cuando tocan el balón "Gol", no digas que no Lo cantamos fuerte desde el corazón [Pre-Chorus: Jason Derulo] Saying "Oh-oh-oh-ouh, can't you taste the feeling, feeling" Saying "Oh-oh-oh-ouh, we all together singing" [Chorus: Maluma, Jason Derulo, Both] Ven, vamo' a baila-la-la-la-lar Aunque tú y yo no seamos del mismo lugar El camino fue largo Y pa' celebrarlo Ven, vamo' a baila-la-la-la-lar Hands up for your colors Oh-oh-oh-oh-oh Put your hands up, put your hands up Oh-oh-oh-oh-oh (jajaja) One hand, two hands for your colors Oh-oh-oh-oh-oh (uoh-oh) Put your hands up, put your hands up Oh-oh-oh-oh-oh Sube la mano [Bridge: Jason Derulo, Maluma] Here we go, eh-oh, eh-oh (here we go) Let's put on a show, eh-oh, eh-oh (let's put on a show right now now) Baila a tu manera Ven, saca la bandera Y aquí vo-o-o-o-oy[Chorus: Jason Derulo, Maluma, Both] Look how far we've come Now, now, now, now There's beauty in the unity we've found I'm ready, I'm ready We still got a long way But look how far we'v
16 Apr 2018
18
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1:20
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – PAX West – PAX East – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. The game has been favorably reviewed by critics and is financially successful for Blizzard, making as much as $40 million per month as of August 2017.
30 Mar 2018
225
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0:57
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
30 Mar 2018
181
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13:16
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
30 Mar 2018
211
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7:18
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
30 Mar 2018
250
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0:54
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
31 Mar 2018
301
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0:30
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
31 Mar 2018
209
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5:42
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
31 Mar 2018
2886
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1:00
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
31 Mar 2018
266
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10:58
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
31 Mar 2018
3368
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0:30
Hearthstone – Overwatch -: Heroes of Warcraft - Blizzard Entertainment – Directors Ben Brode, Jason Chayes & Eric Dodds - Designers Derek Sakamoto & Mike Donais - Microsoft Windows – PlayStation 4 – Xbox One X – Xbox One– Activision – Esports - Overwatch League – Warcraft – Unity – Unity Engine - World of Warcraft Trading Card Game – Gamescom – E3 – Tokyo Game Show – Brazil Game Show The game is a turn-based card game between two opponents, using constructed decks of thirty cards along with a selected hero with a unique power. Players use their limited mana crystals to cast spells or summon minions to attack the opponent, with the goal to reduce the opponent's health to zero. Winning matches can earn in-game gold, rewards in the form of new cards, and other in-game prizes. Players can then buy packs of new cards through gold or microtransactions to customize and improve their decks. The game features several modes of play, including casual and ranked matches, as well as daily quests to help players earn gold and cards. New content for the game involves the addition of new card sets and gameplay, taking the form of either expansion packs or single-player adventures that reward the player with collectible cards upon completion. In contrast to other games developed by Blizzard, Hearthstone was an experimental game developed by a smaller team based on the appreciation of collectible card games at the company. The game was designed to avoid pitfalls of other digital collectible card games by eliminating any possible plays from an opponent during a player's turn and by replicating the feel of a physical card game within the game's user interface. Many of the concepts as well as art assets were based on those previously published in the physical World of Warcraft Trading Card Game. As of May 2017, Blizzard has reported more than 70 million Hearthstone players. The game has become popular as an eSport, with cash prize tournaments hosted by Blizzard and other organizers.
31 Mar 2018
310
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