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2:03
This is part 9 of a speedplay of Might and Magic VI: The Mandate of Heaven.This is actually an older speedplay I did. It is being left up here for legacy reasons, as it serves as a decent showing of the game.I save Melody Silver in this segment, then prepare for another visit to Silver Helm.
24 Mar 2010
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3:02
This is part 10 of a speedplay of Might and Magic VI: The Mandate of Heaven.This is actually an older speedplay I did. It is being left up here for legacy reasons, as it serves as a decent showing of the game.Part two of Silver Helm, where I complete the local quest.
24 Mar 2010
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7:12
A few tips for the starters including the way into and out of the secret NWC dungeon.
24 Mar 2010
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2:32
Gameplay of M&M VI. Watch me get my but kicked by some monks hehe
24 Mar 2010
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1:12
Might and Magic VIII: Day of the Destroyer is a computer role-playing game developed for Microsoft Windows by New World Computing and released in 2000 by the 3DO Company. It is the eighth game in the Might and Magic series. The game received middling critical reviews, a first for the series, with several critics citing the game's length and its increasingly dated game engine, which had been left fundamentally unaltered since Might and Magic VI: The Mandate of Heaven in 1998. The character development system, spells, sound effects, many of the sprites, and even some gameplay tasks - including an Arcomage quest - were for the most part recycled from earlier games, with little or non-notable tweakingMight and Magic VIII is based on the Might and Magic VI game engine, and many of its elements are strongly similar to the previous two titles in the series. Unlike the previous two games, however, Might and Magic VIII introduces a new party management system that allows all but one of the five possible player characters to be hired, dismissed or re-hired at any time during gameplay. The character class system used in the previous two games has similarly been overhauled, with only the cleric and knight classes remaining. The experience, spells, levelling and skill system present in both previous Might and Magic titles is retained, with only minor updates.A typical main game interface screen.In place of the traditional class system, Might and Magic VIII features non-archetypical playable races. Aside from human knights, clerics and necromancers, available classes include minotaurs, dragons, vampires, dark elves, and trolls, each of whom possesses traits unique to their particular race. As with its two predecessors, the game world is divided into fourteen "regions", including five elemental planes, each of which contains a varying mix of explorable towns, dungeons and wildernesses. Enemies are fought in either real-time or turn-based combat, depending on the player's preference.Might and Magic VIII takes place on the fictional world of Enroth, upon the continent of Jadame, and acts as a sequel to Might and Magic VII and Heroes of Might and Magic III: Armageddon's Blade.[4] Over a thousand years ago, the interstellar war between the Ancients and the Kreegan drove both races off of one of the Ancients' many colony worlds. During the millennium since, the original colonists and natives of that world built their own society and culture from the ruin, the stories of the Ancients and the Kreegan having long since passed into legend. Ten years ago, as depicted in Might and Magic VI: The Mandate of Heaven, the Kreegan invaded the world. The heroes of Might and Magic VI destroyed the Kreegan Queen, and the last of the Kreegan were wiped out over the course of Heroes of Might and Magic III: The Restoration of Erathia, Might and Magic VII: For Blood and Honor and Heroes III: Armageddon's Blade. The Ancients, however, anticipating disaster should the Kreegan manage to gain a foothold on the world, had already enacted a scorched earth plan: rather than let the world fall into the hands of their ancient enemies, they would see it destroyed outright.
24 Mar 2010
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0:20
This trailer is for the rare, unreleased Japanese PS2 version of the game.Might and Magic VIII: Day of the Destroyer is a computer role-playing game developed for Microsoft Windows by New World Computing and released in 2000 by the 3DO Company. It is the eighth game in the Might and Magic series. The game received middling critical reviews, a first for the series, with several critics citing the game's length and its increasingly dated game engine, which had been left fundamentally unaltered since Might and Magic VI: The Mandate of Heaven in 1998. The character development system, spells, sound effects, many of the sprites, and even some gameplay tasks - including an Arcomage quest - were for the most part recycled from earlier games, with little or non-notable tweakingMight and Magic VIII is based on the Might and Magic VI game engine, and many of its elements are strongly similar to the previous two titles in the series. Unlike the previous two games, however, Might and Magic VIII introduces a new party management system that allows all but one of the five possible player characters to be hired, dismissed or re-hired at any time during gameplay. The character class system used in the previous two games has similarly been overhauled, with only the cleric and knight classes remaining. The experience, spells, levelling and skill system present in both previous Might and Magic titles is retained, with only minor updates.A typical main game interface screen.In place of the traditional class system, Might and Magic VIII features non-archetypical playable races. Aside from human knights, clerics and necromancers, available classes include minotaurs, dragons, vampires, dark elves, and trolls, each of whom possesses traits unique to their particular race. As with its two predecessors, the game world is divided into fourteen "regions", including five elemental planes, each of which contains a varying mix of explorable towns, dungeons and wildernesses. Enemies are fought in either real-time or turn-based combat, depending on the player's preference.Might and Magic VIII takes place on the fictional world of Enroth, upon the continent of Jadame, and acts as a sequel to Might and Magic VII and Heroes of Might and Magic III: Armageddon's Blade.[4] Over a thousand years ago, the interstellar war between the Ancients and the Kreegan drove both races off of one of the Ancients' many colony worlds. During the millennium since, the original colonists and natives of that world built their own society and culture from the ruin, the stories of the Ancients and the Kreegan having long since passed into legend. Ten years ago, as depicted in Might and Magic VI: The Mandate of Heaven, the Kreegan invaded the world. The heroes of Might and Magic VI destroyed the Kreegan Queen, and the last of the Kreegan were wiped out over the course of Heroes of Might and Magic III: The Restoration of Erathia, Might and Magic VII: For Blood and Honor and Heroes III: Armageddon's Blade. The Ancients, however, anticipating disaster should the Kreegan manage to gain a foothold on the world, had already enacted a scorched earth plan: rather than let the world fall into the hands of their ancient enemies, they would see it destroyed outright.
24 Mar 2010
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4:07
UPDATE: Winner of Round 4 in AMVGMV contest ========================================== GAMES OF 2011 PART II ----------------------------------------------------------------------------------- *READ DESCRIPTION* ========================================== ------------------------------------------------------------­--------------------­--------------------- Contains consistent flashing, and epileptic viewers should be advised not to watch if they are sensitive to this kind of material. ------------------------------------------------------------­--------------------­--------------------- Here is my latest, and possibly greatest, video! Using the new song by Within Temptation "Shot in the Dark" I bring you the second part of "Faster". Games included are: Parasite Eve: 3rd Birthday Dissidia 012: Duodecim Mortal Kombat 9 (2011) Brink Uncharted 3 The Knight's Contract The Secret World Firefall Online Forsaken World Heroes of Might and Magic VI Gears of War 3 Diablo 3 Metal Gear Solid: Rising Shogun 2: Total War I Am Alive --------------------------------------------------------------------------------­--------------------- Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. --------------------------------------------------------------------------------­--------------------- I do not own anything in this video including the song and video clips. It does not criticise or reflect negatively on the material used. --------------------------------------------------------------------------------­---------------------
9 May 2013
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