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South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
91
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1:25
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
155
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2:09
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
166
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1:22
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
177
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7:22
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
399
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3:13
Matt Scott is the CTO of Malong Technologies, an artificial intelligence startup that creates world-class deep learning and computer vision technology for enterprises and developers via its cloud platform, Product AI. Malong’s R&D team hails from Microsoft Research, where Scott worked for 8 years, Google, Oxford, and other top labs. Last year, Malong and ProductAI won the ‘Olympics of Startups’ at the G20 Young Entrepreneurs Alliance in Berlin. We are immensely proud to represent China at the highest level of international competition for emerging companies. It’s incredibly rewarding that the judges recognized the potential for ProductAI® to help transform traditional industries around the world by becoming significantly more efficient through AI integration.”Scott said.
10 Apr 2018
4
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1:20
Star wors doppiaggio creato da matt fabbri.
22 Apr 2018
0
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5:47
This panel brings together a mix of companies and executives from the film and games industries to share ideas about relationship between games and the film industry and how to create new business opportunities at the intersection of these two exciting media industries. PANELISTS: Josh Brooks, SVP, Brand Strategy & Marketing, Jam City Geremie Camara, Vice President, Sony Pictures Television Networks Games Franco De Cesare, Director of Global Console & Online Gaming, Facebook Stan Kwon, Vice President, PSB Research Matt McMahon, Senior Vice President, Business Development, Seriously MODERATOR: Ned Sherman, Counsel/Director, Manatt Digital; Founder, Digital Media Wire
30 Mar 2018
363
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1:27
Find out how to get Party Look Makeup with the best combination of Gold Smokey Eye and Nude Lips. Watch this tutorial by Myglamm makeup artist Kanika on how to achieve Gold Smokey Eyes and Nude Lips. Products Used During The Makeup Tutorial: All Eye Need - Mocha Loca - (3 in 1 Creamy Transparent Primer + Brown Eyeshadow + Caramel Shade Highlighter) - All Eye Need - Velvette - (3 in 1 Creamy Transparent Primer + Purple Eyeshadow + Caramel Shade Highlighter) - Chisel It - Show Stopper - (3 in 1 Golden Highlighter + Peach Blush + Brown Bronzer) - Jet Set Eyes (2 in 1 Kajal + Eyeliner) Perfect Curves - Biscotti - (Peach Brown shade Chubby Matte Lipstick)
4 Apr 2018
20
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2:07
Anno 2205 – Anno 20170 – Blue Byte – Ubisoft – single-prayer – Dirk Riegert – Composer - Dynamedion - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference Anno 2205™ – the beloved city builder takes off into space! In Anno 2205™, you join humankind‘s next step into the future with the promise to build a better tomorrow. You conquer Earth, establishing rich, bustling cities and grand industrial complexes, but to secure the prosperity of your people, you must travel into space. A scientific breakthrough in fusion energy promises to revolutionise all aspects of society. The necessary isotope, helium-3, can only be found in harvestable quantities on the Moon. Venture into space and settle on the Moon in the thrilling race for resource and power. Anno’s masterful economic gameplay is back and taking strategic city-building simulation to new heights, launching into space! The game also introduces a session mode, which allows player to control and manage their cities both on Earth and on the moon at the same time. Resources vary in different sessions, as a result, players must set up trade routes between different colonies, so that resources and raw materials from a city can be used in another city. The cities in the game are five times larger than the ones in its predecessors, and they support at least eight different sessions. Pollution, as well as the underwater gameplay featured in Anno 2070 was removed from 2205 due to the addition of the moon as a playable environment. Bridges can be built to connect cities, while buildings can be upgraded via using different modules. Upon completion, the upgraded buildings can produce more goods. South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobo
20 Apr 2018
386
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2:28
Creato da matt
22 Apr 2018
0
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1:30
Creato da matt fabbri .
22 Apr 2018
0
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