The clip Jack Meets Meg Mucklebones from Legend (1985)
The goblins must have taken her.
We follow their tracks in the snow.
The Great Tree.
When evil anarchy ruled the land,
the wicked came here to sacrifice.
Ugly. I hate it.
Good. You go first.
Why always me?
Oh, okay, okay.
I made it!
The clip Jack Meets Meg Mucklebones Part 2 from Legend (1985) with Robert Picardo, Tom Cruise
Come to Meg, juicy boy.
Who be this tender morsel...
disturbing Meg Mucklebone's rest?
Jack. They call me Jack, ma'am.
And what a fine, fat boy you are, Jack.
You don't really mean to eat me, do you, ma'am?
Oh, indeed I do!
But that would be a shame, because someone as fair...
and lovely as yourself, Miss Meg, deserves far better than scrawny me.
Don't you think?
You think me fair, do you, Jack?
All the heavenly angels must envy your beauty.
What a fine meal you'll make,
be the rest of you as sweet as your tongue.
The clip Jack Meets Meg Mucklebones Part 3 from Legend (1985)
Your Loveliness, feast on the beauty of your reflection.
You are an angel, Miss Meg.
Look. Look. Ohhh.
What a splendid idea.
Your alchemy makes crusted steel shine like silver.
That's discerning taste...
for one so young, Jack.
Come. Come, Jack!
Give us a kiss... before dining!
I did it!
From the movie Legend - Jack (Tom Cruise) uses flattery to soften Meg Mucklebones (Robert Picardo) before chopping off her head.
I'm looking for a job as an Animator. please visit my site for contact info, etc, plus I do a lot of other stuff as well: *******www.nailbiter****/
finally fixed (well, sort of) the audio issues I was having. solution: move the audio up 8 frames, give or take! For the best possible version, visit my homepage and watch it there in Quicktime format: *******www.nailbiter****/svw/index.html
So, this is my little mash-up of a bunch of stuff I like. What happens when the Scout from Valve's Team Fortress 2 video-game walks into the wrong neighborhood (Left 4 Dead). Hilarity (and a bodycount) ensues. It was created using Source Film Maker (for all the dialog stuff and the montage at the beginning), and with TF2/Source SDK for the entire 300 alley-run sequence. I had already completed that part before SFM was released. The big zombie horde scenes and a couple others were shot in Left 4 Dead. I hope you get a kick out of it.
Stuff I did:
I animated all of the characters (using Maya) except for the big crowd scenes and parts of the headcrab zombie (the crawling and the legs). The faces in the dialog scenes were animated in SFM.
Also did additional mapping, particles, motion graphics, zombie maya rigging, and created blendshapes for the Witch's face to enable her to talk/emote. I didn't do a full set, just the phonemes I needed for this performance. Inspiration for her performance was based on Meg Mucklebones (if you've ever seen Legend) mixed with the demon ladies in Army of Darkness. I have a feeling Valve had seen those movies too when they designed her..
thanks for watching.
Sept 1, 2012