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3:53
8-bit Nintendo music on iTunes *******itunes.apple****/us/album/mega-man-2/id405122442
20 Jun 2012
166
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6:11
Classic Game Room presents a CGRundertow video game review of MEGA MAN for the Nintendo Entertainment System (NES). This classic video game is 2D side-scrolling platformer that pits Mega Man against six corrupted robots of Dr. Wily. Mega Man was released in 1987. This CGRundertow video game review features Mega Man video gameplay footage and commentary from Classic Game Room's Derek.
11 Sep 2012
169
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2:21
The Wii U's Mario is unveiled, Another Mega Man could be canceled, and GameStop hasn't given up on the idea of vintage games, today on Hard News.
11 Sep 2012
10905
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3:12
Mega Man Battle & Chase review. Classic Game Room presents a CGRundertow review of Mega Man Battle & Chase for PlayStation, emulated in Mega Man X Collection for GameCube. Battle, because Mega Man is a SUPER FIGHTING ROBOT. Chase, because he's in a go-kart for whatever reason. Mario gets a racing game, Sonic gets a racing game, hell, Diddy Kong gets a racing game (which was turned into a collectathon travesty), so it's time for Mega Man to have a racing game. And it ended up so odd, that it was deemed only suitable for Japanese and European consumption. I blame Spring Man. Or Guts Man, trying to get all cult-classic JRPG up in this piece. WE SEE THROUGH THE LIES. This video review features video gameplay footage of Mega Man Battle & Chase for PlayStation and audio commentary from Classic Game Room's TJ.
14 Sep 2012
360
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3:23
Mega Man Battle Chip Challenge review. Classic Game Room presents a CGRundertow review of Mega Man Battle Chip Challenge for Game Boy Advance. This is the physical embodiment of "I don't even." It's a weird card-battling(kinda) tactical (kinda) strategy(kinda) tournament thing featuring Mega Man... but not real Mega Man, but Battle Network-style digital Mega Man. That MegaMan.EXE what keeps getting bandied about. And it's also kinda like Pokèmon. Kinda. This video review features video gameplay footage of Mega Man Battle Chip Challenge for Game Boy Advance and audio commentary from Classic Game Room's TJ.
14 Sep 2012
370
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3:06
Top 5 Mega Man Weapons feature. Classic Game Room presents a CGRundertow feature video of, Top 5 Mega Man Weapons, as judged by our resident Maverick Hunter, TJ. Weird, wacky weapons. Mega Man's got 'em, and he had to blow through a pile of evil robots to get 'em. But not all weapons are created equal; nay, there is, indeed, a hierarchy to these armaments. And TJ's going to show you around the best of the best of the best, with honors, because that's how he Rolls. (Mega Man's sister not included.) This video review features video gameplay footage of various Mega Man games for NES and Wii, and audio commentary from Classic Game Room's TJ.
14 Sep 2012
829
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3:10
Top 5 Mega Man Weapons feature. Classic Game Room presents a CGRundertow feature video of, Top 5 Mega Man Weapons, as judged by our resident Maverick Hunter, TJ. Weird, wacky weapons. Mega Man's got 'em, and he had to blow through a pile of evil robots to get 'em. But not all weapons are created equal; nay, there is, indeed, a hierarchy to these armaments. And TJ's going to show you around the best of the best of the best, with honors, because that's how he Rolls. (Mega Man's sister not included.) This video review features video gameplay footage of various Mega Man games for NES and Wii, and audio commentary from Classic Game Room's TJ.
14 Sep 2012
694
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3:03
Mega Man 2: The Power Fighters review. Classic Game Room presents a CGRundertow review of Mega Man 2: The Power Fighters for arcades, ported to the GameCube, PlayStation 2, and XBox as part of the Mega Man Anniversary Collection. You thought Power Battle was good? Yes, it was, but we can make it BETTER. Add a new character, improve the music and graphics, streamline the mechanics, MOAR ROLL, the list of advancements goes on. And on. And on. It's the culmination of the original Mega Man canon, so much so that it even touches on the X continuity. Because it's that awesome. So go ahead. Blow up some robots. It's not like you're a monster or anything. This video review features video gameplay footage of Mega Man 2: The Power Fighters for arcades and audio commentary from Classic Game Room's TJ.
14 Sep 2012
212
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3:11
Mega Man: The Power Battle review. Classic Game Room presents a CGRundertow review of Mega Man: The Power Battle for arcades, ported to the GameCube, PlayStation 2, and XBox as part of the Mega Man Anniversary Collection. Cut out the middle, man. Everything before you enter that little antechamber, and you hear that signature door opening. Everything before that doesn't matter. You probably tore through it with the Metal Blade anyway. Now you're face to face with the boss. Mega Man: The Power Battle recognizes this, and gives you all boss fights, all the time. Because you don't have time to waste. This video review features video gameplay footage of Mega Man: The Power Battle for arcades and audio commentary from Classic Game Room's TJ.
14 Sep 2012
173
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3:25
Mega Man X3 review. Classic Game Room presents a CGRundertow review of Mega Man X3 for Super NES, Sega Saturn, and PlayStation, emulated as part of Mega Man X Collection on GameCube. Third verse, same as the... well, kinda different, actually. After two frustrating volumes, ZERO IS FINALLY PLAYABLE! Kinda. You only get to use him once per stage, and not in boss fights. But he's got a lightsaber! Or the equivalent. Unfortunately, he doesn't get any of the awesome upgrades X boasts, like a map display at the beginning of the stage, numerous agility and ability improvements, and a selection of ride armors. This video review features video gameplay footage of Mega Man X3 for Saturn (as part of Mega Man X Collection on GameCube) and audio commentary from Classic Game Room's TJ.
21 Sep 2012
313
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3:09
Mega Man X2 review. Classic Game Room presents a CGRundertow review of Mega Man X2 for Super NES, emulated as part of Mega Man X Collection on GameCube. Second verse, same as the first. That's how Mega Man games go. But, just like a singer rehearsing a song, every iteration gets a little better and a little better again. Maybe it's new features, like air-dashing, a secret-passage-finding helmet upgrade, or armor that charges toward a screen-clearing blast with each hit taken. Maybe it's a story of rescuing one's friend... in pieces. Maybe it's because when you've got platforming this good, and mechanics this tight, all you really want is MORE. I'm leaning toward the latter. This video review features video gameplay footage of Mega Man X2 for Super NES and audio commentary from Classic Game Room's TJ.
21 Sep 2012
389
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4:29
Classic Game Room presents a CGRundertow video game review of MEGA MAN X for the Super Nintendo Entertainment System (SNES). Although story is generally pointless in the Mega Man franchise, Mega Man X gives things a nice spin—at least, for fans of the original series. One hundred years after the epic battles between Mega Man and Dr. Wily, an archaeologist uncovers the ruins of a research lab once run by Dr. Light, the legendary robotics scientist and creator of the blue bomber. And among the ruins lies a storage capsule, in which X lies dormant. Long story short, X is the last hope for a world overrun by maverick robots, robots with the ability to think for themselves. Robots that were, ironically, based on the discovery of X. This CGRundertow video game review features Mega Man X video gameplay footage and commentary from Classic Game Room's Derek.
22 Sep 2012
334
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3:18
Mega Man X5 review. Classic Game Room presents a CGRundertow review of Mega Man X5 for PlayStation. Y'know what Mega Man's always needed? An oncoming disaster to avert, with an actual time limit. Exploration? Hah! We've got Guns 'n Roses. And as surreal as these words may seem, it's an accurate assessment of Mega Man X5. And that's the scary part. So you've got two options: Slog through a game, an actual Mega Man game with decent quality (if more linear stages) buried underneath a bunch of excessive palaver, or just go "WHY THE HELL IS THIS GAME FULL OF GUNS 'N ROSES" and bin it. Hopefully you do the former at least once before the latter. This video review features video gameplay footage of Mega Man X5 for PlayStation and audio commentary from Classic Game Room's TJ.
24 Sep 2012
297
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4:25
Mega Man: The Wily Wars Review. CGRundertow presents a video game review of Mega Man: The Wily Wars for Sega Genesis. Think about being able to download video games, game demos, enter contests, all that stuff in the mid 90s. For some, it's not hard to imagine thanks to the Sega Channel. Far ahead of their time, Sega started a service that allowed players to hook up ANOTHER add-on to their Genesis, plug the add-on into a cable system, and download video games to their Genesis. Of course, there were hardware limitations, as the games needed to be re-downloaded once the adaptor lost power, but while they were stored in the Genesis' SRAM, they were yours. This is one of the famous 'Sega Channel Exlusives', an enhanced remake and port of the first 3 Mega Man games from the NES. The Wily Wars never saw a cartridge based release in English for us NTSC gamers, but Europe saw this 16-bit shine on MegaMan on their MegaDrive consoles in easy-to-play-no-broadcast-license-needed cartridge form. Featuring not only a shiny new look to the Blue Bomber, The Wily Wars also toted enhanced music, better graphics, and a unlockable mini-game known as The Wily Tower...and the main reason to look into this game. It is a good thing the Genesis/MegaDrive controller is round, because gamers will be frustrated at the sticky controls found in this 'enhanced' remake. And while CGR's Jonathan would rather listen to CrashMan's Theme performed by the One Ups, the music can be argued to be better or worse than the NES originals. But it's a Mega Man game, and everything Mega Man is good, right? This video review features video gameplay footage of Mega Man: The Wily Wars on the Sega Genesis, and audio commentary from Classic Game Room's Jonathan.
3 Oct 2012
292
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4:17
Classic Game Room presents a CGRundertow video game review of Mega Man 2 for the NES by Capcom. The second installment of the Mega man series would make large improvements in graphics, sound, and gameplay, and went on to be the most successful title in the franchise. While it retains the same non-linear elements and core design of the original, a toned down level of challenge made it much more approachable and enjoyable. Taking down Dr. Wily and his eight robot bosses has become a staple of side scrolling platform game history, and is widely considered by fans and critics alike as one of the finest video games ever created. So warm up that Mega Buster! This review features Mega Man 2 gameplay footage from the Mega Man Anniversary Collection on the Nintendo GameCube and commentary from CGRundertow reviewer Kevin.
5 Oct 2012
285
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4:11
Mega Man 4 review. Classic Game Room presents a CGRundertow review of Mega Man 4 from Capcom for the Nintendo Entertainment System. Mega Man 4 was released in 1992, and in a way, Mega Man 4 faced the same problem as Mega Man 3. How do you follow a game that was already a classic? But where Mega Man 3 got creative with its answer, Mega Man 4 takes a more routine approach. In fact, this is the first Mega Man game where creativity seemed to drop off. Instead, Mega Man 4 maintained the status quo with an important exception, ushering in the era of the controversial Mega Buster. This video review features video gameplay footage of Mega Man 4 for the Nintendo Entertainment System and audio commentary from Classic Game Room's Derek.
5 Oct 2012
355
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