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1:59
CamTrax brings motion to games everywhere. They are doing what every company dreams of: much more for much less money. Yaron, the founding CEO saw the potential of controlling games with gestures, several month before the Nintendo WII came to be. He created his company in order to turn every webcam equipped computer into a physical playing machine. He confesses from his not-so-flashy office, that living his dreams is not an easy task. But even while he worked for a whole year without any staff or paycheck, he didn't gave up. And this is what came of it. visit them *******www.camtraxtechnologies****/
14 Dec 2008
99
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17:34
Tony Hawk's Pro Skater HD is surprisingly disappointing, Square Enix's Sleeping Dogs has Emma Stone, and more!
19 Jul 2012
819
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3:32
During Computex 2008, we had the pleasure of at the Asus EeeStick video game controllers. Similar to the Wii Remote and Nunchuk, aiming and player movement is controlled by swinging the right controller around and moving the left thumbstick.
4 Jul 2008
157
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0:39
Stop motion Gaming.
12 Jan 2008
219
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3:25
TransFormers Augmented Reality(AR)
13 Aug 2009
402
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0:40
Stop motion project involving sorry sliders
18 Oct 2009
331
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12:16
Today we're mixing things up and changing to a roundtable discussion format in honor of the impending release of Kinect. Max Scoville, Tara Long, Jonathan Holmes, and Jon Carnage all huddle together around our tiny table and riff on the Microsoft Kinect. How does it compare to the Eyetoy, Wii, and Playstation Move? What are the launch titles like? Is its release an important moment in gaming? And most importantly, will it say that Jonathan and Tara are morbidly obsese? The answer to all these questions and more on a brand new DESTRUCTOID!
4 Nov 2010
1163
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4:44
*******gamerlive.tv PAX 2011: Sony's Move Medieval Moves Exclusive
8 Sep 2011
172
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4:32
Rabbids: Alive & Kicking review. Classic Game Room presents a CGRundertow review of Rabbids: Alive & Kicking from Ubisoft for the Xbox 360. Rabbids: Alive & Kicking just doesn't have the same impact on Kinect as the original Raving Rabbids did on Wii. Its ideas have stagnated. Rabbids: Alive & Kicking is built from the same stale ideas we saw half a decade ago, only with half the minigames, half the charm and half the fun. Rabbids: Alive & Kicking takes them back to their roots. Unlike more recent Rabbids games, this is a minigame compilation developed exclusively for Kinect. In theory, this could be entertaining. In practice, it's anything but. The minigames in this compilation feel tired from the start, and with the novelty of the game's activities and characters faded, you're left with a game that should've been released four years ago. And even then, it wouldn't have been very good. This video review features video gameplay footage of Rabbids: Alive & Kicking for the Xbox 360 and audio commentary from Classic Game Room's Derek.
10 Nov 2012
319
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4:19
Alvin and the Chipmunks: Chipwrecked review. Classic Game Room presents a CGRundertow review of Alvin and the Chipmunks: Chipwrecked from Behaviour Interactive and Majesco for the Xbox 360. Alvin and the Chipmunks: Chipwrecked is the video game adaptation of the movie of the same name. We're not sure why the movie has to exist, and we have similar feelings about this game. Alvin and the Chipmunks: Chipwrecked is a dancing game for the Kinect—imagine that. This is basically Dance Central for kids. And with horribly rendered CGI chipmunks. Seriously, why can't they just be cartoons again? Anyway, the game works just fine and is definitely age appropriate. The dance moves are easy to do, and kids should have no problem completing these vanilla dance routines. This video review features video gameplay footage of Alvin and the Chipmunks: Chipwrecked for the Xbox 360 and audio commentary from Classic Game Room's Derek.
10 Nov 2012
1570
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3:48
Blackwater review. CGRundertow presents a review of Blackwater for the Xbox 360 by 505 Games and Zombie Studios. Try out this shooter on the Kinect where you learn to shoot with your arm, chuck grenades, and move around like a pro. Though the story is short, the gameplay can still be fun. This CGRundertow review features Blackwater gameplay and is by CGR's Amanda.
10 Nov 2012
282
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0:29
The Qmotions Xboard is a full motion Game Controller that translates your body movement and converts it into fluid action within your favorite snow or skate boarding game. Plug and play for your PS2, this unique game controller can transformer your living room or den into a skate park or snowboarding slope. Compatible with a variety of EA skating and snowboarding games, the Xboard even comes packed with SSX 3 to get yourself up on the board right out of the box. For more information, please visit qmotions****. Produced for Qmotions
24 May 2010
1444
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4:04
This is the third episode of Mike playing motion games with LG Secret.
24 Jun 2008
309
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6:50
The review High Velocity Bowling PSN game for the PS3! High Velocity Bowling is a PSN game that you use the six axis controller to bowl. From tilting the controller to move your bowler, to moving your hand in a sweeping motion to make your bowler try for a strike, it's all done through the power of six axis! Check Out The Blog: *******www.Extreme-Days**** Follow Me On Twitter: *******Twitter****/Godismyrock Join Me On Facebook: *******www.Extreme-Days****/facebook.html Wii bowling and other Wii sports got really big and became the Wii's claim to fame. Up until recently the Wii really didn't have any competition in their niche, but now Sony is trying to take a piece of their action. I must say, I think Sony did a very good job of getting themselves into a competitive position with High Velocity Bowling. I personally never really enjoyed Wii bowling, I think it was fun, but very gimmicky and just overall not very enjoyable. When I played High Velocity Bowling, the story was completely the opposite! From the way you hold the PS3 six axis controller, to the graphics and game modes, High Velocity Bowling got it right! Besides the obvious graphical advantage of Sony's Playstation 3 over the Wii, the design of the classic Playstation controller has finally proved to be the winner. The way you hold the Wii controller is comfortable and controlled, but not even close to the way you would hold a real bowling ball. With the six axis controller, you hold it almost as close as you can get to the way you hold a real bowling ball. This makes the gameplay easier and much more realistic. Sometimes the six axis gets a little confused and when you put your hand forward the bowlers hand goes backwards, but that's the only issue I have had so far with the PSN game. This being said, at least you don't have to have a sensor bar on top of your TV or game system just so you can play a motion game, so we expect a few quirks anyway. High Velocity Bowling definitely gives you a bunch of contend for you to download or unlock. They have been consistent with putting out free DLC for the holidays and I think they will continue with that. Of course there are paid add-ons available to purchase from the Playstation Network and they are reasonably priced! Overall I would say that High Velocity Bowling blows Wii bowling out of the water and down the street! Watch out Wii, there's a new competitor in the market and they've already outdone you with their first attempt! *******www.themodelship**** *******www.powershelfoutletcovers****
14 May 2009
2386
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1:28
We got a hands on with PDP's casual game Squeeballs while at E3 last week. The game is a fun, family friendly motion-control game, and will be the world's first cross-platform motion game when it launches in October. Designed to show off PDP's new wii-like motion controller for the Xbox 360, the game is also coming to iPhone. Visit www.iphonegamesnetwork**** for more
7 Oct 2009
230
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2:56
Get the Best Deal on PlayStation 3 Move at *******amzn.to/Playstation3-MoveBundle. PlayStation 3 Move will be the world’s most accurate motion gaming experience. So whether you are spiking a volleyball, shooting an arrow, or defending oneself in a gladiator dual, your each move is translated into the game with comprehensive precision.
24 Jun 2011
242
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