Results for: phoenix engine
http://blog.wolfire.com/ Watch the Phoenix Engine live texture and shader updating system that will be supporting Overgrowth. Be sure to check out the latest Overgrowth development news on the Wolfire Blog: http://blog.wolfire.com/
http://blog.wolfire.com/ This is a test of dynamic lightmap updating in the Phoenix engine, for our new game Overgrowth!
http://blog.wolfire.com Initial demonstration of the Phoenix Engine physics editor, powering Wolfire's ninja rabbit fighting game, Overgrowth.
http://blog.wolfire.com/ A demonstration of the Phoenix Engine's new dynamic sky editor controls.
http://blog.wolfire.com/ A brief introduction to rigging and animating 3D meshes in Overgrowth's Phoenix Engine.
http://blog.wolfire.com Overgrowth is a ninja rabbit fighting game developed by Wolfire Games, an independent group of four guys.
Before we can finish the game, we need to finish the engine which we've dubbed the "Phoenix Engine". This video outlines some of what we have so far!