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2:01
Spyro The Dragon Visits Facebook HQ , but things aren't quite what they seem. I pray that this is included in the HD PS4 remastered version , this is my favorite DLC. Subscribe for more weekly memes!
1 Apr 2018
31
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1:38
Far Cry 4 – Ubisoft Montreal - Ubisoft – Dunia Engine - CryEngine – Producers Alex Hutchinson, Patrik Méthé & Cedric Decelle – Programmers Cedric Decelle & David Chabot – Artist Jean-Alexis Doyon – Writers Mark Thompson, Li Kuo & Lucien Soulban – Composer Cliff Martinez - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – First Person Shooter – Far Cry – Far Cry 2 – Far Cry Primal – Far Cry 5 Far Cry 4 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. It is the successor to the 2012 video game Far Cry 3, and the fourth main installment in the Far Cry series. The game was released on November 18, 2014. The game takes place in Kyrat, a fictional Himalayan country. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat's Royal Army, controlled by tyrannical king Pagan Min, and a rebel movement called the Golden Path. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons. The game features many elements found in role-playing games, such as a branching storyline, and side quests. The game also features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode. Far Cry 4 was met with a mostly positive critical reception upon release. Critics praised the open world design, visuals, soundtrack, and characters, particularly antagonist Pagan Min, as well as new gameplay additions and the wealth of content. However, some critics disliked the story and found the game too similar to its predecessor. The game was a commercial success, selling seven million copies by the end of 2014, and was the biggest launch in the franchise's history.
18 Apr 2018
91
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1:16
Far Cry 4 – Ubisoft Montreal - Ubisoft – Dunia Engine - CryEngine – Producers Alex Hutchinson, Patrik Méthé & Cedric Decelle – Programmers Cedric Decelle & David Chabot – Artist Jean-Alexis Doyon – Writers Mark Thompson, Li Kuo & Lucien Soulban – Composer Cliff Martinez - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – First Person Shooter – Far Cry – Far Cry 2 – Far Cry Primal – Far Cry 5 Far Cry 4 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. It is the successor to the 2012 video game Far Cry 3, and the fourth main installment in the Far Cry series. The game was released on November 18, 2014. The game takes place in Kyrat, a fictional Himalayan country. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat's Royal Army, controlled by tyrannical king Pagan Min, and a rebel movement called the Golden Path. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons. The game features many elements found in role-playing games, such as a branching storyline, and side quests. The game also features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode. Far Cry 4 was met with a mostly positive critical reception upon release. Critics praised the open world design, visuals, soundtrack, and characters, particularly antagonist Pagan Min, as well as new gameplay additions and the wealth of content. However, some critics disliked the story and found the game too similar to its predecessor. The game was a commercial success, selling seven million copies by the end of 2014, and was the biggest launch in the franchise's history.
18 Apr 2018
133
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6:56
Far Cry 4 – Ubisoft Montreal - Ubisoft – Dunia Engine - CryEngine – Producers Alex Hutchinson, Patrik Méthé & Cedric Decelle – Programmers Cedric Decelle & David Chabot – Artist Jean-Alexis Doyon – Writers Mark Thompson, Li Kuo & Lucien Soulban – Composer Cliff Martinez - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – First Person Shooter – Far Cry – Far Cry 2 – Far Cry Primal – Far Cry 5 Far Cry 4 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. It is the successor to the 2012 video game Far Cry 3, and the fourth main installment in the Far Cry series. The game was released on November 18, 2014. The game takes place in Kyrat, a fictional Himalayan country. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat's Royal Army, controlled by tyrannical king Pagan Min, and a rebel movement called the Golden Path. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons. The game features many elements found in role-playing games, such as a branching storyline, and side quests. The game also features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode. Far Cry 4 was met with a mostly positive critical reception upon release. Critics praised the open world design, visuals, soundtrack, and characters, particularly antagonist Pagan Min, as well as new gameplay additions and the wealth of content. However, some critics disliked the story and found the game too similar to its predecessor. The game was a commercial success, selling seven million copies by the end of 2014, and was the biggest launch in the franchise's history.
18 Apr 2018
122
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3:10
Far Cry 4 – Ubisoft Montreal - Ubisoft – Dunia Engine - CryEngine – Producers Alex Hutchinson, Patrik Méthé & Cedric Decelle – Programmers Cedric Decelle & David Chabot – Artist Jean-Alexis Doyon – Writers Mark Thompson, Li Kuo & Lucien Soulban – Composer Cliff Martinez - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – First Person Shooter – Far Cry – Far Cry 2 – Far Cry Primal – Far Cry 5 Far Cry 4 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. It is the successor to the 2012 video game Far Cry 3, and the fourth main installment in the Far Cry series. The game was released on November 18, 2014. The game takes place in Kyrat, a fictional Himalayan country. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat's Royal Army, controlled by tyrannical king Pagan Min, and a rebel movement called the Golden Path. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons. The game features many elements found in role-playing games, such as a branching storyline, and side quests. The game also features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode. Far Cry 4 was met with a mostly positive critical reception upon release. Critics praised the open world design, visuals, soundtrack, and characters, particularly antagonist Pagan Min, as well as new gameplay additions and the wealth of content. However, some critics disliked the story and found the game too similar to its predecessor. The game was a commercial success, selling seven million copies by the end of 2014, and was the biggest launch in the franchise's history.
18 Apr 2018
136
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1:41
Anno 2205 – Anno 20170 – Blue Byte – Ubisoft – single-prayer – Dirk Riegert – Composer - Dynamedion - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference Anno 2205™ – the beloved city builder takes off into space! In Anno 2205™, you join humankind‘s next step into the future with the promise to build a better tomorrow. You conquer Earth, establishing rich, bustling cities and grand industrial complexes, but to secure the prosperity of your people, you must travel into space. A scientific breakthrough in fusion energy promises to revolutionise all aspects of society. The necessary isotope, helium-3, can only be found in harvestable quantities on the Moon. Venture into space and settle on the Moon in the thrilling race for resource and power. Anno’s masterful economic gameplay is back and taking strategic city-building simulation to new heights, launching into space! The game also introduces a session mode, which allows player to control and manage their cities both on Earth and on the moon at the same time. Resources vary in different sessions, as a result, players must set up trade routes between different colonies, so that resources and raw materials from a city can be used in another city. The cities in the game are five times larger than the ones in its predecessors, and they support at least eight different sessions. Pollution, as well as the underwater gameplay featured in Anno 2070 was removed from 2205 due to the addition of the moon as a playable environment. Bridges can be built to connect cities, while buildings can be upgraded via using different modules. Upon completion, the upgraded buildings can produce more goods.
19 Apr 2018
88
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1:45
Anno 2205 – Anno 20170 – Blue Byte – Ubisoft – single-prayer – Dirk Riegert – Composer - Dynamedion - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference Anno 2205™ – the beloved city builder takes off into space! In Anno 2205™, you join humankind‘s next step into the future with the promise to build a better tomorrow. You conquer Earth, establishing rich, bustling cities and grand industrial complexes, but to secure the prosperity of your people, you must travel into space. A scientific breakthrough in fusion energy promises to revolutionise all aspects of society. The necessary isotope, helium-3, can only be found in harvestable quantities on the Moon. Venture into space and settle on the Moon in the thrilling race for resource and power. Anno’s masterful economic gameplay is back and taking strategic city-building simulation to new heights, launching into space! The game also introduces a session mode, which allows player to control and manage their cities both on Earth and on the moon at the same time. Resources vary in different sessions, as a result, players must set up trade routes between different colonies, so that resources and raw materials from a city can be used in another city. The cities in the game are five times larger than the ones in its predecessors, and they support at least eight different sessions. Pollution, as well as the underwater gameplay featured in Anno 2070 was removed from 2205 due to the addition of the moon as a playable environment. Bridges can be built to connect cities, while buildings can be upgraded via using different modules. Upon completion, the upgraded buildings can produce more goods.
19 Apr 2018
107
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3:47
Anno 2205 – Anno 20170 – Blue Byte – Ubisoft – single-prayer – Dirk Riegert – Composer - Dynamedion - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference Anno 2205™ – the beloved city builder takes off into space! In Anno 2205™, you join humankind‘s next step into the future with the promise to build a better tomorrow. You conquer Earth, establishing rich, bustling cities and grand industrial complexes, but to secure the prosperity of your people, you must travel into space. A scientific breakthrough in fusion energy promises to revolutionise all aspects of society. The necessary isotope, helium-3, can only be found in harvestable quantities on the Moon. Venture into space and settle on the Moon in the thrilling race for resource and power. Anno’s masterful economic gameplay is back and taking strategic city-building simulation to new heights, launching into space! The game also introduces a session mode, which allows player to control and manage their cities both on Earth and on the moon at the same time. Resources vary in different sessions, as a result, players must set up trade routes between different colonies, so that resources and raw materials from a city can be used in another city. The cities in the game are five times larger than the ones in its predecessors, and they support at least eight different sessions. Pollution, as well as the underwater gameplay featured in Anno 2070 was removed from 2205 due to the addition of the moon as a playable environment. Bridges can be built to connect cities, while buildings can be upgraded via using different modules. Upon completion, the upgraded buildings can produce more goods.
19 Apr 2018
109
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2:11
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
42
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1:25
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
79
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2:09
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
95
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1:22
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
115
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