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(XBOX ONE, PS4,PC)
22 Sep 2017
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Memories Trailer (Xbox One, PS4, PC)
22 Sep 2017
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3:59
(PS4 XBOX ONE PC)
22 Sep 2017
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Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Wolverine – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
20 Sep 2017
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1:25
Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite was released 9-17-2017
20 Sep 2017
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2:02
Best of Gamescom 2017 – Marvel vs. Capcom: Infinite – Capcom – Director Norio Hirose – Producers Yoshinori Ono & Mike Evans - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – Unreal Engine 4 – Avengers: Infinity Wars – Black Panther – Thor – Hulk – Wolverine – Mega Man X – Arthur – Doctor Strange – Monster Hunter - Gamora Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' traditional character assists have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected. Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved their console gaming division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' fundamental mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma. Marvel vs. Capcom: Infinite release is 9-19-2017
19 Sep 2017
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0:30
Hi! Exclusive 3 new videos where we will see Captain America, Iron Man, Ultron, Jedah.... in action in a frenzied and fun fight! FULL VIDEO --> ENIGMA3 (Youtube channel) Enjoy !!
19 Sep 2017
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9:19
Game:World Of Tanks (What Was In Today,s Gameplay) Today I am Reviewing the E75 From the German Tech Tree this is a Powerful Tier 9 Tank if used right But can be out match at the same Tier... check out todays video and find out Why... (Thank You all So Very Much For Checking out this video and My Channel It Means alot: Make Sure To Leave a Like and Comment and Subscribe) If You all want to join Me In the Next Gameplay Message Me On Twitter/GearriderHD Or On Xbox-GearriderHD... Have a Great Night Y,all and See you All At the Next Gameplay!!
18 Sep 2017
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7:53
Minecraft Xbox One/PS4 TU57 Seed - 5 VILLAGES 4 DESERT TEMPLES 1 OCEAN MONUMENT.mp4
18 Sep 2017
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5:17
Minecraft Xbox One/PE Seed 3 VILLAGES AT SPAWN
18 Sep 2017
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1:54
This kinetic voice command holds the sensor that utilizes an amplifier to hear to your sound. Here is great news for you can use kinetic voice controls in Xbox one console. If you suffer any problems then you can take Xbox support
18 Sep 2017
11
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1:15
Best of Gamescom 2017 – Evolve Stage 2 – 2K Games – Turtle Rock Studios – Designer Chris Ashton – Director Phil Robb – Producer – Denby Grace - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – CryEngine – Crytek – Take Two Interactive Evolve is a first-person shooter video game developed by Turtle Rock Studios, published by 2K Games and distributed by Take-Two Interactive. Announced in January 2014 and originally set to be released in late 2014, the game was delayed and released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger. The game can be played alone or with multiple players. Evolve was Turtle Rock Studios' first major project after the company split from Valve Corporation in 2011. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down. The game is powered by Crytek's CryEngine, as they believed that the engine is capable of creating the dark and dense forests featured in the game. Turtle Rock found difficulty when seeking publishers that could provide funding and marketing for the game. THQ was originally set to serve as the game's publisher, but the rights to the franchise and publishing duties were transferred to Take-Two Interactive after THQ filed for bankr
17 Sep 2017
373
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1:15
Best of Gamescom 2017 – Evolve Stage 2 – 2K Games – Turtle Rock Studios – Designer Chris Ashton – Director Phil Robb – Producer – Denby Grace - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – CryEngine – Crytek – Take Two Interactive Evolve is a first-person shooter video game developed by Turtle Rock Studios, published by 2K Games and distributed by Take-Two Interactive. Announced in January 2014 and originally set to be released in late 2014, the game was delayed and released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger. The game can be played alone or with multiple players. Evolve was Turtle Rock Studios' first major project after the company split from Valve Corporation in 2011. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down. The game is powered by Crytek's CryEngine, as they believed that the engine is capable of creating the dark and dense forests featured in the game. Turtle Rock found difficulty when seeking publishers that could provide funding and marketing for the game. THQ was originally set to serve as the game's publisher, but the rights to the franchise and publishing duties were transferred to Take-Two Interactive after THQ filed for bankr
16 Sep 2017
225
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1:15
Best of Gamescom 2017 – Evolve Stage 2 – 2K Games – Turtle Rock Studios – Designer Chris Ashton – Director Phil Robb – Producer – Denby Grace - PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – eSports - Gamescom – E3 – CryEngine – Crytek – Take Two Interactive Evolve is a first-person shooter video game developed by Turtle Rock Studios, published by 2K Games and distributed by Take-Two Interactive. Announced in January 2014 and originally set to be released in late 2014, the game was delayed and released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger. The game can be played alone or with multiple players. Evolve was Turtle Rock Studios' first major project after the company split from Valve Corporation in 2011. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down. The game is powered by Crytek's CryEngine, as they believed that the engine is capable of creating the dark and dense forests featured in the game. Turtle Rock found difficulty when seeking publishers that could provide funding and marketing for the game. THQ was originally set to serve as the game's publisher, but the rights to the franchise and publishing duties were transferred to Take-Two Interactive when THQ filed bankruptcy
16 Sep 2017
200
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0:39
Hi! Exclusive 2 new videos where we will see GOKU , GOHAN , VEGETA and TRUNKS in action in a frenzied and fun fight! FULL VIDEO --> ENIGMA3 (Youtube channel) Enjoy !!
15 Sep 2017
40
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1:44
Best of Gamescom 2017 - Agents of Mayhem – Volition – Deep Silver – Square Enix – Designer Anoop Shekar - Saints Row – PlayStation 4 – Xbox One – Microsoft Windows – Xbox X – PS4 – IndieCade – video games – Seoul – South Korea – Gamescom – E3 Agents of Mayhem is an upcoming open world action-adventure video game, developed by Volition, published by Deep Silver and distributed by Square Enix in North America. The game is set for an August 2017 release date for PlayStation 4, Xbox One, and Microsoft Windows. It is a spin-off of Volition's Saints Row series, and includes several plot and character crossovers. Agents of Mayhem is an open world game played from a third-person perspective. The game takes place in a futuristic version of Seoul, South Korea, billed as "the city of tomorrow." The game features twelve different agents, and players can choose three agents from them to complete missions and explore the world. The twelve agents include Fortune, a Colombian former sky pirate; Hardtack, a United States Navy chief petty officer; Hollywood, actor and proclaimed "Face of Mayhem"; Rama, an Indian immunologist; and Pierce Washington, who after driving L.E.G.I.O.N. out of Stilwater, joined M.A.Y.H.E.M. under the alias "Kingpin" Also available to select are: Yeti, Scheherazade, Oni, Braddock, Daisy, Red Card, and Joule.
13 Sep 2017
438
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