Results for: role playing video game Search Results
Family Filter:
2:11
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
172
Share Video

1:25
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
286
Share Video

2:09
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
263
Share Video

1:22
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
272
Share Video

7:22
South Park: The Fractured but Whole – Trey Parker – Matt Stone - Ubisoft San Francisco – Ubisoft – Comedy Central - Directors Trey Parker Christopher Brion & Jason V. Schroeder – Programmer Hiro Kobota – Designers – Kenneth Strickland - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation 3 – LA Games Conference South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American adult animated television series South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2 5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
20 Apr 2018
583
Share Video

1:22
Final Fantasy XIII 13 ファイナルファンタジーXIII Microsoft XBOX 360 Sony PlayStation PS3 Square Enix TGS Tokyo Game Show 2009 '09 aywv Final Fantasy XIII 13 ファイナルファンタジーXIII Microsoft XBOX 360 Sony PlayStation PS3 Square ファイナ
30 Sep 2009
268
Share Video

9:46
Kingdom Hearts RE: Chain of Memories English voice-over cutscenes (Riku's story) part 2/7 for the PS2. Game made by Square Enix visit *******kh13****/ for the latest news on the Kingdom Hearts Series
30 Nov 2010
726
Share Video

2:31
Jo Garcia got locked up in a dungeon with three gorgeous wenches for a day to play the demo of Dungeon Siege 3, the new action role-playing video game. Take a tour of Jo's posh dungeon playpen and check out her sexy dungeon pals, deadly arsenal, well-stocked bar and relaxing sauna. Yes, she has a bar and a sauna in her dungeon, that's how she rolls.
12 Jul 2011
2312
Share Video

0:25
Download file here: *******holdlinked****/kellervitiakk0/Scrolls The Elder Scrolls V: Skyrim is a role-playing video game being developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth installment in The Elder Scrolls action role-playing video game series, following The Elder Scrolls IV: Oblivion. It is scheduled to be released on November 11, 2011 for Microsoft Windows, PlayStation 3 and Xbox 360. Skyrim is set two hundred years after the events of Oblivion, in the land of Skyrim. The province has erupted into civil war after the assassination of its king. Concurrently, the god Alduin, who takes the form of a massive dragon, has arisen to destroy the world. The player character must fend off Alduin and save Tamriel from destruction.
21 Oct 2011
228
Share Video

2:45
Download file here: *******transferlinked****/MrCass1211/Skyrim The Elder Scrolls V: Skyrim is a role-playing video game being developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth installment in The Elder Scrolls action role-playing video game series, following The Elder Scrolls IV: Oblivion. It is scheduled to be released on November 11, 2011 for Microsoft Windows, PlayStation 3 and Xbox 360. Skyrim is set two hundred years after the events of Oblivion, in the land of Skyrim. The province has erupted into civil war after the assassination of its king. Concurrently, the god Alduin, who takes the form of a massive dragon, has arisen to destroy the world. The player character is one of the last living Dovahkiin (Dragonborn), and must fend off Alduin and save Tamriel from destruction. The nonlinear gameplay traditional in the Elder Scrolls series is incorporated in Skyrim. The player can explore the open world of Skyrim on-foot or on horseback, and fast-travel to cities, towns and dungeons after they have been discovered. Quests are given to the player by non-player characters (NPCs) in the world, and through the Radiant Story system, the quests can be dynamically altered to accomodate for player actions which may influence the quest's characters and objectives. The Radiant Story system further directs the player's interaction with the world by setting unexplored dungeons as quest locations. When not completing quests, the player can interact with NPCs through conversation, and they may request favors or training in skills from the player. The economy of cities and towns can be stimulated by completing jobs such as farming and mining, or harmed by sabotaging industrial buildings. Character development is a primary element of Skyrim. At the beginning of the game, the player selects one of many human or anthropomorphic races, each of which has different natural abilities, and customizes their character's appearance. A perpetual objective for the player is to improve their character's skills, which are numerical representations of their ability in certain areas. There are eighteen skills divided evenly between the three schools of combat, magic and stealth, and training ten times in these skills allows results in the player's character leveling-up. Previous Elder Scrolls games made use of a class system to determine which skills would contribute to the character's leveling, but its removal in Skyrim allows for a preferred play-style to be developed naturally. When the player character levels, the player may choose to select a skill-specific ability called a perk, or store perks for later use. Upon leveling fifty times, the player character can continue to level, albeit at a reduced rate, but perks can no longer be unlocked.
14 Dec 2011
198
Share Video

4:32
Classic Game Room presents a CGRundertow review of Pokemon:Yellow for the Game Boy handheld video game console. Pokemon: Yellow is a role-playing video game developed by Game Freak and published by Nintendo originally released in 1998 in Japan and later released in North America in 1999. This video game review features video gameplay footage of Pokemon: Yellow and audio commentary from Classic Game Room's Amanda.
1 Nov 2012
328
Share Video

4:08
Classic Game Room presents a CGRundertow review of Fire Emblem: Path of Radiance for Nintendo GameCube. This tactical role-playing video game was developed by Intelligent Systems and published by Nintendo. For those of you that are familiar with the character Ike from Super Smash Bros. Brawl, you'll be excited to know that he's the main character in this game. Now, Ike finds himself thrust into the spotlight as the leader of a small group of mercenaries after his father meets an untimely death, and he must stick together with his fellow fighters as they force invading countries out of their native Crimea. This CGRundertow video game review features gameplay and commentary from CGR's Gabe.
10 Nov 2012
318
Share Video