Far Cry 4 – Ubisoft Montreal - Ubisoft – Dunia Engine - CryEngine – Producers Alex Hutchinson, Patrik Méthé & Cedric Decelle – Programmers Cedric Decelle & David Chabot – Artist Jean-Alexis Doyon – Writers Mark Thompson, Li Kuo & Lucien Soulban – Composer Cliff Martinez - PlayStation 4 – PlayStation 3 - Xbox One – Microsoft Windows – Xbox One X – PlayStation 4 Pro - PS4 – IndieCade – video games – eSports - Gamescom – E3 – First Person Shooter – Far Cry – Far Cry 2 – Far Cry Primal – Far Cry 5
Far Cry 4 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. It is the successor to the 2012 video game Far Cry 3, and the fourth main installment in the Far Cry series. The game was released on November 18, 2014.
The game takes place in Kyrat, a fictional Himalayan country. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat's Royal Army, controlled by tyrannical king Pagan Min, and a rebel movement called the Golden Path. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons. The game features many elements found in role-playing games, such as a branching storyline, and side quests. The game also features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode.
Far Cry 4 was met with a mostly positive critical reception upon release. Critics praised the open world design, visuals, soundtrack, and characters, particularly antagonist Pagan Min, as well as new gameplay additions and the wealth of content. However, some critics disliked the story and found the game too similar to its predecessor. The game was a commercial success, selling seven million copies by the end of 2014, and was the biggest launch in the franchise's history.