Fake blood can get a little confusing, so today Ryan breaks out his favorite types of blood to use in film production! Plus, Josh is missing! Can you help us find him?
Ryan reaches into the mail sack, and pulls out some stuffs!
Just for fun...make a rumble pipe, a cool sound effects gizmo. Cheap and easy!
REALISATEUR : F.PITUSSI
SCENARIO ET DIALOGUES : F.PITUSSI
PRODUCTIONS : LES FILMS ZEN - LES FILMS DE L'ANTICHAMBRE - SUPERSONIC
ACTEURS : Bernard VERGNE, Roland BOUVET, Jean Paul DUBOIS, Jean Benoit SOUIL
DIRECTEUR DE LA PHOTOGRAPHIE : Arthur CEMIN
MONTAGE IMAGE : F.PITUSSI
INGENIEUR DU SON : Nicolas COULOT
DECORS : Marc SAUSSET
MAQUILLAGE SFX : Kate JONES & Ariane MOREAU
COSTUMES: Erwan DEFLIGUE
Alors quÃÂ¢??il vient de trouver un remÃ?ÃÂ¨de-miracle, un mÃ?ÃÂ©decin sans scrupule refuse dÃÂ¢??aider un mystÃ?ÃÂ©rieux malade.
Son refus va inexorablement entraÃ?ÃÂ®ner la malÃ?ÃÂ©diction Ã?ÃÂ se retourner contre lui...
This is Faith SFX worlds best beatboxer there on the street together with some friends, making music. great skills
The first video and title track from Trip Device's hot Album, "Inside I Feel". Full of story, SFX and a hard, melodic beat that keeps in your head.
This is the video preview of a 3d SFX movie we are working on. As the name suggests, the movie emphasizes on a civilization living beyond the living dimensions. The residents of Kaalaakshi are far away from the usual concepts of life-and-death. They protect the living dimensions from the dark reign. But what if the evil overshadows the protectors itself ?
PS: We require your views / comments / suggestions on this project so as to improvise our output.
Most importantly, this trailer was prepared using a desktop of the very basic configuration - viz. 256 MB RAM, 2.4 GHz processor, no hardware accelerator. 3ds Max 6 & Combustion 4 were used. Owing to less resources, we had to compromise very much on the production.
For more of our portfolio, do visit www.animatrixindia.com.
Extrait des Rush du reportage Bruxelles découverte.
Impro de DY et de quelques artistes belge dans l'Undergroud du Hip Hop belge.
IESMG vous emène dans les coulisses du studio SFX en 2004.
quelques minutes la caméra allumée sans coupure!
Produit et réalisé par Jean Marteau aka Rajiv pour le projet iEsperanto
Extrait des rush du reportage bruxelles découverte dans l'underground du hip hop belge, Mr Martin Juicely (Ensemble RTL) nous recoit avec ses amis dans les coulisses du studio SFX.
Produit par iesmg en 2004.
Maple Kombat III
Yeah the Maplebolic timechamber is a spinoff of Dragonball Z's Hyperbolic Timechamber... but don't get all upset about this. Its just a entertainment video.
Make sure you watch the 1st and 2nd Maple Kombats before you watch this one...
Maple Kombat 1
The Maple Kombat series is purely for entertainment on youtube. In no way do I claim ownership of any of the music/sfx used.
Maple Story is a trademark of Nexon Corporation. For more information about their game visit are created using:
BannedStory (free simulator)
Premier Pro 1.5
my videos ^_^
to see more viral videos like this go to http://dropkickmonkey.com
Agency: BBDO, New York
Chief Creative Officer: David Lubars,
Executive Creative Director: Don Schneider
Creative Director/Copywriter: Brian Donovan
Creative Director/Art Director: Mike Boulia
Executive Agency Producer: Amy Wertheimer
Director: Paul Middleditch
Production Company: White Label Product
Director of Photography: Bill Pope
Editorial Company: Nomad
Editor: Tom Muldoon
VFX/SFX: The Mill
Song: What Is Love?
Never Trust Codboy FX to do your SFX!!
A class project for the school i'm going to. We were required to mix live video with 3D Animation. So we decided to do something to the effects of this. It's the first time we did this, and i did a good portion of the animation and sound effects used in the video. It didn't turn out too particularly amazing, and i wish i didn't have a single weekend to put this together, because it would have been really amazing had we had more time, and our computers not completely being screwed up. We were really pressed for time and we barely turned it in a minute before it was due. Thanks to this project, i now know how extremely difficult movies can be, and how much time is spent on just getting one frame to look right. Oh, and troubleshooting.
Half of the 3D models were provided to us by Turbosquid.com and some random Zbrush tutorial (i think). The sound effects (most of them) were provided from flashkit.com. I strongly encourage anyone who is trying to get into the business to check these two sites out, because they helped me out just to kinda test and learn the basics of SFX and Animating characters.
*Note: No one was harmed in the making of this film, except the bunny.
*READ THE INFO NOW!!*
Take the time to read please. I keep getting the same types of comments like "Their names are sasuke and naruto, duh" or "why aren't you guys wearing any costumes, at least get a headband!" or "What program did you use?"
Narutaw VS Chasuke - Fight between two characters loosley based on Naruto and Sasuke. This is a PARODY. I KNOW their names are Naruto and Sasuke. Narutaw comes from Taw and Chasuke comes from Charles. And no, I don't have any Naruto costumes and will not go out to buy some just for a one time use. Also, I know the term Special Effects is wrong but people don't generally know the difference between VFX and SFX so I just keep SFX because most people call it that.
*** Edited using Premiere Pro and After Effects ***
I DON'T have any of the files for this video anymore. I deleted them all since it's been a while already. The sound effects were all just captured using a mic. I also don't use premiere anymore so I can't really help out with any of the editing questions.
This is my first Project using After Effects and it was really fun to do. I'm happy with the results considering what my preview looked like. I got this idea from looking at what Narutards did and looking at other Youtube videos. So special thanks to the Youtube FX community and Narutards.com!
go to http://dropkickmonkey.com to see more commercials like this
Johnnie Walker Striding Man
Client: Johnnie Walker
Agency: Bartle Bogle Hegarty
ECD: John Hegarty (UK)
Creative Director: John Foster (NY)
Art Director: Nick Klinkert
Copywriter: Kevin Doyle
Account Director: Erin Riley
Producer: Katherine Cheng
Production Co: Backyard
Executive Producer: Kris Mathur
Producer: Anton Maillie
Director: Rob Sanders
Production Designer: Marco Puig
Director of Photography: Eric Treml
Producer/Budapest: Eszter Répássy
SFX Manager: Péter Szilágyi
Editorial: Cut + Run
Editor: Steve Gandolfi
Game Website Here
GX² Website Here
I'm sorry for the lack of SFX. I had to record this a specific way. I will release a video explaining why. And because of Pyramidhead87, he made me realize a way I can record sound. So, this will be the last review with no sound from the game.