Come see exclusive footage of the assault class soldier using the microwave special attack to burn enemies left out in the open.
Power Rangers Samurai review. Classic Game Room presents a CGRundertow review of Power Rangers Samurai from Namco Bandai for the Nintendo Wii. Power Rangers Samurai is a very linear beat 'em up with very simple gameplay. And a license that attracts kids. And a price parents feel less bad about paying. And a lot of nothing else that makes it interesting. You play as any of the Power Rangers, who have evidently been repackaged as this group of samurais minus Amy Jo Johnson. You run from point A to point B while foes attack and you mash two buttons. You have a strong attack and a weak attack. You can also jump and unleash one special attack, but that's it. This video review features video gameplay footage of Power Rangers Samurai for the Nintendo Wii and audio commentary from Classic Game Room's Derek.
Classic Game Room HD reviews G.I. JOE: THE RISE OF COBRA for Xbox 360, also on Playstation 3 PS3, Nintendo Wii, PSP and Nintendo DS. GI Joe The Rise of Cobra the video game is based on the G.I.Joe series and movie and features 16 playable characters (12 Joes and 4 Cobras). This CGRHD review of GI JOE The Rise of Cobra on Xbox 360 has gameplay footage from G.I. Joe The Rise of Cobra showing HD game play from the 360 version, which is no doubt identical to the PS3 version of GI Joe the video game. 20 levels, 4 environments and lots of explosions, G. I. Joe is like a cross between a 3rd person shooter and top down shooter like Assault Heroes or Ikari Warriors. Each character has a different weapon and different special attacks. Play co-op with a friend and take on the enemy together on screen at the same time. GI Joe the Rise of Cobra has achievement points that can be unlocked as you play the game, win achievements for capturing Baroness and winning levels, etc... unlock new joes with points and crush B.A.T. troopers and HISS tanks. Fans of the old school G.I. Joe cartoon series and GI Joe action figures and comic books should enjoy the game because it has a cheesy, old school quality to it. The plot of the game takes place after the events in the movie, but that doesn't really matter. If it moves and shouts "Cobraaaa!" you shoot it. GI Joe characters featured in this review, Snake Eyes, Storm Shadow, Baroness, Scarlett, Heavy Duty, Gung Ho, Ripcord, Backblast, Shipwreck and Duke. Classic Game Room HD reviews G.I. Joe The Rise of Cobra the video game and shows GI Joe gameplay footage in high definition from Xbox 360 to show how the game is played, what it looks like and whether or not you may enjoy it. Some GI Joe PSA commercials can be unlocked during gameplay.
http://www.4thegeeknu.com presents the latest amazing trailer from Super Street Fighter 4. This video features new special attacks, cosutmes and more. For more screen-shots, and release information regarding SSF4, visit http://www.4thegeeknu.com.
Classic Game Room presents a CGRundertow video game review of Super Godzilla for the Super Nintendo, developed by Toho. As aliens invade Earth only you can control Godzilla (thanks to a chip implanted in his brain) to save the planet against monsters like King Ghidorah, and Mechagodzilla. The gameplay is a strange mix of strategically maneuvering Godzilla on a grid based map, collecting items and destroying stuff, and eventually culminating in a boss battle driven by your fighting spirit meters and cinematic special attacks. Fans of guys fighting in giant rubber suits or strange 16 bit experiences will not want to miss this one! This review features Super Godzilla gameplay footage and commentary from CGRundertow reviewer Kevin.
This video and its contents are copyright © 1999 - 2008 Jagex Ltd.
This is my server , I'm showing you the Special Attacks.
Danny Phantom: The Ultimate Enemy review. http://www.ClassicGameRoom.com Shop CGR shirts & mugs! http://www.CGRstore.com Classic Game Room presents a CGR Undertow review of Danny Phantom: The Ultimate Enemy for the Game Boy Advance developed by Altron and published by THQ. Danny Phantom: The Ultimate Enemy is a side-scrolling action game based on the Nickelodeon animated series Danny Phantom. Players play as Danny himself! The game begins with a dark, evil Danny tearing through things like he's dark and evil. Which he is. Turns out some dastardly villains are trying to get Danny to turn to the dark side. Sounds familiar. Danny Phantom: The Ultimate Enemy is a beat 'em up similar to the NES classics you know and love. Danny can punch and kick ghosts into oblivion, but he also has some special attacks that require energy. To gain that energy, Danny must switch from superhero Danny to regular Danny. Essentially a combination of the classic TMNT games and a Ghostbusters-like concept, Danny Phantom: The Ultimate Enemy is a single-player action game for young players and fans of the show. This video review features video gameplay footage of Danny Phantom: The Ultimate Enemy for the Game Boy Advance and audio commentary from Classic Game Room's Derek.
Astro Boy: Omega Factor review. http://www.ClassicGameRoom.com Shop CGR shirts & mugs! http://www.CGRstore.com Classic Game Room presents a CGR Undertow review of Astro Boy: Omega Factor for the Game Boy Advance developed by Treasure and Hitmaker and published by SEGA. Astro Boy: Omega Factor is a side-scrolling action game based on the popular Astro Boy manga. You play as Astro Boy, the shirtless wonder himself, in this action-packed beat 'em up. Your main weapons are your fists and feet, and stringing together combos is essential. That's partly because combos crush fools, but also because it fills your power meter. With that, you can do special attacks that really unleash the pain! One of these attacks even sprays bullets from Astro Boy's underwear. What is it with Astro Boy and his underwear? Nonetheless, Astro Boy: Omega Factor is a fantastic GBA action game for fans of the manga and old-school games like Ninja Gaiden and Mega Man. If you don't like Mega Man, we can't be friends. This video review features video gameplay footage of Astro Boy: Omega Factor for the Game Boy Advance and audio commentary from Classic Game Room's Derek.
I was bored, so I turned on hypercam to make this. In the video, I fight the same guy twice, and own him twice. (Haha, random person. Haha.)
First fight, we both had full free will (No rules to the fight.) Near the end of the fight, he accused me of quick prayers, so I fought him the second time.
This time, the rules were:
-No armor (The ring spot being open was an accident, there wasn't a real reason it wasn't blocked.)
-No prayer (So he can't accuse me of quick prayers again.)
-No special attacks (So he can't D claws spec. It takes absolutly no skill to win a no armour fight with a d claws spec, so that's the reason for that, mmk?)
A few people have asked me, when he took out his dds and tried to special attack me, forgetting I had it set to avoid special attacks, why did I take mine out? I did it to be fair. I assumed he just forgot no specials (Which he did.) so I gave him an extra 15 or so damage to me while I took the dds out for a second, hit him once or something, and switched back to whip.)
After that, I won.
The bit at the end? Ignore it... Waste of your time.
Space Invaders review. Classic Game Room presents a CGRundertow review of Space Invaders for Playstation 1. The game is a great example of what a remake should be: an updating of a game but keeping the core gameplay the same. This maintains the classic Space Invaders gameplay, moving from side to side to take out descending space aliens. But with the additions of special attacks and boss battles, the game takes Space Invaders into the 3D age with style. This video review features video gameplay footage of Space Invaders for Playstation 1 and audio commentary from Classic Game Room's Ryan.
Twisted Metal: Head-On review. http://www.ClassicGameRoom.com Vehicular chaos and carnage return to the small screen in 2005's Twisted Metal: Head-On for the portable Sony PSP! Crash cars, machine gun enemies and unleash wild special attacks, Twisted Metal is great fun on the go (or on the couch)! Head on in for insanity!!
Ultraman review. http://www.ClassicGameRoom.com Shop CGR shirts, hats, mugs & gear! http://www.CGRstore.com Giant monsters, rubber suits, model cities... and a hero in spandex, come to save the day by punching, kicking, and then at the last second using the special attack that actually works. Only now, it's portable!
Pac-Man and the Ghostly Adventures review. http://www.ClassicGameRoom.com Shop CGR shirts & mugs! http://www.CGRstore.com Classic Game Room presents a CGRundertow review of Pac-Man and the Ghostly Adventures for the Nintendo Wii U developed and published by Namco Bandai. The interactive accompaniment to the television series of the same name, Pac-Man and the Ghostly Adventures is a 3D platformer. Pac-World is under attack, and as you’d expect given its name, its fate is in the hands of Pac-Man. The spherical gaming icon steps out of the maze and into a 3D world with Pac-Man and the Ghostly Adventures. The game shares much in common with the popular 3D platformers of the late 1990s and early 2000s, featuring simple action and an emphasis on collecting things. The simple design shows it’s clearly designed for young players, but its platforming packs a challenge that might surprise you. Pac-Man can scare ghosts for easier munching, and he can also power-up for special attacks, including fire and ice suits. Pac-Man takes cues from Mario, one legend to another, in Pac-Man and the Ghostly Adventures. This is a single-player game released for several platforms. This video review features video gameplay footage of Pac-Man and the Ghostly Adventures for the Nintendo Wii U and audio commentary from Classic Game Room's Derek.
Street Fighter Alpha 3 Upper review. http://www.ClassicGameRoom.com Shop CGR shirts & mugs! http://www.CGRstore.com Classic Game Room presents a CGR Undertow review of Street Fighter Alpha 3 Upper for Game Boy Advance developed by Crawfish Interactive and published by Capcom. Street Fighter Alpha 3 Upper attempts to bring the arcade-style fighting gaming that everyone knows and loves onto the handheld Game Boy Advance. It's a move that should work; the Super NES managed to handle many of the games in this series, and the GBA's every bit as good, right? Well, it takes some finagling (like compressing a six-button control setup onto two face and two shoulder buttons), but Crawfish Interactive have managed to get the gist of the globe-trotting world warriors onto the small screen while retaining the combos, special attacks, and other mechanics that made Street Fighter the go-to name in the genre. This video review features video gameplay footage of Street Fighter Alpha 3 Upper for Game Boy Advance and audio commentary from Classic Game Room's TJ.
Classic Game Room reviews BATTLE OF GIANTS: MUTANT INSECTS for Nintendo DS from Ubisoft. This CGR review of Battle of Giants Mutant Insects for Nintendo DS has gameplay from Muntant Insects showing video game play in HD action! This video game allows you to name and create and play as a giant mutant insect. My insect is called Robomantys!! Played with the Nintendo DS stylus, gameplay consists of crawling around levels and getting into battles with other giant mutant insects. Land hits and then unleash giant mutant special attacks to finish them off. Rated E for everyone because everyone enjoys giant mutant insects.
Mobile Light Force review. http://www.ClassicGameRoom.com Shop CGR shirts & mugs! http://www.CGRstore.com Classic Game Room presents a CGR Undertow review of Mobile Light Force for the PlayStation developed by Psikyo and published by XS Games. Mobile Light Force is a shoot 'em up with some bizarre characteristics. Actually, it's a shoot 'em up with a lot of bizarre characteristics. It was originally released as Gunbird in Japan, but when the game was ported to the PlayStation, its name was changed and it got three hot chicks on the cover. Even though they're not even in game. Bizarre characteristics, right? Nonetheless, the core game is a very good SHMUP any bullet hell lover should appreciate. Each of the five characters plays a bit differently and has their own special attacks, which allows players to choose a character that suits their play style. The boss battles, in particular, are also of note. They're so large, there's a brief load time before the battle. This isn't the best port in the world, but since Gunbird was a great SHMUP, so is Mobile Light Force. This video review features video gameplay footage of Mobile Light Force for the PlayStation and audio commentary from Classic Game Room's Derek.