Falcões chegam à nossa consola este Outono.
Apesar de ter sido exibido no Ubidays, o vídeo de Tom Clancy's HAWX não teve direito a publicação. Todavia, graças a um vídeo filmado por Snoopers (um dos muitos que assistiu à conferência de imprensa), nem tudo se perdeu!
Fiquem com o vídeo...
an amv i made of the new Prince of Persia 4 game trailer
song:pendulum - the tempest
Prince of Persia 4 is an upcoming video game developed by Ubisoft Montreal and published by Ubisoft. It is scheduled to be released on late 2008 for Windows, PlayStation 3 and Xbox 360. It is a new chapter in the Prince of Persia universe and it introduces a new gameplay,along with a fresh "illustrative" visual style.
According to Ubidays Interview,a new Prince of Persia will be depicted as a wanderer at first, who while returning home from an adventure with his "bearings" and a donkey named "Lady with Treasure", to spend his rest of life in peace. But all of a sudden, he is caught by a fierce sandstorm, which throws him off of his original path, and he finds himself in a forbidden land - a mythical garden of beauty, dominated at its center by a massive Tree of Life. Imprisoned in the Tree of Life is Ahriman, the "Ancient Evil God of Darkness", who was imprisoned within the tree by his twin brother Ormazd, the "Ancient God of Light". The Prince accidentally unleashes Ahriman from the Tree. After being set free, Ahriman starts corrupting the lands with darkness and evil. The Prince is about to leave the lands and allow the consequences of his mistake to spread on the whole world, he is encountered by a young woman named Elika, a descendant of the Ahuras, a group of people who guarded the imprisonment of Ahriman. Elika asks the The Prince for his help to undo what he had done and bring back peace to the world by stopping Ahriman, and cleansing the world of it's darkness.
Proof of development for the game was found when, on September 21, 2006 a leaked RAR file contained concept images, although no comment was made by Ubisoft. Also, on January 23, 2008, some screenshots from the game were leaked onto the internet, and again Ubisoft made no comments.
On April 1, 2008, Ubisoft registered the domain www.princeofpersiaprodigy****, confirming the name of the game.
In May, 2008, Ubisoft confirmed the game as a work-in-progress. They stated to expect a release at the end of 2008, and gave many details about the plot and gameplay in this game. In one such interview, they stated that the general staples of the gameplay are to remain intact, including platforming, and combat. Although the game focuses more on one-on-one combat, similar to the original Prince of Persia trilogy, rather then fighting almost dozens of enemies, like in the Sands of Time trilogy.
On May 8, 2008, Ubisoft released an official video of a concept artist designing the Prince character for the game. The "speed art" video shows a full-bodied new prince to be created on Photoshop. There was another fast-forward concept art drawing video released on May 22, detailing a female character Elika.
The game will use a heavily modified version of the Schmitar Engine, which was also used in Assassin's Creed. Developers chose to implement an illustrative graphical style, similar to cel-shaded graphics. Other features include improved artificial intelligence, detailed graphics, rich environments and an open-world, that will allow to create a non-linear gameplay.