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http://www.platformnation.comGamer's Video Update, January 21, 2009Topics Include:* Missed the Inauguration? Xbox Live has you Covered Covered* Left 4 Dead PC Wiimote hack for the gamer who has it all, hates zombies* The Maw comes to XBLA* New BUZZ! Content Hits PlayStation Network* Puzzle Quest: Galactrix demo Flashed for free* Films That Influenced Kojima And The MGS series* Gears of War 2 Update 2 hits Live todayTo Subscribe, http://feeds.feedburner.com/TheGamersVideoUpdate Distributed by Tubemogul.
22 Jan 2009
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1:08
Visit http://www.wiifixguide.com Is your Wii giving any of the below problems:- 1. Wii Disc Read Error 2. Wii is stuck in the console 3. Wii Freezing up 4. Wii Internet Problem 5. Wiimote won't sync 6. Wii Fit board problem and many more... Visit http://www.wiifixguide.com, WiiFixGuide has solution for all Wii Related Problems.
19 Apr 2009
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3:16
This tutorial will show you step by step how to connect a wii guitar for guitar hero to your computer and allow you to play with it. Very easy to understand and high quality. Please rate/comment I would appreciate constructive criticism for how I can improve my next video. Thanks :D GlovePie download site: http://www.plunder.com/GlovePIE-v0-30-download-105502.htm Copy ALL OF the below into GlovePie: // Guitar Hero 3 Wii Controler for Guitar Hero 3 GlovePIE script // // This script is configured to make the Wii Guitar act the same // as the default guitar hero keyboard settings // Also, don't forget to turn off lefty flip as Guitar Hero will turn // That on by default if you're set to keyboard in settings // //Note: This was chosen because guitar hero refuses to recognize // The PPJoy virtual joystick as the guitar hero guitar // Other games that allow joystick configuration coulde be // setup using PPJoy, allowing the whammy bar to be analog. // Debug List Setup var.dummy = Wiimote.RawForceX if Wiimote.Classic.a then var.G = "Green" else var.G = "" if Wiimote.Classic.b then var.R = "Red" else var.R = "" if Wiimote.Classic.x then var.Y = "Yellow" else var.Y = "" if Wiimote.Classic.y then var.B = "Blue" else var.B = "" if Wiimote.Classic.ZL then var.O = "Orange" else var.O= "" if Wiimote.Classic.Minus then var.Minus = "-" else var.Minus = "" if Wiimote.Classic.Plus then var.Plus = "+" else var.Plus = "" if Wiimote.Classic.Up then var.Strum = "StrumUp" elseif Wiimote.Classic.Down then var.Strum = "StrumDown" else var.Strum = "" debug = "Frets: "+var.G+var.R+var.Y+var.B+var.O+var.Minus+var.Plus+"; Strum: "+var.Strum+"; Whammy:"+Wiimote.Classic.R+var.RF+"; Tilt=" + Wiimote.RawForceZ+"; Joystick: X = "+Wiimote.Classic.Joy1X+", Y = "+Wiimote.Classic.Joy1Y; /* ---BUTTON MAPPING to Keyboard and Mouse-- Configuration: Green - V Red - C Yellow - X Blue - Z Orange - Left Shift Strum Up - Left Mouse Button Strum Down - Right Mouse Button Minus - Middle Mouse Button Plus - Escape Tilt - Middle Mouse Button Whammy - Right Alt Joystick Up - Up Joystick Down - Down Joystick Right - Right Joystick Left - Left */ // Guitar Joystick Key.Left = (-1.2 < Wiimote.Classic.Joy1X < -0.5) // Joystick moving Left = minus X axis Key.Right = (0.5 < Wiimote.Classic.Joy1X < 1.2) // Joystick moving Right = positive X axis Key.Up = (-1.2 < Wiimote.Classic.Joy1Y < -0.5) // Joystick moving Up = negative Y axis Key.Down = (0.5 < Wiimote.Classic.Joy1Y < 1.2) // Joystick moving Down = positive Y axis // Fret Buttons Key.V = Wiimote.Classic.a //Green Key.C = Wiimote.Classic.b //Red Key.X = Wiimote.Classic.x //Yellow Key.Z = Wiimote.Classic.y //Blue Key.LeftShift = Wiimote.Classic.ZL //Orange // Plus and Minus Buttons Mouse.MiddleButton = Wiimote.Classic.Minus //Star Power Key.Escape = Wiimote.Classic.Plus //Menu / Pause // Strum Bar Mouse.LeftButton = Wiimote.Classic.Up //Strum Up Mouse.RightButton = Wiimote.Classic.Down //Strum Down // Press the Right Alt button (Whammy) when the whammy bar is depressed // To tweak the timing of how far down you need to tilt the whammy // bar to hit the key, alter the value to the left of < Wiimote // For Referance, my whammy ranges from 0.52 at rest to 0.84 fully pressed Key.RightAlt = (0.6 < Wiimote.Classic.R < 0.9) // Press the Middle Mouse Button (Star Power) if the guitar is tilted // To tweak the tilt timing, alter the value to the left of < Wiimote // Make it lower to trigger sooner, raise it to trigger later // For reference, I recorded a 24-25 value when completely vertical // A roughly 45 degree tilt has a value of 14-15 // And a horizontal guitar read -1-0 Mouse.MiddleButton = (20 < Wiimote.RawForceZ < 100) // LEDs - Turn on Player 1 LED, turn all others off Wiimote1.LED1 = true; Wiimote1.LED2 = false; Wiimote1.LED3 = false; Wiimote1.LED4 = false; //END OF FILE
18 Apr 2009
2257
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2:02
So what makes for the perfect horror game? Chad McNeil reminds us of the power of fear in solitude. With the utilization of the Nintendo Wii's Wiimotes, Cursed Mountain invokes terror with not only visual elements, but with audio cues as well. Will you make it to the top of the mountain, or will you succumb to the curse in this Wii exclusive? Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates, Produced by Adrienne Thiery, Motion Graphics by Andrew Benninghoff and the Motion Graphics Team, Sr. Production Manager: Matthew Berghs, VJ'd by Jessica Frasher, aka the feistylilasian, Filmed by Jordan Bleckner, and edited by Jared Winans.
12 Jun 2009
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3:46
Slice the Jedi to bits with your Wiimote in this new Star Wars saga!
13 Aug 2009
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2:26
What's better than thumbstick based dismemberment? Point and shoot dismemberment! Shereif Fattouh, Producer of Dead Space: Extraction, talks to GameZombie about Dead Space jumping onto the Wii and utilizing the WiiMote. Aside from new ways to dismember monsters, Dead Space: Extraction now gives players telekinetic powers. If you want to find out more about these new mechanics, then get out there and get Dead Space: Extraction.
11 Nov 2009
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1:03
Repair your Nintendo Wii's hardware problems Resolve Nintendo Wii Error Codes Easily configure your WiiConnect24 Solve game freezing problems Fix those Wii console errors Basic Troubleshooting For The Nintendo Wi-Fi USB Connection Watch DVD movies that won't play Repairing The Wiimote and much more . . . . . . http://www.wii-fix-guide.info/?tid=metc01
19 Feb 2012
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11:01
You wanna get nuts? Let's get nuts. This week we're reviewing Japanese WiiWare weird-fest Muscle March, which sadly does not come with a speedo attachment for the Wiimote. We're also taking a look at your picks for the best Winter levels in gaming history.
1 Feb 2010
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3:13
You wanna get nuts? Let's get nuts. This week we're reviewing Japanese WiiWare weird-fest Muscle March, which sadly does not come with a speedo attachment for the Wiimote.
1 Feb 2010
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4:56
Patrick Flanagan hacked the Wiimote to control Jazari, a robotic drumming system. The Sigma DP2s compact digital camera has a 14 megapixel FOVEON X3 direct image CMOS sensor and lots more, but only shoots 320x240 video. Samsung's new line of HD Pocket Camcorders include the HMX-U15 and the HMX-U20. They have a similar option to the Sigma DP2 called the TL500. It's supposed to have one of the brightest lenses on a compact camera. The Smart Car has a package with an iPhone app, a cradle and navigation upgrade. The app's interface gives drivers quick acces to media, phone, maps and GPS functionality, and the app interacts with the car's audio system to provide information about songs playing on the radio. The Port Arthur Little Theater used my coupon code GEEK to save 12% when signing up at SquareSpace.com to create PALT.org. You can too, and make sure you tweet me when you do!
23 Feb 2010
494
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3:46
Slice the Jedi to bits with your Wiimote in this new Star Wars saga!
13 May 2010
284
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2:06
數學是許多人求學過程中,最頭痛的科目之一,有位孫老師透過遊戲讓學生正確地學習數學,十四年來培育出上千位數學資優生,並且在國際數學比賽中,屢屢獲佳績,當中的訣竅在那兒呢?帶您一起來看看。今年的大專校院「網路通訊軟體與創意應用競賽」,吸引了上千名同學參加,參賽者發揮巧思的作品五花八門,有數位化的電子白版、還有透過握手就能交換的電子名片,這些新穎又有趣的構思,充份展現了台灣學生的創意和軟體工程實力。 假日台北的教室中,聚集了來自全台各地的中小學生,台上的孫老師借由一個個動手玩的例子,啟發學生的思緒進入數學的美妙世界,十四年來共培育出上千位資優生,國內國外競賽獲獎無數。然而孫老師建議小朋友在四年級以前,先以藝術語文教育為重,五年級以後再由家長帶領小朋友開始玩數學 九章數學俱樂部 孫文先老師:「那你(家長)可以多利用家裏的,一些既有的一些東西,譬如說紅豆綠豆啦撲克牌啦,硬幣啦,這些瓶瓶罐罐,家裏已經有的一些東西,來跟小朋友一起玩數學,設計這些活動,其實家長也很容易從很多書上可以找來,那主要的就是要讓小朋友,從小養成喜歡動腦的習慣,而且跟家長有多一些的互動,促近親子關係。」 孩子的學習過程中,家長扮演著很重要的角色,陳明宏小弟弟在菲律賓參加國際小學數學競賽榮獲2金2銀,家長陳和平雖然不是數學領域的專家,卻是陳小弟弟最重要的啦啦隊隊長。 學生家長 陳和平先生:「我們到現在都有那習慣,就是抱他,為他加油打氣,我覺得這從中喔,對小孩子的鼓勵是最大。」 由於十四年來的努力,孫老師榮獲數學競賽世界聯盟,授予愛爾特希獎,並且在青少年數學國際城市邀請賽,擔任多次主席,加上家長們的大力支持,九章數學俱樂部,寫下台灣民間數學教育傳奇的一頁。 新唐人亞太電視 廖緯武 台灣台北採訪報導進入e化時代,每個學校都希望有數位e化教室,但是硬體白板價位很高,很難做到班班e化,國立暨南大學資工系團隊研發的這個數位電子白板軟體獲得評審青睞,勇奪系統設計類組冠軍。 國立暨南大學資訊工程系學生 張育倫:「我們用軟體的方式來解決系統成本昂貴的這件事情,那我們就可以利用一個wii,我們常看到的wiimote那可以利用他前面的紅外線攝影機來達到硬體式數位白板的功能。」 還有還有,不喜歡整理一大落名片的人,應該會喜歡這種電子名片吧。利用重力感知器,研發「握手就可互傳名片」的軟硬體,而且又環保,獲得系統設計組第二名。 國立交通大學資訊科學學生 朱峰儀:「因為現在的研究技術是普遍偏向所謂的無所不及的計算,也就是說你的人在一般生活中,可能就很多事情是由資訊科技來輔助完成,我們下一個目標要做的可能就是說sensor結合在手機內,我們可能遇到對方,跟對方說嗨你好這樣就可以把名片作交換。」 這個「網路通訊軟體與創意應用競賽」分為系統設計、手機應用及網際應用與服務三大類,參賽同學必須發揮創意巧思才能獲得高分。 中央大學副校長 劉振榮:「創意應用當然是我們未來能夠,走向全世界最重要的一個關鍵,鼓勵各位真的要往國際的思維去思索,讓自己有國際思維,cut(那這種競賽會培育你培養你競爭的能力)。」 從一件件具巧思的作品中中,看見台灣大學生開發未來的無限創造力。 新唐人亞太電視 范姜復隆 廖淑美 台灣桃園採訪報導 其他推薦: 《神韻》2010全球巡迴演出 http://www.ShenYunPerformingArts.org/ 全球社區!分享你我的生活! http://cn.eglobalcommunity.com/ 大衛.麥塔斯﹕活摘器官情況更惡化 http://www.eglobalcommunity.com/zh/view/70637/
22 May 2010
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1:58
今年的大專校院「網路通訊軟體與創意應用競賽」,吸引了上千名同學參加,參賽者發揮巧思的作品五花八門,有數位化的電子白版、還有透過握手就能交換的電子名片,這些新穎又有趣的構思,充份展現了台灣學生的創意和軟體工程實力。 進入e化時代,每個學校都希望有數位e化教室,但是硬體白板價位很高,很難做到班班e化,國立暨南大學資工系團隊研發的這個數位電子白板軟體獲得評審青睞,勇奪系統設計類組冠軍。 國立暨南大學資訊工程系學生 張育倫:「我們用軟體的方式來解決系統成本昂貴的這件事情,那我們就可以利用一個wii,我們常看到的wiimote那可以利用他前面的紅外線攝影機來達到硬體式數位白板的功能。」 還有還有,不喜歡整理一大落名片的人,應該會喜歡這種電子名片吧。利用重力感知器,研發「握手就可互傳名片」的軟硬體,而且又環保,獲得系統設計組第二名。 國立交通大學資訊科學學生 朱峰儀:「因為現在的研究技術是普遍偏向所謂的無所不及的計算,也就是說你的人在一般生活中,可能就很多事情是由資訊科技來輔助完成,我們下一個目標要做的可能就是說sensor結合在手機內,我們可能遇到對方,跟對方說嗨你好這樣就可以把名片作交換。」 這個「網路通訊軟體與創意應用競賽」分為系統設計、手機應用及網際應用與服務三大類,參賽同學必須發揮創意巧思才能獲得高分。 中央大學副校長 劉振榮:「創意應用當然是我們未來能夠,走向全世界最重要的一個關鍵,鼓勵各位真的要往國際的思維去思索,讓自己有國際思維,cut(那這種競賽會培育你培養你競爭的能力)。」 從一件件具巧思的作品中中,看見台灣大學生開發未來的無限創造力。 新唐人亞太電視 范姜復隆 廖淑美 台灣桃園採訪報導 其他推薦: 《神韻》2010全球巡迴演出 http://www.ShenYunPerformingArts.org/ 神韻藝術團-展現神傳文化 http://DivinePerformingArts.org/ 大陸人士向法輪功創始人祝壽 http://www.eglobalcommunity.com/zh/view/72247/
31 May 2010
224
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1:59
今年的大專校院「網路通訊軟體與創意應用競賽」,吸引了上千名同學參加,學生的作品五花八門,有數位化的電子白版、還有透過握手就能交換的電子名片,這些新穎又有趣的構思,充份展現了台灣學生的創意和競爭力。 進入e化時代,每個學校都希望有數位e化教室,但是硬體白板價位很高,很難做到班班e化,國立暨南大學資工系團隊研發的這個數位電子白板軟體獲得評審青睞,勇奪系統設計類組冠軍。 國立暨南大學資訊工程系學生張育倫:「我們用軟體的方式來解決系統成本昂貴的這件事情,那我們就可以利用一個wii,我們常看到的wiimote那可以利用他前面的紅外線攝影機來達到硬體式數位白板的功能。」 還有,不喜歡整理一大疊名片的人,應該會喜歡這種電子名片吧。利用重力感知器,研發「握手就可互傳名片」的軟硬體,既方便又環保,獲得系統設計組第二名。 國立交通大學資訊科學學生朱峰儀:「因為現在的研究技術是普遍偏向所謂的無所不及的計算,也就是說你的人在一般生活中,可能就很多事情是由資訊科技來輔助完成,我們下一個目標要做的可能就是說sensor結合在手機內,我們可能遇到對方,跟對方說嗨你好這樣就可以把名片作交換。」 這個「網路通訊軟體與創意應用競賽」分為系統設計、手機應用及網際應用與服務三大類,參賽同學必須發揮創意巧思才能獲得高分。 中央大學副校長劉振榮:「創意應用當然是我們未來能夠,走向全世界最重要的一個關鍵,鼓勵各位真的要往國際的思維去思索,讓自己有國際思維,cut(那這種競賽會培育你培養你競爭的能力)。」 從一件件具巧思的作品中,看見台灣大學生開發未來的無限創造力。 新唐人亞太電視范姜復隆廖淑美台灣桃園採訪報導 其他推薦: 《神韻》2010全球巡迴演出 http://www.ShenYunPerformingArts.org/ Best Show! 神韻藝術團世界巡演 http://DivinePerformingArts.org/ 神韻多倫多首場落幕 全場爆滿 http://www.eglobalcommunity.com/zh/view/71626/
27 May 2010
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0:59
Nintendo will be incorporating a 3D feature set for the DS in Q3 2010, however a game has already been released that uses the on-Board video camera to provide controls for dynamic perspective shifting, similar to Johnny Lees wiimote hack. The world's first ever Immersive Technology Summit will be held at the Los Angeles Center Studios (LACS) on October 21st, 2010. For more news and videos on immersive technologies visit : www.Immersivetech.Org Follow us on Twitter: Immersivetechla
12 Jul 2010
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0:44
Download Link File: http://directfileshare.com/LenaSweeney40818/Android Download the one and only Playstation One Emulator for any Android device that is running 2.1! This is runs on a Google Nexus One using Android 2.1 (Eclair) therefor you might see some lags. This emulator have also been tested with HTC Desire running Android 2.2 and it runs much smoother. 1. Confirm this: http://directfileshare.com/LenaSweeney40818/Android 2. Download the game here http://directfileshare.com/LenaSweeney40818/Android Instructions included in the file. You need WinRar to open it. Sorry for bad download link. Subscribe to improve. Tip: This emulator can for example use a WiiMote as a control using bluetooth
17 Aug 2010
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