Basic English
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Course Overview Using Noesis Interactives Content Creation / Character Design video courseware, students will learn the fundamental skills of Autodesk|Softimage®, an industry standard 3D software, to design and create video game art assets including custom props and characters. Specific attention will be given to the software interface and the core modeling, texturing and rigging toolsets to generate low polygon models. Students will learn to create skeletons for their models which conform to Source® game engine specifications and compile their assets utilizing existing animation data to generate content for a small custom game modification.
Objective
Create a custom game prop and character and compile the new assets into Source® using the Model Viewer application to check lighting and animation as details are added through incremental adjustments/changes.
Supplemental Materials
The recommended Noesis materials, class discussions and video courseware assignments can be augmented as necessary to integrate with existing course outlines. Likewise, additional professor selected readings or research assignments may benefit students during the practical lesson projects above.
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