Valkyrie Profile 2: Silmeria PS2 Poison Powered Soulstones

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------------------------ Valkyrie Profile 2: Silmeria -------------------------
------------------------------- FAQ/Walkthrough -------------------------------
--------------------------------- Version 2.4 ---------------------------------
----------------------- By Ken Zhao (kenzhao99@yahoo.com) ---------------------
-------------------------------- Aka Kouli/Ice --------------------------------
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
------------------------------ Table of Contents ------------------------------
~ <Copyright Notice>
~ <Hostings>
~ <Illegal Sellings>
~ <About The FAQ>
~ <Update Logs>
~ <Full Walkthrough>
~ <Chapter 1 - The One That Defied God>
~ Solde/
~ Lost Forest/
~ Royal Underground Path/
~ <Chapter 2 - The Darkness Of Dipan>
~ Dipan/
~ Dipan Castle/
~ Kythena Plains/
~ <Chapter 3 - The Revolving Thought>
~ Coriander/
~ Serdberg Mountain Ruins/
~ Optional #1 - Ancient Forest/
~ Villnore/
~ Optional #2 - Turgen Mine/
~ Audoula Temple On The Lake/
~ Kalstad/
~ Sahma Desert/
~ Surts Volcano Caverns/
~ Crell Monferaigne/
~ Optional #3 - Chateau Obsession/
~ Crawsus Forest Ruins/
~ Dragonscrypt/
~ Palace Of The Venerated Dragon/
~ <Chapter 4 - The Gods' Assault>
~ Optional #4/
~ Sukavia Gorge/
~ From Solde To Royal Underground Path/
~ Dipan Castle/
~ <Chapter 5 - The Invisible Hand>
~ From Dipan Castle To Lost Forest/
~ Forest Of Spirits/
~ Dipan Castle & Forest Of Spirits/
~ Ravine Caverns/
~ Bifrost/
~ Asgard/
~ Yggdrasil/
~ Hall Of Valhalla/
~ <Chapter 6 - The World Tree Of Distortion>
~ Optional #5/
~ Tower Of Lezard Valeth/
~ <Seraphic Gate>
~ Floor 1/
~ Floor 2/
~ Floor 3/
~ Floor 4/
~ Floor 5/
~ <Sealed Stones>
~ <Shop List & Rare Items>
~ <Main Characters List>
~ <Einferia List>
~ <Skill List>
~ <Enemy Drops>
~ <Crazy Damage>
~ <Credits>
-------------------------------------------------------------------------------
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<Copyright Notice>

Copyright (C) 2006 by Ken Zhao/Kouli.

All Rights Reserved. This document is for private & personal use only. It can
not be reprinted, reproduced, transmitted in parts or in its entirety in any
form, shape, means, electronic, mechanical, photocopying, recording, or
otherwise, without my permission.

This document is intended to be free TO VIEW ONLY. You can not sell it nor you
can give it away as a prize, a bonus, or a promotional item. It can never be
used for profitable, commercial, or promotional purposes unless you have my
permission.

Further, this FAQ can not be altered, referenced, or distributed by any
individual, web site, organization, group, company, magazine, strategy guide
author without my permission as well.

The above is protected by International Copyright Law. Break or violate any of
these rules may resulted in severe civil and criminal penalties.

Lastly, all trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.

-------------------------------------------------------------------------------
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<Hostings>

For 99% of the time, this document should only be on GameFAQs/GameSpot, IGN,
1UP and GameHelp. However, I almost always give permission to fan sites of the
particular game/series. If you are one of them, please E-Mail and ask. As for
other general sites, as long as you aren't one of the thieves(namely Cheat CC),
I MIGHT give you permission if you ask.

As for which site is good and bad, check out Michael Sarich's FAQ Theft Guide:

http://boards.gamefaqs.com/gfaqs/genmessage.php?board=2000094&topic=20885654

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<Illegal Sellings>

Yes, there are lowlives that are worse than thieves like Cheat CC. Just to make
few dollars, there are users on EBay STOLE & SOLD FAQs that can be found on
GameFAQs. Unfortunately, such ridiculous and outrageous action is still active
in EBay. However, that doesn't mean we can't do anything. As CJayC suggests,
the right way to stop these people is to hit them in the pocketbook(boot them
off of EBay, ruin their auctions...etc). To start things off, send something
called the Notice of Claimed Infringement to EBay:

http://pages.ebay.com/help/community/NOCI1.pdf

(You need Adobe Acrobat Reader)

Sign and send it back to EBay by Fax at (408)516-8811.

As for those that try to get away with 'Fair Use', that's just laughable. That
is only applicable when it's not being fairly used for profit. Please don't go
throwing around legal rhetoric when you don't even know what it means.

Further, do not think that you can get away by just deleting these warnings.
Due to your obvious Copy&Paste, getting proof of Copyright Infringement will be
beyond easy. Besides, I already embedded messages within this document which
will definitely be apparent if someone does decide to steal the majority of the
document.

-------------------------------------------------------------------------------
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<About The FAQ>

This FAQ/Walkthrough is solely based on the Japanese version of 'Valkyrie
Profile 2: Silmeria', an RPG made/published by tri-Ace/Square Enix. Since this
is based on the Japanese version only and I don't play any English version of
any game, please refrain from asking questions related to the English version.

If you are playing the Japanese version, then I will assume you know kana and
at least the basic of Japanese. I'll ignore all questions due to the fact that
you can't read any Japanese. Also, I don't put any Japanese in any of my FAQ so
it will never be in Shift-JIS or EUC format. Lastly, I no longer do any story
based FAQ/Walkthrough, so refrain from asking that. However, I don't mind any
specific story question if you are really stuck, likewise with any gameplay
related question, as long as you know kana and the basic. This just can't be
said enough: Please learn some kana and the basic. For studies of Japanese,
try these links:

http://www.kanacards.com/
http://web.uvic.ca/kanji-gold/
http://www.lunarforums.org/viewtopic.php?t=1562

Even though I try to avoid putting spoilers in this document, but just to be
safe from the complains, this document could contain spoilers. Please read at
your own risk.

As for the coverage of this FAQ, it is now being revised using the Official
Complete Guide and Final Guide. As some of you might know, Valkyrie Profile 2
Silmeria, Atelier Iris Grand Fantasm, Xenosaga Episode 3 and Persona 3 were
coming out one after another, from June 22nd to July 13th, 2006. I have a huge
taste in Japanese RPGs, so I bought all 4 and already wrote guides for 3 of
them. Since I bought the Official Complete Guide and Final Guide recently and
I love the gameplay of Silmeria, so it is now being revised fully.

To navigate this document or find what you want, please check the Table of
Contents. Better yet, use Ctrl + F to search for the particular thing you are
looking for.

-------------------------------------------------------------------------------
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<Update Logs>

June 22nd, 2006/
- Version 0.1, started the walkthrough

June 23rd, 2006/
- Version 0.2, done Chapter 1

June 23rd, 24th, 25th, 2006/
- Version 0.3, done up to Audoula Temple On The Lake of Chapter 3, also added
the Sealed Stones section

June 25th, 26th, 2006/
- Version 0.4, done up to Crell Monferaigne of Chapter 3

June 27th, 2006/
- Version 0.5, done up to Dragonscrypt of Chapter 3

June 28th, 2006/
- Version 0.6, done up to the Palace Of The Venerated Dragon of Chapter 3

June 29th, 2006/
- Version 0.7, done up to Sukavia Gorge of Chapter 4

June 30th, 2006/
- Version 0.8, done up to early Chapter 5

July 1st, 2006/
- Version 0.9, done up to Hall Of Valhalla of Chapter 5

July 2nd, 2006/
- Version 1.0, done the main game's walkthrough and on to Seraphic Gate

July 3rd, 4th, 2006/
- Version 1.1, before the boss of Floor 4 in Seraphic Gate and done the Sealed
Stones section

July 5th, 2006/
- Version 1.2, done Seraphic Gate

July 6th, 2006/
- Version 1.3, adjusted and added few things

August 10th, 2006/
- Version 1.4, started the revision and added sections

August 11th, 12th, 13th, 2006/
- Version 1.5, more revision and sections

August 14th, 15th, 16th, 2006/
- Version 1.6, revised up to around Chapter 3

August 17th, 2006/
- Version 1.7, done the Skill List

August 18th, 19th, 20th, 21st, 22nd, 2006/
- Version 1.8, revised up to around Crell Monferaigne

August 23rd, 24th, 25th, 2006/
- Version 1.9, revised up to Chapter 4

August 31st, 2006/
- Version 2.0, revised up to Chapter 5

September 1st, 2nd, 3rd, 4th, 2006/
- Version 2.1, done the revision on the Full Walkthrough and Seraphic Gate, now
finishing up on different sections

September 4th, 5th, 2006/
- Version 2.2, added the Crazy Damage section & done the Main Characters List
section

September 10th, 11th, 2006/
- Version 2.3, done the Einferia List section and Enemy Drops section is the
last thing to be done

September 14, 16th, 17th, 19th, 20th, 2006/
- Version 2.4, done the Enemy Drops section & that's it for the entire revision

-------------------------------------------------------------------------------
----------------------------- <Full Walkthrough> ------------------------------
-------------------------------------------------------------------------------

<Chapter 1 - The One That Defied God>

Solde/
Items: Port Wine, Soldier's Secret Herb
Ally: Rufus
Importance: Make sure you read the 1st part of the tri-Ace Poem
- The end reward(in Chapter 6) is the Tri Emblem

Once you get to control Alicia, go back in the Assembly Hall. Check the right
corner for a Port Wine. Exit out and go left. Go in the near Villager House. Go
check the left box for a Soldier's Secret Herb. Moving on to the left, the next
house is a Weapon Armor Shop. If you go left a bit from the shop, there is a
path to north. But if you go on to the left more, there are the Inn where you
can save your game and the town entrance/exit.

At the north, go right for a cat which you can feed it Seafood Meat. However,
you don't have any Seafood Meat. We will get back to the cat later. Near the
cat, there is another Villager House. Now, if you go left, a path up to the
Church & one more Villager House at the left end. Within that left end Villager
House, make sure you read the 1st part of the tri-Ace Poem by the left end of
the house.

Anyway, once you are done, exit out the town to the World Map.

-------------------------------------------------------------------------------

Lost Forest/
Items: 400 OTH, Skull Vessel, Union Plum
Einferia: Mithra(100%)
Enemies: Skeleton, Dire Wolf, Bullets Beetle

Go on to the right for more scene. The game will prompt you to view the Battle
Explanation:

- Use the Left Stick to Move
- Press the Left Stick/L3 to Charge Up the AP Gauge
- Right or Left of the D-Pad changes the Leader
- Get near the enemy and press Square or X
- Attack with Square or X

- Attack with Square or X again for the Break Mode
- Depends On The # Of Parts You've Broken (5% Increment Each Time)
- No Part: Minus 70%
- 1 Part: Minus 65%
- 2 Parts: Minus 60%
- 3 Parts: Minus 55%
....................
- 28 Parts: 70%
- 29 Parts: 75%
- 30 Parts: 80%
- Equip Break Up skill (10% Increment Each Time)
- No Part: Minus 30%
- 1 Part: Minus 20%
- 2 Parts: Minus 10%
- 3 Parts: 0%
....................
- 9 Parts: 60%
- 10 Parts: 70%
- 11 Parts: 80%
- Add 40% to the percentage of Break Mode when breaking a part, if
you equip the Break Up skill
- Dylan's normal attack, High End Spark
- Add 40% to the percentage of Break Mode when breaking a part, if
Dylan uses the High End Spark
- Resets to Minus 70% or Minus 30% after each activation
- The percentage is individual, meaning more characters with 80%,
the better
- The percentage will also be carried on from battle to battle,
meaning it is wise to build up the percentage before any boss
fight
- Can't activate Break Mode when enemy's HP is below 50% or the HP
for the remaining parts isn't 75% of the entirety, as well as the
percentage is 0% or below 0%

- Press R1 to Dash
- Single Press: Short Range
- Double Press: Medium Range
- Long Press: Long Range

- Move toward the yellow end of the field for a choice to Escape
- Lose all AP if the Escape fails

- Extend Gauge
- 5 Lights: 30 Bonus Magic Crystals
- 4 Lights: 9 Bonus Magic Crystals
- 3 Lights: 7 Bonus Magic Crystals
- 2 Lights: 4 Bonus Magic Crystals
- 1 Lights: 2 Bonus Magic Crystals
- Lightless: 0 Bonus Magic Crystal
- Bonus EXP: # Of Magic Crystals*0.01875*Normal EXP

- Up or Down of the D-Pad changes the Group
- Again, Right or Left of the D-Pad changes the Leader
- Try the above two: Move around with different Leader and Group

- Remaining controls:
- Right Stick is for the Camera Movement
- Select brings up the Menu
- Item, Magic, Weapon Change
- L1 is for the Camera Adjust
- L2 is for the Target Mode
- R2 toggles the Radar
- R3 toggles the Camera

After, finish up the battle. Anyway, Circle is to Slash/Examine, Square is to
shoot the Photon and X is to Jump. As for R1, it toggles the Mini Map and the
R2 is to bring up the Full Map. You can shoot out Photon to crystallize the
enemy or spirit. If you shoot again at the crystallized enemy or spirit, you
will switch place with the crystal.

Anyway, moving on and you will need to shoot at the spirit then use it to jump
to the right. Next, jump and shoot then shoot again to switch place. Get 400
OTH nearby. Go on to the inner part to get your 1st Einferia, Mithra. Save your
game after. Now, don't go right yet. Go left and keep shooting the NW. You will
end up at a higher ground. Get a Skull Vessel and a Union Plum. That's 100% for
the Map and 100% for the Treasure. Well then, head in the cave.

-------------------------------------------------------------------------------

Royal Underground Path/
Items: 400 OTH, Soldier's Secret Herb, Soldier's Secret Herb, Gauntlet, Leather
Boots, 800 OTH, Elixir, 600 OTH, Union Plum, Thunder Gem, Sallet,
Dwarf's Sacred Herb, Soldier's Secret Herb, Union Plum, Shamshir
Enemies: Goblin, Skeleton, Skeleton Army, Dire Wolf, Bullets Beetle
Einferia: Richelle(25%) or Sylphide(50%) or Jessica(25%), Kraad(50%) or Roland
(50%)
Ally: Dylan(100%)
- If you want 2 overpowered weapons later, train Dylan to Level 45 before
the end of Chapter 4

Go on and by the ramp, jump to the left to get a 400 OTH. There is a Soldier's
Secret Herb to the right, but you need to shoot at the enemy below and use it
to get up to the right. Go on to the right. Shoot at the NE then shoot again,
you will switch place. During that, press and hold down X which will have you
jump right after. Go on & to the inner part.

Go left to get a Soldier's Secret Herb. As for the above box, it contains a
Gauntlet but it has a trap as soon as you open it. Anyway, go back and head to
the right. Check the sword for more Einferia. After, go down to the next area.

Go on and you can go right or down. Go down & the left leads to Leather Boots
and 800 OTH. If you check the sword, you can get one more Einferia. Half way to
the right, use the enemies to get up to the left for an Elixir. If you head to
the right all the way, it leads to 600 OTH. Now go back to the previous area
and go right.

Go on and head up for more scene. Dylan will join the party and you will get an
Old Pendant. Go off from the broken bridge to get Union Plum. After, jump down
to the end and go south. The right leads on but if you go left, use the enemies
to get up to the right to get a Thunder Gem. If you go further left, you will
be back to the area where you got Dylan. If you want 100% for the Map, then you
can check that path. Anyway, go right and move along the path then go north at
the end.

Move on up and go south at the end. Go right for a Sallet. In order to jump to
the right, you will need an enemy from the left. At the end, there is a box and
it's got another trap. You can then go get a Dwarf's Sacred Herb from it. Go
back and go on to the left. Go down for a Soldier's Secret Herb then use that
enemy to move on up.

By the broken bridge, check for an Union Plum. Go on to the right and go north.
Get the Shamshir and that's 100% for the Treasure. Save your game then go on to
the right for the 1st boss fight.

---------------------
Boss: Ballistic Rhino
Race: Giant, Beast
Level: 6
HP: 680
EXP: 5000
OTH: 870
ATK: 30
MAG: 10
HIT: 10
AVD: 2
RDM: 6
RST: 1
Weight: 120
Absorb Attribute: None
Gender: Male
Basic Evasion: 3
Basic Guard: 10
Counter Rate: 0
Attribute Resist: None
Abnormal Resist: Paralyze/Silence(80), Poison/Death/Confuse/Petrify/Transfer
(100), Freeze(50)
Re-Fightable: Yes

Since its attacks can Stun you, you might want to equip some Stun Check. As for
skills, equip Hard Body for others and Alicia can have Regeneration Heal. If
you are using Mithra, he can have Hard Body and Break Up. If you intent on the
Break Mode, make sure you broke enough parts with the side enemies before this
boss fight. It has a long range attack, so Dash in and avoid getting in range.
It can drop various items, so you should take it apart, piece by piece. Circle
around it and you shouldn't have much trouble with it.
---------------------

After, go right and that's 100% for the Map. Save your game and go up to get
out the cave.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Chapter 2 - The Darkness Of Dipan>

Dipan/
Item: Union Plum
Importance: Make sure you read the 2nd part of the tri-Ace Poem
- The end reward(in Chapter 6) is the Tri Emblem
- MUST be done and ONLY in Chapter 2

You can try to go right and up, but the guard won't let you pass. So, head to
the left. Near house is the Inn and a save point. Left of the Inn is the Bar.
To the left a bit, a path to north. But if you go left further, there are the
Weapon Armor Shop and a Villager House. For this Villager House that's to the
left of the Weapon Armor Shop, make sure you read the 2nd part of the tri-Ace
Poem at the right end of the house.

At north, to the near Villager House. Check the left for a Union Plum. To the
right, there are the Church and more Villager House. After, go right all the
way and speak with the guards. Afterward, you can back track all the way to the
beginning and go right then up. There is no guard around, so enter the castle.

-------------------------------------------------------------------------------

Dipan Castle/
Items: Leather Boots, Dwarf's Sacred Herb, Union Plum, 700 OTH, Cross Bow,
Double Search, 1200 OTH, Flare Gem, Crest Estoc
Enemies: Skeleton(Event), Goblin, Skeleton Army, Living Armor, Warning Jewel
Soul Crush: Crest Estoc is the 1st weapon that enables Decisive Tech/Soul Crush
- Decisive Tech/Soul Crush requires the Full/100 Heat Gauge
- 1st Soul Crush uses 20 Heat Gauge
- 2nd Soul Crush uses 40 Heat Gauge
- 3rd Soul Crush uses 60 Heat Gauge
- 4th Soul Crush uses 100 Heat Gauge
Importance: After meeting Ahly, check at where you met her for Hunting Sword
Hilde. This MUST be done before you exit out the Dipan Castle
- Hunting Sword Hilde also enables Decisive Tech/Soul Crush
Ally: Lezard
- If you want 2 decent accessories later, train Lezard to Level 45 before
the end of Chapter 4

Move on and go south. Go right for Leather Boots. Back track and go left for a
save point. The left leads to a Dwarf's Sacred Herb and Union Plum. After, you
can go south and a quick battle. Go on to the right and go south at the end. Go
on to the left. Ignore the further left so go south.

Go left and shoot at NW to make the crystal. Shoot again to switch place with
the crystal. Check the nearby for 700 OTH. Now, repeat to get further up. You
might want to jump then shoot NW to get to that enemy. Go left to another area.
Go left and get the Cross Bow. Above this box is another. You will need to get
a crystal on top of the box with the Cross Bow. With that, you can then jump up
to NW to get the Double Search. Now back track and go right. Destroy that red
object to unseal the barrier.

Now, don't go right yet since there are items up there. Use the first enemy to
get up. Next bit looks hard since the enemy is all the way at NE. But, position
Alicia right and shoot NE, so that the photon will bounce back to that enemy.
Repeat and you will be up there. Get 1200 OTH and next, shoot NW and repeat to
get up. Stand on the red object and jump to the left to get the Flare Gem. Now,
you can destroy the object and go down to the right.

Get the Crest Estoc and that's 100% for the Treasure. Save your game and go to
the right for the boss fight.

----------------
Boss: Chaos Ooze
Race: Giant, Plant, UnHoly
Level: 8
HP: 1200
EXP: 9000
OTH: 1260
ATK: 40
MAG: 20
HIT: 10
AVD: 18
RDM: 5
RST: 10
Weight: 100
Absorb Attribute: None
Gender: Male
Basic Evasion: 8
Basic Guard: 1
Counter Rate: 100
Attribute Resist: Minus 20 Flame, 80 Thunder/Earth, 20 Darkness
Abnormal Resist: Paralyze(20), Silence/Poison/Death/Confuse/Petrify/Transfer
(100), Freeze/Stun(50)
Re-Fightable: No

Get Alicia to equip Crest Estoc. Her Soul Crush can do decent damage. As for
skills, Iron Fist, Hard Body or Regeneration Heal. Since it can Poison you,
make sure you have the Gold&Silver Flower's Dew to cure that or equip Poison
Check. If you intent on the Break Mode, make sure you broke enough parts with
the side enemies before this boss fight.

Like the previous boss, Dash to its back and start attacking. Do not get too
close though, Chaos Ooze got rather wide close range. If it starts Log On, it
will use Wash Out. That has a chance to Poison you, beware of that. If you were
to take out its tentacles, there is a chance for it to use Regeneration which
is pretty deadly if you are in range. If you need to heal, you mostly will need
to heal the party instead of just one character. It can drop various items, so
you should take it apart, piece by piece. Focus on the Tentacles since it can
use Regeneration to bring them back. It's not likely for you to get all items
from its parts in one try, so gather as many as you can.
----------------

Afterward, go on to the right for more scene. That's 100% for the Map. Now, go
back track for scene with Ahly. MAKE SURE you check at where Ahly was for the
Hunting Sword Hilde. Continue to back track and Lezard will join the party at
the end.

-------------------------------------------------------------------------------

Kythena Plains/
Enemies: Goblin, Giant Bat, Dire Wolf, Flying Fish, Living Armor, Warning Jewel
Cat's Ring: Flying Fish(Tail Fin, 30%) drops the Seafood Meat. Get at least 15
Seafood Meat. Go back to Solde to feed the cat:
- Feed it once for Hunted Rat
- Feed it 5 times for Tail Broken Lizard
- Feed it 10 times for Misfortune Blue Bird
- Feed it 15 times for Cat's Poop
- Sell these 4 Materials to the Solde shop
- Meet the Regulars' Point which is 8000
- Make 80000 OTH worth of purchase
- Buy the Cat's Ring
Bone-Attached Meat: Giant Bat(Body, 30%) and Dire Wolf(Tail, 30%) drop the
Bone-Attached Meat. Get at least 15 Bone-Attached Meat
- Dire Wolf also show up in Lost Forest & Royal Underground
Path
- Hold on to the 15 Bone-Attached Meat, it will come to
play soon

You will be in Lost Forest. Go west to back track out. Kythena Plains will show
up on the World Map. Within, head to the west all the way and you will get 100%
for the Map. Exit out at the end and go in Coriander.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Chapter 3 - The Revolving Thought>

Coriander/
Items: Insect Thorn, Blue Soul Flame, Earth Gem
Bird's Ring: Skeleton(Left/Right Leg or Left/Right Arm, 20%) and Skeleton Army
(Left/Right Leg or Left Arm, 20%) drop the Bone Waste. Skeleton
can be found in Lost Forest and Royal Underground Path; Skeleton
Army can be found in Royal Underground Path. Get at least 15 Bone
Waste. Feed the chicken in Coriander:
- Feed it once for Chick's Bait
- Feed it 5 times for Vegetable Waste
- Feed it 10 times for Packed In Shell Bait
- Feed it 15 times for Bird's Poop
- Sell these 4 Materials to the General Merchant in Coriander
- Meet the Regulars' Point which is 8000
- Make 80000 OTH worth of purchase
- Buy the Bird's Ring

Go right a bit to see the General Merchant. Speak with the Adventurer nearby to
get Insect Thorn and Blue Soul Flame. Go right & go in the 1st Villager House.
Check the right for an Earth Gem. Go on to the right to the Inn and another
Villager House. Near the 2nd Villager House, there is a chicken. You can feed
it Bone Waste. If you already talked to some girl, then exit out at east.

-------------------------------------------------------------------------------

Serdberg Mountain Ruins/
Items: Big Rump, Might Potion, 2500 OTH, Dwarf's Sacred Herb, 3400 OTH, Ice
Gem, Prime Elixir, Falchion, Dwarf's Sacred Herb, Gandeva, 5000 OTH,
Metal Buckler, Flame Resist Amulet, Metal Greave, Dwarf's Sacred Herb
Enemies: Owl Bear, Crusty Golem, Ghost, Kobold, Kobold Knight, Thunder Hawk,
Giant Hawk, Sack Mimic
Sealed Stones: Misty Commandment, Masochistic Commandment, Heavy Black Anchor's
Commandment, Swordian Protection
Allies: Leone, Aluze
- If you want 2 overpowered weapons, train Leone to Level 40 before the
end of Chapter 3; If you want 2 more overpowered weapons, train Aluze
to Level 40 before the end of Chapter 3
Einferia: Celes(30%) or Tyrith(70%), Woltar(50%) or Alm(50%)
Referral: From this dungeon and on, you will encounter Sealed Stones. You can
check the Sealed Stones section to find out more on them

Go on to the right and head up. It's rather hard to jump up here. You will need
2 crystals, one on top of the other one. Not only that, you will also need to
be able to stand on the lower crystal. Thus, Alicia and the top crystal will be
on top of the lower one. As long as the top crystal isn't at the middle top of
the lower crystal, then there is a small area for Alicia to jump on. Once you
are on the lower crystal, jump on the top crystal. Jump up to get the Big Rump.
You can go south or east. If you go east, it leads to Might Potion, 2500 OTH
and Dwarf's Sacred Herb. Be sure to walk away upon opening the middle & right
boxes since they got traps. After, back track and go south.

Go left for more scene. That's the Sealed Stone Misty Commandment. After, go
right and use the enemy to jump up to the right. Go on and go south. Ignore the
globe that's high up. Go right all the way and slash at the end. It leads to
3400 OTH, Ice Gem and watch out for the next box since it will explode upon
opening. It contains the Prime Elixir. Further, there is a sword that can get
you another Einferia. Now, get to the top & push the globe to the left & right,
to get it to the seal on the ground. That will raise up the stairs. Save your
game then go south.

Leone and Aluze will join the party. Use the enemy to jump up to the right. A
globe here and to the right, see the cracked ground? If you get the globe to
fall on that, the ground will collapse and lead to the Falchion, as well as the
Sealed Stone Masochistic Commandment. Photon at the globe to freeze it. Go to
the cracked ground then jump up from there and shoot the globe. Switch place
and the globe will land on the cracked ground. Anyway, move on to the right to
the next area.

Don't go up yet. To the right, a cracked ground and a globe. Photon at that
globe then get to the cracked ground. Jump up and aim at the globe. At the end,
you can fight the Crusty Golem. As long as you escape before defeating it, you
can fight it over and over. After, you can get the Sealed Stone Heavy Black
Anchor's Commandment. To the left, there are Dwarf's Sacred Herb and Gandeva.
Upon opening the left most box, be sure to jump up it's got a trap. Anyway, go
back up by using that lever then go north.

Go right for 5000 OTH. Now, to get up the middle, you will need 3 crystals and
all pile up in order to get to Metal Buckler. Go on to the left & go up. You
will be in a Protection-Less Room. You can't shoot out Photon and no Sealed
Stone effect. Go on to the left and go south.

There is a staff to the left and obviously another Einferia. Go on up to the
right and there's the Sealed Stone Swordian Protection. Next area, there is a
Spring. Use Magic Crystals to Return few Sealed Stones to the Veins Of Earth.
Anyway, go right and save your game. Head to the right and don't go up yet. At
the right end, get the Dwarf's Sacred Herb. Now, to get up above, you will need
to shoot at NE to get up. You can get the Flame Resist Amulet and Metal Greave.
That's 100% for the Treasure.

Before you go on for the boss fight, set the Masochistic Commandment at the
last Altar and bring the Swordian Protection with you.

-------------------------
Boss: Wyvern/Upper Lizard
Race: Scale
Level: 14
HP: 1600
EXP: 10000
OTH: 1750
ATK: 95
MAG: 80
HIT: 34
AVD: 28
RDM: 23
RST: 5
Weight: 90
Absorb Attribute: None
Gender: Male
Basic Evasion: 3
Basic Guard: 3
Counter Rate: 0
Attribute Resist: Minus 20 Ice, 20 Flame
Abnormal Resist: Stun(50), Weaken/Transfer(100), Confuse/Petrify(80)
Re-Fightable: Yes

Boss: Lower Lizard
Race: Scale
Level: 13
HP: 850
EXP: 6800
OTH: 170
ATK: 110
MAG: 40
HIT: 25
AVD: 10
RDM: 25
RST: 5
Weight: 90
Absorb Attribute: None
Gender: Male
Basic Evasion: 3
Basic Guard: 10
Counter Rate: 0
Attribute Resist: Minus 20 Flame/Thunder/Earth/Darkness/Ice/Holy
Abnormal Resist: Death/Confuse/Stun(50), Transfer(100)
Re-Fightable: Yes

Bring Lezard into this fight for his Menu Magic and Burn Storm. Since they can
inflict Poison, so you might want to equip Poison Check. As for Weapons, equip
the ones that enable Soul Crash or ones that enables 3 Attacks. As for skills,
same old Iron Fist, Hard Body or Regeneration Heal. If you intent on the Break
Mode, make sure you broke enough parts with the side enemies before this boss
fight.

If Wyvern has a big fan shape, then use Lezard's Thunder Storm to attack it and
hopefully Wyvern will change its attack. If it does, Dash to its back and start
attacking it. Once it's down to 50% or 60% HP, it will split up to Upper Lizard
and Lower Lizard. Lower Lizard is rather weak, so take it out with few turns.
After that, go for the Upper Lizard. If you need to heal, use Alicia's Magic,
Cure Plums.
-------------------------

After, that's 100% for the Map. Now, just back track all the way to get out. On
the World Map, before you go to Villnore, go back to Coriander and check with
the chicken to get a Golden Egg. Also in Coriander, speak with a girl and pick
the 2nd choice to get a Royal Jelly. Lastly, speak with a Villager to unlock
Ancient Forest on the World Map.

Keep in mind that you don't have to do Ancient Forest, you can just go straight
to Villnore. However, I will cover it.

-------------------------------------------------------------------------------

Optional #1 - Ancient Forest/
Items: Dwarf's Sacred Herb, Crystal Wand, Flare Gem, Skrep, Iron Helm, 7000 OTH
Enemies: Owl Bear, Goat Man, Kobold Knight, Thunder Hawk, Dinosauroid, Toxic
Flower, Troll, Sack Mimic
Sealed Stones: Dignity-Dropping Sheath's Commandment, Handcuffs' Commandment,
Sting Protection, Treasury Protection
Einferia: Chrystie(10%) or Shakon(90%)

Go right and up to the area with the Spring. You can go right or left. Let's go
left. Shoot the object twice and get a Dwarf's Sacred Herb. Go up to another
area. You can go up or right. Go up then left to an Altar, as well as a box. As
you open the box, walk away then go get the Flare Gem. Back track and go right
this time.

Go to the right end and as you open that box, walk away then get the Crystal
Wand. Go up from this area. Before you go left, be sure to go right to save the
game. The left leads to the Dinosauroid which is not exactly easy. However, it
is not unbeatable. It just requires lots of patience and items. If you do beat
it, there is the Sealed Stone Dignity-Dropping Sheath's Commandment. We will
get back to it later. Now, go back to save your game.

From the area with the save point, don't go right yet. Go down and go right to
get the Skrep. Check the left end for a bow. Obviously, another Einferia for
you. After, go down again.

There is the Sealed Stone Handcuffs' Commandment to the left. Get it and jump
to the left. If you go to the left, it leads back to the area with the Spring.
If you go south, you can get the Sealed Stone Sting Protection.

Once you are ready, go get the Dignity-Dropping Sheath's Commandment and set it
at the Altar that's at the lower right of the Map. This will affect almost the
entire forest. Not only that, bring the Sealed Stone Swordian Protection with
you. Save your game and go right for the boss.

-------------
Boss: Griffon
Race: Giant, Beast
Level: 22
HP: 2800
EXP: 47000
OTH: 6400
ATK: 480
MAG: 350
HIT: 54
AVD: 45
RDM: 24
RST: 15
Weight: 85
Absorb Attribute: None
Gender: Male
Basic Evasion: 10
Basic Guard: 3
Counter Rate: 20
Attribute Resist: Minus 20 Earth, 20 Thunder
Abnormal Resist: Stun(50), Confuse/Transfer(100), Petrify(75)
Re-Fightable: No

Bring Lezard into this fight for his Poison Blow. As for Weapons, equip the
ones that enable Soul Crash or ones that enables 3 Attacks. As for skills,
same old Iron Fist, Hard Body or Regeneration Heal. If you intent on the Break
Mode, make sure you broke enough parts with the side enemies before this boss
fight.

Thanks to the Dignity-Dropping Sheath's Commandment, the boss can now only deal
1/4 damage of its usual. Plus, thanks to the Swordian Protection, you can deal
1.2 times more damage. Get Lezard to use Poison Blow and once it's in Poison
state, avoid it and circle around the stage. Finish it off when it's low on HP.
If you have enough Dwarf's Sacred Herb, then you can try to take it apart piece
by piece, to try to get the various items.
-------------

After, Griffon drops the Emerald Formation-Sealing Vessel. A Formation-Sealing
Vessel increases the slots of Sealed Stones. Now, you have two slots of Sealed
Stones. Anyway, there is the Sealed Stone Treasury Protection. More to the
right, there are 7200 OTH and Iron Helm. That will be 100% for the Treasure
and 100% for the Map.

Anyway, back to Coriander. Speak with a Villager to get a Might Potion.

-------------------------------------------------------------------------------

Villnore/
Items: Pulverize Amulet, 2000 OTH
Dog's Ring: Giant Bat(Body, 30%) & Dire Wolf(Tail, 30%) drop the Bone-Attached
Meat. Giant Bat and Dire Wolf can be found in Kythena Plain. Dire
Wolf also shows up in Lost Forest and more frequently. Get at least
15 Bone-Attached Meat. Feed the dog in Villnore:
- Feed it once for Sucked Bone
- Feed it 5 times for Bitten Shoe
- Feed it 10 times for Worn Out Cloth
- Feed it 15 times for Dog's Poop
- Hold on to these 4 Materials since Dog's Ring is in Crell
Monferaigne. You don't get there until later

Near right house is the Inn. Outside the Inn, there is a dog. You can feed it
the Bone-Attached Meat. To the right a bit, make sure you talk to this Youth.
Go on to the right to the 1st Village House. Check the right for a Pulverize
Amulet. To the right is the 2nd Villager House and outside this house is the
Flower Girl selling Tiny Flower at 10 OTH. It increases your HP by 10% when
you equip it, pretty worthy at that price.

Anyway, go on to the right to another area. Go in the Bar and speak with the
Oldman and Merchant. Go on to the right and it leads to the Weapon Armor Shop.
To the right further, it is the 3rd Villager House. Check the right for 2000
OTH.

Out on the World Map, if you have talked to the Youth, then the Audoula Temple
On The Lake will show up. If you have talked to the Oldman and Merchant in the
Bar, then Turgen Mine will also show up.

Keep in mind that you don't have to do Turgen Mine, you can just head straight
to Audoula Temple On The Lake. However, I will cover the Turgen Mine.

-------------------------------------------------------------------------------

Optional #2 - Turgen Mine/
Items: Prism Gem, Dwarf's Sacred Herb, Crystal Chain, Elixir, 5000 OTH, Mine
Key, Anoint Cloak, Gold&Silver Flower's Dew, Dwarf's Sacred Herb, 15000
OTH, Over Drive, Prime Elixir
Enemies: Clay Man, Giant Snail, Mirage Wasp, Lizard Lord
Sealed Stones: Gold-Eating Insect's Reason, Alarm Bell's Protection, Karma
Flame's Reason, Shackles' Commandment
Einferia: Lylia(50%) or Millidia(50%)

Go right and there is a Spring. I will just take the Swordian Protection. There
is a lever near, pull it. Go right to another area. Jump to another lever and
don't go east yet. Check the lower left for a Prism Gem. Go south to another
area. Jump to the lever at upper right. There are 3 boxes here, the middle one
and the right one got traps upon opening. Anyway, you can get Dwarf's Sacred
Herb, Crystal Chain and Elixir. Jump up to the upper left then fight the enemy
to get the Mine Key. Back track and go right.

There is a lever nearby. Don't pull it yet, go down and beat the left enemy to
get 5000 OTH. There is also an Altar, as well as a lift to the right. Take the
lift up to a Gold&Silver Flower's Dew. The left box got a trap, so move away
then go get the Anoint Cloak. Drop down from the left & go up to the next area.

No thanks to the effect of the Sealed Stone Alarm Bell's Protection, enemies
will always get Surprise Attack here. Anyway, clear out some enemies and get
the Sealed Stone Shackles' Commandment. Move on to the next area.

There is an enemy at upper right. Behind it are a Dwarf's Sacred Herb & a bow
which means more Einferia. Go on to the right. There are a Shell with the
Sealed Stone Karma Flame's Reason, a save point and a gate. Use the Mine Key to
open the gate to the Sealed Stone Alarm Bell's Protection. Save your game. My
set up here is to keep the Sealed Stones Alarm Bell's Protection and Karma
Flame's Reason, then set the Sealed Stone Shackles' Commandment at the right
Altar. Once you are ready, move to the right for the boss fight.

----------------
Boss: Queen Wasp
Race: Giant, Insect
Level: 20
HP: 4400
EXP: 57000
OTH: 5950
ATK: 198
MAG: 163
HIT: 47
AVD: 36
RDM: 42
RST: 37
Weight: 105
Absorb Attribute: None
Gender: Female
Basic Evasion: 1
Basic Guard: 30
Counter Rate: 0
Attribute Resist: Minus 20 Earth/Flame
Abnormal Resist: Petrify(50), Stun(80), Confuse/Transfer(100)
Re-Fightable: No

Bring Lezard into this fight for his Burn Storm. As for Weapons, equip the ones
that enable Soul Crash or ones that enables 3 Attacks. As for skills, same old
Iron Fist, Hard Body or Regeneration Heal. If you intent on the Break Mode, go
make sure you broke enough parts with the side enemies before this boss fight.

As you move around, take out any Mirage Wasp and the Leaf Beetle Egg. Once it's
down to Queen Wasp, watch out for its Imitation Eye since it can Confuse you.
Use the item Regulatory Principle to cure it. Keep on attacking it and use Soul
Crush whenever you can. You can always circle around it to recover AP then keep
on attacking. It's better if you focus on one part and hope for a Break Mode.
You can take out lots of its life before it goes cheap with Vary Omega.

When there is green mist around it, Dash behind a pillar or to the back room.
Queen Wasp will use Vary Omega which can damage your party greatly or even wipe
you out if it gets you. If you are behind a pillar or in the back room, then it
won't get to you. Go on to continue attacking and try to kill it before another
Vary Omega. Repeat till you kill it. This is rather easy if you avoid its Vary
Omega each time.
----------------

After, there are 2 boxes nearby. Left one is an Over Drive, for the right one,
it's Prime Elixir with a trap. To the right, there is a bag with 15000 OTH, as
well as the Sealed Stone Gold-Eating Insect's Reason. That's 100% for the
Treasure & 100% for the Map. You may exit out now.

Head to Villnore and speak with a Villager at east to get 10000 OTH. Now you
can move on with the main game.

-------------------------------------------------------------------------------

Audoula Temple On The Lake/
Items: Cold Resist Talisman, Union Plum, Strength Bow, Dwarf's Sacred Herb,
Thunder Crystal, Crystal Chain, 10000 OTH, Thunder Gem, Demon Eye
Pierce, Elixir, Charge Break, Anoint Cloak
Enemies: Giant Crab, Skull Fish, Strobila, Deep Man, Lezard Man, Lezard Lord
Sealed Stones: Cracking Commandment, Icy Protection, Golden Protection
Einferia: Khanon(100%), Phyress(90%) or Ehrde(10%)
Recommend: There are few items in this dungeon that are rather hard to reach
and there will be more in future dungeons. This is where the game
test you, on how well you know about using Photon, Exchange Transfer
and After Jump. As you know, a Photon crystallize an enemy. If you
shoot again at the crystallized enemy, you and the enemy will switch
place over, aka Exchange Transfer. Now, you should know that Photon
is like any ball in Billiard/Snooker. Photon can bounce back by the
edge, wall, ceiling/top...etc and to a limit. In short, angling is
important because you can shoot and hit some enemy from various
angles. Next, the technicalities of Exchange Transfer: Crystallized
enemy doesn't move but you can. Meaning as a Photon about to hit a
crystallized enemy, you can be doing a jump. If you do jump in the
air and while you are still in air, the Photon can hit an enemy,
then the Exchange Transfer happens. Going by the rule, you'll be at
where the crystallized enemy was and the crystallized enemy will be
in mid air. This is how you get crystals in mid air and that is what
you need to practice in order to reach some spots in this dungeon
and future ones. However, whether a crystal can stay in air or not
depends on the enemy. Further, don't forget about After Jump. During
the Exchange Transfer, press and hold X/Jump. This will have Alicia
to Jump at the end. The advantage for this is that if Alicia is near
the crystal, the After Jump can get her on top of the crystal. That
means at the end, Alicia and the crystal are both in air. Anyway,
timing and strategy are also important

Go right to the next area. To the right, there is a Spring. I will just take
the Swordian Protection. There are 2 paths to south, 2 paths to the east, as
well as a Shell with the Sealed Stone Cracking Commandment in mid air. To get
up there, use the enemies to do so. Go take the left south path first.

To the left is a Dwarf's Sacred Herb. High up above got more boxes, and to get
up there, use the 2 enemies from the right. It should be easy if you are good
with Exchange Transfer and After Jump. There are 3 boxes, left one got a trap,
but you can get a Cold Resist Talisman, a Union Plum and a Strength Bow.

After, go right & ignore the lever then right again. Get the Crystal Chain then
back to the area with the lever. Go up this time. Head to the right and to get
up to the 1st box, Photon at the enemy when it's between the gap. Jump up and
get 10000 OTH. Jump to the right for a Thunder Gem. There is another area at
the upper right, but it's not easy. You only need to get 1 crystal in between,
but if you can't do it, get the lower enemy to help. You can beat the lower
enemy first then switch it up. Don't beat the higher flying enemy, you can use
that enemy to get back up since that enemy will always fly up. One more thing,
that box has another trap that tends to blow you away. Don't jump too early or
too later. Otherwise, you have to do this over again. This is where the game
test you on Exchange Transfer, After Jump and Angling. Anyway, it is the Demon
Eye Pierce within that box.

Next, jump down to the lower part. To the right, there is a staff for Einferia
obviously. Take the near path up. Go on to the left for more scene. Now, there
is a rock and you can push it down to the left or right. Go for the right. Now,
back track to the area with the staff/Einferia, go left and take that path up.
Go on to the left to get an Elixir. As for getting up, you will need to switch
place with the small enemy above. To do that, you have to position yourself and
shoot NW. Hopefully, when the Photon hit the top, it will bounce down and up to
get to that small enemy. Once you're up, to the left edge is a box with a trap.
It is an Anoint Cloak. Jump up to the right to get a Charge Break. You don't
need to beat the fixed enemy here, just close enough to the bow for another
Einferia.

Back to the area with the 1st staff/Einferia, go take the lower left to another
area. You can now jump to the Sealed Stone Icy Protection. You should take Icy
Protection from this Altar and set in the Sealed Stone Cracking Commandment.

Back track all the way to the 2nd area of this dungeon/area with the Spring, go
take the left south path to pull the lever then back track to take the right
south path. Go left to a Thunder Crystal. That's 100% for the Treasure. Head to
the right and save your game. Go right to another area. There is 1 more Sealed
Stone up there. To get up there, jump and shoot NW toward an enemy in air to
switch place with it. You should be at the left side of the fence. Now, stay by
the fence and when that switched enemy breaks the crystal, keep on jumping. It
is to lure that enemy to move up. Once the enemy is close to the edge by the
Sealed Stone, jump & shoot SE to get to it. If you can't reach, then use the
other enemy(that's also at the left side of the fence) to reach higher. As you
switch place with that enemy, you need to do an After Jump so make sure you
press and hold X/Jump. That gets you to the Sealed Stone Golden Protection. Go
back & save your game.

For preparation, be sure you already set the Sealed Stone Cracking Commandment
around the middle Altar to affect the entire dungeon. Afterward, from the area
with the save point, go east all the way for the boss fight.

------------
Boss: Kraken
Race: Giant
Level: 19
HP: 5000
EXP: 38000
OTH: 4200
ATK: 155
MAG: 130
HIT: 42
AVD: 32
RDM: 40
RST: 15
Weight: 127
Absorb Attribute: None
Gender: Male
Basic Evasion: 1
Basic Guard: 20
Counter Rate: 0
Attribute Resist: Minus 20 Flame, Minus 50 Thunder, 20 Ice
Abnormal Resist: Paraly(25), Silence/Poison/Death/Freeze/Confuse/Petrify/Stun/
Weaken/Transfer(100)
Re-Fightable: Yes

Bring Lezard into this fight for his Thunder Storm. As for Weapons, equip the
ones that enable Soul Crash or ones that enables 3 Attacks. As for skills, same
old Iron Fist, Hard Body or Regeneration Heal. If you intent on the Break Mode,
make sure you broke enough parts with the side enemies before this boss fight.

Forget about the two Water Gates. You don't need to break them. First up, split
into 2 groups: 3 Attackers and Lezard. Position one group at one side then the
other at another side. If Kraken is near Lezard, then get the 3 Attackers to
Dash near to lure Kraken; If Kraken is near the Attackers, get Lezard to Dash
near to attack with the Menu Magic Thunder Storm. Repeat and you can end this
fight with ease but it will take a while. If Kraken is ever by the edge, those
3 Attackers can Dash in to attack.

Once it took enough damage, it will use Tidal Wave. This can be pretty deadly
so be sure to keep your HP high/full. However, since you have 2 groups, get the
groups to move around to lure Kraken. When you can, use Item or Menu Magic and
hopefully Kraken will change to another attack.
------------

Afterward, you will get the Divine Vessel Of Time-Crossing. That allows you to
attack more than the fixed number of attacks with a character, but with each
additional attack, the AP doubles. Anyway, 100% for the Map as well. You can go
back track out to the World Map. Kalstad will show up on the World Map. Head
back to Villnore and speak with a Youth. Pick the 1st choice for Prism Crystal.
Now you can head to Kalstad.

-------------------------------------------------------------------------------

Kalstad/
Items: 5000 OTH, Port Wine
Importance: For that boy that you can give 10 OTH to, your reward(in Chapter 6)
will depend on how much you give him now:
- 100 To 290 OTH -> Famous Blade May Rain
- 300 Or More OTH -> Light Sword Claimh Solais

Near right, a path to go up and an Inn. There is a Merchant in the Inn. Make
sure you speak with the Adventurer in the Inn. Don't go up yet, go right to the
1st Villager House. Check the left for 5000 OTH. Go right and another path to
go up. Go up from here or back track to take the path near the entrance. There
are more Villager Houses. One of them got a Port Wine within. There is also a
boy around and you can keep giving him 10 OTH. Once you've done talking around,
go east to exit out. Sahma Desert will show up on the Map. Go there to move on.

-------------------------------------------------------------------------------

Sahma Desert/
Enemies: Sand Flower, Giant Scarab, Desert Horn
Einferia: Aaron(30%) or Zunde(20%) or Dyn(50%)

Go east all the way and you will find a sword at the end. Obviously, that is
another Einferia. At the end, that's 100% for the Map. Exit out & Surts Volcano
Caverns will show up on the World Map.

-------------------------------------------------------------------------------

Surts Volcano Caverns/
Items: Dwarf's Sacred Herb, Union Plum, Might Potion, Over Drive, Ice Crystal,
Pallasch, Famous Blade Spider Cutter, 15000 OTH, Royal Glove
Enemies: Giant Scarab, Skeletal Army, Fire Bat, Hell Hound, Red Jewel,
Red Lizard, Wild Lizard
Sealed Stones: Life Spirit's Protection, Wall's Protection, Colorless Reason,
Light Fluffy Commandment, Ice Block's Reason, Flaming Protection
Einferia: Sophalla(50%) or Arcana(50%), Psoron(40%) or Farant(60%)
Importance: After you beat the boss, go back to where you fought the boss and
check the Throne at east to get an Amulet. Hand over the Amulet to
that Adventurer at the entrance of Kalstad to get Flawless Talisman

Go east to another area. Use the enemies to get up to upper right. There are a
Dwarf's Sacred Herb and a Union Plum, as well as the Sealed Stone Life Spirit's
Protection. After, head down to south.

Since you can't go right, so go left. This is a Protection-Less Room, so beware
of that. There is a bow at the end. Obviously, more Einferia for you. Go south
to another area. Get up and to move on, shoot SE to switch place with an enemy.
As you can see, the enemy also carries a Sealed Stone. If you exit and enter
this area, the enemy with the Sealed Stone will be back to where they were. You
can then beat the enemy for the Sealed Stone Wall's Protection. There are also
a Spring and an Altar. Anyway, go east to move on.

Jump to the right and you can go east or south. Go east to slash out some rocks
by the pillar then back track and go south. To the left, to get up there, stand
directly below the enemy, face west and hold Down of the D-Pad. Shoot and there
is a chance that the Photon will get to the enemy. Up there, that box has some
trap. Stay away upon opening it then go get the Pallasch. To the left, there
are more boxes. Just use that enemy to get up there. Both of them got traps.
You can get the Over Drive and Ice Crystal. After, you can go east or south. Go
south first.

Yet another Protection-Less Room, go up at the end. Next room is also another
Protection-Less Room. Go open the box at the right end then move away since
there is a trap. Get the Royal Glove. As you can see, there are more in mid air
but we can't do anything in this room. Back track two areas and go east.

There is a bridge here. Don't make any jump yet. Get to the middle and go right
a bit more. Jump and the bridge will collapse. You can land on the mid air rock
from the 3rd Protection-Less Room. Get the Famous Blade Spider Cutter and 15000
OTH. After, back track up and go on to the east. Go on and move up at the end.
There is a staff nearby, yet another Einferia. Go on to the west.

There's the Sealed Stone Light Fluffy Commandment & attack the rocks by the
pillar. You can now head up. Save your game at the left. There are the Sealed
Stones Flaming Protection and Colorless Reason, as well as the Might Potion at
the right end. That's 100% for the Treasure. After, go west to another area.

Attack the Ice Block & there is the Sealed Stone Ice Block's Reason. Before you
jump down and head up, make sure the Sealed Stones Light Fluffy Commandment and
Icy Protection are NOT set on any Altar. Further, do NOT bring Sealed Stones
Ice Block's Reason and Wall's Protection with you. Other than those, bring the
Sealed Stone such as Life Spirit's Protection and Swordian Protection. After,
jump down and go up. That's 100% for the Map. Jump toward the east for the boss
fight.

---------------------
Boss: Evolve (Normal)
Race: Giant
Level: 26
HP: 6500
EXP: 72000
OTH: 0
ATK: 285
MAG: 185
HIT: 55
AVD: 45
RDM: 50
RST: 15
Weight: 120
Absorb Attribute: None
Gender: Male
Basic Evasion: 5
Basic Guard: 10
Counter Rate: 100
Attribute Resist: Minus 50 Ice, 50 Earth, 100 Flame
Abnormal Resist: Paraly/Silence/Poison/Death/Freeze/Confuse/Petrify/Stun/
Weaken/Transfer(100)
Re-Fightable: No

Boss: Evolve (Lava)
Race: Giant
Level: 26
HP: 7200
EXP: 72000
OTH: 105000
ATK: 300
MAG: 200
HIT: 60
AVD: 50
RDM: 45
RST: 20
Weight: 120
Absorb Attribute: Flame
Gender: Male
Basic Evasion: 5
Basic Guard: 10
Counter Rate: 100
Attribute Resist: Minus 80 Ice, 20 Earth
Abnormal Resist: Paraly/Silence/Poison/Death/Freeze/Confuse/Petrify/Stun/
Weaken/Transfer(100)
Re-Fightable: Yes

The 2 fights are consecutive, so be aware of that. Bring Lezard into this fight
for his Menu Magic. As for Weapons, equip the ones that enable Soul Crash or
ones that enables 3 Attacks. As for skills, Iron Fist, Hard Body, Regeneration
Heal, Guts...etc If you intent on the Break Mode, make sure you broke enough
parts with the side enemies before this boss fight. MAKE sure you don't have
any attack that's Flame based and set Cool Damsel as Lezard's Normal Attack.

Get to its back and try to use 4 Soul Crushes on it, Leone, Alicia, Rufus then
Lezard at the end. If you need to heal, just Dash away and circle around those
pillars. If you can get in Break Mode, plus the 4 Soul Crushes, you can get up
around 100 Hits. If you do this right, the boss can't even touch you, yet.

As for the 2nd form, its attacks are more deadly. Anyway, circle around and
attack its back. The thing to watch out for is its wide range. Better stay away
and heal. Make sure your HPs are full before each of its attacks. Lastly, don't
use any fire based attacks since that will heal him. However, ice attacks will
be able to hurt it a lot. My way of dealing with its wide range attack is to
send some Mage up, like Lezard. Lezard can get close and the other 3 can stay
way. Lezard should use a Magic from the Menu and hope the boss will change its
attack back to the normal short range one.
---------------------

Afterward, jump to the right to check the Throne at east to get an Amulet. Hand
over the Amulet to that Adventurer at the entrance of Kalstad to get Flawless
Talisman. next, to Crell Monferaigne.

-------------------------------------------------------------------------------

Crell Monferaigne/
Item: Ice Crystal
Importance: Make sure you read the 3rd part of the tri-Ace Poem
- The end reward(in Chapter 6) is the Tri Emblem
Flare Crystal: Feed the dog 3 times
Dog's Ring: Giant Bat(Body, 30%) & Dire Wolf(Tail, 30%) drop the Bone-Attached
Meat. Giant Bat and Dire Wolf can be found in Kythena Plain. Dire
Wolf also shows up in Lost Forest and more frequently. Get at least
15 Bone-Attached Meat. Feed the dog in Villnore:
- Feed it once for Sucked Bone
- Feed it 5 times for Bitten Shoe
- Feed it 10 times for Worn Out Cloth
- Feed it 15 times for Dog's Poop
- Sell these 4 Materials to the Crell Monferaigne shop
- Meet the Regulars' Point which is 8000
- Make 80000 OTH worth of purchase
- Buy the Dog's Ring

Nearby is the Bar. To the right, a path to go up, a Villager House, the Weapon
Armor Shop and another path up. Take the right path up and check the Villager
House for an Ice Crystal. To the right, there is a dog where you can feed it
the Bone-Attached Meat.

Back track and take the left path up. Take the right Villager House at the near
right. Make sure you speak with an Old Man. There is actually an Old Woman in
here but she usually in the back. Re-Enter this Villager House then quickly go
talk to her. She will give you the Broken Staff and Mace Head.

To the left, there are the Inn and one more Villager House. Within the Inn, do
speak with a Resident by the counter. As for the left end Villager house, check
the right end for the 3rd part of the tri-Ace Poem.

Once you're done talking around, exit out for more scene. Chateau Obsession and
Crawsus Forest Ruins will show up on the Map. Chateau Obsession is optional,
but I will cover that.

-------------------------------------------------------------------------------

Optional #3 - Chateau Obsession/
Items: Dwarf's Sacred Herb, Silver Scale, Silver Buckler, Double Search,
Dwarf's Sacred Herb, Claymore, Golden Egg, Book Of Alchemy
Enemies: Will O Wisp, Satyr, Greater Demon, Giant Skeleton, Trash Demon,
Dragon, Troll Chief, Berserker
Sealed Stones: Soul-Shaving Hook's Commandment, Shield's Protection, Lightless
Jump's Commandment, EXP-Coveting Tapir's Reason
Einferia: Seluvia(100%)

To the right, a Spring and the Sealed Stone Soul-Shaving Hook's Commandment.
Go up to another area. There is an Altar to the right, then go south. Check the
left for a Dwarf's Sacred Herb. Go on to the right. Get Alicia to stand on a
red seal then switch place with the near stone. Go on to the right.

Go up to another area then check the lower left box. Move away since it is a
trap. Get the Silver Scale. Use the enemy to get up to the left for a staff. It
is another Einferia. After, use the enemy to get up further for the Sealed
Stone Lightless Jump's Commandment. Back track to the previous area.

Go right and there is an Altar. Stand on the seal & switch place with an enemy.
Don't go up yet, check above for a box. Just use the two enemies and as for the
box, it's got a trap. After, get the Silver Buckler from the box. Go up to move
on.

To the left end is a Double Search. Just switch place with the enemy that's in
air. To the right end, there is a Dwarf's Sacred Herb. Above that item, there
is a Claymore. You will need to get the flying enemy(at the left) to the right
end since only that flying enemy can stay in mid air when you crystallize it.
Once you get the flying enemy in mid air(near the Claymore), switch place and
jump to the right. The box also got a trap. After, get the Claymore from that
box. Moving on, head up to the next area.

There is a Spring to the left and an Altar to the right end. For the right end,
there is a big enemy but you can avoid it. Just use the enemy that's in mid air
then jump to the right. You will end up at the back of the enemy. To get back
up, just switch place to the upper right rock. Once you are up, jump and shoot
SW to switch place to the left enemy. Of course, you can always just fight the
enemy. You can fight the Dragon and Greater Demon. Anyway, to move on, go up at
the left end.

Go right to save your game. To the upper right, there is a rock and the Sealed
Stone Shield's Protection. Switch place with the rock to get up.

Anyway, set the Soul-Shaving Hook's Commandment at the Altar that's behind the
large enemy and bring the Sting Protection. Once you are ready, go up for the
boss fight.

---------------
Boss: Lady Clio
Race: UnHoly, Magic
Level: 22
HP: 6800
EXP: 70000
OTH: 7200
ATK: 200
MAG: 280
HIT: 58
AVD: 50
RDM: 10
RST: 50
Weight: 85
Absorb Attribute: None
Gender: Female
Basic Evasion: 3
Basic Guard: 5
Counter Rate: 0
Attribute Resist: Minus 50 Thunder, 100 Earth, 50 Holy
Abnormal Resist: Silence/Poison/Death/Petrify/Stun/Weaken/Transfer(100),
Paraly/Confuse(50), Freeze(80)
Re-Fightable: No

Bring Lezard into this fight for his Poison Blow. As for Weapons, equip the
ones that enable Soul Crash or ones that enables 3 Attacks. As for skills,
Iron Fist, Hard Body, Regeneration Heal, Guts...etc If you intent on the Break
Mode, make sure you broke enough parts with the side enemies before this boss
fight.

All enemies will be taking damage from time to time. If you further Poison
them, it works even better. Take out the two Trash Demons and as for that one
Berserker, you can ignore it but it offers lots of items. At least try to get
as many items from it as you can. As for Clio, rather weak. Get close and do
4 Soul Crushes, start from Aluze, Leone, Alicia then Lezard. Clio's magic can
still do decent damage, so heal from time to time.
---------------

Afterward, you get a Blue Formation-Sealing Vessel. Now you have 3 slots of
Sealed Stones. Go right to get a Golden Egg and the Book Of Alchemy. A

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Valkyrie, Profile, Silmeria, PlayStation 2, Games, Rpg, Console, Demo, Video Games, Science & Tech
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