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This video is an experiment done for fun. It demonstrates how original Monkey Island 2 backgrounds look and feel in a modern 3d game engine. The sets were built using Maya and then exported into Cryengine's Sandbox editor.
This is a followup to my other Monkey Island 2 videos that showed how to "convert" 2d concept art into 3d scenes using camera projection techiques. Check them out if you want more background info, or head over to my site.
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