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NFS SHIFT Physics Mods PART 3: GTR MOD 2.1b FINAL (Need for Speed ORIGINAL + REAL MOD + GTR)

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Nfs Shift Need For Speed PhysX Physics Mod Real Mod GTR Cayman
gamewatchman
  • By: gamewatchman
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  • Updated: 21-Nov-09
  • Videos: 9
  • International International
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  • Views: 69
  • Added: 25-Oct-09

Testing different NFS SHIFT mods for altering ingame physics. Tested at Brands Hatch GP circuit, Porsche Cayman. In PART 3 I used GTR MOD 2.1b FINAL, which alters significantly car handling, so that acceleration and breaking becomes even more tricky (watch out for turn 1 & 2 which I screwed up). And yes, it looks like it leads to increasing lap times. End of story :)

To DL the modpack (Real Mod 2.0b + GTR Mod 2.1b) click the following link:
http://letitbit.net/download/2588.21ae35a5ffa6eb12456b5cce1/NFS_physmods.zip.html

  1. Categories: Video Games
Comments on

NFS SHIFT Physics Mods PART 3: GTR MOD 2.1b FINAL (Need for Speed ORIGINAL + REAL MOD + GTR)

2 Comments | Add Comment
  • Original is real ...

    Original is real fun - you've got to struggle with your car and your force feedback wheel a lot.

    GTR requires precise braking and acceleration, which is fun for hotlappers and IMHO no fun for long distances - too easy to make a fatal mistake cos there's no feedback from pedals, it's not real racing.

    I personally like to practice at Nodrschleife using Real Mod, and THAT is real fun!

    By gamewatchman [Affiliate User] 1257158778 Reply Spam Moderate Up Moderate Down
  • So which is best?

    So which is best?

    By ComicPenius [Affiliate User] 1257086484 Reply Spam Moderate Up Moderate Down
2 Comments | Add Comment