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CGRundertow RETRO POCKET for Nintendo 3DS Video...
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CGRundertow PILOTWINGS RESORT for Nintendo 3DS... [HD]
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CGRundertow PILOTWINGS RESORT for Nintendo 3DS...
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CGRundertow SAMURAI SWORD DESTINY for Nintendo... [HD]
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Crazy Chicken: Pirates 3D Official Trailer
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CGRundertow LEGEND OF ZELDA: OCARINA OF TIME 3D... [HD]
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CGRundertow THE SIMS 3 for Nintendo 3DS Video G... [HD]
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CGRundertow HEROES OF RUIN for Nintendo 3DS Vid... [HD]
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CGRundertow HARVEST MOON: THE TALE OF TWO TOWNS...
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Crazy Chicken Pirates 3D review. Classic Game Room presents a CGRundertow review of Crazy Chicken Pirates 3D, a downloadable game from Teyon on the eShop for the Nintendo 3DS. Crazy Chicken Pirates 3D is touch-and-click shooter. It's kinda like a light gun game, only played with a stylus. You have 90 seconds to score as many points as possible. Obviously, points are scored by shooting things—chickens, sharks, bottles, barrels, whatever. The game isn't bad and it couldn't be simpler to play, but it's over quickly. That's the problem with Crazy Chicken Pirates 3D. Well, that and salmonella. This video review features video gameplay footage of Crazy Chicken Pirates 3D for the Nintendo 3DS and audio commentary from Classic Game Room's Derek.
Game Boy Camera hardware review. Classic Game Room presents a CGR Undertow review of the Game Boy Camera accessory from Nintendo. The Game Boy Camera was released in 1999. Featuring a large spherical camera attached to what is effectively a Game Boy cartridge, the accessory is compatible with most Game Boy systems. It allows users to take photos with a surprisingly robust variety of functions—it has a self timer, a time lapse, trick lenses and even panorama capabilities. The Game Boy Camera also allows for slideshows of your pictures, which are taken at a resolution of 256x224. It also has a handful of games pre-installed, which no digital camera can claim to have. This video review features video gameplay footage of the Game Boy Camera and audio commentary from Classic Game Room's Derek.
Quake review. Classic Game Room presents a CGR Undertow review of Quake for PC developed by id Software and published by Gt Interactive. Quake was developed by id software, and released by GT Interactive in 1996. It was one of the very first true 3D first person shooters, and would go on to usher in the era of muliplayer first person shooting. This game led to the development of Team Fortress, and created many multiplayer moves such as rocket jumping. In order to get this game to work on a modern computer, one must either use dos box or a source port. I have found that Quake works best with the source port Darkplaces, it allows you to set modern controls and also have Quake run in 1080p. This video review features video gameplay footage of Quake for PC and audio commentary from Classic Game Room's Jon.