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Save The Furries review. Classic Game Room presents a CGRundertow review of Save The Furries, a downloadable game from SDP Games on WiiWare for the Nintendo Wii. Save The Furries is a puzzle game that similar to other games featuring little characters who follow. Lemmings is the obvious comparison, Mario vs. Donkey Kong is the Nintendo comparison. You have a handful of little green aliens, and their survival is in your hands. You slide crates, place logs, launch them from slingshots—any way to get them from their UFOs to the wooden crates they're inexplicably being drawn to. This video review features video gameplay footage of Save The Furries for the Nintendo Wii and audio commentary from Classic Game Room's Derek.
Danger Girl review. Classic Game Room presents a CGR Undertow review of Danger Girl for the PlayStation developed by n-Space and published by THQ. Danger Girl is a third-person shooter based on the comic book series. It tells the story of Danger Girl, a team of Bond-like special agents. Who happen to be wearing very little clothing. Danger Girl oozes sex appeal, making it an obvious attention getter. The game itself is a third-person shooter. Playing as various Danger Girls, each mission gives you a new location for the three ladies. As an early 3D shooter, Danger Girl doesn't control as tightly as you'd expect from a more modern game and is certainly hindered by this. But if you're a fan of the comics or the historical relevance of early 3D games, Danger Girl is an interesting shooter. With boobs. This video review features video gameplay footage of Danger Girl for the PlayStation and audio commentary from Classic Game Room's Derek.
Qix Neo review. Classic Game Room presents a CGR Undertow review of Qix Neo for the PlayStation developed and published by Mud Duck Productions. Qix Neo is a modern update on the arcade classic Qix. The gameplay is built from the same basic idea, tasking players with eliminating as much space as possible. Controlling a tiny ship, you must draw lines across the open area to close off as much space as possible. Like Dig Dug II, this causes that space to vanish. Enemies patrol the open space, however, and you’ll have to learn their flight patterns and behaviors if you want to safely draw your lines. As soon as you leave the safety of the level’s borders, you’re vulnerable to enemy attacks. This video review features video gameplay footage of Qix Neo for the PlayStation and audio commentary from Classic Game Room's Derek.