The Amazing Spider-Man review. Classic Game Room presents a CGRundertow review of The Amazing Spider-Man from Beenox and Activision for the PlayStation 3. The Amazing Spider-Man is a standard 3D beat 'em up, similar in structure to a lot of other games. Specifically, a lot of games based on movies. The game is set in the immediate aftermath of the film. You control Spider-Man through more than 20 missions, the majority of which are spent beating on enemies. In terms of the gameplay, this is the same kind of button mashing you've done before. What makes it interesting is the presentational flair. Spider-Man bounces between bad guys like a pinball. He jumps around like a luchador on a sugar high, and he does a mean hurricanrana. This video review features video gameplay footage of The Amazing Spider-Man for the PlayStation 3 and audio commentary from Classic Game Room's Derek.
Danger Girl review. Classic Game Room presents a CGR Undertow review of Danger Girl for the PlayStation developed by n-Space and published by THQ. Danger Girl is a third-person shooter based on the comic book series. It tells the story of Danger Girl, a team of Bond-like special agents. Who happen to be wearing very little clothing. Danger Girl oozes sex appeal, making it an obvious attention getter. The game itself is a third-person shooter. Playing as various Danger Girls, each mission gives you a new location for the three ladies. As an early 3D shooter, Danger Girl doesn't control as tightly as you'd expect from a more modern game and is certainly hindered by this. But if you're a fan of the comics or the historical relevance of early 3D games, Danger Girl is an interesting shooter. With boobs. This video review features video gameplay footage of Danger Girl for the PlayStation and audio commentary from Classic Game Room's Derek.
Qix Neo review. Classic Game Room presents a CGR Undertow review of Qix Neo for the PlayStation developed and published by Mud Duck Productions. Qix Neo is a modern update on the arcade classic Qix. The gameplay is built from the same basic idea, tasking players with eliminating as much space as possible. Controlling a tiny ship, you must draw lines across the open area to close off as much space as possible. Like Dig Dug II, this causes that space to vanish. Enemies patrol the open space, however, and you’ll have to learn their flight patterns and behaviors if you want to safely draw your lines. As soon as you leave the safety of the level’s borders, you’re vulnerable to enemy attacks. This video review features video gameplay footage of Qix Neo for the PlayStation and audio commentary from Classic Game Room's Derek.