Truevision3D Physics Demo Part 4

Tags:
Cg Explosions Implosion Normalmap Parallax Physics Realtime Shadow Shadowmap Truevision3d
ariusmyst
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    ariusmyst
  • International International
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  • Added: 23-Apr-08

Disabling grav balls.

From part 1:

All shader is work is mine, apart from the water and bloom, TV's looked nice enough without me rewriting.

Shadow mapping.
Spec mapping. ( lyon )
Parallax mapping.
Radial blurring.
Physics rigged( newton dynamics ).

Music by Kevin MacLeod provided by Creative Commons license. Visit his royalty free archive( http://incompetech.com/m/c/royalty-free/index.html )

Spheres, Sky and particle textures were created by me in photoshop. The cubes and the floor textures were gained via google image search.

  1. Categories: Science & Tech
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Truevision3D Physics Demo Part 4

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