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Physics Demo in Truevision3D Part 3

Tags:
Cg Explosions Implosion Normalmap Parallax Physics Realtime Shadow Shadowmap Truevision3d
ariusmyst
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    ariusmyst
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  • Added: 22-Apr-08

Changed lighting a little bit. I think it's better now.

This shows more close up and less of the wide angle cam.

Purple balls are repelled by the player ball.

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From part 1:

ll shader is work is mine, apart from the water and bloom, TV's looked nice enough without me rewriting.

Shadow mapping.
Spec mapping. ( lyon )
Parallax mapping.
Radial blurring.
Physics rigged( newton dynamics ).

Music by Kevin MacLeod provided by Creative Commons license. Visit his royalty free archive( http://incompetech.com/m/c/royalty-fr... )

Spheres, Sky and particle textures were created by me in photoshop. The cubes and the floor textures were gained via google image search.

  1. Categories: Science & Tech
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Physics Demo in Truevision3D Part 3

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