How to Build an IPhone App That Doesn't Suck

By: StanfordUniversity

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Uploaded on January 22, 2010 by StanfordUniversity Powered by YouTube

(May 8, 2009) Steve Marmon discusses the iPhone User Interface guidelines and proposes ten steps for the application development process.

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http://soe.stanford.edu/

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Tags:
Software Engineering, Application Development, IPhone Operating System, OS, Apple, Macintosh, Internet, App Store, User Interface Design, Target Audience, Customer, Problem, Feature, Need, Process, Specification, Spec, Touch Input, Production, People & Stories
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