Hearts of Iron3 E3 2009 Q&A - Part1

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Uploaded on June 01, 2009 by Paradoxplaza Powered by YouTube

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Hearts of Iron Q&A at E3 2009

Producer Johan Andersson has taken time out from his busy development schedule to do a one-off exclusive Q&A session from E3. Paradox fans were given a unique opportunity to put their questions to Johan on all things Hearts of Iron III related. Although there wasnt time to answer all of them due to the sheer volume received, we managed to get answers to the questions that real fans want to know. Why does Johan think Hearts of Iron III is a great and unique game and what makes Hearts of Iron III different from Hearts of Iron II? All this and much more is revealed, plus of course a few exclusives just for the occasion.

Some Hearts of Iron III features revealed in the E3 presentation are:
·Historical Events & Decisions
·Completely new information about deployment.
·Unit control together with automation.
·Details on the new Logistics system.

Hearts of Iron III is now in the Beta stage of development. These last months the team has been stabilizing the foundations of the AI, tightening up the rules and mechanics of the game, along with implementing brand new artwork and interface features.


Game Summary
The third instalment in the critically acclaimed World War II strategy series, Hearts of Iron III will feature a plethora of brand new features to satisfy veteran and novice players alike, including a huge game map with more than 14,000 land and sea provinces. Hearts of Iron III is scheduled for release during the latter half of 2009.

Johan Andersson, the Producer, is on hand at E3 to demonstrate every aspect of the game.

At E3 in Los Angeles the development teams for East India Company and Majesty 2: The Fantasy Kingdom Sim will also be showcasing brand new features on their eagerly anticipated titles.

Tags:
Paradox Interactive, Grand Strategy, Strategy, War Game, World War II, World War 2, United States, Hearts Of Iron 3, Wars, Naval, Mobilisation, National Guard, Veteran, Spies, Enemies, Provinces, Technology, Advances, Italy, Video Games

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