How To Make A Platform Game In Flash (Extended Part 3)

By: Keith Frislid

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Uploaded on March 07, 2012 by Keith Frislid Powered by YouTube

this is the final part to how to make a platform game in flash and i rap up everything and you will have a complete videogame. char onClipEvent (load) { var ground:MovieClip = _root.ground; var grav:Number = 0; var gravity:Number = 2; var speed:Number = 7; var maxJump:Number = -12; var touchingGround:Boolean = false; } onClipEvent (enterFrame) { _y += grav; grav += gravity; while (ground.hitTest(_x, _y, true)) { _y -= gravity; grav = 0; } if (ground.hitTest(_x, _y+5, true)) { touchingGround = true; } else { touchingGround = false; } if (Key.isDown(Key.RIGHT)) { _x += speed; } if (Key.isDown(Key.LEFT)) { _x -= speed; } if (Key.isDown(Key.UP) && touchingGround) { grav = maxJump; } if (ground.hitTest(_x+(_width/2), _y-(_height/2), true)) { _x -= speed; } if (ground.hitTest(_x-(_width/2), _y-(_height/2), true)) { _x += speed; } if (ground.hitTest(_x, _y-(height), true)) { grav = 3; } } restart box onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.char._x = charX = _root.char._y = charY = } } portal onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.gotoAndStop(); } } button on (release) { gotoAndPlay(); }
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