Stream Fluid Simulation Blender WIP01

By: Florin Mocanu

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Uploaded on April 20, 2012 by Florin Mocanu Powered by YouTube

I've recently played more seriously with Blender and it's fluid simulator. This is a first draft of a small mountain stream, took around 16-17 hours to simulate, 250 frames. resolution is 550, Subdivision at 2 and particles at 0.5. I'm already simulating with particles at 2.0, because i feel it needs a lot more small splashes going on to give the nice fine detail. I'll keep you guys updated. The render is just a basic one, i'll work on the look/texturing/lighting only when i get the fluid the way i want.
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