Newest Videos in Art Animation
Art is not limited to any kind of boundaries. This is how you use tape and get satisfying results in drawing.
  • 23 Sep 2020
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The way this art is created, it feels the monster is looking at you when you are crossing it. It's not real.
  • 23 Sep 2020
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These next-level modern arts are getting crazier day by day. It's unimaginable how high will they go, it is just simply mind-boggling.
  • 18 Sep 2020
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Bulletstorm is a 2011 first-person shooter video game developed by Polish developer People Can Fly and the American company Epic Games, and is published by Electronic Arts for the PlayStation 3, Xbox 360 and Microsoft Windows. The game was released on February 22, 2011 in North America and on February 25, 2011 in Europe. The game is distinguished by its sense of style and crass humor as well as excessive violence and profanity, rewarding players with points for performing increasingly ludicrous and creative kills. Bulletstorm does not have any competitive multiplayer modes, preferring instead to include cooperative online play as well as score attack modes. Upon release, the game received positive reviews from critics who praised the game's voice acting, characters, graphics, action, soundtrack, humor and storyline, but has amassed a great deal of controversy following its release. Bulletstorm was a commercial failure for both Epic Games and Electronic Arts. As a first-person shooter, Bulletstorm focuses on combat. There are a variety of fictional firearms available, each with distinct behavior, from a pistol to a cannon that shoots a bolas weighted by grenades. Each weapon has an "alternate fire" mode which uses "charges"; for example, the assault rifle's "charge shot" is a single volley of bullets that destroy almost everything in its path. Much of the story and gameplay puts focus on the "energy leash", a rope of energy projected from a device on Grayson's left hand. The leash allows him to pull enemies towards him, activate certain devices and traps, and slam down a ball of energy that launches all nearby enemies into the air. The player can also kick enemies or run and slide into them. If an enemy is launched into the air from the whip or by being kicked/slid into, he goes into slow motion, allowing players to perform skillshots. A remastered version, Bulletstorm: Full Clip Edition published by Gearbox Software, was released on April 7, 2017.
  • 13 Sep 2020
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Bulletstorm is a 2011 first-person shooter video game developed by Polish developer People Can Fly and the American company Epic Games, and is published by Electronic Arts for the PlayStation 3, Xbox 360 and Microsoft Windows. The game was released on February 22, 2011 in North America and on February 25, 2011 in Europe. The game is distinguished by its sense of style and crass humor as well as excessive violence and profanity, rewarding players with points for performing increasingly ludicrous and creative kills. Bulletstorm does not have any competitive multiplayer modes, preferring instead to include cooperative online play as well as score attack modes. Upon release, the game received positive reviews from critics who praised the game's voice acting, characters, graphics, action, soundtrack, humor and storyline, but has amassed a great deal of controversy following its release. Bulletstorm was a commercial failure for both Epic Games and Electronic Arts. As a first-person shooter, Bulletstorm focuses on combat. There are a variety of fictional firearms available, each with distinct behavior, from a pistol to a cannon that shoots a bolas weighted by grenades. Each weapon has an "alternate fire" mode which uses "charges"; for example, the assault rifle's "charge shot" is a single volley of bullets that destroy almost everything in its path. Much of the story and gameplay puts focus on the "energy leash", a rope of energy projected from a device on Grayson's left hand. The leash allows him to pull enemies towards him, activate certain devices and traps, and slam down a ball of energy that launches all nearby enemies into the air. The player can also kick enemies or run and slide into them. If an enemy is launched into the air from the whip or by being kicked/slid into, he goes into slow motion, allowing players to perform skillshots. A remastered version, Bulletstorm: Full Clip Edition published by Gearbox Software, was released on April 7, 2017.
  • 13 Sep 2020
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Don't try this at home and burn down your house. Sometimes you should be happy to see things made, don't copy it.
  • 13 Sep 2020
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Prepare for the ultimate mashup experience! Bridge Constructor: The Walking Dead combines the legendary and challenging puzzle gameplay of Bridge Constructor™ with the post-apocalyptic universe of AMC’s The Walking Dead. Join a group of survivors as they fight against hordes of undead walkers and a hostile human community. Build bridges and other constructions through bleak landscapes and ruined structures. Team up with fan-favorite characters like Daryl, Michonne and Eugene, and create safe passage for iconic vehicles from the series. Use movable level objects, explosives and baits to your advantage as you lure walkers into lethal traps and guide your survivors to safety. Enjoy the physics-based frenzy and ragdoll animations as walkers succumb to the forces of gravity.
  • 12 Sep 2020
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Aerial_Knight's Never Yield is a 3D side-scroller that plays much like a classic endless runner. The game has an interesting story that keeps players always in motion. Run, Jump, Slide, or "Dash" for acrobatic variants leading to dope combinations to avoid the challenges that await. Aerial_Knight's Never Yield is being built for players who love to speedrun games while being an experience that casual players will enjoy as well. Aerial_Knight’s Never Yield started development in mid-2019 by Neil Jones with The concept of a game that could be played out like a short story. Using interesting cinematics that would be fun to watch as well as play. The soundtrack took months to craft before the hip-hop /Jazz theme became the base of the game. The first prototype of the game was showcased at GEDX 2019 (an Ohio based convention) only 5 months after it started development and was nominated for best music.
  • 12 Sep 2020
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This is called graph art that mainly lasts for one or two seconds. It is gaining popularity thanks to slow-motion video recording technology.
  • 7 Sep 2020
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This frog looks real from a distance. It's amazing and you can't ignore it. Why these are not displayed in art galleries?
  • 7 Sep 2020
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At the end of 2018, Capcom announced a major expansion to Monster Hunter: World as "Iceborne", which was released on September 6, 2019 for the PlayStation 4 and Xbox One, and for Windows on January 9, 2020. Iceborne adds new hunting areas, monsters, quests, and additional story content taking place after the events of World, at a size estimated to be similar to past expansions that they have added to previous titles. Limited time beta access to Iceborne content (not requiring the base World game) was made available to PlayStation 4 owners in June 2019. Iceborne is the only major expansion planned for Monster Hunter: World as it completes the game's story, with only minor, but free, downloadable content being produced for it afterwards. The development team have equated Iceborne to the previous expanded release games from past Monster Hunter games, such as Monster Hunter 4 Ultimate in comparison to Monster Hunter 4. Like these games, Iceborne added a third overall rank for hunters; while past games have called this "G rank", the team opted to use "Master Rank" because of the lack of familiarity with the G rank term in Western releases. Master Rank hunts are even more difficult than High Rank, but offer more lucrative rewards towards better weapons and armor equipment. The development team said that the difficulty curve for Iceborne is expected to be steeper than for the base game, as with the base game, they knew they needed to bring players unfamiliar with the games with a gentle approach, while players entering the Iceborne content would have been experienced already.
  • 7 Sep 2020
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Hyper Scape is a free-to-play first-person shooter battle royale game developed by Ubisoft Montreal and published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One. The game is notable for its integration with video game live streamers which allows viewers on Twitch to affect the outcome of a match. The game takes place in year 2054 in Neo-Arcadia, part of a metaverse created by the company Prisma Dimensions. Within this metaverse, players do battle with each other in a sport known as Crown Rush. The setting has been likened to that of The Oasis found in Ready Player One. The game's main mode shares elements with other battle royale games, where up to 100 players are dropped on to a map that slowly shrinks over time with players seeking to eliminate the competition. The game however differs in that once the last sector closes a crown appears, any player that is able to hold on to the crown for 45 seconds is automatically declared the winner. Alternatively the game also ends when only one player or team remains. Throughout the game, players can find both weapons as well as special abilities known as "Hacks," such as letting the player transform into a giant ball from which they can bounce around, or letting them become invisible. Players can only have two weapons and hacks available at a time, although each item can be swapped out during a round. When a player is killed in the squad game mode, they become an "Echo". While Echos can't kill any opponents they are able to "ping" other members of their team to alert them to dangers or points of interest. When an enemy is killed, they drop a revive point which allows a team to respawn fallen teammates. The open beta for Microsoft Windows was released on July 12, 2020. The game was released on Microsoft Windows, PlayStation 4 and Xbox One on August 11, 2020.
  • 7 Sep 2020
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This is not a digital picture. When you change your position, the age of the woman changes and so does her beauty.
  • 1 Sep 2020
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We can't be sure, thus we seek your opinion. Do you think that this statue looks at you when you move from one position to another?
  • 29 Aug 2020
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This idea never occurred even in anyone's sleep. The birds are free, not trapped and this guy is a genius. Someone check his IQ.
  • 2 Aug 2020
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Whoever did her hair, did an amazing job which is perfect. She has so many colours that you can hypnotize a person using her hair.
  • 31 Jul 2020
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Ourea, a story-driven, cinematic puzzle game from Rewrite Games, is coming to Steam and Itchio on July 21st. Players can uncover the mysteries of Ourea as the game unfolds through a single, unbroken shot. Taking inspiration from games such as the Journey and Shadow of the Colossus, and Alejandro G. Iñárritu’s movie Birdman, Ourea is a story-driven cinematic puzzle game where the player takes control of the last of the Oreads, Glyf, as he discovers the harrowing past of this long-forgotten world. The Oreads are an extinct race who brought upon their own demise by abusing their environment. The narrative echoes through to our own world and highlights the importance of the current climate crisis and the difficult decisions facing the population in the coming decades. Ourea utilises handcrafted cinematic moments throughout the entirety of the game to enhance the environmental storytelling throughout. This is accompanied by hand-painted textures created for each model in the game. Speaking about the game, Conor Barron, Lead Artist at Rewrite Games said “We’re incredibly excited to finally release Ourea and let people experience this world that we have created.” In March, Ourea was very well received at Games Fleadh, Ireland’s leading Game Design Event. The team took home “Best Game Built using a Game Engine” and “Best in Social Impact” at the awards against 32 other teams.
  • 23 Jul 2020
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Hyper Scape is a free-to-play first-person shooter battle royale game developed by Ubisoft Montreal and published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One. The game is notable for its integration with video game live streamers which allows viewers on Twitch to affect the outcome of a match. The game takes place in year 2054 in Neo-Arcadia, part of a metaverse created by the company Prisma Dimensions. Within this metaverse, players do battle with each other in a sport known as Crown Rush. The setting has been likened to that of The Oasis found in Ready Player One. The game's main mode shares elements with other battle royale games, where up to 100 players are dropped on to a map that slowly shrinks over time with players seeking to eliminate the competition. The game however differs in that once the last sector closes a crown appears, any player that is able to hold on to the crown for 45 seconds is automatically declared the winner. Alternatively the game also ends when only one player or team remains. Throughout the game, players can find both weapons as well as special abilities known as "Hacks," such as letting the player transform into a giant ball from which they can bounce around, or letting them become invisible. Players can only have two weapons and hacks available at a time, although each item can be swapped out during a round. When a player is killed in the squad game mode, they become an "Echo". While Echos can't kill any opponents they are able to "ping" other members of their team to alert them to dangers or points of interest. When an enemy is killed, they drop a revive point which allows a team to respawn fallen teammates. The open beta for Microsoft Windows was released on July 12, 2020. The game was released on Microsoft Windows, PlayStation 4 and Xbox One on August 11, 2020.
  • 23 Jul 2020
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