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CES 2020 was a week filled with over 20,000 product debuts unveiling the future of technology. More than 4,400 exhibiting companies launched their latest tech products to some 170,000 attendees across more than 2.9 million net square feet of exhibit space. From global tech brands to pioneering startups, the innovation at CES 2020 will revolutionize markets and change our world for the better. From global companies to top tech startups, every major and emerging industry within the entire tech ecosystem is represented and comes together at CES to introduce the latest innovation to the global market. Exhibitors feature products from all facets of tech, including 5G connectivity, artificial intelligence, augmented and virtual reality, smart cities, sports, robotics and more. Manufacturers, developers and suppliers gather at CES to not only showcase game-changing technology to the world, but to also build strong business relationships with new and existing industries. Almost every global industry and business sector depends on or is engaged in technology in some way. You’ll find them all at CES. Industry leaders from the entire tech ecosystem attend to discover and experience the latest trends and network with peers. CES draws the global technology industry and leaders from other business sectors from over 160 countries including Fortune 500 executives, venture capitalists, engineers, government officials, installers, advertising and marketing executives, venture capitalists, engineers, government officials, installers, advertising and marketing executives, financial analysts and the media from every corner of the globe.
  • 15 Jan 2020
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Moderator: Sam Evans, Partner of Delta Partners, Ian Zeifman, Product Marketing Lead of Amdocs Media, Hope Horner Founder & CEO of Lemonlight, Jason Hoffman, CEO & Chairman of Mobiledge X, Jake Salley, Head of Development of Verizon Media & Ryot Video is the biggest capacity and congestion driver in mobile networks, in some markets, traffic growth is almost 200% year-over-year, with some operators seeing almost a 300% jump, largely driven by video. Viewers’ expectations for exceptional live-streaming quality and reliability are higher than ever. At a networking level, edge computing is viewed to be a significant innovation for how content is distributed with the higher capacity and lower latency expanding the definition of what ‘content’ can be delivered. Edge computing could also reduce workload and battery drain on mobile devices, whilst providing a superior content experience.
  • 15 Jan 2020
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The Invisible Man is an upcoming 2020 American science fiction psychological horror film written and directed by Leigh Whannell. The film is a very loose modern adaptation of both the novel of the same name by H. G. Wells and a remake of the 1933 film adaptation of the same name. It stars Elisabeth Moss, Oliver Jackson-Cohen, Aldis Hodge, Storm Reid and Harriet Dyer. Development of a new Invisible Man film began as early as 2007, when David S. Goyer was hired to write the screenplay. The project was announced to be revived as part of Universal's shared cinematic universe in 2016, intended to consist of their classic monsters, with Johnny Depp cast as the titular role in the film, with Ed Solomon writing the screenplay. However, once The Mummy was released with negative critical reception and box office returns that were deemed by the studio to cancel the project and other films in development. Later, Blumhouse Productions obtained the rights and produced a new film, with Whannell serving as director and writer. Filming began in July 2019 and wrapped in September 2019 in Sydney, Australia. The film is scheduled to release in the United States on February 28, 2020, by Universal Pictures.
  • 15 Jan 2020
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Moderator: Sam Evans, Partner of Delta Partners, Ian Zeifman, Product Marketing Lead of Amdocs Media, Hope Horner Founder & CEO of Lemonlight, Jason Hoffman, CEO & Chairman of Mobiledge X, Jake Salley, Head of Development of Verizon Media & Ryot Video is the biggest capacity and congestion driver in mobile networks, in some markets, traffic growth is almost 200% year-over-year, with some operators seeing almost a 300% jump, largely driven by video. Viewers’ expectations for exceptional live-streaming quality and reliability are higher than ever. At a networking level, edge computing is viewed to be a significant innovation for how content is distributed with the higher capacity and lower latency expanding the definition of what ‘content’ can be delivered. Edge computing could also reduce workload and battery drain on mobile devices, whilst providing a superior content experience.
  • 15 Jan 2020
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CES 2020 was a week filled with over 20,000 product debuts unveiling the future of technology. More than 4,400 exhibiting companies launched their latest tech products to some 170,000 attendees across more than 2.9 million net square feet of exhibit space. From global tech brands to pioneering startups, the innovation at CES 2020 will revolutionize markets and change our world for the better. From global companies to top tech startups, every major and emerging industry within the entire tech ecosystem is represented and comes together at CES to introduce the latest innovation to the global market. Exhibitors feature products from all facets of tech, including 5G connectivity, artificial intelligence, augmented and virtual reality, smart cities, sports, robotics and more. Manufacturers, developers and suppliers gather at CES to not only showcase game-changing technology to the world, but to also build strong business relationships with new and existing industries. Almost every global industry and business sector depends on or is engaged in technology in some way. You’ll find them all at CES. Industry leaders from the entire tech ecosystem attend to discover and experience the latest trends and network with peers. CES draws the global technology industry and leaders from other business sectors from over 160 countries including Fortune 500 executives, venture capitalists, engineers, government officials, installers, advertising and marketing executives, venture capitalists, engineers, government officials, installers, advertising and marketing executives, financial analysts and the media from every corner of the globe.
  • 15 Jan 2020
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A Quiet Place: Part II is an upcoming American horror film that is the sequel to A Quiet Place (2018). The sequel film, written and directed by John Krasinski, stars Emily Blunt, Millicent Simmonds and Noah Jupe reprising their roles from the first film. Cillian Murphy and Djimon Hounsou also join the cast. Talks of a sequel began in April 2018 following the box-office success of the first film. By August 2018, Krasinski was writing the film and he was hired in February 2019 to direct. Production took place in Western New York from June 2019 to September 2019. "Following the deadly events at home, the Abbott family must now face the terrors of the outside world as they continue their fight for survival in silence. Forced to venture into the unknown, they quickly realize that the creatures that hunt by sound are not the only threats that lurk beyond the sand path. Paramount Pictures plans to release A Quiet Place: Part II in theaters on March 20, 2020.
  • 14 Jan 2020
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Moderator: Sam Evans, Partner of Delta Partners, Ian Zeifman, Product Marketing Lead of Amdocs Media, Hope Horner Founder & CEO of Lemonlight, Jason Hoffman, CEO & Chairman of Mobiledge X, Jake Salley, Head of Development of Verizon Media & Ryot Video is the biggest capacity and congestion driver in mobile networks, in some markets, traffic growth is almost 200% year-over-year, with some operators seeing almost a 300% jump, largely driven by video. Viewers’ expectations for exceptional live-streaming quality and reliability are higher than ever. At a networking level, edge computing is viewed to be a significant innovation for how content is distributed with the higher capacity and lower latency expanding the definition of what ‘content’ can be delivered. Edge computing could also reduce workload and battery drain on mobile devices, whilst providing a superior content experience.
  • 14 Jan 2020
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CES 2020 was a week filled with over 20,000 product debuts unveiling the future of technology. More than 4,400 exhibiting companies launched their latest tech products to some 170,000 attendees across more than 2.9 million net square feet of exhibit space. From global tech brands to pioneering startups, the innovation at CES 2020 will revolutionize markets and change our world for the better. From global companies to top tech startups, every major and emerging industry within the entire tech ecosystem is represented and comes together at CES to introduce the latest innovation to the global market. Exhibitors feature products from all facets of tech, including 5G connectivity, artificial intelligence, augmented and virtual reality, smart cities, sports, robotics and more. Manufacturers, developers and suppliers gather at CES to not only showcase game-changing technology to the world, but to also build strong business relationships with new and existing industries. Almost every global industry and business sector depends on or is engaged in technology in some way. You’ll find them all at CES. Industry leaders from the entire tech ecosystem attend to discover and experience the latest trends and network with peers. CES draws the global technology industry and leaders from other business sectors from over 160 countries including Fortune 500 executives, venture capitalists, engineers, government officials, installers, advertising and marketing executives, venture capitalists, engineers, government officials, installers, advertising and marketing executives, financial analysts and the media from every corner of the globe.
  • 14 Jan 2020
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Bloodshot is an upcoming 2020 American superhero film based on the Valiant Comics character of the same name. The film is directed by David Wilson (in his feature directorial debut) and written by Jeff Wadlow and Eric Heisserer. The film stars Vin Diesel, Eiza González, Sam Heughan, Toby Kebbell, and Guy Pearce. After he and his wife get suddenly assassinated, Marine Ray Garrison (Vin Diesel) is reborn by a team of scientists. Enhanced with nanotechnology, he becomes a superhuman, biotech killing machine – Bloodshot. As Ray first trains with fellow super-soldiers, he struggles to recall anything from his previous years. But when his memories flood back and he remembers the man that killed both him and his wife, he breaks out of the facility hellbent on revenge, only to discover that there’s more to the conspiracy than he originally felt. Intended to launch a new shared cinematic universe of superheroes, Bloodshot was announced to be followed by a sequel, two movies based on the comic book series Harbinger, and culminate with a crossover film titled Harbinger Wars.[3] Initially, Sony was scheduled to develop the Harbinger film, while Bloodshot would follow.[19] In June 2018, it was announced that a movie centered around the character Faith Herbert was also in development. In September 2019, it was announced that Harbinger would changed distributors, and the film would now be released by Paramount Pictures. Bloodshot is scheduled to be theatrically released in the United States on March 13, 2020, by Sony Pictures Releasing.
  • 14 Jan 2020
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Moderator: Sam Evans, Partner of Delta Partners, Ian Zeifman, Product Marketing Lead of Amdocs Media, Hope Horner Founder & CEO of Lemonlight, Jason Hoffman, CEO & Chairman of Mobiledge X, Jake Salley, Head of Development of Verizon Media & Ryot Video is the biggest capacity and congestion driver in mobile networks, in some markets, traffic growth is almost 200% year-over-year, with some operators seeing almost a 300% jump, largely driven by video. Viewers’ expectations for exceptional live-streaming quality and reliability are higher than ever. At a networking level, edge computing is viewed to be a significant innovation for how content is distributed with the higher capacity and lower latency expanding the definition of what ‘content’ can be delivered. Edge computing could also reduce workload and battery drain on mobile devices, whilst providing a superior content experience.
  • 14 Jan 2020
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Ghostbusters: Afterlife (internationally known as Ghostbusters: Legacy) is an upcoming American fantasy comedy film directed by Jason Reitman and written by Reitman and Gil Kenan. It stars Mckenna Grace, Finn Wolfhard, Carrie Coon, and Paul Rudd, while Bill Murray, Dan Aykroyd, Ernie Hudson, Sigourney Weaver, and Annie Potts reprise their roles from the original films. It is the direct sequel to Ghostbusters (1984) and Ghostbusters II (1989) and the fourth film, overall, in the Ghostbusters franchise. Set thirty years after the events of the second film, the story follows a family moving to a small town, where they learn more about who they are and the secrets of the town itself. After being evicted from their home, two children and their single mother move to Summerville, Oklahoma after inheriting property from their late grandfather. When the town experiences a series of unexplained earthquakes, the children discover their family's link to the original Ghostbusters, who have become something of a myth as many have long-since forgotten the events of the "Manhattan Crossrip of 1984", and the secret legacy that their grandfather left behind. A third Ghostbusters film had been in various stages of development since Ghostbusters II in 1989. After Murray refused to commit to the project, and after the death of cast member Harold Ramis in 2014, Sony instead produced a reboot film. After the 2016 Ghostbusters underperformed at the box office, Reitman began developing a direct sequel to the original films. The new cast members were announced by July 2019, while the members from the original films signed on two months later. Ghostbusters: Afterlife is scheduled for release in the United States on July 10, 2020, by Columbia Pictures through Sony Pictures Releasing.
  • 14 Jan 2020
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Lullaby tells the story of Anne, a little girl gifted with the power of an incredibly vivid imagination - but is it a gift, or a curse? Anne is not an ordinary little girl and her thoughts exaggerate what she sees to the point of transfiguring themselves and do harm to her. A vacuum cleaner could become a soul-devouring monster, dolls are much more deadlier than they seem and even a friendly Shiba Inu possibly conceals a very bizarre secret. The rooms of Anne’s house hide much more than meets the eye, and the player is left alone in this madness with only a gas lamp at disposal. Once the gas lamp runs out of fuel, things will get very bad for Anne, and it’s up to the player to protect her.
  • 1 Jan 2020
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The Director’s Cut is loaded with new features, fixes, and content, making it the truly definitive edition of The Bard’s Tale IV. Along with an Unreal Engine update that has the game looking, playing, and sounding better than ever, The Bard’s Tale IV: Director’s Cut directly addresses feedback received from the game’s initial launch with thousands of fixes and tweaks included. It will be available August 27 on Xbox One and PC with Xbox Game Pass, as well as on the PlayStation Store, Steam and GOG. The Xbox One and PlayStation®4 retail versions will arrive on September 6. Those who already own the PC game will receive the Director’s Cut content and improvements as a free update.
  • 1 Jan 2020
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Lullaby tells the story of Anne, a little girl gifted with the power of an incredibly vivid imagination - but is it a gift, or a curse? Anne is not an ordinary little girl and her thoughts exaggerate what she sees to the point of transfiguring themselves and do harm to her. A vacuum cleaner could become a soul-devouring monster, dolls are much more deadlier than they seem and even a friendly Shiba Inu possibly conceals a very bizarre secret. The rooms of Anne’s house hide much more than meets the eye, and the player is left alone in this madness with only a gas lamp at disposal. Once the gas lamp runs out of fuel, things will get very bad for Anne, and it’s up to the player to protect her.
  • 1 Jan 2020
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The Director’s Cut is loaded with new features, fixes, and content, making it the truly definitive edition of The Bard’s Tale IV. Along with an Unreal Engine update that has the game looking, playing, and sounding better than ever, The Bard’s Tale IV: Director’s Cut directly addresses feedback received from the game’s initial launch with thousands of fixes and tweaks included. It will be available August 27 on Xbox One and PC with Xbox Game Pass, as well as on the PlayStation Store, Steam and GOG. The Xbox One and PlayStation®4 retail versions will arrive on September 6. Those who already own the PC game will receive the Director’s Cut content and improvements as a free update.
  • 1 Jan 2020
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Lullaby tells the story of Anne, a little girl gifted with the power of an incredibly vivid imagination - but is it a gift, or a curse? Anne is not an ordinary little girl and her thoughts exaggerate what she sees to the point of transfiguring themselves and do harm to her. A vacuum cleaner could become a soul-devouring monster, dolls are much more deadlier than they seem and even a friendly Shiba Inu possibly conceals a very bizarre secret. The rooms of Anne’s house hide much more than meets the eye, and the player is left alone in this madness with only a gas lamp at disposal. Once the gas lamp runs out of fuel, things will get very bad for Anne, and it’s up to the player to protect her.
  • 1 Jan 2020
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Lamplight City is a detective adventure set in an alternate steampunk-ish "Victorian" past. The thriving port city of New Bretagne is a beacon of progress and industrial advancement in the New World. Yet beneath the promises of a shining 19th-century future, the city rests upon foundations of poverty, class struggle, and crime. Can private investigator Miles Fordham find justice for his clients and track down his partner's killer? Francisco Gonzalez has been making adventure games using Adventure Game Studio since 2001. After releasing the final case in the 8-part Ben Jordan series in 2012, he decided to take the plunge and begin making games professionally. His first game, A Golden Wake, was published in 2014 by Wadjet Eye Games. He made his second game, Shardlight, while working in-house at Wadjet Eye as as a full-time developer. In 2018, he released Lamplight City, published by Application Systems Heidelberg. Francisco grew up playing classic adventure games from studios such as Sierra, LucasArts, and Revolution. Among his favorites are Gabriel Knight: Sins of the Fathers, The Curse of Monkey Island, Quest for Glory IV, Day of the Tentacle, and Conquests of the Longbow.
  • 1 Jan 2020
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The Director’s Cut is loaded with new features, fixes, and content, making it the truly definitive edition of The Bard’s Tale IV. Along with an Unreal Engine update that has the game looking, playing, and sounding better than ever, The Bard’s Tale IV: Director’s Cut directly addresses feedback received from the game’s initial launch with thousands of fixes and tweaks included. It will be available August 27 on Xbox One and PC with Xbox Game Pass, as well as on the PlayStation Store, Steam and GOG. The Xbox One and PlayStation®4 retail versions will arrive on September 6. Those who already own the PC game will receive the Director’s Cut content and improvements as a free update.
  • 31 Dec 2019
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