hollywood.vfx's Videos 27 videos
Check out this latest Creature FX /TechAnim Reel from the talented Oliver Hermann showcasing his work while working at MPC Montreal as a TechAnim Artist
  • 25 Jan 2018
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From Santa Monica Studio and creative director Cory Barlog comes a new beginning for one of gaming’s most recognizable icons. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.
  • 25 Jan 2018
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"Where there is uncertainty, I shall bring light Where there is doubt, I shall sow faith Where there is shame, I shall point atonement Where there is rage, I shall show its course My word in the soul shall be as my bolter in the field. If you like me and enjoy my work and would like to support me, consider checking out my patreon It means a lot If you think the Chaplain is absolutely badass, that is in no small part due to the awesome voice of Tim Pedersen The Techmarine armor is based on the model by joazzz2 The servo-skull and the neophyte are done by Aleksa Djordjevic This film is unofficial and I am in no way affiliated with Games Workshop Limited.
  • 24 Jan 2018
  • 1 184
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"Where there is uncertainty, I shall bring light Where there is doubt, I shall sow faith Where there is shame, I shall point atonement Where there is rage, I shall show its course My word in the soul shall be as my bolter in the field. If you like me and enjoy my work and would like to support me, consider checking out my patreon It means a lot If you think the Chaplain is absolutely badass, that is in no small part due to the awesome voice of Tim Pedersen The Techmarine armor is based on the model by joazzz2 The servo-skull and the neophyte are done by Aleksa Djordjevic This film is unofficial and I am in no way affiliated with Games Workshop Limited.
  • 24 Jan 2018
  • 363
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Doha Film Institute screened its first short animation, ‘Rain’ at an exclusive screening in Katara on Sunday 10th June. It was the film’s first destination before it officially premier s at ‘Shorts Shorts Film Festival & Asia 2012’ in Tokyo, Japan. ‘Rain’, a 13 minute animated film based on a regional folktale from the Middle East, follows the main character ‘Rain’, on a journey into the desert. After a tragic event he seeks refuge in a drought stricken Bedouin camp where he is faced with challenging expectations. Unable to deliver, ‘Rain’ resorts to his spirituality and hope. The film tells a universal story of hope, generosity and a desperate wish. This project is an outcome of a regional collaboration and a mix of talented animators from different parts of the world with Nitin Sawhney creating the film’s score and Rahab El Ewaly directing.
  • 23 Jan 2018
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CGI 3D Animated Short Film 'DEFECTIVE DETECTIVE' Animation by Avner Geller, Stevie Lewis & Ringling.mp4 Avner Geller and Stevie Lewis's Bronze Medal-winning film, "Defective Detective," from the 2011 Student Academy Awards, Animation category.
  • 23 Jan 2018
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GAIA VFX Breakdown Romy Tesei – I worked on this TV commercial like a CG Supervisor with a fantastic team. Thanks to Diletta Catà, Jonathan Symmonds, Grzegorz Flaga, Tommaso Malaisi, Gianluca Sulsenti, Silvio Muscella. VFX Breakdown of GAIA Voice Of The Voiceless. Director: Guy Goossens Agency: Flexus Post-Production: PIXMIX STUDIOS
  • 20 Jan 2018
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Check out this amazing personal project CGI short created entirely by Lei Lin! This was a huge undertaking and Lei spent approximately 2000-3000 hours on it. For more information, please see the details and links below: He did all from the concept art, to modeling, texture, rigging, fluid simulation, animation, lighting, rendering, composite. He used ZBrush and Maya to create the characters and environments, and Mari for the texture. For the character rigging, I use Maya muscle and Posedeformer and some trick to simulate the skin sliding. He used Realflow simulate the fluid (water, splash, foam, fog, cloud) and use Maya hair system and shave to simulate the hair and fur. He used Arnold for rendering with the average rendering time was about 4-5 hours. I have a Dell server (8CPU 4 units), and used nuke for compositing. Music Track - BG_music: "I Am the Doctor in Utah" by Murray Gold & BBC National Orchestra of Wales
  • 20 Jan 2018
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Take a look at Scanline VFX's seamless visual effects in director Martin Scorsese's recent hit film 'THE WOLF OF WALL STREET', which received a Visual Effects Society Award nomination for Outstanding Supporting Visual Effects.
  • 16 Jan 2018
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MPC’s VFX team lead by VFX Supervisor Ferran Domenech worked alongside Director Ridley Scott and Production VFX Supervisor Charley Henley to create more than 700 stunning shots for the Alien: Covenant. As lead studio, MPC’s work included the creation of the movies terrifying creatures, alien environments, vehicles and complex FX simulation work.
  • 12 Jan 2018
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Replicating Rachael for Blade Runner 2049 was both a huge honour for our artists as well as an exciting technical and creative challenge. The team lead by VFX Supervisor Richard Clegg worked closely with Director Denis Villeneuve and Production VFX Supervisor John Nelson.
  • 11 Jan 2018
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The Power of Visual Effects (vfx) Before and After shots
  • 10 Jan 2018
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Mahesh Babu Spyder Fantastic VFX By Alzahra VFX Team Spyder VFX Breakdown Making of Mahesh Babu Tamil Hindi Dubbed Movie Spyder.
  • 10 Jan 2018
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Check out Sentry's special moves, now playable in Marvel Contest of Champions! subscribe please
  • 9 Jan 2018
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Marvel Contest Of Champions & acirc;€˜Mad Titan’s Wrath’ Trailer.MP4
  • 9 Jan 2018
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Gamevil Royal Blood Rvr Trailer Alfred Imageworks presents Gamevil Royal Blood Rvr Trailer. Client : Gamevil Production Company : Alfred Imageworks Executive Producer : Yoo Sungjin Producer : Jeong Jiwon Production Manager : Kim miae Coordinator : Jung Harim Director : Park Doseok Art Director : Lee Sangdon CGI Supervisor : Choi Heeseok, Kim Geunmo, Seong Jeonghun Animation Supervisor : Kang Byoungho Previsual Supervisor : Kim Sanggon Concept Artists : Lee Sangdon Previz & Layout Artist : Park Doseok, Lim Sujeong, Sa Yeondong, Zo Seounhyun, Kwon Soonhee Asset Artists : Choi Heeseok, Kim Hongseok, Jang Moonsun, Kim Jaehwan, Park Youngjin, Yu Sungbu, Kim Minseok, Kim Minseo, Lee wooram Rigging Artist : Kim Geunmo Animators : Rho Seemin, Sa Yeondong, Zo Seonghyun, Kwon Soonhee, Lee jonghun Hair Simulation : Choi Heeseok Cloth Simulation : Choi Heeseok FX Artists : Seong Jeonghun, Park Sangki, Kim Minsik, Jang Jeongung, Lee Jaehoon Lighting & Compositing : Jang Dongoh, Kim Chaeheon, Woo Yeonkyung, Kim Minkyeong Editor : Park Doseok Partners Motion Capture : Dooree System Technology Motion Capture Action Director : Choi Bongrok (S.A.S) Motion Capture Actor : Seoul Action School Asset : JSC Games Simulation : MONK Studio Sound design : Bigstone Sound
  • 9 Jan 2018
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Of all the cool, inventive weaponry that could have kicked ass in The Golden Circle, the killer robot dogs, sidekicks to villain Poppy (Julianne Moore), are a total waste of metal. There’s not much difference between one of these toys and the little robotic Poo Chi pets from the Nineties, which might actually have been more frightening. Besides, a killer dog that relies on constant battery charging, and breaks down after chomping on a bowling pin – really?
  • 9 Jan 2018
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The Shape of Water - Featurette "Vfx Show Reel" Subscribe Please
  • 8 Jan 2018
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