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3:26
Ajare & Watch review. Classic Game Room presents a CGR Undertow review of Ajare & Watch for XBox Live Arcade Indie Channel developed by Niño 1 Oso 0. Cthulhu's your bartender. Women all over the city want your body. Ninja are constantly trying to hunt you down. And your apartment's full of roaches. It's just another day in the life of LCD Superstar Torque, as he scrambles about 10 Game & Watches fused together into an unholy mess of liquid crystals and wrong. Complete with (completely ficticious) developer diary videos, detailing just how this abomination came to be! I fear for our future. This video review features video gameplay footage of Ajare & Watch for XBox 360 and audio commentary from Classic Game Room's TJ.
9 Feb 2013
523
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3:51
Fire Emblem: Awakening review. Classic Game Room presents a CGR Undertow review of Fire Emblem: Awakening for Nintendo 3DS developed by Intelligent Systems and published by Nintendo. It took us 13 years to get Fire Emblem here in the States, but games like this make it worth the wait. Featuring a bevy of recruitable all-stars from the series' history, Fire Emblem: Awakening boasts a robust 40+ hour campaign, plenty of sidequests, downloadable maps, and StreetPass features so you can recruit your friends into your own army. This video review features video gameplay footage of Fire Emblem: Awakening for 3DS and audio commentary from Classic Game Room's TJ.
12 Feb 2013
546
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3:12
Ikachan review. Classic Game Room presents a CGR Undertow review of Ikachan for Nintendo 3DS developed by Daisuke "Pixel" Amaya and published by Nicalis. Ikachan is a dense mass of pixels and fish puns, with cave-exploring adventure and sea urchins held under the oppressive thumb of a well-meaning but put-upon fish. As a tiny squid in a great big sea, you have to figure out why you're there, how you can fix things, and how to defend yourself from the various forms of marine life that call the cavern home. Problem is, a series of earthquakes continue to alter the landscape, cutting the local creatures off from their food sources. And they're hungry. This video review features video gameplay footage of Ikachan for Nintendo 3DS and audio commentary from Classic Game Room's TJ.
13 Feb 2013
331
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3:45
LittleBigPlanet: Sackboy's Prehistoric Moves review. Classic Game Room presents a CGR Undertow review of LittleBigPlanet: Sackboy's Prehistoric Moves for PlayStation 3, developed by Xdev and published by Sony Computer Entertainment. Prehistoric Moves is a spin-off platformer similar in style to the main series of games, but...it requires PlayStation Move. With one player controlling Sackboy, and the other interacting with bright-pink objects strewn about the levels, you must stop an evil T. Rex from terrorizing the prehistoric landscape. The game is short, really an hour-long affair, and doesn't really feature the main draws of the main series games. Nevertheless, it's a short yet fun experience provided you have the necessary, relatively extraneous components. This video review features gameplay footage of LittleBigPlanet: Sackboy's Prehistoric Moves for PlayStation 3 and audio commentary from Classic Game Room's Tristan.
13 Feb 2013
448
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3:18
Hamster Paradise review. Classic Game Room presents a CGR Undertow import review of Hamster Paradise for Game Boy Color developed and published by Atlus. Hamster Paradise: A paradise for hamsters. Or, as it happens, a simulation of a hamster in a cage, complete with a wheel, water bottle, sleeping chamber, and a larger room outside ready for mischief. By raising hamster after hamster, you're fulfilling a moderately deranged professor's lifelong dream of creating the MIRACLE HAMSTER. A HAMSTER THAT WILL NOT DIE. But it'll take generations upon generations of hamsters to accomplish that. For now, you can just take care of 'em, print out pictures of 'em, play minigames or make menu-based choices, and watch them being cute. Cute for science. This video review features video gameplay footage of Hamster Paradise for Game Boy Color and audio commentary from Classic Game Room's TJ.
15 Feb 2013
615
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3:26
Bad Badtz-Maru Robo Battle review. Classic Game Room presents a CGR Undertow import review of Bad Badtz-Maru Robo Battle for Game Boy Color developed and published by Imagineer. Sanrio's Badtz-Maru takes to the Game Boy Color in this amalgamation of a die-rolling boardgame and a gear-equipping RPG. It's all framed in the guise of a Robo-Battle tournament, where competitors pit their digital homunculi against one another in board game combat, complete with stat-altering spaces, wormholes to entirely different chunks of the board, HP-recovery houses, shops, and other effects. It's a nonlinear take on a classic gaming style. This video review features video gameplay footage of Bad Badtz-Maru Robo Battle for Game Boy Color and audio commentary from Classic Game Room's TJ.
16 Feb 2013
673
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3:19
Hey You, Pikachu! review. Classic Game Room presents a CGR Undertow review of Hey You, Pikachu! for Nintendo 64 developed by Ambrella and published by Nintendo. One of only two games to utilize the N64's VRU (Voice Recognition Unit), Hey You, Pikachu! drops you in a corner of the World of Pokémon and introduces you to a Pikachu who's all ears. By giving commands via the bundled microphone, you direct Pikachu to interact with its environment, other Pokémon it may meet along the way, and whatever toys you can find. Whether it's finding ingredients for stew or fishing for water-type Pokémon, there's a wide range of activities. This video review features video gameplay footage of Hey You, Pikachu! for Nintendo 64 and audio commentary from Classic Game Room's TJ.
20 Feb 2013
516
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3:10
Zoo Keeper review. Classic Game Room presents a CGR Undertow review of Zoo Keeper for Nintendo DS developed by Success and published by Ignition. Zoo Keeper - formerly known as Zooo on the GBA and PS2 - finds its natural home on the DS, with touchscreen input that allows the closest approximation to its flash-based, point-and-click roots. By connecting lines of animal icons, the Zoo Keeper adds to his totals for the stage, and by fulfilling his quota of every species, can advance to the next level, with higher point values, the occasional rabbit, and a faster timer to increase the pressure. This video review features video gameplay footage of Zoo Keeper for Nintendo DS and audio commentary from Classic Game Room's TJ.
20 Feb 2013
621
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3:29
Masters: Harukanaru Augusta 2 review. Classic Game Room presents a CGR Undertow import review of Masters: Harukanaru Augusta 2 for Super Famicom developed by and published by T&ESoft. T&ESoft were famous for golf video games throughout the 3rd-6th generations of the industry. They published the gentlemen's game on pretty much every console, and represented courses like Waialae, Pebble Beach, and the home of the Masters, Augusta National. Yes, this game is a little slice of Georgia on the Super Famicom, and represents the first steps in generating a polygon-based, 3D golf experience on the home consoles. This video review features video gameplay footage of Masters: Harukanaru Augusta 2 for Super Famicom and audio commentary from Classic Game Room's TJ.
20 Feb 2013
516
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3:31
Orbit review. Classic Game Room presents a CGR Undertow review of Orbit for PlayStation 3, developed and published by Laughing Jackal. Orbit is an arcade-style "launcher" spanning the solar system. Collecting gold coins in order to refill the international space program's coffers, you play as a young doctor led by an older, fourth wall-breaking professor. Complete with upgrades and optional content, Orbit is a fun game despite its format's (Mini) loss of relevance. This video review features gameplay footage of Orbit for PlayStation 3 and audio commentary from Classic Game Room's Tristan.
20 Feb 2013
385
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3:07
Super Bowling review. Classic Game Room presents a CGR Undertow import review of Super Bowling for Super Famicom developed by KID and published by Athena. For whatever reason, bowling became a huge thing in Japan in the 60's, and was at the forefront of arcade technology for installation pieces like the original film-projection version of Nintendo's Duck Hunt. It remains a popular sport to this day, and lead developers KID (Kindle Imagine Develop) to produce this bright, colorful interpretation of 10-pin bowling. This video review features video gameplay footage of Super Bowling for Super Famicom and audio commentary from Classic Game Room's TJ.
20 Feb 2013
625
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3:14
Magical Whip: Wizards of Phantasmal Forest review. Classic Game Room presents a CGR Undertow review of Magical Whip: Wizards of Phantasmal Forest for Nintendo DS developed by Silver Star and published by Agetec. Magical Whip: Wizards of Phantasmal Forest follows in the footsteps of countless arcade games, where a "board" full of platforms and monsters must be navigated and cleared off. By utilizing the character's eponymous Magical Whip, enemies can be picked up and thrown, knocking other enemies airborne, which can then be caught to create combos and power-up subsequent attacks. The fifty stages are littered with boss battles and the occasional dragon attack; successfully slaying dragons rewards the player with rank improvements. This video review features video gameplay footage of Magical Whip: Wizards of Phantasmal Forest for Nintendo DS and audio commentary from Classic Game Room's TJ.
21 Feb 2013
479
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