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0:33
In 2007, the undead went live on the Internet. With over a million hits on Youtube and over 6 million worldwide, GameZombie continues to infect the gaming world while winning Webby Honoree Awards with multi-camera editing and quality motion graphics. In less than two years time, GZ has produced over 250 hi-quality, original game videos for global webcast. Coming soon: Season 2 of GZ's smash hit, ButtonMashers, and a brand new video game show, Ultimate Challenge, sure to be hit with video game fans around the world!! Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates, Sound Design by Rob Lyon, Produced by Adrienne Thiery, Motion Graphics by Andrew Benninghoff, Sr. Production Manager: Matthew Berghs, and edited by Ben McGill.
19 Jun 2009
137
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0:56
Have you ever imagined what it'd be like to actually be on your favorite Gran Turismo, WipEout, or MotorStorm track? Since Sony is synonymous with cutting edge, it's not surprising that Sony research is close to coming out with 3-D glasses to enhance your Playstation 3 experience. Check out what Brett from Sony has to say about these very secretive glasses. Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates, Produced by Erick Cole, Motion Graphics by Andrew Benninghoff and Leetal Halamish, Sr. Production Manager: Matthew Berghs, VJ'd by Jessica Frasher, Filmed by Jordan Bleckner, and edited by Noah Hoover.
26 Jun 2009
584
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2:17
In the history of gaming, there have been games like Devil May Cry that have had cut scenes that looked amazing that sometimes made regular game play seem a bit bland. In this GameZombie World Exclusive, Naughty Dog Co-President Evan Wells stresses how players will have control of Nathan Drake, even during the more visually impressive parts of game play. Wells also talks setting, as he explains that to avoid being just another jungle game, Uncharted 2: Among Thieves will take place in mountains, ruins, and ancient cities to give the feeling that Nathan Drake is in his very own summer adventure blockbuster.Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates, Produced by Adrienne Thiery and Erick Cole, Motion Graphics by Andrew Benninghoff and Leetal Halamish, Sr. Production Manager: Matthew Berghs, VJ'd by Jessica Frasher, Filmed by Jordan Bleckner, and edited by Jared Winans.
6 Oct 2009
503
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1:45
For the undead-embattled GameZombie team, death is a common part of our every day. But in Heavy Rain, a life lost doesn't just mean the death of a character; it also symbolizes the end of any opportunity for a future. Sony's Petro Piaseckyj explains how life goes on after death, and in Heavy Rain, the show will go on with or without you.Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates, Produced by Adrienne Thiery and Erick Cole, Motion Graphics by Andrew Benninghoff and Leetal Halamish, Sr. Production Manager: Matthew Berghs, VJ'd by Chelsey Matrix, Filmed by Sam Sher, Andrew Benninghoff, and Zac Foutz, and edited by Spenser Morgan.
8 Jul 2009
169
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1:49
In the future, people will peddle their wares and do business in space. The people at Hermitworks though, decided to make a game to give the present a taste of that future. Phillip Daigle talks with GameZombie about the fully 3D experience Space Trader provides for players along with one of the best control schemes even seen on an iPhone. How well can you navigate the galactic market to become a Master Trader? Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates, Produced by Erick Cole and Adrienne Thiery, Motion Graphics by Andrew Benninghoff and Leetal Halamish, Sr. Production Manager: Matthew Berghs, VJ'd by Jessica Frasher, Filmed by Jordan Bleckner, and edited by Lauren Kinser.
22 Jul 2009
189
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0:48
Titans...Olympians...And Kratos...Will you live long enough to see the end of mythology.
24 Jul 2009
289
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0:44
A decade after the events of the first Lost Planet, the ice has thawed. What will the new terrain reveal?
29 Jul 2009
244
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0:48
Marco Polo couldn't survive his voyage back from China, can you??
29 Jul 2009
128
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1:54
From AK 47s slicing through Civil War cavalry to laser guns testing an ancient Roman legion's resolve, “Darkest of Days” delivers a unique action experience in a story as harrowing as “Memento” with all the fun of “Back to the Future.” GameZombie anxiously anticipates the Sept 8th release of 8monkey Labs' and Phantom EFX’s newest, epic in scope FPS, “Darkest of Days.” *******www.DarkestofDays****
31 Jul 2009
579
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2:52
In a world where just the mere mention of World War II makes gamers go, "Ughh... Another WW2 fps...", one title will defy that paradigm and introduce stealth and sandboxes to a stale gaming topic. Tom French talks to GameZombie about Pandemic's The Saboteur. Let the Nazi hunt begin, as Sean Devlin takes to the streets of Paris to retake the city, one dead Nazi at a time.Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates, Produced by Adrienne Thiery, Motion Graphics by Andrew Benninghoff and Leetal Halamish, Sr. Production Manager: Matthew Berghs, VJ'd by Chelsey Matrix, Filmed by Sam Sher and Andrew Benninghoff, and edited by Jeremy Davis.
7 Aug 2009
1924
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2:11
After a decade after the events of Lost Planet, snow pirates are still fighting for resource dominance. Shawn Baxter goes beyond story line and reveals in depth customization that will give your avatar a guaranteed unique look. Be sure to check it out when it gets dropped this Winter.
14 Aug 2009
209
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2:29
The world already have games like Karaoke Revolution out there, but what those games are lacking is the chance to not only sing, but to perform like a real hip hop star. Def Jam Inter-Active's James and Devin bring up a good point, why be judged only on your ability to read scrolling word when you can be judged on your ability to make the crowd roar. Not only can you rap along to songs like "Live Your Life" in your living room, you can now show the entire world your skills, as Def Jam RapStar allows you to record your performance and immediately upload it onto YouTube. Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates, Produced by Adrienne Thiery, Motion Graphics by Andrew Benninghoff and Leetal Halamish, Sr. Production Manager: Matthew Berghs, VJ'd by Chelsey Matrix, Filmed by Sam Sher and Andrew Benninghoff, and edited by Fabiene Boone
21 Aug 2009
447
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1:15
Why? Why did so many have to die? Erin Sherman, the creator of Darkest of Days, explains how the premise of the game was conceived. Watch as Sherman explains to GameZombie why certain battles were picked to be a part of the game.
18 Sep 2009
206
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0:16
When you're being hunted, you don't want to be the one to see if the coast is clear.
18 Sep 2009
456
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0:23
So, what're the chances of surviving a run across a bombing site? Well, let's just hope you're glowing...
18 Sep 2009
172
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0:23
People just want to have a good day, but sometimes, Greek gods just won't let that happen...
18 Sep 2009
138
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