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Ghost of Tsushima is an upcoming action-adventure video game developed by Sucker Punch Productions and published by Sony Interactive Entertainment for thePlayStation 4. Featuring an open world for players to explore, the game revolves around the last samurai on the Tsushima island during the first Mongol invasion of Japan. Set in 1274 on the eponymous island of Tsushima, the game revolves around the last samurai, Jin Sakai (Daisuke Tsuji) during the first Mongol invasion of Japan. Jin will have to master a new fighting style, the way of the Ghost, to defeat the Mongol forces and fight for the freedom and independence of Japan. Ghost of Tsushima is being developed by Sucker Punch Productions. After completing Infamous First Light, the team wanted to develop another open world project because the team believed that choices made by the player are important to gameplay. As a result, the game will not feature any waypoint so that players have complete freedom to explore the game's world. According to Nate Fox, the game's director, the team distilled the game's numerous internal pitches into "the fantasy of becoming a samurai" during the game's conceptualization. To ensure that the title would be an accurate representation of feudal Japan, the team consulted cultural experts and sent an audio team to Japan to record different sounds, including birdsongs. The team will also allow players to switch the audio to Japanese with English subtitles in an effort to create a more authentic experience. Sucker Punch's Infamous series served as an inspiration for Jin's transversal techniques. The game takes inspiration from Japanese samurai cinema, notably Akira Kurosawa films such as Seven Samurai (1954) and Sanjuro (1962). The team consulted historical sword-fighting expert David Ishimaru to help create a historically-based foundation for the game.
16 Aug 2018
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