Results for: la-games-conference Search Results
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Forza Horizon 4 – Forza - Playground Games – Microsoft Studios – Unity - Unreal Engine - Xbox One – Microsoft Windows – Xbox One X - PS4 – IndieCade – video games – eSports - Gamescom – E3 – PlayStation – LA Games Conference Forza Horizon 4 is an open world racing video game developed by Playground Games and published by Microsoft Studios. It will be released on 2 October 2018 on Xbox One and Windows 10 after being announced at Xbox's E3 2018 conference. The game will be set in a fictionalized representation of the United Kingdom. It is the eleventh instalment in the Forza series and the fourth title in the Forza Horizon spin-off series. Forza Horizon 4 features over 450 licensed cars and a route creator, enabling players to create their own races. The game takes place in a synchronized shared world, compared to the AI driven Drivatars from its predecessors, with each server supporting up to 72 cars. The game is also playable in offline mode. Players have the opportunity to buy properties from across the map, which unlock new items and gameplay perks. The game features a dynamic weather system that also depicts the change of season. The game world changes depending on the season: for example, lakes will freeze over in winter and allow players the ability to explore regions of the game world that would be inaccessible during other seasons. The seasons are fixed across the game's servers, meaning that all players will experience the same conditions at the same time.
12 Jun 2018
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7:35
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. VIEW FROM THE TOP: GAMES & ENTERTAINMENT INDUSTRY DEAL-MAKERS ROUNDTABLE This panel of leading game and entertainment executives will discuss the future of the game business as it continues to grow and reach new heights. What kind of deals are being done today? How is the business changing as more entertainment brands and talent are getting involved in the business? What does media consolidation mean for the business? What does the future hold? PANELISTS: Derek Douglas, Head of Video Games Department, Creative Artists Agency Javier Ferreira, Co-CEO, Scopely Jon Goldman, Managing Partner, Skybound / Venture Partner, Greycroft Chris Heatherly, EVP of Games & Digital Platforms, NBCUniversal Delilah Panio, VP, Capital Formation, Toronto Stock Exchange Moderator: Ned Sherman, Partner & Leader, Digital & Technology Transactions, Manatt
14 May 2019
524
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7:35
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. This panel of leading game and entertainment executives will discuss the future of the game business as it continues to grow and reach new heights. What kind of deals are being done today? How is the business changing as more entertainment brands and talent are getting involved in the business? What does media consolidation mean for the business? What does the future hold? PANELISTS: Derek Douglas, Head of Video Games Department, Creative Artists Agency Javier Ferreira, Co-CEO, Scopely Jon Goldman, Managing Partner, Skybound / Venture Partner, Greycroft Chris Heatherly, EVP of Games & Digital Platforms, NBCUniversal Delilah Panio, VP, Capital Formation, Toronto Stock Exchange Moderator: Ned Sherman, Partner & Leader, Digital & Technology Transactions, Manatt
15 May 2019
353
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9:04
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. This panel of leading game and entertainment executives will discuss the future of the game business as it continues to grow and reach new heights. What kind of deals are being done today? How is the business changing as more entertainment brands and talent are getting involved in the business? What does media consolidation mean for the business? What does the future hold? PANELISTS: Derek Douglas, Head of Video Games Department, Creative Artists Agency Javier Ferreira, Co-CEO, Scopely Jon Goldman, Managing Partner, Skybound / Venture Partner, Greycroft Chris Heatherly, EVP of Games & Digital Platforms, NBCUniversal Delilah Panio, VP, Capital Formation, Toronto Stock Exchange Moderator: Ned Sherman, Partner & Leader, Digital & Technology Transactions, Manatt
15 May 2019
440
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5:45
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. KEYNOTE CONVERSATION WITH CRAIG DONATO OF ROBLOX SPEAKER: Craig Donato, COO, Roblox INTERVIEWER: Ned Sherman, Partner & Leader, Digital & Technology Transactions, Manatt
15 May 2019
368
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5:37
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. KEYNOTE CONVERSATION WITH CRAIG DONATO OF ROBLOX SPEAKER: Craig Donato, COO, Roblox INTERVIEWER: Ned Sherman, Partner & Leader, Digital & Technology Transactions, Manatt
15 May 2019
339
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6:41
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. KEYNOTE CONVERSATION WITH CRAIG DONATO OF ROBLOX SPEAKER: Craig Donato, COO, Roblox INTERVIEWER: Ned Sherman, Partner & Leader, Digital & Technology Transactions, Manatt
15 May 2019
342
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5:37
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. KEYNOTE CONVERSATION WITH CRAIG DONATO OF ROBLOX SPEAKER: Craig Donato, COO, Roblox INTERVIEWER: Ned Sherman, Partner & Leader, Digital & Technology Transactions, Manatt
15 May 2019
380
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7:17
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. This panel will discuss China’s global dominance in gaming and the opportunity in APAC’s emerging markets. PANELISTS: Michael Cai, President, Interpret John Hwang, VP Operations, Vespa USA Jeonghee Jin, CEO, Pearl Abyss America Bill Wang, CEO, Giant Games Moderator: Josh Burns, Founder, DigitalDevConnect
16 May 2019
259
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5:32
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. This panel will discuss China’s global dominance in gaming and the opportunity in APAC’s emerging markets. PANELISTS: Michael Cai, President, Interpret John Hwang, VP Operations, Vespa USA Jeonghee Jin, CEO, Pearl Abyss America Bill Wang, CEO, Giant Games Moderator: Josh Burns, Founder, DigitalDevConnect
16 May 2019
494
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7:32
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. CLOUD GAMING This panel will discuss the latest developments in cloud gaming. PANELISTS: Stan Kwon, Practice Lead and VP, Emerging Technology and Gaming, PSB Research Chris Younger, President, Principal, Ayzenberg Group Moderator: Gordon Bellamy, Visiting Scholar, University of Southern California
16 May 2019
455
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8:59
LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. CLOUD GAMING This panel will discuss the latest developments in cloud gaming. PANELISTS: Stan Kwon, Practice Lead and VP, Emerging Technology and Gaming, PSB Research Chris Younger, President, Principal, Ayzenberg Group Moderator: Gordon Bellamy, Visiting Scholar, University of Southern California
16 May 2019
509
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