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From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 190 Length 2 minutes 5 seconds =D Foot Levels 0 / 0 / 0 / 8 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: mid-2003 or early-2004. Year Video Recorded: 2011 Song Name: Do For Love Song Artist: 2Pac Song Album [Compact Disc Album]: The Source Hip-Hop Hits Volume 2 Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Did For Love =) ********** Indeed, the very first time I had heard this song was on a radio station in my local Hometown of Albany, Georgia, by the name of 96.3 WJIZ and partly because of this track -- the 1990's will likely remain a great part of my memory. =) The bass; the singing; the rapping and even the story which is being told has to this day remained a portion of my memories that I do indeed cherish. The "somber sound" mixed with an uptempo feel is far from a ballad--but at the same time isn't quite a dance song. Dots and bits of the images in the animated music video [which still to this day has me thinking Walt Disney's Aladdin meets an early version of Boondocks! O.O] also remain as part of my fondest memories one year in the 90's. I only saw the very end and to this day have only seen that one bit once in my entire life [yes--even today] yet the somber-feel of the video has stuck with me since adolescence. "Do For Love" as performed by TuPac Shakur -- stage-name 2Pac -- is one of a select handful of Hip-Hop/Rap stepcharts I have ever created and shared. This specific song is (surprisingly) without profanity which adds to the smooth feel of the song and gives an almost, "Story Told" feel to the bass-driven track. The song I once only heard on the radio every-now-and-then came into my personal collection of music quite by the decision of the story of my life. The purchase of a various artists album by the name of "The Source Presents Hip-Hop Hits Vol. 2" came into my 14-year-old hands. The album covered music I had heard before--and not heard before--on the radio. This album eventually lead me to the personal discovery of an urban-focused music magazine named "The Source" which Ieventually began reading while waiting for my mother to complete her [often HUGE! O.O] shopping runs at The Marine Corps Logistic Base Exchange and Commissary in y hometown while we were growing up [there and Wal-Mart =3]. Shopping trips swiftly became a time looked forward to in order to read "The Source" music magazine music reviews of albums from witty journalists all the while subconsciously learning [and enjoying!] the flavorful use of the written word. ^_^ Five years later--this stepchart was born from that super album. =) Step For Love ^_^ ********** To be honest, this is one stepchart that after completing I honestly felt should have been a stepchart in the mainstream Dance Dance Revolution games as an Oni-Only level! The song and feel of the tracks just screams "Dance Dance Revolution!" and later Janet Jackson's "Doesn't Really Matter" in DDR Supernova proved [going-on almost a decade later] that I wasn't the only one thinking that a cool Hip-Hop/R&B track in the dance-heavy DDR songlist would be a well welcome. ^_^ This stepchart however, has my pride as a stepchart shaper throughout it. For one--although Bemanistyle at the time was full of J-Pop, anime themes, dance songs, techno tracks, hard-rock and light country--during the 90's as Hip-Hop and Rap music was becoming popular throughout the world. Although there was proof of this worldwide grip which began to reflect at the time from Korea to Germany to Japan back to the continent of Asia, down to Africa, across to Australia, and back-over-to North, Central and South America! There were many users at the time at Bemanistyle**** [some mods] who had this heinous outlook towards hip-hop and rap music... although Linkin Park and Marilyn Manson was more than welcome as were a great deal of vulgar rock artists... but not hip-hop. Many tracks that were created in the genre of Rap or Hip-Hop were either rated low on the 1 out of 10 scale due to spite and agitation--or--trash-talked in the Bemanistyle forums with focus on the stepchart artist and her or his "poor taste in music" and "horrible hip-hop simfiles." Having created stepcharts in a great deal of genres at the time--over a year in sharing making and stepcharts-I did not want to be viewed as "Shallow" or "Cliche" by selecting to do a hip-hop track. However... this song called ot me and a stepchart was created. The ratings were mixed but the reviews were mostly very positive [surprisingly! o.o] and from this experience the motivation to focus on what to "Do For Love of Music" [period--regardless of genre] became part of my repertoire on Bemanistyle**** and more often than not--I would become known as "The Stepfile Artist who makes charts in almost every genre of music!" which is a proverbial crown which I do wear with pride! =) Enjoy! or Don't... But thank you for taking the time to read and play/view/experience my stepchart for "Do For Love!" =D Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [TEH Thursday! ( O=( )=O ) ] -10:49 AM (7/14/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
17 Jul 2011
272
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4:08
From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 190 Length 2 minutes 5 seconds =D Foot Levels 0 / 0 / 0 / 8 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: mid-2003 or early-2004. Year Video Recorded: 2011 Song Name: Do For Love Song Artist: 2Pac Song Album [Compact Disc Album]: The Source Hip-Hop Hits Volume 2 Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Did For Love =) ********** Indeed, the very first time I had heard this song was on a radio station in my local Hometown of Albany, Georgia, by the name of 96.3 WJIZ and partly because of this track -- the 1990's will likely remain a great part of my memory. =) The bass; the singing; the rapping and even the story which is being told has to this day remained a portion of my memories that I do indeed cherish. The "somber sound" mixed with an uptempo feel is far from a ballad--but at the same time isn't quite a dance song. Dots and bits of the images in the animated music video [which still to this day has me thinking Walt Disney's Aladdin meets an early version of Boondocks! O.O] also remain as part of my fondest memories one year in the 90's. I only saw the very end and to this day have only seen that one bit once in my entire life [yes--even today] yet the somber-feel of the video has stuck with me since adolescence. "Do For Love" as performed by TuPac Shakur -- stage-name 2Pac -- is one of a select handful of Hip-Hop/Rap stepcharts I have ever created and shared. This specific song is (surprisingly) without profanity which adds to the smooth feel of the song and gives an almost, "Story Told" feel to the bass-driven track. The song I once only heard on the radio every-now-and-then came into my personal collection of music quite by the decision of the story of my life. The purchase of a various artists album by the name of "The Source Presents Hip-Hop Hits Vol. 2" came into my 14-year-old hands. The album covered music I had heard before--and not heard before--on the radio. This album eventually lead me to the personal discovery of an urban-focused music magazine named "The Source" which Ieventually began reading while waiting for my mother to complete her [often HUGE! O.O] shopping runs at The Marine Corps Logistic Base Exchange and Commissary in y hometown while we were growing up [there and Wal-Mart =3]. Shopping trips swiftly became a time looked forward to in order to read "The Source" music magazine music reviews of albums from witty journalists all the while subconsciously learning [and enjoying!] the flavorful use of the written word. ^_^ Five years later--this stepchart was born from that super album. =) Step For Love ^_^ ********** To be honest, this is one stepchart that after completing I honestly felt should have been a stepchart in the mainstream Dance Dance Revolution games as an Oni-Only level! The song and feel of the tracks just screams "Dance Dance Revolution!" and later Janet Jackson's "Doesn't Really Matter" in DDR Supernova proved [going-on almost a decade later] that I wasn't the only one thinking that a cool Hip-Hop/R&B track in the dance-heavy DDR songlist would be a well welcome. ^_^ This stepchart however, has my pride as a stepchart shaper throughout it. For one--although Bemanistyle at the time was full of J-Pop, anime themes, dance songs, techno tracks, hard-rock and light country--during the 90's as Hip-Hop and Rap music was becoming popular throughout the world. Although there was proof of this worldwide grip which began to reflect at the time from Korea to Germany to Japan back to the continent of Asia, down to Africa, across to Australia, and back-over-to North, Central and South America! There were many users at the time at Bemanistyle**** [some mods] who had this heinous outlook towards hip-hop and rap music... although Linkin Park and Marilyn Manson was more than welcome as were a great deal of vulgar rock artists... but not hip-hop. Many tracks that were created in the genre of Rap or Hip-Hop were either rated low on the 1 out of 10 scale due to spite and agitation--or--trash-talked in the Bemanistyle forums with focus on the stepchart artist and her or his "poor taste in music" and "horrible hip-hop simfiles." Having created stepcharts in a great deal of genres at the time--over a year in sharing making and stepcharts-I did not want to be viewed as "Shallow" or "Cliche" by selecting to do a hip-hop track. However... this song called ot me and a stepchart was created. The ratings were mixed but the reviews were mostly very positive [surprisingly! o.o] and from this experience the motivation to focus on what to "Do For Love of Music" [period--regardless of genre] became part of my repertoire on Bemanistyle**** and more often than not--I would become known as "The Stepfile Artist who makes charts in almost every genre of music!" which is a proverbial crown which I do wear with pride! =) Enjoy! or Don't... But thank you for taking the time to read and play/view/experience my stepchart for "Do For Love!" =D Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [TEH Thursday! ( O=( )=O ) ] -10:49 AM (7/14/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
18 Jul 2011
735
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4:08
From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 190 Length 2 minutes 5 seconds =D Foot Levels 0 / 0 / 0 / 8 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: mid-2003 or early-2004. Year Video Recorded: 2011 Song Name: Do For Love Song Artist: 2Pac Song Album [Compact Disc Album]: The Source Hip-Hop Hits Volume 2 Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Did For Love =) ********** Indeed, the very first time I had heard this song was on a radio station in my local Hometown of Albany, Georgia, by the name of 96.3 WJIZ and partly because of this track -- the 1990's will likely remain a great part of my memory. =) The bass; the singing; the rapping and even the story which is being told has to this day remained a portion of my memories that I do indeed cherish. The "somber sound" mixed with an uptempo feel is far from a ballad--but at the same time isn't quite a dance song. Dots and bits of the images in the animated music video [which still to this day has me thinking Walt Disney's Aladdin meets an early version of Boondocks! O.O] also remain as part of my fondest memories one year in the 90's. I only saw the very end and to this day have only seen that one bit once in my entire life [yes--even today] yet the somber-feel of the video has stuck with me since adolescence. "Do For Love" as performed by TuPac Shakur -- stage-name 2Pac -- is one of a select handful of Hip-Hop/Rap stepcharts I have ever created and shared. This specific song is (surprisingly) without profanity which adds to the smooth feel of the song and gives an almost, "Story Told" feel to the bass-driven track. The song I once only heard on the radio every-now-and-then came into my personal collection of music quite by the decision of the story of my life. The purchase of a various artists album by the name of "The Source Presents Hip-Hop Hits Vol. 2" came into my 14-year-old hands. The album covered music I had heard before--and not heard before--on the radio. This album eventually lead me to the personal discovery of an urban-focused music magazine named "The Source" which Ieventually began reading while waiting for my mother to complete her [often HUGE! O.O] shopping runs at The Marine Corps Logistic Base Exchange and Commissary in y hometown while we were growing up [there and Wal-Mart =3]. Shopping trips swiftly became a time looked forward to in order to read "The Source" music magazine music reviews of albums from witty journalists all the while subconsciously learning [and enjoying!] the flavorful use of the written word. ^_^ Five years later--this stepchart was born from that super album. =) Step For Love ^_^ ********** To be honest, this is one stepchart that after completing I honestly felt should have been a stepchart in the mainstream Dance Dance Revolution games as an Oni-Only level! The song and feel of the tracks just screams "Dance Dance Revolution!" and later Janet Jackson's "Doesn't Really Matter" in DDR Supernova proved [going-on almost a decade later] that I wasn't the only one thinking that a cool Hip-Hop/R&B track in the dance-heavy DDR songlist would be a well welcome. ^_^ This stepchart however, has my pride as a stepchart shaper throughout it. For one--although Bemanistyle at the time was full of J-Pop, anime themes, dance songs, techno tracks, hard-rock and light country--during the 90's as Hip-Hop and Rap music was becoming popular throughout the world. Although there was proof of this worldwide grip which began to reflect at the time from Korea to Germany to Japan back to the continent of Asia, down to Africa, across to Australia, and back-over-to North, Central and South America! There were many users at the time at Bemanistyle**** [some mods] who had this heinous outlook towards hip-hop and rap music... although Linkin Park and Marilyn Manson was more than welcome as were a great deal of vulgar rock artists... but not hip-hop. Many tracks that were created in the genre of Rap or Hip-Hop were either rated low on the 1 out of 10 scale due to spite and agitation--or--trash-talked in the Bemanistyle forums with focus on the stepchart artist and her or his "poor taste in music" and "horrible hip-hop simfiles." Having created stepcharts in a great deal of genres at the time--over a year in sharing making and stepcharts-I did not want to be viewed as "Shallow" or "Cliche" by selecting to do a hip-hop track. However... this song called ot me and a stepchart was created. The ratings were mixed but the reviews were mostly very positive [surprisingly! o.o] and from this experience the motivation to focus on what to "Do For Love of Music" [period--regardless of genre] became part of my repertoire on Bemanistyle**** and more often than not--I would become known as "The Stepfile Artist who makes charts in almost every genre of music!" which is a proverbial crown which I do wear with pride! =) Enjoy! or Don't... But thank you for taking the time to read and play/view/experience my stepchart for "Do For Love!" =D Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [TEH Thursday! ( O=( )=O ) ] -10:49 AM (7/14/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
17 Jul 2011
283
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4:50
From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 118 Length 2 minutes 44 seconds O.O [TIGER M Edit] Foot Levels 0 / 0 / 0 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: mid-2004. Year Video Recorded: 2011 Song Name: Don't Let Me Be Misunderstood Song Artist: Santa Esmeralda Song First Heard [by TIGER M]: Black Mamba versus O-Renshi Scene in Kill Bill vol. 1 film Song Album [Compact Disc Album]: Kill Bill Volume 1 Original Soundtrack Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ And So It Begins ^_~* ********** This is indeed one of my most favorite stepcharts of the 100 original stepcharts created from myself between the ages of 19 and 22 hands-down! O.O The music fits the steps so well! I'd also like to say with assist tick/rhythm clapper on--it possibly makes this section of this EPIC song by Santa Esmeralda even more enjoyable! =) Not only that -- the theme for which this song was chosen is nearly as prominent in the minds of viewers of the excellent Quentin Tarantino film Kill Bill as is the "Whistling Scene." ^_^ For quite some time--the name of this song I did not know. What I did know was after I learned the title of this super song and realized for the very first time just HOW effective audio editing for movie scenes could be after realizing just WHAT SONG this was and WHAT SCENE it went to after minutes of build-up! ...This stepchart was inspired. ^_^ This Moment. ********** This Stephcart and song which was inspired to be listened to from the fabulous motion picture Kill Bill is one of the very first stepchart I felt was appropriate for the elaborate background idea which is seen. =) Long before YouTube or Social Networks were publicly available or popular as they are today--stepcharts [and videos!] like this one were far from common. =) In fact, at the time this stepchart was released (to VERY high critical acclaim on Bemanistyle at the time =) -- there were those who were unable to enjoy a stepchart like this much thanks to the motion in the background as many computers were not capable of handling background changes without stalling [and we won't even talk about those with videos o.o] Had a great deal of fun putting together the motion slides to the Black Mamba versus O-Renshi scene theme which for the longest I had no idea what it was called. I enjoyed the theme so much in fact -- that I purchased both the Kill Bill original soundtracks online simply to find this song! I was still far from as I am today at 19 (as of this writing I'm 26 -- 27 near-end of next month Our Author willing =) -- so simply looking at the songs played during the film at the closing credits evaded me. ^_^; Later I re-sold both soundtracks on eBay along with a portion of my album collection [including a Signed Copy of Mindless Self Indulgence's classic album - Tight -- which I found on eBay =3] after getting [i.e. ripping =3] the songs I liked the most from both albums =3 This included this awesome and EPIC track (Santa Esmeralda - Don't Let Me Be Misunderstood) Believe it or not, I have seen the original Kill Bill film all of ONE time through-and-through and seen the second portion [Kill Bill Volume 2] all of ONE time. I often do not view a film or anime more than once--there are just so many great ones! Even if for only the sharing and creation of this very stepchart at this point-in-time--I am more than thankful that this film--along with the referrals from my elder brothers to view the "cartoon/part-drama-part-action/live-action film/part-anime" movie Kill Bill came into my life! =D This is my way of giving back and I certainly hope you will feel inspired by and enjoy this stepchart too! Stay ROCKIN' And enjoy life and all to the superb memories and experiences it certainly can and may bring! Peace. =) Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [Swift Saturday! ( = = = /\o) ] -4:18 PM (7/16/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
17 Jul 2011
500
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4:50
From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 118 Length 2 minutes 44 seconds O.O [TIGER M Edit] Foot Levels 0 / 0 / 0 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: mid-2004. Year Video Recorded: 2011 Song Name: Don't Let Me Be Misunderstood Song Artist: Santa Esmeralda Song First Heard [by TIGER M]: Black Mamba versus O-Renshi Scene in Kill Bill vol. 1 film Song Album [Compact Disc Album]: Kill Bill Volume 1 Original Soundtrack Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ And So It Begins ^_~* ********** This is indeed one of my most favorite stepcharts of the 100 original stepcharts created from myself between the ages of 19 and 22 hands-down! O.O The music fits the steps so well! I'd also like to say with assist tick/rhythm clapper on--it possibly makes this section of this EPIC song by Santa Esmeralda even more enjoyable! =) Not only that -- the theme for which this song was chosen is nearly as prominent in the minds of viewers of the excellent Quentin Tarantino film Kill Bill as is the "Whistling Scene." ^_^ For quite some time--the name of this song I did not know. What I did know was after I learned the title of this super song and realized for the very first time just HOW effective audio editing for movie scenes could be after realizing just WHAT SONG this was and WHAT SCENE it went to after minutes of build-up! ...This stepchart was inspired. ^_^ This Moment. ********** This Stephcart and song which was inspired to be listened to from the fabulous motion picture Kill Bill is one of the very first stepchart I felt was appropriate for the elaborate background idea which is seen. =) Long before YouTube or Social Networks were publicly available or popular as they are today--stepcharts [and videos!] like this one were far from common. =) In fact, at the time this stepchart was released (to VERY high critical acclaim on Bemanistyle at the time =) -- there were those who were unable to enjoy a stepchart like this much thanks to the motion in the background as many computers were not capable of handling background changes without stalling [and we won't even talk about those with videos o.o] Had a great deal of fun putting together the motion slides to the Black Mamba versus O-Renshi scene theme which for the longest I had no idea what it was called. I enjoyed the theme so much in fact -- that I purchased both the Kill Bill original soundtracks online simply to find this song! I was still far from as I am today at 19 (as of this writing I'm 26 -- 27 near-end of next month Our Author willing =) -- so simply looking at the songs played during the film at the closing credits evaded me. ^_^; Later I re-sold both soundtracks on eBay along with a portion of my album collection [including a Signed Copy of Mindless Self Indulgence's classic album - Tight -- which I found on eBay =3] after getting [i.e. ripping =3] the songs I liked the most from both albums =3 This included this awesome and EPIC track (Santa Esmeralda - Don't Let Me Be Misunderstood) Believe it or not, I have seen the original Kill Bill film all of ONE time through-and-through and seen the second portion [Kill Bill Volume 2] all of ONE time. I often do not view a film or anime more than once--there are just so many great ones! Even if for only the sharing and creation of this very stepchart at this point-in-time--I am more than thankful that this film--along with the referrals from my elder brothers to view the "cartoon/part-drama-part-action/live-action film/part-anime" movie Kill Bill came into my life! =D This is my way of giving back and I certainly hope you will feel inspired by and enjoy this stepchart too! Stay ROCKIN' And enjoy life and all to the superb memories and experiences it certainly can and may bring! Peace. =) Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [Swift Saturday! ( = = = /\o) ] -4:18 PM (7/16/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
17 Jul 2011
530
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4:50
From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 118 Length 2 minutes 44 seconds O.O [TIGER M Edit] Foot Levels 0 / 0 / 0 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: mid-2004. Year Video Recorded: 2011 Song Name: Don't Let Me Be Misunderstood Song Artist: Santa Esmeralda Song First Heard [by TIGER M]: Black Mamba versus O-Renshi Scene in Kill Bill vol. 1 film Song Album [Compact Disc Album]: Kill Bill Volume 1 Original Soundtrack Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ And So It Begins ^_~* ********** This is indeed one of my most favorite stepcharts of the 100 original stepcharts created from myself between the ages of 19 and 22 hands-down! O.O The music fits the steps so well! I'd also like to say with assist tick/rhythm clapper on--it possibly makes this section of this EPIC song by Santa Esmeralda even more enjoyable! =) Not only that -- the theme for which this song was chosen is nearly as prominent in the minds of viewers of the excellent Quentin Tarantino film Kill Bill as is the "Whistling Scene." ^_^ For quite some time--the name of this song I did not know. What I did know was after I learned the title of this super song and realized for the very first time just HOW effective audio editing for movie scenes could be after realizing just WHAT SONG this was and WHAT SCENE it went to after minutes of build-up! ...This stepchart was inspired. ^_^ This Moment. ********** This Stephcart and song which was inspired to be listened to from the fabulous motion picture Kill Bill is one of the very first stepchart I felt was appropriate for the elaborate background idea which is seen. =) Long before YouTube or Social Networks were publicly available or popular as they are today--stepcharts [and videos!] like this one were far from common. =) In fact, at the time this stepchart was released (to VERY high critical acclaim on Bemanistyle at the time =) -- there were those who were unable to enjoy a stepchart like this much thanks to the motion in the background as many computers were not capable of handling background changes without stalling [and we won't even talk about those with videos o.o] Had a great deal of fun putting together the motion slides to the Black Mamba versus O-Renshi scene theme which for the longest I had no idea what it was called. I enjoyed the theme so much in fact -- that I purchased both the Kill Bill original soundtracks online simply to find this song! I was still far from as I am today at 19 (as of this writing I'm 26 -- 27 near-end of next month Our Author willing =) -- so simply looking at the songs played during the film at the closing credits evaded me. ^_^; Later I re-sold both soundtracks on eBay along with a portion of my album collection [including a Signed Copy of Mindless Self Indulgence's classic album - Tight -- which I found on eBay =3] after getting [i.e. ripping =3] the songs I liked the most from both albums =3 This included this awesome and EPIC track (Santa Esmeralda - Don't Let Me Be Misunderstood) Believe it or not, I have seen the original Kill Bill film all of ONE time through-and-through and seen the second portion [Kill Bill Volume 2] all of ONE time. I often do not view a film or anime more than once--there are just so many great ones! Even if for only the sharing and creation of this very stepchart at this point-in-time--I am more than thankful that this film--along with the referrals from my elder brothers to view the "cartoon/part-drama-part-action/live-action film/part-anime" movie Kill Bill came into my life! =D This is my way of giving back and I certainly hope you will feel inspired by and enjoy this stepchart too! Stay ROCKIN' And enjoy life and all to the superb memories and experiences it certainly can and may bring! Peace. =) Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [Swift Saturday! ( = = = /\o) ] -4:18 PM (7/16/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
17 Jul 2011
285
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4:50
From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 118 Length 2 minutes 44 seconds O.O [TIGER M Edit] Foot Levels 0 / 0 / 0 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: mid-2004. Year Video Recorded: 2011 Song Name: Don't Let Me Be Misunderstood Song Artist: Santa Esmeralda Song First Heard [by TIGER M]: Black Mamba versus O-Renshi Scene in Kill Bill vol. 1 film Song Album [Compact Disc Album]: Kill Bill Volume 1 Original Soundtrack Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ And So It Begins ^_~* ********** This is indeed one of my most favorite stepcharts of the 100 original stepcharts created from myself between the ages of 19 and 22 hands-down! O.O The music fits the steps so well! I'd also like to say with assist tick/rhythm clapper on--it possibly makes this section of this EPIC song by Santa Esmeralda even more enjoyable! =) Not only that -- the theme for which this song was chosen is nearly as prominent in the minds of viewers of the excellent Quentin Tarantino film Kill Bill as is the "Whistling Scene." ^_^ For quite some time--the name of this song I did not know. What I did know was after I learned the title of this super song and realized for the very first time just HOW effective audio editing for movie scenes could be after realizing just WHAT SONG this was and WHAT SCENE it went to after minutes of build-up! ...This stepchart was inspired. ^_^ This Moment. ********** This Stephcart and song which was inspired to be listened to from the fabulous motion picture Kill Bill is one of the very first stepchart I felt was appropriate for the elaborate background idea which is seen. =) Long before YouTube or Social Networks were publicly available or popular as they are today--stepcharts [and videos!] like this one were far from common. =) In fact, at the time this stepchart was released (to VERY high critical acclaim on Bemanistyle at the time =) -- there were those who were unable to enjoy a stepchart like this much thanks to the motion in the background as many computers were not capable of handling background changes without stalling [and we won't even talk about those with videos o.o] Had a great deal of fun putting together the motion slides to the Black Mamba versus O-Renshi scene theme which for the longest I had no idea what it was called. I enjoyed the theme so much in fact -- that I purchased both the Kill Bill original soundtracks online simply to find this song! I was still far from as I am today at 19 (as of this writing I'm 26 -- 27 near-end of next month Our Author willing =) -- so simply looking at the songs played during the film at the closing credits evaded me. ^_^; Later I re-sold both soundtracks on eBay along with a portion of my album collection [including a Signed Copy of Mindless Self Indulgence's classic album - Tight -- which I found on eBay =3] after getting [i.e. ripping =3] the songs I liked the most from both albums =3 This included this awesome and EPIC track (Santa Esmeralda - Don't Let Me Be Misunderstood) Believe it or not, I have seen the original Kill Bill film all of ONE time through-and-through and seen the second portion [Kill Bill Volume 2] all of ONE time. I often do not view a film or anime more than once--there are just so many great ones! Even if for only the sharing and creation of this very stepchart at this point-in-time--I am more than thankful that this film--along with the referrals from my elder brothers to view the "cartoon/part-drama-part-action/live-action film/part-anime" movie Kill Bill came into my life! =D This is my way of giving back and I certainly hope you will feel inspired by and enjoy this stepchart too! Stay ROCKIN' And enjoy life and all to the superb memories and experiences it certainly can and may bring! Peace. =) Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [Swift Saturday! ( = = = /\o) ] -4:18 PM (7/16/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
17 Jul 2011
324
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Heya! =D How are you this weekend? Very well I hope! =) Enjoying your season? ^_^ From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 60 to 235 Length 2 minutes 13 seconds Foot Levels 4 / 6 / 8 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: late-2004. Year Video Recorded: 2011 Song Name: DooM 3 Theme Song Artist: Chris Vrenna Song First Heard [by TIGER M]: Download from OCRemix**** [via tweaker] Song Source [Digitally Direct .mp3]: OCRemix**** Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Avoiding DooM In Digital Places ^_^ ********** While still an adolescent the classic video game involving a single marine stranded on a Moonbase where his comrades had been transformed into mindless blood-thirsty zombies toting pistol, shotguns, and chainguns alongside an experiment gone wrong that opened portals to Hell and outer dimensions allowing aliens with cruel intent and demons from the proverbial underworld [some know as "Hell"] onto the Moonbase Phobos. The single marine carrying only his knuckles and a pistol at first -- was given the task of saving humanity from itself and the threat of out-worlds. All in a week's task for my younger brother and me at the time! =3 Although DooM certainly is a staple in my life... and to this day--few games besides Heretic and Duke Nukem are as much fun of as an FPS to me personally! =) The video game DooM actually was SECOND to come into my life. The first FPS game I ever played alongside my younger brother was a game that was found in a package of about 15 other games for the then-new Windows 95 Computer! =) The game was shaped by an excellent company known as Raven Software [who created Heretic later by the way =3] and published by Strategic simulations, Inc. in 1994. The game is known by the name of "Cyclones." "Cyclones" began a collaboration between my younger brother and me that to this day I value and cherish. =) Because at the time [I was around eleven or twelve and Windows 95 was one of very few public OSs] there was little comprehension for my elder brothers, my younger brother or younger sister and myself--of how to go about playing a video game that had players use both the keyboard AND mouse at the same time... I would "drive" [walk, run, jump] and my younger brother would "shoot" and look around, and handle weapons! It SO rocked! XD This collaboration carried us through "DooM" as well as later "Heretic" and "Cyclones." It was not until Quake II came into our lives of my family that we slowly learned how to use both the mouse as well as the keyboard in order to look around and to fire! Even this took some time--as we each initially played with the "Mouse Look" toggled off and resulted to the "Heretic Style" "Number Pad" to do all looking around, aiming, running, walking, and firing! It wasn't until one of my elder brothers [founder of MGCM] installed an independent Intranet where we were able to play Quake II in multiplayer mode between one another that we finally began to break free of our "Keyboard Only" style of play. I was around 15 at the time. =) These memories are certainly quite cherished and will likely not ever be forgotten or replaced. To this day, games like DooM, Heretic, Duke Nukem and Cyclones remain some of my most fond and most fun of memories. The fact of the matter is that the in-depth stories, the "Hero Saving Humanity" and the "Man versus Monster" take of these styles of games have continued to stick with me for quite some time on a personal level. Although I have played some of the newer FPS games--there is simply just something fun about battling monsters and other-world-hate-driven aliens in an FPS versus the seemingly modern FPS which seems to emphasis "War Zone Tactics" and "Human versus Human" story lines which certainly may intrigue--but personally for me are honestly... a lot less fun than DooM, Heretic, Cyclones or Duke Nukem. =) Delving Into The Steps Leading From DooM! >=O ********** The very first DooM I ever played was a shareware version of DooM which was available on a sampler FPS pack which if I recall right is also the very same way that Heretic was learned about as well. Honestly... until after playing the superb Westwood Studios game "Command and Conquer" [which I had played only after KKND] -- DooM was not a game any of us at the time had played. So when the game came to be available [much thanks to my elder brother having a Compaq Presario with 0.79 gigs and Windows 95 on it! BIG stuff at the time! =)] -- we delved into that Shareware version and completed it on just about EVERY level [initially afraid though to try Nightmare mode because we had this thing about wanting to clear all the monsters from the building! XD] The first "DooM 1" game ever played was Ultimate DooM nearly some three years later [after the shareware original] which came into our lives much thanks to a day at Toys 'R' Us [was around 13 years old at the time]. Also at that time Starfox and Killer Instinct became fun games to play--but only at Toys 'R' Us. We did not have anything past the 8-Bit Nintendo at home until long after Sega Dreamcast came out--in-which one holiday our Sister-In-Law was kind enough to share with us a brand-new Sony Playstation! But that is another story completely. ^_^ Back to DooM. =3 Final DooM was actually received around the same time X-Men: Children of The Atom came into my family for the Windows 95 and then-new Windows 98 compatible PCs. DooM II had not been played by me and my younger brother until long after Unreal and Quake II had been released [over half a year! Yup!] We still were doing the "I Drive/Jump, You View/Shoot" 2-player-FPS-style-of-play we had unofficially developed while playing our very first FPS ever: Raven Software/Strategic Simulations, Inc. Cyclones! ^_^ Just before DooM II we had just recently completed a shareware version of Duke Nukem 3D together =) Then things changed. Doom II was the very last FPS game played in-joint as we had. StepMANIA and DooM 3 Steps-chart! ********** In 2004 the theme song for this game is part of the reason of my very existence. Although at the time I had no idea who did the music--whether the music would play as background in the game or otherwise--I honestly did not care. On OCRemix was where I first found the song and thought to myself, "WHOA! Wonder what the original sounds like!" It turned out the song uploaded WAS the original and I could not have been more satisfied with my first hearing of the song soon to become a staple Stepchart in my life. Completion of the stepchart and sharing on Bemanistyle in 2004 yielded very positive results, but to this day I have not been more proud of a stepchart for outside reasons. =) This stepchart is indeed the very favorite stepchart of my then-9-year-old-newphew. =) It was quite amazing to me to that two-years later--my nephew STILL recalled the "really fun really hard" [to him! XD] DooM song. One of his first requests upon seeing his uncle two years later was--"Can I play the DooM song?" At first... I had no idea what... oh! Stepmania was booted up and for the first time in his life--he passed the 4-foot Light Level! =D Creating this stepchart was certainly far from simple. o.o Although listening to the song [especially with rhythm-clapper/Assist tick turned on] it may be simple to imagine the music is all played at the same tempo--it's not. There are subtle BPM shifts throughout the song and because of this--this was not a simple stepchart to make and manifest as it is formed. To be honest... there were times when I almost wanted to discontinue the stepchart and other times which I thought only Oni-Challenge steps would be sufficient. But having heard from players of all levels on this specific stepchart [including my own nephew! =D] I could not be more proud of having taken the time to see this stepchart from beginning to end as the chart has been shaped with Light, Standard [Trick], Heavy, and Challenge [ONI!] steps! =D Please Enjoy! =D And DO pass! Do not become or allow yourself to be covered in DooM! <=O ^_^ Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [ROCK Sunday] ( \ >=O / ) -1:56 PM (7/24/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
25 Jul 2011
1353
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4:36
Heya! =D How are you this weekend? Very well I hope! =) Enjoying your season? ^_^ From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 60 to 235 Length 2 minutes 13 seconds Foot Levels 4 / 6 / 8 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: late-2004. Year Video Recorded: 2011 Song Name: DooM 3 Theme Song Artist: Chris Vrenna Song First Heard [by TIGER M]: Download from OCRemix**** [via tweaker] Song Source [Digitally Direct .mp3]: OCRemix**** Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Avoiding DooM In Digital Places ^_^ ********** While still an adolescent the classic video game involving a single marine stranded on a Moonbase where his comrades had been transformed into mindless blood-thirsty zombies toting pistol, shotguns, and chainguns alongside an experiment gone wrong that opened portals to Hell and outer dimensions allowing aliens with cruel intent and demons from the proverbial underworld [some know as "Hell"] onto the Moonbase Phobos. The single marine carrying only his knuckles and a pistol at first -- was given the task of saving humanity from itself and the threat of out-worlds. All in a week's task for my younger brother and me at the time! =3 Although DooM certainly is a staple in my life... and to this day--few games besides Heretic and Duke Nukem are as much fun of as an FPS to me personally! =) The video game DooM actually was SECOND to come into my life. The first FPS game I ever played alongside my younger brother was a game that was found in a package of about 15 other games for the then-new Windows 95 Computer! =) The game was shaped by an excellent company known as Raven Software [who created Heretic later by the way =3] and published by Strategic simulations, Inc. in 1994. The game is known by the name of "Cyclones." "Cyclones" began a collaboration between my younger brother and me that to this day I value and cherish. =) Because at the time [I was around eleven or twelve and Windows 95 was one of very few public OSs] there was little comprehension for my elder brothers, my younger brother or younger sister and myself--of how to go about playing a video game that had players use both the keyboard AND mouse at the same time... I would "drive" [walk, run, jump] and my younger brother would "shoot" and look around, and handle weapons! It SO rocked! XD This collaboration carried us through "DooM" as well as later "Heretic" and "Cyclones." It was not until Quake II came into our lives of my family that we slowly learned how to use both the mouse as well as the keyboard in order to look around and to fire! Even this took some time--as we each initially played with the "Mouse Look" toggled off and resulted to the "Heretic Style" "Number Pad" to do all looking around, aiming, running, walking, and firing! It wasn't until one of my elder brothers [founder of MGCM] installed an independent Intranet where we were able to play Quake II in multiplayer mode between one another that we finally began to break free of our "Keyboard Only" style of play. I was around 15 at the time. =) These memories are certainly quite cherished and will likely not ever be forgotten or replaced. To this day, games like DooM, Heretic, Duke Nukem and Cyclones remain some of my most fond and most fun of memories. The fact of the matter is that the in-depth stories, the "Hero Saving Humanity" and the "Man versus Monster" take of these styles of games have continued to stick with me for quite some time on a personal level. Although I have played some of the newer FPS games--there is simply just something fun about battling monsters and other-world-hate-driven aliens in an FPS versus the seemingly modern FPS which seems to emphasis "War Zone Tactics" and "Human versus Human" story lines which certainly may intrigue--but personally for me are honestly... a lot less fun than DooM, Heretic, Cyclones or Duke Nukem. =) Delving Into The Steps Leading From DooM! >=O ********** The very first DooM I ever played was a shareware version of DooM which was available on a sampler FPS pack which if I recall right is also the very same way that Heretic was learned about as well. Honestly... until after playing the superb Westwood Studios game "Command and Conquer" [which I had played only after KKND] -- DooM was not a game any of us at the time had played. So when the game came to be available [much thanks to my elder brother having a Compaq Presario with 0.79 gigs and Windows 95 on it! BIG stuff at the time! =)] -- we delved into that Shareware version and completed it on just about EVERY level [initially afraid though to try Nightmare mode because we had this thing about wanting to clear all the monsters from the building! XD] The first "DooM 1" game ever played was Ultimate DooM nearly some three years later [after the shareware original] which came into our lives much thanks to a day at Toys 'R' Us [was around 13 years old at the time]. Also at that time Starfox and Killer Instinct became fun games to play--but only at Toys 'R' Us. We did not have anything past the 8-Bit Nintendo at home until long after Sega Dreamcast came out--in-which one holiday our Sister-In-Law was kind enough to share with us a brand-new Sony Playstation! But that is another story completely. ^_^ Back to DooM. =3 Final DooM was actually received around the same time X-Men: Children of The Atom came into my family for the Windows 95 and then-new Windows 98 compatible PCs. DooM II had not been played by me and my younger brother until long after Unreal and Quake II had been released [over half a year! Yup!] We still were doing the "I Drive/Jump, You View/Shoot" 2-player-FPS-style-of-play we had unofficially developed while playing our very first FPS ever: Raven Software/Strategic Simulations, Inc. Cyclones! ^_^ Just before DooM II we had just recently completed a shareware version of Duke Nukem 3D together =) Then things changed. Doom II was the very last FPS game played in-joint as we had. StepMANIA and DooM 3 Steps-chart! ********** In 2004 the theme song for this game is part of the reason of my very existence. Although at the time I had no idea who did the music--whether the music would play as background in the game or otherwise--I honestly did not care. On OCRemix was where I first found the song and thought to myself, "WHOA! Wonder what the original sounds like!" It turned out the song uploaded WAS the original and I could not have been more satisfied with my first hearing of the song soon to become a staple Stepchart in my life. Completion of the stepchart and sharing on Bemanistyle in 2004 yielded very positive results, but to this day I have not been more proud of a stepchart for outside reasons. =) This stepchart is indeed the very favorite stepchart of my then-9-year-old-newphew. =) It was quite amazing to me to that two-years later--my nephew STILL recalled the "really fun really hard" [to him! XD] DooM song. One of his first requests upon seeing his uncle two years later was--"Can I play the DooM song?" At first... I had no idea what... oh! Stepmania was booted up and for the first time in his life--he passed the 4-foot Light Level! =D Creating this stepchart was certainly far from simple. o.o Although listening to the song [especially with rhythm-clapper/Assist tick turned on] it may be simple to imagine the music is all played at the same tempo--it's not. There are subtle BPM shifts throughout the song and because of this--this was not a simple stepchart to make and manifest as it is formed. To be honest... there were times when I almost wanted to discontinue the stepchart and other times which I thought only Oni-Challenge steps would be sufficient. But having heard from players of all levels on this specific stepchart [including my own nephew! =D] I could not be more proud of having taken the time to see this stepchart from beginning to end as the chart has been shaped with Light, Standard [Trick], Heavy, and Challenge [ONI!] steps! =D Please Enjoy! =D And DO pass! Do not become or allow yourself to be covered in DooM! <=O ^_^ Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [ROCK Sunday] ( \ >=O / ) -1:56 PM (7/24/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
24 Jul 2011
806
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4:36
Heya! =D How are you this weekend? Very well I hope! =) Enjoying your season? ^_^ From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 60 to 235 Length 2 minutes 13 seconds Foot Levels 4 / 6 / 8 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: late-2004. Year Video Recorded: 2011 Song Name: DooM 3 Theme Song Artist: Chris Vrenna Song First Heard [by TIGER M]: Download from OCRemix**** [via tweaker] Song Source [Digitally Direct .mp3]: OCRemix**** Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Avoiding DooM In Digital Places ^_^ ********** While still an adolescent the classic video game involving a single marine stranded on a Moonbase where his comrades had been transformed into mindless blood-thirsty zombies toting pistol, shotguns, and chainguns alongside an experiment gone wrong that opened portals to Hell and outer dimensions allowing aliens with cruel intent and demons from the proverbial underworld [some know as "Hell"] onto the Moonbase Phobos. The single marine carrying only his knuckles and a pistol at first -- was given the task of saving humanity from itself and the threat of out-worlds. All in a week's task for my younger brother and me at the time! =3 Although DooM certainly is a staple in my life... and to this day--few games besides Heretic and Duke Nukem are as much fun of as an FPS to me personally! =) The video game DooM actually was SECOND to come into my life. The first FPS game I ever played alongside my younger brother was a game that was found in a package of about 15 other games for the then-new Windows 95 Computer! =) The game was shaped by an excellent company known as Raven Software [who created Heretic later by the way =3] and published by Strategic simulations, Inc. in 1994. The game is known by the name of "Cyclones." "Cyclones" began a collaboration between my younger brother and me that to this day I value and cherish. =) Because at the time [I was around eleven or twelve and Windows 95 was one of very few public OSs] there was little comprehension for my elder brothers, my younger brother or younger sister and myself--of how to go about playing a video game that had players use both the keyboard AND mouse at the same time... I would "drive" [walk, run, jump] and my younger brother would "shoot" and look around, and handle weapons! It SO rocked! XD This collaboration carried us through "DooM" as well as later "Heretic" and "Cyclones." It was not until Quake II came into our lives of my family that we slowly learned how to use both the mouse as well as the keyboard in order to look around and to fire! Even this took some time--as we each initially played with the "Mouse Look" toggled off and resulted to the "Heretic Style" "Number Pad" to do all looking around, aiming, running, walking, and firing! It wasn't until one of my elder brothers [founder of MGCM] installed an independent Intranet where we were able to play Quake II in multiplayer mode between one another that we finally began to break free of our "Keyboard Only" style of play. I was around 15 at the time. =) These memories are certainly quite cherished and will likely not ever be forgotten or replaced. To this day, games like DooM, Heretic, Duke Nukem and Cyclones remain some of my most fond and most fun of memories. The fact of the matter is that the in-depth stories, the "Hero Saving Humanity" and the "Man versus Monster" take of these styles of games have continued to stick with me for quite some time on a personal level. Although I have played some of the newer FPS games--there is simply just something fun about battling monsters and other-world-hate-driven aliens in an FPS versus the seemingly modern FPS which seems to emphasis "War Zone Tactics" and "Human versus Human" story lines which certainly may intrigue--but personally for me are honestly... a lot less fun than DooM, Heretic, Cyclones or Duke Nukem. =) Delving Into The Steps Leading From DooM! >=O ********** The very first DooM I ever played was a shareware version of DooM which was available on a sampler FPS pack which if I recall right is also the very same way that Heretic was learned about as well. Honestly... until after playing the superb Westwood Studios game "Command and Conquer" [which I had played only after KKND] -- DooM was not a game any of us at the time had played. So when the game came to be available [much thanks to my elder brother having a Compaq Presario with 0.79 gigs and Windows 95 on it! BIG stuff at the time! =)] -- we delved into that Shareware version and completed it on just about EVERY level [initially afraid though to try Nightmare mode because we had this thing about wanting to clear all the monsters from the building! XD] The first "DooM 1" game ever played was Ultimate DooM nearly some three years later [after the shareware original] which came into our lives much thanks to a day at Toys 'R' Us [was around 13 years old at the time]. Also at that time Starfox and Killer Instinct became fun games to play--but only at Toys 'R' Us. We did not have anything past the 8-Bit Nintendo at home until long after Sega Dreamcast came out--in-which one holiday our Sister-In-Law was kind enough to share with us a brand-new Sony Playstation! But that is another story completely. ^_^ Back to DooM. =3 Final DooM was actually received around the same time X-Men: Children of The Atom came into my family for the Windows 95 and then-new Windows 98 compatible PCs. DooM II had not been played by me and my younger brother until long after Unreal and Quake II had been released [over half a year! Yup!] We still were doing the "I Drive/Jump, You View/Shoot" 2-player-FPS-style-of-play we had unofficially developed while playing our very first FPS ever: Raven Software/Strategic Simulations, Inc. Cyclones! ^_^ Just before DooM II we had just recently completed a shareware version of Duke Nukem 3D together =) Then things changed. Doom II was the very last FPS game played in-joint as we had. StepMANIA and DooM 3 Steps-chart! ********** In 2004 the theme song for this game is part of the reason of my very existence. Although at the time I had no idea who did the music--whether the music would play as background in the game or otherwise--I honestly did not care. On OCRemix was where I first found the song and thought to myself, "WHOA! Wonder what the original sounds like!" It turned out the song uploaded WAS the original and I could not have been more satisfied with my first hearing of the song soon to become a staple Stepchart in my life. Completion of the stepchart and sharing on Bemanistyle in 2004 yielded very positive results, but to this day I have not been more proud of a stepchart for outside reasons. =) This stepchart is indeed the very favorite stepchart of my then-9-year-old-newphew. =) It was quite amazing to me to that two-years later--my nephew STILL recalled the "really fun really hard" [to him! XD] DooM song. One of his first requests upon seeing his uncle two years later was--"Can I play the DooM song?" At first... I had no idea what... oh! Stepmania was booted up and for the first time in his life--he passed the 4-foot Light Level! =D Creating this stepchart was certainly far from simple. o.o Although listening to the song [especially with rhythm-clapper/Assist tick turned on] it may be simple to imagine the music is all played at the same tempo--it's not. There are subtle BPM shifts throughout the song and because of this--this was not a simple stepchart to make and manifest as it is formed. To be honest... there were times when I almost wanted to discontinue the stepchart and other times which I thought only Oni-Challenge steps would be sufficient. But having heard from players of all levels on this specific stepchart [including my own nephew! =D] I could not be more proud of having taken the time to see this stepchart from beginning to end as the chart has been shaped with Light, Standard [Trick], Heavy, and Challenge [ONI!] steps! =D Please Enjoy! =D And DO pass! Do not become or allow yourself to be covered in DooM! <=O ^_^ Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [ROCK Sunday] ( \ >=O / ) -1:56 PM (7/24/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
24 Jul 2011
801
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4:36
Heya! =D How are you this weekend? Very well I hope! =) Enjoying your season? ^_^ From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 60 to 235 Length 2 minutes 13 seconds Foot Levels 4 / 6 / 8 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: late-2004. Year Video Recorded: 2011 Song Name: DooM 3 Theme Song Artist: Chris Vrenna Song First Heard [by TIGER M]: Download from OCRemix**** [via tweaker] Song Source [Digitally Direct .mp3]: OCRemix**** Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Avoiding DooM In Digital Places ^_^ ********** While still an adolescent the classic video game involving a single marine stranded on a Moonbase where his comrades had been transformed into mindless blood-thirsty zombies toting pistol, shotguns, and chainguns alongside an experiment gone wrong that opened portals to Hell and outer dimensions allowing aliens with cruel intent and demons from the proverbial underworld [some know as "Hell"] onto the Moonbase Phobos. The single marine carrying only his knuckles and a pistol at first -- was given the task of saving humanity from itself and the threat of out-worlds. All in a week's task for my younger brother and me at the time! =3 Although DooM certainly is a staple in my life... and to this day--few games besides Heretic and Duke Nukem are as much fun of as an FPS to me personally! =) The video game DooM actually was SECOND to come into my life. The first FPS game I ever played alongside my younger brother was a game that was found in a package of about 15 other games for the then-new Windows 95 Computer! =) The game was shaped by an excellent company known as Raven Software [who created Heretic later by the way =3] and published by Strategic simulations, Inc. in 1994. The game is known by the name of "Cyclones." "Cyclones" began a collaboration between my younger brother and me that to this day I value and cherish. =) Because at the time [I was around eleven or twelve and Windows 95 was one of very few public OSs] there was little comprehension for my elder brothers, my younger brother or younger sister and myself--of how to go about playing a video game that had players use both the keyboard AND mouse at the same time... I would "drive" [walk, run, jump] and my younger brother would "shoot" and look around, and handle weapons! It SO rocked! XD This collaboration carried us through "DooM" as well as later "Heretic" and "Cyclones." It was not until Quake II came into our lives of my family that we slowly learned how to use both the mouse as well as the keyboard in order to look around and to fire! Even this took some time--as we each initially played with the "Mouse Look" toggled off and resulted to the "Heretic Style" "Number Pad" to do all looking around, aiming, running, walking, and firing! It wasn't until one of my elder brothers [founder of MGCM] installed an independent Intranet where we were able to play Quake II in multiplayer mode between one another that we finally began to break free of our "Keyboard Only" style of play. I was around 15 at the time. =) These memories are certainly quite cherished and will likely not ever be forgotten or replaced. To this day, games like DooM, Heretic, Duke Nukem and Cyclones remain some of my most fond and most fun of memories. The fact of the matter is that the in-depth stories, the "Hero Saving Humanity" and the "Man versus Monster" take of these styles of games have continued to stick with me for quite some time on a personal level. Although I have played some of the newer FPS games--there is simply just something fun about battling monsters and other-world-hate-driven aliens in an FPS versus the seemingly modern FPS which seems to emphasis "War Zone Tactics" and "Human versus Human" story lines which certainly may intrigue--but personally for me are honestly... a lot less fun than DooM, Heretic, Cyclones or Duke Nukem. =) Delving Into The Steps Leading From DooM! >=O ********** The very first DooM I ever played was a shareware version of DooM which was available on a sampler FPS pack which if I recall right is also the very same way that Heretic was learned about as well. Honestly... until after playing the superb Westwood Studios game "Command and Conquer" [which I had played only after KKND] -- DooM was not a game any of us at the time had played. So when the game came to be available [much thanks to my elder brother having a Compaq Presario with 0.79 gigs and Windows 95 on it! BIG stuff at the time! =)] -- we delved into that Shareware version and completed it on just about EVERY level [initially afraid though to try Nightmare mode because we had this thing about wanting to clear all the monsters from the building! XD] The first "DooM 1" game ever played was Ultimate DooM nearly some three years later [after the shareware original] which came into our lives much thanks to a day at Toys 'R' Us [was around 13 years old at the time]. Also at that time Starfox and Killer Instinct became fun games to play--but only at Toys 'R' Us. We did not have anything past the 8-Bit Nintendo at home until long after Sega Dreamcast came out--in-which one holiday our Sister-In-Law was kind enough to share with us a brand-new Sony Playstation! But that is another story completely. ^_^ Back to DooM. =3 Final DooM was actually received around the same time X-Men: Children of The Atom came into my family for the Windows 95 and then-new Windows 98 compatible PCs. DooM II had not been played by me and my younger brother until long after Unreal and Quake II had been released [over half a year! Yup!] We still were doing the "I Drive/Jump, You View/Shoot" 2-player-FPS-style-of-play we had unofficially developed while playing our very first FPS ever: Raven Software/Strategic Simulations, Inc. Cyclones! ^_^ Just before DooM II we had just recently completed a shareware version of Duke Nukem 3D together =) Then things changed. Doom II was the very last FPS game played in-joint as we had. StepMANIA and DooM 3 Steps-chart! ********** In 2004 the theme song for this game is part of the reason of my very existence. Although at the time I had no idea who did the music--whether the music would play as background in the game or otherwise--I honestly did not care. On OCRemix was where I first found the song and thought to myself, "WHOA! Wonder what the original sounds like!" It turned out the song uploaded WAS the original and I could not have been more satisfied with my first hearing of the song soon to become a staple Stepchart in my life. Completion of the stepchart and sharing on Bemanistyle in 2004 yielded very positive results, but to this day I have not been more proud of a stepchart for outside reasons. =) This stepchart is indeed the very favorite stepchart of my then-9-year-old-newphew. =) It was quite amazing to me to that two-years later--my nephew STILL recalled the "really fun really hard" [to him! XD] DooM song. One of his first requests upon seeing his uncle two years later was--"Can I play the DooM song?" At first... I had no idea what... oh! Stepmania was booted up and for the first time in his life--he passed the 4-foot Light Level! =D Creating this stepchart was certainly far from simple. o.o Although listening to the song [especially with rhythm-clapper/Assist tick turned on] it may be simple to imagine the music is all played at the same tempo--it's not. There are subtle BPM shifts throughout the song and because of this--this was not a simple stepchart to make and manifest as it is formed. To be honest... there were times when I almost wanted to discontinue the stepchart and other times which I thought only Oni-Challenge steps would be sufficient. But having heard from players of all levels on this specific stepchart [including my own nephew! =D] I could not be more proud of having taken the time to see this stepchart from beginning to end as the chart has been shaped with Light, Standard [Trick], Heavy, and Challenge [ONI!] steps! =D Please Enjoy! =D And DO pass! Do not become or allow yourself to be covered in DooM! <=O ^_^ Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [ROCK Sunday] ( \ >=O / ) -1:56 PM (7/24/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
25 Jul 2011
996
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4:21
Heya! =D How are you this weekend? Very well I hope! =) Enjoying your season? ^_^ From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 60 to 235 Length 2 minutes 13 seconds Foot Levels 4 / 6 / 8 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: late-2004. Year Video Recorded: 2011 Song Name: DooM 3 Theme Song Artist: Chris Vrenna Song First Heard [by TIGER M]: Download from OCRemix**** [via tweaker] Song Source [Digitally Direct .mp3]: OCRemix**** Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Avoiding DooM In Digital Places ^_^ ********** While still an adolescent the classic video game involving a single marine stranded on a Moonbase where his comrades had been transformed into mindless blood-thirsty zombies toting pistol, shotguns, and chainguns alongside an experiment gone wrong that opened portals to Hell and outer dimensions allowing aliens with cruel intent and demons from the proverbial underworld [some know as "Hell"] onto the Moonbase Phobos. The single marine carrying only his knuckles and a pistol at first -- was given the task of saving humanity from itself and the threat of out-worlds. All in a week's task for my younger brother and me at the time! =3 Although DooM certainly is a staple in my life... and to this day--few games besides Heretic and Duke Nukem are as much fun of as an FPS to me personally! =) The video game DooM actually was SECOND to come into my life. The first FPS game I ever played alongside my younger brother was a game that was found in a package of about 15 other games for the then-new Windows 95 Computer! =) The game was shaped by an excellent company known as Raven Software [who created Heretic later by the way =3] and published by Strategic simulations, Inc. in 1994. The game is known by the name of "Cyclones." "Cyclones" began a collaboration between my younger brother and me that to this day I value and cherish. =) Because at the time [I was around eleven or twelve and Windows 95 was one of very few public OSs] there was little comprehension for my elder brothers, my younger brother or younger sister and myself--of how to go about playing a video game that had players use both the keyboard AND mouse at the same time... I would "drive" [walk, run, jump] and my younger brother would "shoot" and look around, and handle weapons! It SO rocked! XD This collaboration carried us through "DooM" as well as later "Heretic" and "Cyclones." It was not until Quake II came into our lives of my family that we slowly learned how to use both the mouse as well as the keyboard in order to look around and to fire! Even this took some time--as we each initially played with the "Mouse Look" toggled off and resulted to the "Heretic Style" "Number Pad" to do all looking around, aiming, running, walking, and firing! It wasn't until one of my elder brothers [founder of MGCM] installed an independent Intranet where we were able to play Quake II in multiplayer mode between one another that we finally began to break free of our "Keyboard Only" style of play. I was around 15 at the time. =) These memories are certainly quite cherished and will likely not ever be forgotten or replaced. To this day, games like DooM, Heretic, Duke Nukem and Cyclones remain some of my most fond and most fun of memories. The fact of the matter is that the in-depth stories, the "Hero Saving Humanity" and the "Man versus Monster" take of these styles of games have continued to stick with me for quite some time on a personal level. Although I have played some of the newer FPS games--there is simply just something fun about battling monsters and other-world-hate-driven aliens in an FPS versus the seemingly modern FPS which seems to emphasis "War Zone Tactics" and "Human versus Human" story lines which certainly may intrigue--but personally for me are honestly... a lot less fun than DooM, Heretic, Cyclones or Duke Nukem. =) Delving Into The Steps Leading From DooM! >=O ********** The very first DooM I ever played was a shareware version of DooM which was available on a sampler FPS pack which if I recall right is also the very same way that Heretic was learned about as well. Honestly... until after playing the superb Westwood Studios game "Command and Conquer" [which I had played only after KKND] -- DooM was not a game any of us at the time had played. So when the game came to be available [much thanks to my elder brother having a Compaq Presario with 0.79 gigs and Windows 95 on it! BIG stuff at the time! =)] -- we delved into that Shareware version and completed it on just about EVERY level [initially afraid though to try Nightmare mode because we had this thing about wanting to clear all the monsters from the building! XD] The first "DooM 1" game ever played was Ultimate DooM nearly some three years later [after the shareware original] which came into our lives much thanks to a day at Toys 'R' Us [was around 13 years old at the time]. Also at that time Starfox and Killer Instinct became fun games to play--but only at Toys 'R' Us. We did not have anything past the 8-Bit Nintendo at home until long after Sega Dreamcast came out--in-which one holiday our Sister-In-Law was kind enough to share with us a brand-new Sony Playstation! But that is another story completely. ^_^ Back to DooM. =3 Final DooM was actually received around the same time X-Men: Children of The Atom came into my family for the Windows 95 and then-new Windows 98 compatible PCs. DooM II had not been played by me and my younger brother until long after Unreal and Quake II had been released [over half a year! Yup!] We still were doing the "I Drive/Jump, You View/Shoot" 2-player-FPS-style-of-play we had unofficially developed while playing our very first FPS ever: Raven Software/Strategic Simulations, Inc. Cyclones! ^_^ Just before DooM II we had just recently completed a shareware version of Duke Nukem 3D together =) Then things changed. Doom II was the very last FPS game played in-joint as we had. StepMANIA and DooM 3 Steps-chart! ********** In 2004 the theme song for this game is part of the reason of my very existence. Although at the time I had no idea who did the music--whether the music would play as background in the game or otherwise--I honestly did not care. On OCRemix was where I first found the song and thought to myself, "WHOA! Wonder what the original sounds like!" It turned out the song uploaded WAS the original and I could not have been more satisfied with my first hearing of the song soon to become a staple Stepchart in my life. Completion of the stepchart and sharing on Bemanistyle in 2004 yielded very positive results, but to this day I have not been more proud of a stepchart for outside reasons. =) This stepchart is indeed the very favorite stepchart of my then-9-year-old-newphew. =) It was quite amazing to me to that two-years later--my nephew STILL recalled the "really fun really hard" [to him! XD] DooM song. One of his first requests upon seeing his uncle two years later was--"Can I play the DooM song?" At first... I had no idea what... oh! Stepmania was booted up and for the first time in his life--he passed the 4-foot Light Level! =D Creating this stepchart was certainly far from simple. o.o Although listening to the song [especially with rhythm-clapper/Assist tick turned on] it may be simple to imagine the music is all played at the same tempo--it's not. There are subtle BPM shifts throughout the song and because of this--this was not a simple stepchart to make and manifest as it is formed. To be honest... there were times when I almost wanted to discontinue the stepchart and other times which I thought only Oni-Challenge steps would be sufficient. But having heard from players of all levels on this specific stepchart [including my own nephew! =D] I could not be more proud of having taken the time to see this stepchart from beginning to end as the chart has been shaped with Light, Standard [Trick], Heavy, and Challenge [ONI!] steps! =D Please Enjoy! =D And DO pass! Do not become or allow yourself to be covered in DooM! <=O ^_^ Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [ROCK Sunday] ( \ >=O / ) -1:56 PM (7/24/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
25 Jul 2011
1009
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4:21
Heya! =D How are you this weekend? Very well I hope! =) Enjoying your season? ^_^ From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 60 to 235 Length 2 minutes 13 seconds Foot Levels 4 / 6 / 8 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: late-2004. Year Video Recorded: 2011 Song Name: DooM 3 Theme Song Artist: Chris Vrenna Song First Heard [by TIGER M]: Download from OCRemix**** [via tweaker] Song Source [Digitally Direct .mp3]: OCRemix**** Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Avoiding DooM In Digital Places ^_^ ********** While still an adolescent the classic video game involving a single marine stranded on a Moonbase where his comrades had been transformed into mindless blood-thirsty zombies toting pistol, shotguns, and chainguns alongside an experiment gone wrong that opened portals to Hell and outer dimensions allowing aliens with cruel intent and demons from the proverbial underworld [some know as "Hell"] onto the Moonbase Phobos. The single marine carrying only his knuckles and a pistol at first -- was given the task of saving humanity from itself and the threat of out-worlds. All in a week's task for my younger brother and me at the time! =3 Although DooM certainly is a staple in my life... and to this day--few games besides Heretic and Duke Nukem are as much fun of as an FPS to me personally! =) The video game DooM actually was SECOND to come into my life. The first FPS game I ever played alongside my younger brother was a game that was found in a package of about 15 other games for the then-new Windows 95 Computer! =) The game was shaped by an excellent company known as Raven Software [who created Heretic later by the way =3] and published by Strategic simulations, Inc. in 1994. The game is known by the name of "Cyclones." "Cyclones" began a collaboration between my younger brother and me that to this day I value and cherish. =) Because at the time [I was around eleven or twelve and Windows 95 was one of very few public OSs] there was little comprehension for my elder brothers, my younger brother or younger sister and myself--of how to go about playing a video game that had players use both the keyboard AND mouse at the same time... I would "drive" [walk, run, jump] and my younger brother would "shoot" and look around, and handle weapons! It SO rocked! XD This collaboration carried us through "DooM" as well as later "Heretic" and "Cyclones." It was not until Quake II came into our lives of my family that we slowly learned how to use both the mouse as well as the keyboard in order to look around and to fire! Even this took some time--as we each initially played with the "Mouse Look" toggled off and resulted to the "Heretic Style" "Number Pad" to do all looking around, aiming, running, walking, and firing! It wasn't until one of my elder brothers [founder of MGCM] installed an independent Intranet where we were able to play Quake II in multiplayer mode between one another that we finally began to break free of our "Keyboard Only" style of play. I was around 15 at the time. =) These memories are certainly quite cherished and will likely not ever be forgotten or replaced. To this day, games like DooM, Heretic, Duke Nukem and Cyclones remain some of my most fond and most fun of memories. The fact of the matter is that the in-depth stories, the "Hero Saving Humanity" and the "Man versus Monster" take of these styles of games have continued to stick with me for quite some time on a personal level. Although I have played some of the newer FPS games--there is simply just something fun about battling monsters and other-world-hate-driven aliens in an FPS versus the seemingly modern FPS which seems to emphasis "War Zone Tactics" and "Human versus Human" story lines which certainly may intrigue--but personally for me are honestly... a lot less fun than DooM, Heretic, Cyclones or Duke Nukem. =) Delving Into The Steps Leading From DooM! >=O ********** The very first DooM I ever played was a shareware version of DooM which was available on a sampler FPS pack which if I recall right is also the very same way that Heretic was learned about as well. Honestly... until after playing the superb Westwood Studios game "Command and Conquer" [which I had played only after KKND] -- DooM was not a game any of us at the time had played. So when the game came to be available [much thanks to my elder brother having a Compaq Presario with 0.79 gigs and Windows 95 on it! BIG stuff at the time! =)] -- we delved into that Shareware version and completed it on just about EVERY level [initially afraid though to try Nightmare mode because we had this thing about wanting to clear all the monsters from the building! XD] The first "DooM 1" game ever played was Ultimate DooM nearly some three years later [after the shareware original] which came into our lives much thanks to a day at Toys 'R' Us [was around 13 years old at the time]. Also at that time Starfox and Killer Instinct became fun games to play--but only at Toys 'R' Us. We did not have anything past the 8-Bit Nintendo at home until long after Sega Dreamcast came out--in-which one holiday our Sister-In-Law was kind enough to share with us a brand-new Sony Playstation! But that is another story completely. ^_^ Back to DooM. =3 Final DooM was actually received around the same time X-Men: Children of The Atom came into my family for the Windows 95 and then-new Windows 98 compatible PCs. DooM II had not been played by me and my younger brother until long after Unreal and Quake II had been released [over half a year! Yup!] We still were doing the "I Drive/Jump, You View/Shoot" 2-player-FPS-style-of-play we had unofficially developed while playing our very first FPS ever: Raven Software/Strategic Simulations, Inc. Cyclones! ^_^ Just before DooM II we had just recently completed a shareware version of Duke Nukem 3D together =) Then things changed. Doom II was the very last FPS game played in-joint as we had. StepMANIA and DooM 3 Steps-chart! ********** In 2004 the theme song for this game is part of the reason of my very existence. Although at the time I had no idea who did the music--whether the music would play as background in the game or otherwise--I honestly did not care. On OCRemix was where I first found the song and thought to myself, "WHOA! Wonder what the original sounds like!" It turned out the song uploaded WAS the original and I could not have been more satisfied with my first hearing of the song soon to become a staple Stepchart in my life. Completion of the stepchart and sharing on Bemanistyle in 2004 yielded very positive results, but to this day I have not been more proud of a stepchart for outside reasons. =) This stepchart is indeed the very favorite stepchart of my then-9-year-old-newphew. =) It was quite amazing to me to that two-years later--my nephew STILL recalled the "really fun really hard" [to him! XD] DooM song. One of his first requests upon seeing his uncle two years later was--"Can I play the DooM song?" At first... I had no idea what... oh! Stepmania was booted up and for the first time in his life--he passed the 4-foot Light Level! =D Creating this stepchart was certainly far from simple. o.o Although listening to the song [especially with rhythm-clapper/Assist tick turned on] it may be simple to imagine the music is all played at the same tempo--it's not. There are subtle BPM shifts throughout the song and because of this--this was not a simple stepchart to make and manifest as it is formed. To be honest... there were times when I almost wanted to discontinue the stepchart and other times which I thought only Oni-Challenge steps would be sufficient. But having heard from players of all levels on this specific stepchart [including my own nephew! =D] I could not be more proud of having taken the time to see this stepchart from beginning to end as the chart has been shaped with Light, Standard [Trick], Heavy, and Challenge [ONI!] steps! =D Please Enjoy! =D And DO pass! Do not become or allow yourself to be covered in DooM! <=O ^_^ Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [ROCK Sunday] ( \ >=O / ) -1:56 PM (7/24/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
24 Jul 2011
876
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4:21
Heya! =D How are you this weekend? Very well I hope! =) Enjoying your season? ^_^ From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 60 to 235 Length 2 minutes 13 seconds Foot Levels 4 / 6 / 8 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: late-2004. Year Video Recorded: 2011 Song Name: DooM 3 Theme Song Artist: Chris Vrenna Song First Heard [by TIGER M]: Download from OCRemix**** [via tweaker] Song Source [Digitally Direct .mp3]: OCRemix**** Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Avoiding DooM In Digital Places ^_^ ********** While still an adolescent the classic video game involving a single marine stranded on a Moonbase where his comrades had been transformed into mindless blood-thirsty zombies toting pistol, shotguns, and chainguns alongside an experiment gone wrong that opened portals to Hell and outer dimensions allowing aliens with cruel intent and demons from the proverbial underworld [some know as "Hell"] onto the Moonbase Phobos. The single marine carrying only his knuckles and a pistol at first -- was given the task of saving humanity from itself and the threat of out-worlds. All in a week's task for my younger brother and me at the time! =3 Although DooM certainly is a staple in my life... and to this day--few games besides Heretic and Duke Nukem are as much fun of as an FPS to me personally! =) The video game DooM actually was SECOND to come into my life. The first FPS game I ever played alongside my younger brother was a game that was found in a package of about 15 other games for the then-new Windows 95 Computer! =) The game was shaped by an excellent company known as Raven Software [who created Heretic later by the way =3] and published by Strategic simulations, Inc. in 1994. The game is known by the name of "Cyclones." "Cyclones" began a collaboration between my younger brother and me that to this day I value and cherish. =) Because at the time [I was around eleven or twelve and Windows 95 was one of very few public OSs] there was little comprehension for my elder brothers, my younger brother or younger sister and myself--of how to go about playing a video game that had players use both the keyboard AND mouse at the same time... I would "drive" [walk, run, jump] and my younger brother would "shoot" and look around, and handle weapons! It SO rocked! XD This collaboration carried us through "DooM" as well as later "Heretic" and "Cyclones." It was not until Quake II came into our lives of my family that we slowly learned how to use both the mouse as well as the keyboard in order to look around and to fire! Even this took some time--as we each initially played with the "Mouse Look" toggled off and resulted to the "Heretic Style" "Number Pad" to do all looking around, aiming, running, walking, and firing! It wasn't until one of my elder brothers [founder of MGCM] installed an independent Intranet where we were able to play Quake II in multiplayer mode between one another that we finally began to break free of our "Keyboard Only" style of play. I was around 15 at the time. =) These memories are certainly quite cherished and will likely not ever be forgotten or replaced. To this day, games like DooM, Heretic, Duke Nukem and Cyclones remain some of my most fond and most fun of memories. The fact of the matter is that the in-depth stories, the "Hero Saving Humanity" and the "Man versus Monster" take of these styles of games have continued to stick with me for quite some time on a personal level. Although I have played some of the newer FPS games--there is simply just something fun about battling monsters and other-world-hate-driven aliens in an FPS versus the seemingly modern FPS which seems to emphasis "War Zone Tactics" and "Human versus Human" story lines which certainly may intrigue--but personally for me are honestly... a lot less fun than DooM, Heretic, Cyclones or Duke Nukem. =) Delving Into The Steps Leading From DooM! >=O ********** The very first DooM I ever played was a shareware version of DooM which was available on a sampler FPS pack which if I recall right is also the very same way that Heretic was learned about as well. Honestly... until after playing the superb Westwood Studios game "Command and Conquer" [which I had played only after KKND] -- DooM was not a game any of us at the time had played. So when the game came to be available [much thanks to my elder brother having a Compaq Presario with 0.79 gigs and Windows 95 on it! BIG stuff at the time! =)] -- we delved into that Shareware version and completed it on just about EVERY level [initially afraid though to try Nightmare mode because we had this thing about wanting to clear all the monsters from the building! XD] The first "DooM 1" game ever played was Ultimate DooM nearly some three years later [after the shareware original] which came into our lives much thanks to a day at Toys 'R' Us [was around 13 years old at the time]. Also at that time Starfox and Killer Instinct became fun games to play--but only at Toys 'R' Us. We did not have anything past the 8-Bit Nintendo at home until long after Sega Dreamcast came out--in-which one holiday our Sister-In-Law was kind enough to share with us a brand-new Sony Playstation! But that is another story completely. ^_^ Back to DooM. =3 Final DooM was actually received around the same time X-Men: Children of The Atom came into my family for the Windows 95 and then-new Windows 98 compatible PCs. DooM II had not been played by me and my younger brother until long after Unreal and Quake II had been released [over half a year! Yup!] We still were doing the "I Drive/Jump, You View/Shoot" 2-player-FPS-style-of-play we had unofficially developed while playing our very first FPS ever: Raven Software/Strategic Simulations, Inc. Cyclones! ^_^ Just before DooM II we had just recently completed a shareware version of Duke Nukem 3D together =) Then things changed. Doom II was the very last FPS game played in-joint as we had. StepMANIA and DooM 3 Steps-chart! ********** In 2004 the theme song for this game is part of the reason of my very existence. Although at the time I had no idea who did the music--whether the music would play as background in the game or otherwise--I honestly did not care. On OCRemix was where I first found the song and thought to myself, "WHOA! Wonder what the original sounds like!" It turned out the song uploaded WAS the original and I could not have been more satisfied with my first hearing of the song soon to become a staple Stepchart in my life. Completion of the stepchart and sharing on Bemanistyle in 2004 yielded very positive results, but to this day I have not been more proud of a stepchart for outside reasons. =) This stepchart is indeed the very favorite stepchart of my then-9-year-old-newphew. =) It was quite amazing to me to that two-years later--my nephew STILL recalled the "really fun really hard" [to him! XD] DooM song. One of his first requests upon seeing his uncle two years later was--"Can I play the DooM song?" At first... I had no idea what... oh! Stepmania was booted up and for the first time in his life--he passed the 4-foot Light Level! =D Creating this stepchart was certainly far from simple. o.o Although listening to the song [especially with rhythm-clapper/Assist tick turned on] it may be simple to imagine the music is all played at the same tempo--it's not. There are subtle BPM shifts throughout the song and because of this--this was not a simple stepchart to make and manifest as it is formed. To be honest... there were times when I almost wanted to discontinue the stepchart and other times which I thought only Oni-Challenge steps would be sufficient. But having heard from players of all levels on this specific stepchart [including my own nephew! =D] I could not be more proud of having taken the time to see this stepchart from beginning to end as the chart has been shaped with Light, Standard [Trick], Heavy, and Challenge [ONI!] steps! =D Please Enjoy! =D And DO pass! Do not become or allow yourself to be covered in DooM! <=O ^_^ Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [ROCK Sunday] ( \ >=O / ) -1:56 PM (7/24/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
24 Jul 2011
1008
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4:21
Heya! =D How are you this weekend? Very well I hope! =) Enjoying your season? ^_^ From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 60 to 235 Length 2 minutes 13 seconds Foot Levels 4 / 6 / 8 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: late-2004. Year Video Recorded: 2011 Song Name: DooM 3 Theme Song Artist: Chris Vrenna Song First Heard [by TIGER M]: Download from OCRemix**** [via tweaker] Song Source [Digitally Direct .mp3]: OCRemix**** Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Avoiding DooM In Digital Places ^_^ ********** While still an adolescent the classic video game involving a single marine stranded on a Moonbase where his comrades had been transformed into mindless blood-thirsty zombies toting pistol, shotguns, and chainguns alongside an experiment gone wrong that opened portals to Hell and outer dimensions allowing aliens with cruel intent and demons from the proverbial underworld [some know as "Hell"] onto the Moonbase Phobos. The single marine carrying only his knuckles and a pistol at first -- was given the task of saving humanity from itself and the threat of out-worlds. All in a week's task for my younger brother and me at the time! =3 Although DooM certainly is a staple in my life... and to this day--few games besides Heretic and Duke Nukem are as much fun of as an FPS to me personally! =) The video game DooM actually was SECOND to come into my life. The first FPS game I ever played alongside my younger brother was a game that was found in a package of about 15 other games for the then-new Windows 95 Computer! =) The game was shaped by an excellent company known as Raven Software [who created Heretic later by the way =3] and published by Strategic simulations, Inc. in 1994. The game is known by the name of "Cyclones." "Cyclones" began a collaboration between my younger brother and me that to this day I value and cherish. =) Because at the time [I was around eleven or twelve and Windows 95 was one of very few public OSs] there was little comprehension for my elder brothers, my younger brother or younger sister and myself--of how to go about playing a video game that had players use both the keyboard AND mouse at the same time... I would "drive" [walk, run, jump] and my younger brother would "shoot" and look around, and handle weapons! It SO rocked! XD This collaboration carried us through "DooM" as well as later "Heretic" and "Cyclones." It was not until Quake II came into our lives of my family that we slowly learned how to use both the mouse as well as the keyboard in order to look around and to fire! Even this took some time--as we each initially played with the "Mouse Look" toggled off and resulted to the "Heretic Style" "Number Pad" to do all looking around, aiming, running, walking, and firing! It wasn't until one of my elder brothers [founder of MGCM] installed an independent Intranet where we were able to play Quake II in multiplayer mode between one another that we finally began to break free of our "Keyboard Only" style of play. I was around 15 at the time. =) These memories are certainly quite cherished and will likely not ever be forgotten or replaced. To this day, games like DooM, Heretic, Duke Nukem and Cyclones remain some of my most fond and most fun of memories. The fact of the matter is that the in-depth stories, the "Hero Saving Humanity" and the "Man versus Monster" take of these styles of games have continued to stick with me for quite some time on a personal level. Although I have played some of the newer FPS games--there is simply just something fun about battling monsters and other-world-hate-driven aliens in an FPS versus the seemingly modern FPS which seems to emphasis "War Zone Tactics" and "Human versus Human" story lines which certainly may intrigue--but personally for me are honestly... a lot less fun than DooM, Heretic, Cyclones or Duke Nukem. =) Delving Into The Steps Leading From DooM! >=O ********** The very first DooM I ever played was a shareware version of DooM which was available on a sampler FPS pack which if I recall right is also the very same way that Heretic was learned about as well. Honestly... until after playing the superb Westwood Studios game "Command and Conquer" [which I had played only after KKND] -- DooM was not a game any of us at the time had played. So when the game came to be available [much thanks to my elder brother having a Compaq Presario with 0.79 gigs and Windows 95 on it! BIG stuff at the time! =)] -- we delved into that Shareware version and completed it on just about EVERY level [initially afraid though to try Nightmare mode because we had this thing about wanting to clear all the monsters from the building! XD] The first "DooM 1" game ever played was Ultimate DooM nearly some three years later [after the shareware original] which came into our lives much thanks to a day at Toys 'R' Us [was around 13 years old at the time]. Also at that time Starfox and Killer Instinct became fun games to play--but only at Toys 'R' Us. We did not have anything past the 8-Bit Nintendo at home until long after Sega Dreamcast came out--in-which one holiday our Sister-In-Law was kind enough to share with us a brand-new Sony Playstation! But that is another story completely. ^_^ Back to DooM. =3 Final DooM was actually received around the same time X-Men: Children of The Atom came into my family for the Windows 95 and then-new Windows 98 compatible PCs. DooM II had not been played by me and my younger brother until long after Unreal and Quake II had been released [over half a year! Yup!] We still were doing the "I Drive/Jump, You View/Shoot" 2-player-FPS-style-of-play we had unofficially developed while playing our very first FPS ever: Raven Software/Strategic Simulations, Inc. Cyclones! ^_^ Just before DooM II we had just recently completed a shareware version of Duke Nukem 3D together =) Then things changed. Doom II was the very last FPS game played in-joint as we had. StepMANIA and DooM 3 Steps-chart! ********** In 2004 the theme song for this game is part of the reason of my very existence. Although at the time I had no idea who did the music--whether the music would play as background in the game or otherwise--I honestly did not care. On OCRemix was where I first found the song and thought to myself, "WHOA! Wonder what the original sounds like!" It turned out the song uploaded WAS the original and I could not have been more satisfied with my first hearing of the song soon to become a staple Stepchart in my life. Completion of the stepchart and sharing on Bemanistyle in 2004 yielded very positive results, but to this day I have not been more proud of a stepchart for outside reasons. =) This stepchart is indeed the very favorite stepchart of my then-9-year-old-newphew. =) It was quite amazing to me to that two-years later--my nephew STILL recalled the "really fun really hard" [to him! XD] DooM song. One of his first requests upon seeing his uncle two years later was--"Can I play the DooM song?" At first... I had no idea what... oh! Stepmania was booted up and for the first time in his life--he passed the 4-foot Light Level! =D Creating this stepchart was certainly far from simple. o.o Although listening to the song [especially with rhythm-clapper/Assist tick turned on] it may be simple to imagine the music is all played at the same tempo--it's not. There are subtle BPM shifts throughout the song and because of this--this was not a simple stepchart to make and manifest as it is formed. To be honest... there were times when I almost wanted to discontinue the stepchart and other times which I thought only Oni-Challenge steps would be sufficient. But having heard from players of all levels on this specific stepchart [including my own nephew! =D] I could not be more proud of having taken the time to see this stepchart from beginning to end as the chart has been shaped with Light, Standard [Trick], Heavy, and Challenge [ONI!] steps! =D Please Enjoy! =D And DO pass! Do not become or allow yourself to be covered in DooM! <=O ^_^ Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [ROCK Sunday] ( \ >=O / ) -1:56 PM (7/24/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
24 Jul 2011
987
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4:27
Heya! =D How are you this weekend? Very well I hope! =) Enjoying your season? ^_^ From *******www.tigerm**** Download Link: *******dancedancetigerm**** BPM 60 to 235 Length 2 minutes 13 seconds Foot Levels 4 / 6 / 8 / 9 Audio Edit, Background Design & Stepchart by TIGER M Dancer / Player: TIGER M Year Stepchart Created: late-2004. Year Video Recorded: 2011 Song Name: DooM 3 Theme Song Artist: Chris Vrenna Song First Heard [by TIGER M]: Download from OCRemix**** [via tweaker] Song Source [Digitally Direct .mp3]: OCRemix**** Stepmania Version: 3.9beta What Is It Time For: a "Dance! Dance! Revolution!! ^_^ Avoiding DooM In Digital Places ^_^ ********** While still an adolescent the classic video game involving a single marine stranded on a Moonbase where his comrades had been transformed into mindless blood-thirsty zombies toting pistol, shotguns, and chainguns alongside an experiment gone wrong that opened portals to Hell and outer dimensions allowing aliens with cruel intent and demons from the proverbial underworld [some know as "Hell"] onto the Moonbase Phobos. The single marine carrying only his knuckles and a pistol at first -- was given the task of saving humanity from itself and the threat of out-worlds. All in a week's task for my younger brother and me at the time! =3 Although DooM certainly is a staple in my life... and to this day--few games besides Heretic and Duke Nukem are as much fun of as an FPS to me personally! =) The video game DooM actually was SECOND to come into my life. The first FPS game I ever played alongside my younger brother was a game that was found in a package of about 15 other games for the then-new Windows 95 Computer! =) The game was shaped by an excellent company known as Raven Software [who created Heretic later by the way =3] and published by Strategic simulations, Inc. in 1994. The game is known by the name of "Cyclones." "Cyclones" began a collaboration between my younger brother and me that to this day I value and cherish. =) Because at the time [I was around eleven or twelve and Windows 95 was one of very few public OSs] there was little comprehension for my elder brothers, my younger brother or younger sister and myself--of how to go about playing a video game that had players use both the keyboard AND mouse at the same time... I would "drive" [walk, run, jump] and my younger brother would "shoot" and look around, and handle weapons! It SO rocked! XD This collaboration carried us through "DooM" as well as later "Heretic" and "Cyclones." It was not until Quake II came into our lives of my family that we slowly learned how to use both the mouse as well as the keyboard in order to look around and to fire! Even this took some time--as we each initially played with the "Mouse Look" toggled off and resulted to the "Heretic Style" "Number Pad" to do all looking around, aiming, running, walking, and firing! It wasn't until one of my elder brothers [founder of MGCM] installed an independent Intranet where we were able to play Quake II in multiplayer mode between one another that we finally began to break free of our "Keyboard Only" style of play. I was around 15 at the time. =) These memories are certainly quite cherished and will likely not ever be forgotten or replaced. To this day, games like DooM, Heretic, Duke Nukem and Cyclones remain some of my most fond and most fun of memories. The fact of the matter is that the in-depth stories, the "Hero Saving Humanity" and the "Man versus Monster" take of these styles of games have continued to stick with me for quite some time on a personal level. Although I have played some of the newer FPS games--there is simply just something fun about battling monsters and other-world-hate-driven aliens in an FPS versus the seemingly modern FPS which seems to emphasis "War Zone Tactics" and "Human versus Human" story lines which certainly may intrigue--but personally for me are honestly... a lot less fun than DooM, Heretic, Cyclones or Duke Nukem. =) Delving Into The Steps Leading From DooM! >=O ********** The very first DooM I ever played was a shareware version of DooM which was available on a sampler FPS pack which if I recall right is also the very same way that Heretic was learned about as well. Honestly... until after playing the superb Westwood Studios game "Command and Conquer" [which I had played only after KKND] -- DooM was not a game any of us at the time had played. So when the game came to be available [much thanks to my elder brother having a Compaq Presario with 0.79 gigs and Windows 95 on it! BIG stuff at the time! =)] -- we delved into that Shareware version and completed it on just about EVERY level [initially afraid though to try Nightmare mode because we had this thing about wanting to clear all the monsters from the building! XD] The first "DooM 1" game ever played was Ultimate DooM nearly some three years later [after the shareware original] which came into our lives much thanks to a day at Toys 'R' Us [was around 13 years old at the time]. Also at that time Starfox and Killer Instinct became fun games to play--but only at Toys 'R' Us. We did not have anything past the 8-Bit Nintendo at home until long after Sega Dreamcast came out--in-which one holiday our Sister-In-Law was kind enough to share with us a brand-new Sony Playstation! But that is another story completely. ^_^ Back to DooM. =3 Final DooM was actually received around the same time X-Men: Children of The Atom came into my family for the Windows 95 and then-new Windows 98 compatible PCs. DooM II had not been played by me and my younger brother until long after Unreal and Quake II had been released [over half a year! Yup!] We still were doing the "I Drive/Jump, You View/Shoot" 2-player-FPS-style-of-play we had unofficially developed while playing our very first FPS ever: Raven Software/Strategic Simulations, Inc. Cyclones! ^_^ Just before DooM II we had just recently completed a shareware version of Duke Nukem 3D together =) Then things changed. Doom II was the very last FPS game played in-joint as we had. StepMANIA and DooM 3 Steps-chart! ********** In 2004 the theme song for this game is part of the reason of my very existence. Although at the time I had no idea who did the music--whether the music would play as background in the game or otherwise--I honestly did not care. On OCRemix was where I first found the song and thought to myself, "WHOA! Wonder what the original sounds like!" It turned out the song uploaded WAS the original and I could not have been more satisfied with my first hearing of the song soon to become a staple Stepchart in my life. Completion of the stepchart and sharing on Bemanistyle in 2004 yielded very positive results, but to this day I have not been more proud of a stepchart for outside reasons. =) This stepchart is indeed the very favorite stepchart of my then-9-year-old-newphew. =) It was quite amazing to me to that two-years later--my nephew STILL recalled the "really fun really hard" [to him! XD] DooM song. One of his first requests upon seeing his uncle two years later was--"Can I play the DooM song?" At first... I had no idea what... oh! Stepmania was booted up and for the first time in his life--he passed the 4-foot Light Level! =D Creating this stepchart was certainly far from simple. o.o Although listening to the song [especially with rhythm-clapper/Assist tick turned on] it may be simple to imagine the music is all played at the same tempo--it's not. There are subtle BPM shifts throughout the song and because of this--this was not a simple stepchart to make and manifest as it is formed. To be honest... there were times when I almost wanted to discontinue the stepchart and other times which I thought only Oni-Challenge steps would be sufficient. But having heard from players of all levels on this specific stepchart [including my own nephew! =D] I could not be more proud of having taken the time to see this stepchart from beginning to end as the chart has been shaped with Light, Standard [Trick], Heavy, and Challenge [ONI!] steps! =D Please Enjoy! =D And DO pass! Do not become or allow yourself to be covered in DooM! <=O ^_^ Forever In Love With All That Which Exists (That Which Is Seen & Unseen, Known & Unknown), -DJ, Writer, Artist, Musician, Eternal Student & Being of Existence, -WAM! TIGER M [ROCK Sunday] ( \ >=O / ) -1:56 PM (7/24/2011) [Eastern Standard Time, North-of-Equator] Who Is TIGER M? O.O *******www.tigerm**** Angel Arc & Company
24 Jul 2011
843
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