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Tom Clancy’s Rainbow Six Siege – Idris Elba Siege Day Video – Developer Ubisoft Montreal – Ubisoft – Director Xavier Marquis – Producers Sébastien Labbé – Designer Daniel Drapeau - AnvilNext 2.0 Engine – Programmers Jalal Eddine El Mansouri – Writers Li Kuo – Artist - Po Yuen Kenny Lam – Composers Paul Haslinger & Ben Frost - PlayStation 4 – PS4 - Xbox One – Microsoft Windows – Xbox One X – IndieCade – video games – eSports - Gamescom – E3 – PlayStation – LA Games Conference Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level. “As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“
27 Jul 2018
3283
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1:15
Tom Clancy’s Rainbow Six Siege – Operators Gameplay Trailer– Developer Ubisoft Montreal – Ubisoft – Director Xavier Marquis – Producers Sébastien Labbé – Designer Daniel Drapeau - AnvilNext 2.0 Engine – Programmers Jalal Eddine El Mansouri – Writers Li Kuo – Artist - Po Yuen Kenny Lam – Composers Paul Haslinger & Ben Frost - PlayStation 4 – PS4 - Xbox One – Microsoft Windows – Xbox One X – IndieCade – video games – eSports - Gamescom – E3 – PlayStation – LA Games Conference Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level. “As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“
27 Jul 2018
3128
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1:58
Tom Clancy’s Rainbow Six Siege – Celebrity Reactions Trailer– Hank Baskett, Joe B. Harris, Giancarlo Esposito, Kendra Wilkinson, Lisa and Rick Malambri, Alexandra Shipp, Developer Ubisoft Montreal – Ubisoft – Director Xavier Marquis – Producers Sébastien Labbé – Designer Daniel Drapeau - AnvilNext 2.0 Engine – Programmers Jalal Eddine El Mansouri – Writers Li Kuo – Artist - Po Yuen Kenny Lam – Composers Paul Haslinger & Ben Frost - PlayStation 4 – PS4 - Xbox One – Microsoft Windows – Xbox One X – IndieCade – video games – eSports - Gamescom – E3 – PlayStation – LA Games Conference Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level. “As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“
28 Jul 2018
19232
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7:20
Tom Clancy's The Division is an action role-playing video game developed by Massive Entertainment and published by Ubisoft, with assistance from Red Storm Entertainment and Ubisoft Annecy, for Microsoft Windows, PlayStation 4 and Xbox One. It was announced during Ubisoft's E3 2013 press conference and was released worldwide on 8 March 2016. It is set in a near future New York City in the aftermath of a smallpox pandemic; the player, who is a Special Agent of the eponymous Strategic Homeland Division, commonly referred to simply as "Division", is tasked with helping the group rebuild its operations in Manhattan, investigate the nature of the outbreak, and combating criminal activity in its wake. The Division is structured with elements of role-playing games, as well as cooperative and player versus player online multiplayer. The game received generally positive reviews, and was a commercial success, with Ubisoft stating that the game broke the company's record for highest number of first-day sales. Furthermore, one week after the game's release, Ubisoft stated that The Division was the company's best-selling game, and the industry's biggest first-week launch for a new game franchise, which generated an estimated amount of $330 million globally. A sequel, Tom Clancy's The Division 2, is scheduled to be released in March 2019.
30 Jul 2018
2804
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5:05
Tom Clancy's The Division is an action role-playing video game developed by Massive Entertainment and published by Ubisoft, with assistance from Red Storm Entertainment and Ubisoft Annecy, for Microsoft Windows, PlayStation 4 and Xbox One. It was announced during Ubisoft's E3 2013 press conference and was released worldwide on 8 March 2016. It is set in a near future New York City in the aftermath of a smallpox pandemic; the player, who is a Special Agent of the eponymous Strategic Homeland Division, commonly referred to simply as "Division", is tasked with helping the group rebuild its operations in Manhattan, investigate the nature of the outbreak, and combating criminal activity in its wake. The Division is structured with elements of role-playing games, as well as cooperative and player versus player online multiplayer. The game received generally positive reviews, and was a commercial success, with Ubisoft stating that the game broke the company's record for highest number of first-day sales. Furthermore, one week after the game's release, Ubisoft stated that The Division was the company's best-selling game, and the industry's biggest first-week launch for a new game franchise, which generated an estimated amount of $330 million globally. A sequel, Tom Clancy's The Division 2, is scheduled to be released in March 2019.
30 Jul 2018
2889
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1:48
Tom Clancy's The Division is an action role-playing video game developed by Massive Entertainment and published by Ubisoft, with assistance from Red Storm Entertainment and Ubisoft Annecy, for Microsoft Windows, PlayStation 4 and Xbox One. It was announced during Ubisoft's E3 2013 press conference and was released worldwide on 8 March 2016. It is set in a near future New York City in the aftermath of a smallpox pandemic; the player, who is a Special Agent of the eponymous Strategic Homeland Division, commonly referred to simply as "Division", is tasked with helping the group rebuild its operations in Manhattan, investigate the nature of the outbreak, and combating criminal activity in its wake. The Division is structured with elements of role-playing games, as well as cooperative and player versus player online multiplayer. The game received generally positive reviews, and was a commercial success, with Ubisoft stating that the game broke the company's record for highest number of first-day sales. Furthermore, one week after the game's release, Ubisoft stated that The Division was the company's best-selling game, and the industry's biggest first-week launch for a new game franchise, which generated an estimated amount of $330 million globally. A sequel, Tom Clancy's The Division 2, is scheduled to be released in March 2019.
30 Jul 2018
2879
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1:05
Tom Clancy's The Division is an action role-playing video game developed by Massive Entertainment and published by Ubisoft, with assistance from Red Storm Entertainment and Ubisoft Annecy, for Microsoft Windows, PlayStation 4 and Xbox One. It was announced during Ubisoft's E3 2013 press conference and was released worldwide on 8 March 2016. It is set in a near future New York City in the aftermath of a smallpox pandemic; the player, who is a Special Agent of the eponymous Strategic Homeland Division, commonly referred to simply as "Division", is tasked with helping the group rebuild its operations in Manhattan, investigate the nature of the outbreak, and combating criminal activity in its wake. The Division is structured with elements of role-playing games, as well as cooperative and player versus player online multiplayer. The game received generally positive reviews, and was a commercial success, with Ubisoft stating that the game broke the company's record for highest number of first-day sales. Furthermore, one week after the game's release, Ubisoft stated that The Division was the company's best-selling game, and the industry's biggest first-week launch for a new game franchise, which generated an estimated amount of $330 million globally. A sequel, Tom Clancy's The Division 2, is scheduled to be released in March 2019.
30 Jul 2018
2961
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4:14
Tom Clancy's The Division is an action role-playing video game developed by Massive Entertainment and published by Ubisoft, with assistance from Red Storm Entertainment and Ubisoft Annecy, for Microsoft Windows, PlayStation 4 and Xbox One. It was announced during Ubisoft's E3 2013 press conference and was released worldwide on 8 March 2016. It is set in a near future New York City in the aftermath of a smallpox pandemic; the player, who is a Special Agent of the eponymous Strategic Homeland Division, commonly referred to simply as "Division", is tasked with helping the group rebuild its operations in Manhattan, investigate the nature of the outbreak, and combating criminal activity in its wake. The Division is structured with elements of role-playing games, as well as cooperative and player versus player online multiplayer. The game received generally positive reviews, and was a commercial success, with Ubisoft stating that the game broke the company's record for highest number of first-day sales. Furthermore, one week after the game's release, Ubisoft stated that The Division was the company's best-selling game, and the industry's biggest first-week launch for a new game franchise, which generated an estimated amount of $330 million globally. A sequel, Tom Clancy's The Division 2, is scheduled to be released in March 2019.
30 Jul 2018
3122
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3:28
Tom Clancy's The Division is an action role-playing video game developed by Massive Entertainment and published by Ubisoft, with assistance from Red Storm Entertainment and Ubisoft Annecy, for Microsoft Windows, PlayStation 4 and Xbox One. It was announced during Ubisoft's E3 2013 press conference and was released worldwide on 8 March 2016. It is set in a near future New York City in the aftermath of a smallpox pandemic; the player, who is a Special Agent of the eponymous Strategic Homeland Division, commonly referred to simply as "Division", is tasked with helping the group rebuild its operations in Manhattan, investigate the nature of the outbreak, and combating criminal activity in its wake. The Division is structured with elements of role-playing games, as well as cooperative and player versus player online multiplayer. The game received generally positive reviews, and was a commercial success, with Ubisoft stating that the game broke the company's record for highest number of first-day sales. Furthermore, one week after the game's release, Ubisoft stated that The Division was the company's best-selling game, and the industry's biggest first-week launch for a new game franchise, which generated an estimated amount of $330 million globally. A sequel, Tom Clancy's The Division 2, is scheduled to be released in March 2019.
31 Jul 2018
2362
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3:56
Tom Clancy's The Division 2 is an upcoming online action role-playing video game developed by Massive Entertainment and published by Ubisoft. The game will be released for Microsoft Windows, PlayStation 4 and Xbox One on March 15, 2019. Played from a third-person perspective, the game takes place 6 months after its predecessor in Washington D.C., in which a civil war between survivors and villainous bands of marauders breaks out. In the game, players can cooperate with each other to complete objectives. The game will also feature raids, which can be completed by up to 8 players The game is currently being worked on by Massive Entertainment. Evaluating the feedback from players regarding the first game, Massive planned to include more game content at launch and improve the endgame.[4] The game's endgame development was prioritized by Massive after hearing players' complaints the first game. The game was officially announced on March 9, 2018, by Ubisoft, with the first gameplay footage being premiered at the Electronic Entertainment Expo 2018 in June 2018, In the Expo, Ubisoft confirmed that the game will be released on 15 March 2019 for Microsoft Windows, PlayStation 4 and Xbox One. A beta is set to be released prior to the game's launch. After the game's release, three episodes of downloadable content, which add new story content and gameplay modes, will be released for all players for free.
16 Aug 2018
4426
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2:08
Tom Clancy's The Division 2 is an upcoming online action role-playing video game developed by Massive Entertainment and published by Ubisoft. The game will be released for Microsoft Windows, PlayStation 4 and Xbox One on March 15, 2019. Played from a third-person perspective, the game takes place 6 months after its predecessor in Washington D.C., in which a civil war between survivors and villainous bands of marauders breaks out. In the game, players can cooperate with each other to complete objectives. The game will also feature raids, which can be completed by up to 8 players The game is currently being worked on by Massive Entertainment. Evaluating the feedback from players regarding the first game, Massive planned to include more game content at launch and improve the endgame.[4] The game's endgame development was prioritized by Massive after hearing players' complaints the first game. The game was officially announced on March 9, 2018, by Ubisoft, with the first gameplay footage being premiered at the Electronic Entertainment Expo 2018 in June 2018, In the Expo, Ubisoft confirmed that the game will be released on 15 March 2019 for Microsoft Windows, PlayStation 4 and Xbox One. A beta is set to be released prior to the game's launch. After the game's release, three episodes of downloadable content, which add new story content and gameplay modes, will be released for all players for free.
17 Aug 2018
4249
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1:54
Watch Dogs 2 (stylized as WATCH_DOGS 2) is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the sequel to 2014's Watch Dogs and was released worldwide for PlayStation 4, Xbox One and Microsoft Windows in November 2016. Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its open world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system known as ctOS. There are multiple ways to complete missions, and each successful assignment increases the follower count of DedSec. Cooperative multiplayer allows for competitive one-on-one combat and connecting with other players in order to neutralize a player who is causing havoc. Ubisoft Montreal, the game's developer, studied player feedback from the first game to assess what could be improved in Watch Dogs 2 and the setting was researched by making frequent trips to California. Ubisoft Reflections was responsible for overhauling the driving mechanic. Real hackers were consulted to validate scripts and game mechanics for authenticity and references to real life hacktivism were fictionalized, like the Project Chanology protest. The original soundtrack for Watch Dogs 2 was composed by Hudson Mohawke. The game was released to overall positive reception from critics which praised the game for improving upon the original Watch Dogs in areas like the hacking, setting, characters and driving. However, character inconsistencies, firearms and frequent technical issues – later patched – were cited as imperfections.
17 Aug 2018
4068
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1:47
Watch Dogs 2 (stylized as WATCH_DOGS 2) is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the sequel to 2014's Watch Dogs and was released worldwide for PlayStation 4, Xbox One and Microsoft Windows in November 2016. Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its open world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system known as ctOS. There are multiple ways to complete missions, and each successful assignment increases the follower count of DedSec. Cooperative multiplayer allows for competitive one-on-one combat and connecting with other players in order to neutralize a player who is causing havoc. Ubisoft Montreal, the game's developer, studied player feedback from the first game to assess what could be improved in Watch Dogs 2 and the setting was researched by making frequent trips to California. Ubisoft Reflections was responsible for overhauling the driving mechanic. Real hackers were consulted to validate scripts and game mechanics for authenticity and references to real life hacktivism were fictionalized, like the Project Chanology protest. The original soundtrack for Watch Dogs 2 was composed by Hudson Mohawke. The game was released to overall positive reception from critics which praised the game for improving upon the original Watch Dogs in areas like the hacking, setting, characters and driving. However, character inconsistencies, firearms and frequent technical issues – later patched – were cited as imperfections.
17 Aug 2018
4123
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11:04
Watch Dogs 2 (stylized as WATCH_DOGS 2) is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the sequel to 2014's Watch Dogs and was released worldwide for PlayStation 4, Xbox One and Microsoft Windows in November 2016. Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its open world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system known as ctOS. There are multiple ways to complete missions, and each successful assignment increases the follower count of DedSec. Cooperative multiplayer allows for competitive one-on-one combat and connecting with other players in order to neutralize a player who is causing havoc. Ubisoft Montreal, the game's developer, studied player feedback from the first game to assess what could be improved in Watch Dogs 2 and the setting was researched by making frequent trips to California. Ubisoft Reflections was responsible for overhauling the driving mechanic. Real hackers were consulted to validate scripts and game mechanics for authenticity and references to real life hacktivism were fictionalized, like the Project Chanology protest. The original soundtrack for Watch Dogs 2 was composed by Hudson Mohawke. The game was released to overall positive reception from critics which praised the game for improving upon the original Watch Dogs in areas like the hacking, setting, characters and driving. However, character inconsistencies, firearms and frequent technical issues – later patched – were cited as imperfections.
18 Aug 2018
4286
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1:02
Watch Dogs 2 (stylized as WATCH_DOGS 2) is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the sequel to 2014's Watch Dogs and was released worldwide for PlayStation 4, Xbox One and Microsoft Windows in November 2016. Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its open world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system known as ctOS. There are multiple ways to complete missions, and each successful assignment increases the follower count of DedSec. Cooperative multiplayer allows for competitive one-on-one combat and connecting with other players in order to neutralize a player who is causing havoc. Ubisoft Montreal, the game's developer, studied player feedback from the first game to assess what could be improved in Watch Dogs 2 and the setting was researched by making frequent trips to California. Ubisoft Reflections was responsible for overhauling the driving mechanic. Real hackers were consulted to validate scripts and game mechanics for authenticity and references to real life hacktivism were fictionalized, like the Project Chanology protest. The original soundtrack for Watch Dogs 2 was composed by Hudson Mohawke. The game was released to overall positive reception from critics which praised the game for improving upon the original Watch Dogs in areas like the hacking, setting, characters and driving. However, character inconsistencies, firearms and frequent technical issues – later patched – were cited as imperfections.
18 Aug 2018
4117
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1:48
Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level. “As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the g ame that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“
26 Aug 2018
3506
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