Backworlds is a multi-dimensional puzzle-platform game in which you explore by painting. Move between two p...
Backworlds is a multi-dimensional puzzle-platform game in which you explore by painting. Move between two parallel worlds, each with its own unique set of properties, using your brush to flow seamlessly from one to the other. Solve environmental conundrums by using each world’s physical properties to your advantage, and use your own creativity to craft original solutions to the game’s puzzles.
Nine years in the making, featuring a gorgeous hand-painted art style and proprietary engine technology, Backworlds aspires to bring player freedom to the puzzle genre. It’s due to release for PC in early 2019.
Logic Ember was founded by Juha Kangas and Anders Ekermo, a pair of games industry veterans whose combined game design and engineering credits include The Darkness, Chronicles of Riddick: Assault on Dark Athena, Syndicate and StarCraft II, as well as a variety of indie projects. The pair operate as a fluid team, both contributing to game design, art, and programming.
For Backworlds, Kangas and Ekermo have teamed up with sound designer Chris Randle (Volume, Subsurface Circular) and BAFTA-nominated composer David Housden (Thomas Was Alone, Q.U.B.E. 2) to ensure the game is as much a feast for the ears as it is for the eyes and the mind.